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	<updated>2026-11-03T11:13:13Z</updated>
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	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Housing_Decay/IDOC&amp;diff=600</id>
		<title>Housing Decay/IDOC</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Housing_Decay/IDOC&amp;diff=600"/>
		<updated>2026-10-17T05:08:09Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot;== Housing: Refresh &amp;amp; Decay ==  Houses on this server run on the classic, percentage-based decay system. When a house is built or refreshed, a clock starts. If the house is not refreshed before the clock runs out, it passes through a series of visible decay stages — shown on the brass house sign — and finally collapses: the house is deleted and its contents are scattered or lost. This page explains how it works, lists every stage, and gives the full timeline to colla...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Housing: Refresh &amp;amp; Decay ==&lt;br /&gt;
&lt;br /&gt;
Houses on this server run on the classic, percentage-based decay system. When a house is built or refreshed, a clock starts. If the house is not refreshed before the clock runs out, it passes through a series of visible decay stages — shown on the brass house sign — and finally collapses: the house is deleted and its contents are scattered or lost. This page explains how it works, lists every stage, and gives the full timeline to collapse.&lt;br /&gt;
&lt;br /&gt;
=== How the cycle works ===&lt;br /&gt;
* When a house is built or refreshed, its &amp;quot;last refreshed&amp;quot; timestamp is set to the current time and the clock starts from there [1].&lt;br /&gt;
* The standard decay period is &#039;&#039;&#039;180 days&#039;&#039;&#039; (the period is a virtual value that can be overridden per house type, so the stage shown on your house sign is always authoritative) [1].&lt;br /&gt;
* The server inspects every house &#039;&#039;&#039;once per minute&#039;&#039;&#039; [1]. A house that crosses the 100% mark is deleted within about a minute — and if the deadline passes while the server is offline, the house is processed on the next load.&lt;br /&gt;
* This server uses the fixed percentage system: each stage boundary is an exact percentage of the period, not a randomized schedule [1].&lt;br /&gt;
* Whenever the house&#039;s decay stage changes, the brass house sign is updated [1].&lt;br /&gt;
&lt;br /&gt;
=== The decay stages (in order) ===&lt;br /&gt;
A decaying house moves through the stages below based on what percentage of the 180-day period has elapsed since the last refresh [1]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
! Percent of period used&lt;br /&gt;
! Point in the 180-day cycle&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ageless&#039;&#039;&#039;&lt;br /&gt;
| Never&lt;br /&gt;
| Never&lt;br /&gt;
| House never decays. GM-owned accounts and GM-flagged (decay-restricted) houses are Ageless [1].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Like New&#039;&#039;&#039;&lt;br /&gt;
| 0.0% – 0.4%&lt;br /&gt;
| Day 0 – ~Day 0.9 (first ~22 hours)&lt;br /&gt;
| House was just refreshed.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Slightly&#039;&#039;&#039;&lt;br /&gt;
| 0.5% – 24.9%&lt;br /&gt;
| ~Day 0.9 – Day 45&lt;br /&gt;
| First visible wear.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Somewhat&#039;&#039;&#039;&lt;br /&gt;
| 25.0% – 49.9%&lt;br /&gt;
| Day 45 – Day 90&lt;br /&gt;
| A quarter to a half of the cycle is gone.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fairly&#039;&#039;&#039;&lt;br /&gt;
| 50.0% – 74.9%&lt;br /&gt;
| Day 90 – Day 135&lt;br /&gt;
| Halfway through — about 45 days remain.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greatly&#039;&#039;&#039;&lt;br /&gt;
| 75.0% – 94.9%&lt;br /&gt;
| Day 135 – Day 171&lt;br /&gt;
| Heavy decay; less than a month left.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;IDOC&#039;&#039;&#039; (In Danger Of Collapse)&lt;br /&gt;
| 95.0% – 99.9%&lt;br /&gt;
| Day 171 – Day 180&lt;br /&gt;
| Final warning — refresh now. See the server note below.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Demolition Pending&#039;&#039;&#039;&lt;br /&gt;
| 100.0%&lt;br /&gt;
| Day 180 — only if the house has active rental vendor contracts or vendor inventories&lt;br /&gt;
| House is marked for demolition instead of collapsing immediately. It cannot be transferred while in this state [1].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Collapsed&#039;&#039;&#039;&lt;br /&gt;
| 100.0%&lt;br /&gt;
| Day 180&lt;br /&gt;
| House is deleted and its contents are scattered. See &amp;quot;When the house collapses&amp;quot; [1].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Server note (IDOC):&#039;&#039;&#039; at any time, a house sitting in IDOC may be taken and used in a server event. Most of the time, however, it is simply left to fall through and collapse normally on the timeline above. If your house is in IDOC, treat it as still at risk of collapse — refresh it.&lt;br /&gt;
&lt;br /&gt;
=== Timeline to collapse ===&lt;br /&gt;
Assuming the standard 180-day period and no refresh [1]:&lt;br /&gt;
# &#039;&#039;&#039;Day 0&#039;&#039;&#039; — House built/refreshed: &#039;&#039;&#039;Like New&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;~Day 1 (about 22 hours)&#039;&#039;&#039; — Enters &#039;&#039;&#039;Slightly&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Day 45&#039;&#039;&#039; — Enters &#039;&#039;&#039;Somewhat&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Day 90&#039;&#039;&#039; — Enters &#039;&#039;&#039;Fairly&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Day 135&#039;&#039;&#039; — Enters &#039;&#039;&#039;Greatly&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Day 171&#039;&#039;&#039; — Enters &#039;&#039;&#039;IDOC&#039;&#039;&#039; (In Danger Of Collapse).&lt;br /&gt;
# &#039;&#039;&#039;Day 180&#039;&#039;&#039; — &#039;&#039;&#039;Collapsed&#039;&#039;&#039; (house deleted within about a minute), or &#039;&#039;&#039;Demolition Pending&#039;&#039;&#039; if vendor contracts/inventories are active in the house [1].&lt;br /&gt;
&lt;br /&gt;
=== Which houses need you to refresh them ===&lt;br /&gt;
The server decides each house&#039;s decay behavior from its ownership [1]:&lt;br /&gt;
* &#039;&#039;&#039;Auto-refresh (no action needed):&#039;&#039;&#039; on AOS-era rules, only the most recently built/traded house on an account is auto-refreshed — its clock is effectively always reset. All older houses on the account must be refreshed by hand [1]. (On pre-AOS rules every house auto-refreshes.)&lt;br /&gt;
* &#039;&#039;&#039;Condemned (cannot be refreshed):&#039;&#039;&#039;&lt;br /&gt;
** Houses with no owner are Condemned on AOS-era rules — they decay and cannot be refreshed [1].&lt;br /&gt;
** Houses owned by an account marked Inactive are Condemned — the clock keeps running and refreshing is blocked [1].&lt;br /&gt;
** When a house becomes Condemned, owners of rental vendors inside it are sent a warning that the house and their vendor are in danger of deletion [1].&lt;br /&gt;
* &#039;&#039;&#039;Ageless (never decays):&#039;&#039;&#039; GM-owned houses and houses flagged decay-restricted by GMs [1].&lt;br /&gt;
&lt;br /&gt;
=== Refreshing your house ===&lt;br /&gt;
* Refreshing sets the &amp;quot;last refreshed&amp;quot; clock back to the current time, returning the house to Like New [1].&lt;br /&gt;
* A Condemned house cannot be refreshed [1].&lt;br /&gt;
* Only your most recent house auto-refreshes — don&#039;t forget your older houses [1].&lt;br /&gt;
* A house marked for demolition (Demolition Pending) cannot be transferred to another player [1].&lt;br /&gt;
&lt;br /&gt;
=== When the house collapses ===&lt;br /&gt;
When a house reaches the Collapsed stage, the server deletes it within about a minute (the check runs every minute) [1]. As the house goes down:&lt;br /&gt;
* Player vendors and barkeepers inside are destroyed, and any stuck non-player creatures in the house are removed [1].&lt;br /&gt;
* On SA-era servers, 1–4 &#039;&#039;&#039;grubbers&#039;&#039;&#039; spawn in the house&#039;s footprint, and each one steals one random loose item (movable, non-blessed items sitting on the ground) [1].&lt;br /&gt;
* Everything the house was holding is released where the house stood: locked-down items and secure containers become loose, movable items; strongboxes are destroyed outright; carpets are released as movable [1].&lt;br /&gt;
* Addons are converted to deeds dropped in place (raised garden addons and house training elementals do not produce a deed) [1].&lt;br /&gt;
* Feed buckets and house teleporter tiles are deleted outright [1].&lt;br /&gt;
* Vendor inventories and any moving crate are deleted [1].&lt;br /&gt;
* On ML-era servers, the house&#039;s footprint is blocked to new housing placement for 1 hour [1].&lt;br /&gt;
&lt;br /&gt;
In short: anything that is not secured or properly locked down can be lost, scattered, or stolen the moment your house collapses.&lt;br /&gt;
&lt;br /&gt;
=== Keeping your items safe ===&lt;br /&gt;
* Keep valuables in &#039;&#039;&#039;secure&#039;&#039;&#039; containers or properly &#039;&#039;&#039;locked down&#039;&#039;&#039; containers [1].&lt;br /&gt;
* Warning: items left &#039;&#039;&#039;loose inside a locked-down container&#039;&#039;&#039; (the container is locked down, but the item itself is not) are deleted at the next server save [1].&lt;br /&gt;
* If you will be away a long time, refresh your house first — houses on Inactive accounts are Condemned and can never be refreshed again [1].&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=599</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=599"/>
		<updated>2026-10-17T05:07:04Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding:20px 0 10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:2em; color:#cc3300; text-shadow: 2px 2px 6px #000, 0 0 20px #cc3300;&amp;quot;&amp;gt;⚔ Banes World ⚔&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;quot;Virtue is not given. It is earned through deed and sacrifice.&amp;quot;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px; border:1px solid #aaa; background:#f8f8f8;&amp;quot; |&lt;br /&gt;
&#039;&#039;Welcome to &#039;&#039;&#039;Banes World Wiki&#039;&#039;&#039;!&#039;&#039; This is your go-to resource for everything on the shard. Pages are being built out — check back often!&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;width:100%; vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===New Player Info===&lt;br /&gt;
* [[How to Connect]] &lt;br /&gt;
* [[New Player Guide]]&lt;br /&gt;
* [[Commands]] &lt;br /&gt;
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&lt;br /&gt;
===Skills &amp;amp; Stats===&lt;br /&gt;
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* [[Skill Masteries]]&lt;br /&gt;
&lt;br /&gt;
===Bulk Order Deeds===&lt;br /&gt;
* [[Bribes]]&lt;br /&gt;
* [[Obtaining Bulk Order Deeds]]&lt;br /&gt;
* [[Enhanced Bulk Order Books]]&lt;br /&gt;
* [[Plant Bulk Order System]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
* [[Aquariums]]&lt;br /&gt;
* [[Basket Weaving]]&lt;br /&gt;
* [[Brewing]]&lt;br /&gt;
* [[Carpet Weaving]]&lt;br /&gt;
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* [[Longneck Beer Brewing]]&lt;br /&gt;
* [[Padded Hats]]&lt;br /&gt;
* [[Pillow Crafting]]&lt;br /&gt;
* [[Wine Crafting]]&lt;br /&gt;
* [[Expanded Resources]]&lt;br /&gt;
* [[Craft Gear]]&lt;br /&gt;
* [[Master Craft Suit]]&lt;br /&gt;
* [[Blacksmithing]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
* [[Arena Dueling]]&lt;br /&gt;
* [[Astronomy]]&lt;br /&gt;
* [[Castle Blackthorn Artifacts]]&lt;br /&gt;
* [[City Loyalty]]&lt;br /&gt;
* [[Clean Up Britannia]]&lt;br /&gt;
* [[Creature Stealing]]&lt;br /&gt;
* [[Forsaken Foes]]&lt;br /&gt;
* [[Gladiator Event]]&lt;br /&gt;
* [[Halloween Events]]&lt;br /&gt;
* [[Huntmaster&#039;s Challenge]]&lt;br /&gt;
* [[Pyrotechnics]]&lt;br /&gt;
* [[Rising Tide]]&lt;br /&gt;
* [[Seasonal Events]]&lt;br /&gt;
* [[Secrets of Malas and Madon]]&lt;br /&gt;
* [[Treasures of Kotl City]]&lt;br /&gt;
* [[Treasures of Tokuno]]&lt;br /&gt;
* [[Vesper Museum &amp;amp; Moonglow Zoo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Systems===&lt;br /&gt;
* [[Apiculture(Beekeeping)]]&lt;br /&gt;
* [[Achievement System]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Druid Spell System]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Gold Panning]]&lt;br /&gt;
* [[Herb Gathering]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[Hue Room]]&lt;br /&gt;
* [[Invasions]]&lt;br /&gt;
* [[Levelable Weapons]]&lt;br /&gt;
* [[Monster Contracts]]&lt;br /&gt;
* [[Resource Orders]]&lt;br /&gt;
* [[Universal Key System]]&lt;br /&gt;
&lt;br /&gt;
===Custom Items===&lt;br /&gt;
* [[Bags of Holding]]&lt;br /&gt;
* [[Enhanced Runebook]]&lt;br /&gt;
* [[Feed Buckets]]&lt;br /&gt;
* [[Gargoyle Tools]]&lt;br /&gt;
* [[Master Craft Gear]]&lt;br /&gt;
* [[Player Backpack Increase Deeds]]&lt;br /&gt;
* [[Portable Soul Forge]]&lt;br /&gt;
* [[Repair Kits]]&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
* [[Auction System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[Charity Box (New Player donation box)]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* [[Gold Raffle Stone]]&lt;br /&gt;
* [[Minor Artifact Buyer]]&lt;br /&gt;
* [[Player Vendors]]&lt;br /&gt;
* [[Powerscroll Exchange]]&lt;br /&gt;
* [[Token System]]&lt;br /&gt;
* [[Ultimate Raffle]]&lt;br /&gt;
&lt;br /&gt;
===Housing===&lt;br /&gt;
* [[Farm Animals]]&lt;br /&gt;
* [[House Overview]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[Housing Decay/IDOC]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[In-House Vendor Portals]]&lt;br /&gt;
* [[Yard Wand System]]&lt;br /&gt;
&lt;br /&gt;
===Everything Pets===&lt;br /&gt;
* [[Bio-Engineering]]&lt;br /&gt;
* [[Custom Tames]]&lt;br /&gt;
* [[Pet System-Overview]]&lt;br /&gt;
* [[Pet Powerscroll Exchange]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
* [[Taming Craft]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Quests===&lt;br /&gt;
* [[Best BBQ Quest]]&lt;br /&gt;
* [[Daily Quests]]&lt;br /&gt;
* [[Dragon Lantern]]&lt;br /&gt;
* [[Enchanted Wheelbarrow]]&lt;br /&gt;
* [[Fertilizer Quest]]&lt;br /&gt;
* [[Icicle Quest]]&lt;br /&gt;
* [[Ramayan Quest]]&lt;br /&gt;
* [[Samurai Bows of Power]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
* [[Ambitious Solen Queen]]&lt;br /&gt;
* [[A Time For Legends]]&lt;br /&gt;
* [[Cloak of Humility]]&lt;br /&gt;
* [[Dark Tides]]&lt;br /&gt;
* [[Emino&#039;s Undertaking]]&lt;br /&gt;
* [[Exploring the Deep]]&lt;br /&gt;
* [[Haochi&#039;s Trials]]&lt;br /&gt;
* [[Myrmidex Invasion]]&lt;br /&gt;
* [[Perfect Timing]]&lt;br /&gt;
* [[Quest of Singularity]]&lt;br /&gt;
* [[Ritual Quest Chain]]&lt;br /&gt;
* [[Study of the Solen Hive]]&lt;br /&gt;
* [[Ter Mur Tiered Quests]]&lt;br /&gt;
* [[Terrible Hatchlings]]&lt;br /&gt;
* [[The Collector]]&lt;br /&gt;
* [[The Summoning]]&lt;br /&gt;
* [[The Valley of One]]&lt;br /&gt;
* [[Treasure Maps]]&lt;br /&gt;
* [[The Witch&#039;s Apprentice]]&lt;br /&gt;
* [[Uzeraan&#039;s Turmoil]]&lt;br /&gt;
&lt;br /&gt;
===Dungeons &amp;amp; Bosses===&lt;br /&gt;
* [[Bio-Engineer Dungeon]]&lt;br /&gt;
* [[Doom]]&lt;br /&gt;
* [[Dungeon Treasure Chests]]&lt;br /&gt;
* [[Paragons]]&lt;br /&gt;
* [[The Greatest Mongbat]]&lt;br /&gt;
* [[Tamer&#039;s Gauntlet]]&lt;br /&gt;
* [[Halloween Dungeon]]&lt;br /&gt;
* [[Custom Champions]]&lt;br /&gt;
* [[Powerscrolls]]&lt;br /&gt;
* [[Underworld/Stygian Abyss]]&lt;br /&gt;
&lt;br /&gt;
===Stealables===&lt;br /&gt;
* [[Daily Rares]]&lt;br /&gt;
* [[Stealable Shop Signs]]&lt;br /&gt;
&lt;br /&gt;
===Changelogs===&lt;br /&gt;
* [[2026 Changelog]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Halloween_Chests&amp;diff=598</id>
		<title>Halloween Chests</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Halloween_Chests&amp;diff=598"/>
		<updated>2026-10-12T04:05:36Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Halloween Chests&amp;#039;&amp;#039;&amp;#039; are special holiday chests that spawn in Halloween Town and in both of the Halloween dungeons. They are locked, and every one of them is rigged with a magic trap — so think carefully before you pick one up.  Chests appear in one of three visual styles, but all three open the same way and carry the same loot [4].  == What&amp;#039;s Inside == Every Halloween Chest is packed with the same guaranteed holiday loot:  {| class=&amp;quot;wikitable&amp;quot; |- ! Item !! Quant...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Halloween Chests&#039;&#039;&#039; are special holiday chests that spawn in [[Halloween Town]] and in both of the Halloween dungeons. They are locked, and every one of them is rigged with a magic trap — so think carefully before you pick one up.&lt;br /&gt;
&lt;br /&gt;
Chests appear in one of three visual styles, but all three open the same way and carry the same loot [4].&lt;br /&gt;
&lt;br /&gt;
== What&#039;s Inside ==&lt;br /&gt;
Every Halloween Chest is packed with the same guaranteed holiday loot:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Quantity&lt;br /&gt;
|-&lt;br /&gt;
| Gold || 1,800–2,400&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Token || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Bread || 5&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Cake || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Cookies || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Carving Kit || 1&lt;br /&gt;
|-&lt;br /&gt;
| Carvable Plain Pumpkin || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
On top of that, each chest always contains &#039;&#039;&#039;two different gems&#039;&#039;&#039;, with 2–4 of each type [4]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Blue Diamond || Dark Sapphire || Ecru Citrine || Fire Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Emerald || Turquoise || White Pearl || Brilliant Amber&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Finally, there is a &#039;&#039;&#039;50% chance&#039;&#039;&#039; the chest also holds a small stack (1–8) of a single random reagent [4].&lt;br /&gt;
&lt;br /&gt;
== Lockpicking &amp;amp; Traps ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Required Skill || 44 Lockpicking&lt;br /&gt;
|-&lt;br /&gt;
| Lock Level || 35–43&lt;br /&gt;
|-&lt;br /&gt;
| Max Lock Level || 44&lt;br /&gt;
|-&lt;br /&gt;
| Trap || Magic Trap, power 3–72&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* A character with 44+ Lockpicking will open these reliably; expect failed attempts (and possibly trap damage) below that.&lt;br /&gt;
* The trap can fire when the chest is disturbed — the safest play is to &#039;&#039;&#039;pick the lock in place&#039;&#039;&#039; rather than carrying the chest around.&lt;br /&gt;
* If you don&#039;t have the lockpicking skill, bring a thief friend along instead of leaving the chest for another player.&lt;br /&gt;
&lt;br /&gt;
== Halloween Tokens &amp;amp; Jack ==&lt;br /&gt;
Each chest drops exactly one &#039;&#039;&#039;Halloween Token&#039;&#039;&#039; — and tokens are the currency of [[Halloween Town]]&#039;s vendor, &#039;&#039;&#039;Jack&#039;&#039;&#039;. Trade tokens to him to purchase his holiday wares.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* &#039;&#039;&#039;Carvers: every chest drops a Pumpkin Carving Kit&#039;&#039;&#039; [4], so you can restock your carving tool on the same trip — pair it with the patch in town for [[Pumpkin Carving]].&lt;br /&gt;
* Five pumpkin breads plus a cake and cookies is an easy snack stash for dungeon runs.&lt;br /&gt;
* The gems and 1,800–2,400 gold make each chest a tidy sellable haul even if you never use the token.&lt;br /&gt;
* Chests respawn — if you clear out the dungeon, check back later.&lt;br /&gt;
* The tokens are only useful at Jack; don&#039;t hoard them expecting to spend them elsewhere.&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Halloween_Events&amp;diff=597</id>
		<title>Halloween Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Halloween_Events&amp;diff=597"/>
		<updated>2026-10-12T04:05:01Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are the list of Halloween Events that run from 10/1 to 11/2.  &lt;br /&gt;
&lt;br /&gt;
The dungeon gates, Killer Pumpkin and Halloween vendor are in Halloween Town.  A GM will spawn a gate in Mainstreet that will take you to this area.  There are 2 Dungeon gates.  A very large higher level dungeon with multiple bosses and higher difficulty.  A smaller easier dungeon with 1 boss and a mini boss.  The dungeons only allow 1 pet with 1 pet slot.  This is to prevent players from farming the entire dungeon with a mass pet zerg and not leaving anything for other players.&lt;br /&gt;
&lt;br /&gt;
*[[Trick or Treat]]&lt;br /&gt;
*[[Killer Pumpkin-Pumpkin Carving]]&lt;br /&gt;
*[[Halloween Chests]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Killer_Pumpkin-Pumpkin_Carving&amp;diff=596</id>
		<title>Killer Pumpkin-Pumpkin Carving</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Killer_Pumpkin-Pumpkin_Carving&amp;diff=596"/>
		<updated>2026-10-12T01:36:26Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Killer Pumpkin&amp;#039;&amp;#039;&amp;#039; is a Halloween elite that stands in Halloween Town — look to the left, in the pumpkin patch. The patch itself spawns the three types of carvable pumpkins used for Pumpkin Carving.  == The Killer Pumpkin == The killer pumpkin is one of the tougher mobs in the area, and it can spawn as either a melee bruiser or a spell-caster (up to 160 Magery), so be ready for both [2].  {| class=&amp;quot;wikitable&amp;quot; |- ! Stat !! Value |- ! Health || 500 |- ! Man...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Killer Pumpkin&#039;&#039;&#039; is a Halloween elite that stands in [[Halloween Town]] — look to the left, in the pumpkin patch. The patch itself spawns the three types of carvable pumpkins used for [[Pumpkin Carving]].&lt;br /&gt;
&lt;br /&gt;
== The Killer Pumpkin ==&lt;br /&gt;
The killer pumpkin is one of the tougher mobs in the area, and it can spawn as either a melee bruiser or a spell-caster (up to 160 Magery), so be ready for both [2].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
! Health || 500&lt;br /&gt;
|-&lt;br /&gt;
! Mana || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! Damage || 10–15 (physical)&lt;br /&gt;
|-&lt;br /&gt;
! Armor (VA) || 49&lt;br /&gt;
|-&lt;br /&gt;
! Resistances || Physical 55% · Fire 50% · Cold 50% · Poison 65% · Energy 80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Things to watch out for ===&lt;br /&gt;
* &#039;&#039;&#039;Spits acid when hit&#039;&#039;&#039; — every hit it takes has a 50% chance to make it spit acid at you (if you&#039;re within 12 tiles). The debuff (flavor-named &amp;quot;gooey nasty pumpkin hummus&amp;quot;) lasts 10 seconds and does 25–30 damage per tick [2].  ***Keep moving so you don&#039;t take damage***&lt;br /&gt;
* &#039;&#039;&#039;Ignores safe zones&#039;&#039;&#039; — the pumpkin ignores peace zones, so it can start fights on you right inside town [2].&lt;br /&gt;
* &#039;&#039;&#039;Sees through you&#039;&#039;&#039; — it has 100 Detect Hidden, so hiding is pointless [2].&lt;br /&gt;
* &#039;&#039;&#039;Sheds its own buffs when hit&#039;&#039;&#039; — it automatically dispels its beneficial spells when damaged [2].&lt;br /&gt;
* &#039;&#039;&#039;Immune to bards&#039;&#039;&#039; — it cannot be charmed or provoked [2].&lt;br /&gt;
* &#039;&#039;&#039;Don&#039;t steal from its corpse&#039;&#039;&#039; — lift an item from the killer pumpkin and it instantly turns on the thief [2].&lt;br /&gt;
&lt;br /&gt;
=== Loot ===&lt;br /&gt;
Killer pumpkins drop generously:&lt;br /&gt;
* &#039;&#039;&#039;Always:&#039;&#039;&#039; Wrapped Candy, a Pumpkin Carving Kit, and a Jack &#039;O&#039;Lantern Mask [2]&lt;br /&gt;
* &#039;&#039;&#039;Plus:&#039;&#039;&#039; a double Ultra Rich loot pack [2]&lt;br /&gt;
* &#039;&#039;&#039;20% special drop:&#039;&#039;&#039;&lt;br /&gt;
** TOL era: an Obsidian Skull, Crystal Skull, Jade Skull, or a carvable tall pumpkin (or &amp;quot;gord&amp;quot; tall pumpkin) [2]&lt;br /&gt;
** SA era: one of five painted masks (Evil Clown, Daemon, Plague, Evil Jester, or Porcelain) [2]&lt;br /&gt;
&lt;br /&gt;
== The Pumpkin Patch ==&lt;br /&gt;
Next to the killer pumpkin in Halloween Town, the patch spawns the three types of carvable pumpkins:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pumpkin type&lt;br /&gt;
|-&lt;br /&gt;
| Tall Pumpkin&lt;br /&gt;
|-&lt;br /&gt;
| Green Pumpkin&lt;br /&gt;
|-&lt;br /&gt;
| Small Pumpkin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These are the raw material for [[Pumpkin Carving]] — and on the TOL era, the killer pumpkin itself has a 20% chance to drop carvable pumpkins directly [2].&lt;br /&gt;
&lt;br /&gt;
== Pumpkin Carving ==&lt;br /&gt;
Pumpkin carving is a holiday craft that uses your &#039;&#039;&#039;Cooking&#039;&#039;&#039; skill [3].&lt;br /&gt;
&lt;br /&gt;
=== What you need ===&lt;br /&gt;
* A &#039;&#039;&#039;Pumpkin Carving Kit&#039;&#039;&#039; as your tool — killer pumpkins always drop one [2]. The kit wears out after repeated use (&amp;quot;You have worn out your tool!&amp;quot;) [3].&lt;br /&gt;
* One pumpkin: Tall, Green, or Small [3].&lt;br /&gt;
&lt;br /&gt;
=== How it works ===&lt;br /&gt;
Open the Pumpkin Carving gump and pick a design. There is no minimum Cooking skill, but your success chance climbs steeply with Cooking — at low Cooking you will mostly just lose pumpkins to failed carves (&amp;quot;You failed to create the item, and some of your materials are lost.&amp;quot;) [3].&lt;br /&gt;
&lt;br /&gt;
On success you get the carved pumpkin mask. High Cooking can produce exceptional-quality masks, and with a maker&#039;s mark [3].&lt;br /&gt;
&lt;br /&gt;
=== Carvable Designs ===&lt;br /&gt;
&#039;&#039;&#039;Tall Pumpkin&#039;&#039;&#039; — 11 designs: Ankh, Bat, Demon, Pixie, Scalele, Skull, Spider, Spirit, Tree, UO, Witch [3]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Green Pumpkin&#039;&#039;&#039; — 12 designs: Ankh, Bat, Cat, Devil, Ghost, Owl, Skull, Spider, Swirls, UO, Witch, Witch Broom [3]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Pumpkin&#039;&#039;&#039; — 6 designs: Cat, Octopus, Owl, Skull, Tongue-Out, Two-Face [3]&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Bring healing and water for the acid — it can stack up to ~300 damage over its 10 seconds [2].&lt;br /&gt;
* High-Cooking characters can farm carving: the pumpkin always drops carving kits, so you can restock your tool from the same mob that drops pumpkins [2][3].&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Halloween_Events&amp;diff=595</id>
		<title>Halloween Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Halloween_Events&amp;diff=595"/>
		<updated>2026-10-12T01:26:26Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are the list of Halloween Events that run from 10/1 to 11/2.  &lt;br /&gt;
&lt;br /&gt;
The dungeon gates, Killer Pumpkin and Halloween vendor are in Halloween Town.  A GM will spawn a gate in Mainstreet that will take you to this area.  There are 2 Dungeon gates.  A very large higher level dungeon with multiple bosses and higher difficulty.  A smaller easier dungeon with 1 boss and a mini boss.  The dungeons only allow 1 pet with 1 pet slot.  This is to prevent players from farming the entire dungeon with a mass pet zerg and not leaving anything for other players.&lt;br /&gt;
&lt;br /&gt;
*[[Trick or Treat]]&lt;br /&gt;
*[[Killer Pumpkin-Pumpkin Carving]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Trick_or_Treat&amp;diff=594</id>
		<title>Trick or Treat</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Trick_or_Treat&amp;diff=594"/>
		<updated>2026-10-12T01:04:14Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: /* How to Play */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trick or Treat&#039;&#039;&#039; is a [[Halloween Events]] event open to all players during the Halloween holiday window. Say the magic words to a vendor and you might come away with candy — or with a prank you won&#039;t soon forget.&lt;br /&gt;
&lt;br /&gt;
{{#ifexist:Server News|&#039;&#039;&#039;Event window:&#039;&#039; The event is active while the server&#039;s Halloween holiday is running. 10/1 until 11/2 (always subject to GM discretion).|}}&lt;br /&gt;
&lt;br /&gt;
== How to Play ==&lt;br /&gt;
# Find a vendor (any NPC shopkeeper).&lt;br /&gt;
# Type &#039;&#039;&#039;trick or treat&#039;&#039;&#039; in chat. The phrase just needs to appear in your message — capitalization doesn&#039;t matter.&lt;br /&gt;
# You will be prompted: &#039;&#039;Pick someone to Trick or Treat.&#039;&#039;&lt;br /&gt;
# Target a vendor within 15 tiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A few things to keep in mind:&lt;br /&gt;
* Only vendors carry candy. Targeting a player or creature replies &#039;&#039;That doesn&#039;t look friendly.&#039;&#039; Targeting an object replies &#039;&#039;There is little chance of getting candy from that!&#039;&#039;&lt;br /&gt;
* Each vendor&#039;s supply is limited. After trick-or-treating a vendor, that vendor is out of candy for 5–10 minutes (&#039;&#039;That doesn&#039;t appear to have any more candy.&#039;&#039;). Move on to the next one.&lt;br /&gt;
&lt;br /&gt;
== Treats ==&lt;br /&gt;
Nine times out of ten, the vendor gives you a treat. They may say:&lt;br /&gt;
* &#039;&#039;Oooooh, aren&#039;t you cute!&#039;&#039;&lt;br /&gt;
* &#039;&#039;All right...This better not spoil your dinner!&#039;&#039;&lt;br /&gt;
* &#039;&#039;Here you go! Enjoy!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You receive a random piece of candy in your backpack:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Candy&lt;br /&gt;
|-&lt;br /&gt;
| Wrapped Candy&lt;br /&gt;
|-&lt;br /&gt;
| Lollipops&lt;br /&gt;
|-&lt;br /&gt;
| Nougat Swirl&lt;br /&gt;
|-&lt;br /&gt;
| Taffy&lt;br /&gt;
|-&lt;br /&gt;
| Jelly Beans&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Treats ===&lt;br /&gt;
A high &#039;&#039;&#039;Begging&#039;&#039;&#039; skill improves your chance of a rare special treat:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Begging skill !! Special treat chance&lt;br /&gt;
|-&lt;br /&gt;
| 100–119 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 120 or higher || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If luck is with you, you&#039;ll see: &#039;&#039;You receive a special treat!&#039;&#039; The special treat is a random one of the following festive items, and it **replaces** the normal candy for that round (you won&#039;t get both) [1]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Special treat&lt;br /&gt;
|-&lt;br /&gt;
| Creepy Cake&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Pizza&lt;br /&gt;
|-&lt;br /&gt;
| Grim Warning&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Wine&lt;br /&gt;
|-&lt;br /&gt;
| Murky Milk&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Plains Cookies&lt;br /&gt;
|-&lt;br /&gt;
| Skulls on a Pike&lt;br /&gt;
|-&lt;br /&gt;
| Chair in a Ghost Costume&lt;br /&gt;
|-&lt;br /&gt;
| Excellent Iron Maiden&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Guillotine&lt;br /&gt;
|-&lt;br /&gt;
| Colored Small Webs&lt;br /&gt;
|-&lt;br /&gt;
| Flaming Scarecrow&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Not everything on the list is food — you could just as easily be &amp;quot;treated&amp;quot; to a guillotine [1].&lt;br /&gt;
&lt;br /&gt;
== Tricks ==&lt;br /&gt;
About one time in ten, the vendor shouts &#039;&#039;&#039;TRICK!&#039;&#039;&#039; instead. One of the following happens:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trick !! What happens !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bleeding&#039;&#039;&#039; || Pools of blood appear around you for 10 seconds || Purely cosmetic — no damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Re-Hue&#039;&#039;&#039; || Your character is randomly re-hued after a moment || Lasts 10 seconds, then wears off&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Naughty Twin&#039;&#039;&#039; || A twin copy of you appears beside you || Lasts 5 seconds — see below&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The twin is by far the most common trick.&lt;br /&gt;
&lt;br /&gt;
=== The Naughty Twin ===&lt;br /&gt;
Your twin (named &amp;quot;[your name]&#039;s Naughty Twin&amp;quot;) looks exactly like you but is completely harmless — it will not attack you or anyone else. It vanishes after 5 seconds, but before it goes it will do one of two things:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Steal candy&#039;&#039;&#039; — &#039;&#039;Your naughty twin steals some of your candy.&#039;&#039; One candy item (wrapped candy, lollipops, nougat swirl, taffy, or jelly beans) disappears from your backpack.&lt;br /&gt;
* &#039;&#039;&#039;Gate you&#039;&#039;&#039; — &#039;&#039;Your naughty twin teleports you away with a naughty laugh!&#039;&#039; You are flung to a random town on your map:&lt;br /&gt;
** &#039;&#039;&#039;Mainland&#039;&#039;&#039; — Moonglow, Britain, Jhelom, Yew, Minoc, Trinsic, Skara Brae, or Magincia&lt;br /&gt;
** &#039;&#039;&#039;Ilshenar&#039;&#039;&#039; — Compassion, Honesty, Honor, Humility, Justice, Sacrifice, Spirituality, Valor, or Chaos&lt;br /&gt;
** &#039;&#039;&#039;Malas&#039;&#039;&#039; — Luna or Umbra&lt;br /&gt;
** &#039;&#039;&#039;Tokuno&#039;&#039;&#039; — Isamu-Jima, Makoto-Jima, or Homare-Jima&lt;br /&gt;
** &#039;&#039;&#039;TerMur&#039;&#039;&#039; — Royal City&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* The only trick that costs you anything is the candy theft — keep an eye on your stash when you hear TRICK!&lt;br /&gt;
* The bleeding and re-hue tricks are purely visual and wear off within 10 seconds.&lt;br /&gt;
* Being teleported is not dangerous, but you may land a long way from where you were heading.&lt;br /&gt;
* If you&#039;re on a candy-collecting spree, a Begging 120+ character gives you the best odds of a special treat.&lt;br /&gt;
* If the event isn&#039;t responding, check the date — Trick or Treat only works during the Halloween window.&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Trick_or_Treat&amp;diff=593</id>
		<title>Trick or Treat</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Trick_or_Treat&amp;diff=593"/>
		<updated>2026-10-12T01:03:37Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Trick or Treat&amp;#039;&amp;#039;&amp;#039; is a Halloween Events event open to all players during the Halloween holiday window. Say the magic words to a vendor and you might come away with candy — or with a prank you won&amp;#039;t soon forget.  {{#ifexist:Server News|&amp;#039;&amp;#039;&amp;#039;Event window:&amp;#039;&amp;#039; The event is active while the server&amp;#039;s Halloween holiday is running. 10/1 until 11/2 (always subject to GM discretion).|}}  == How to Play == # Find a vendor (any NPC shopkeeper). # Type &amp;#039;&amp;#039;&amp;#039;trick or treat&amp;#039;&amp;#039;&amp;#039; in c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trick or Treat&#039;&#039;&#039; is a [[Halloween Events]] event open to all players during the Halloween holiday window. Say the magic words to a vendor and you might come away with candy — or with a prank you won&#039;t soon forget.&lt;br /&gt;
&lt;br /&gt;
{{#ifexist:Server News|&#039;&#039;&#039;Event window:&#039;&#039; The event is active while the server&#039;s Halloween holiday is running. 10/1 until 11/2 (always subject to GM discretion).|}}&lt;br /&gt;
&lt;br /&gt;
== How to Play ==&lt;br /&gt;
# Find a vendor (any NPC shopkeeper).&lt;br /&gt;
# Type &#039;&#039;&#039;trick or treat&#039;&#039;&#039; in chat. The phrase just needs to appear in your message — capitalization doesn&#039;t matter.&lt;br /&gt;
# You will be prompted: &#039;&#039;Pick someone to Trick or Treat.&#039;&#039;&lt;br /&gt;
# Target a vendor within 15 tiles.&lt;br /&gt;
&lt;br /&gt;
A few things to keep in mind:&lt;br /&gt;
* Only vendors carry candy. Targeting a player or creature replies &#039;&#039;That doesn&#039;t look friendly.&#039;&#039; Targeting an object replies &#039;&#039;There is little chance of getting candy from that!&#039;&#039;&lt;br /&gt;
* Each vendor&#039;s supply is limited. After trick-or-treating a vendor, that vendor is out of candy for 5–10 minutes (&#039;&#039;That doesn&#039;t appear to have any more candy.&#039;&#039;). Move on to the next one.&lt;br /&gt;
&lt;br /&gt;
== Treats ==&lt;br /&gt;
Nine times out of ten, the vendor gives you a treat. They may say:&lt;br /&gt;
* &#039;&#039;Oooooh, aren&#039;t you cute!&#039;&#039;&lt;br /&gt;
* &#039;&#039;All right...This better not spoil your dinner!&#039;&#039;&lt;br /&gt;
* &#039;&#039;Here you go! Enjoy!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You receive a random piece of candy in your backpack:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Candy&lt;br /&gt;
|-&lt;br /&gt;
| Wrapped Candy&lt;br /&gt;
|-&lt;br /&gt;
| Lollipops&lt;br /&gt;
|-&lt;br /&gt;
| Nougat Swirl&lt;br /&gt;
|-&lt;br /&gt;
| Taffy&lt;br /&gt;
|-&lt;br /&gt;
| Jelly Beans&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Treats ===&lt;br /&gt;
A high &#039;&#039;&#039;Begging&#039;&#039;&#039; skill improves your chance of a rare special treat:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Begging skill !! Special treat chance&lt;br /&gt;
|-&lt;br /&gt;
| 100–119 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 120 or higher || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If luck is with you, you&#039;ll see: &#039;&#039;You receive a special treat!&#039;&#039; The special treat is a random one of the following festive items, and it **replaces** the normal candy for that round (you won&#039;t get both) [1]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Special treat&lt;br /&gt;
|-&lt;br /&gt;
| Creepy Cake&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Pizza&lt;br /&gt;
|-&lt;br /&gt;
| Grim Warning&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Wine&lt;br /&gt;
|-&lt;br /&gt;
| Murky Milk&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Plains Cookies&lt;br /&gt;
|-&lt;br /&gt;
| Skulls on a Pike&lt;br /&gt;
|-&lt;br /&gt;
| Chair in a Ghost Costume&lt;br /&gt;
|-&lt;br /&gt;
| Excellent Iron Maiden&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Guillotine&lt;br /&gt;
|-&lt;br /&gt;
| Colored Small Webs&lt;br /&gt;
|-&lt;br /&gt;
| Flaming Scarecrow&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Not everything on the list is food — you could just as easily be &amp;quot;treated&amp;quot; to a guillotine [1].&lt;br /&gt;
&lt;br /&gt;
== Tricks ==&lt;br /&gt;
About one time in ten, the vendor shouts &#039;&#039;&#039;TRICK!&#039;&#039;&#039; instead. One of the following happens:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trick !! What happens !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bleeding&#039;&#039;&#039; || Pools of blood appear around you for 10 seconds || Purely cosmetic — no damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Re-Hue&#039;&#039;&#039; || Your character is randomly re-hued after a moment || Lasts 10 seconds, then wears off&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Naughty Twin&#039;&#039;&#039; || A twin copy of you appears beside you || Lasts 5 seconds — see below&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The twin is by far the most common trick.&lt;br /&gt;
&lt;br /&gt;
=== The Naughty Twin ===&lt;br /&gt;
Your twin (named &amp;quot;[your name]&#039;s Naughty Twin&amp;quot;) looks exactly like you but is completely harmless — it will not attack you or anyone else. It vanishes after 5 seconds, but before it goes it will do one of two things:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Steal candy&#039;&#039;&#039; — &#039;&#039;Your naughty twin steals some of your candy.&#039;&#039; One candy item (wrapped candy, lollipops, nougat swirl, taffy, or jelly beans) disappears from your backpack.&lt;br /&gt;
* &#039;&#039;&#039;Gate you&#039;&#039;&#039; — &#039;&#039;Your naughty twin teleports you away with a naughty laugh!&#039;&#039; You are flung to a random town on your map:&lt;br /&gt;
** &#039;&#039;&#039;Mainland&#039;&#039;&#039; — Moonglow, Britain, Jhelom, Yew, Minoc, Trinsic, Skara Brae, or Magincia&lt;br /&gt;
** &#039;&#039;&#039;Ilshenar&#039;&#039;&#039; — Compassion, Honesty, Honor, Humility, Justice, Sacrifice, Spirituality, Valor, or Chaos&lt;br /&gt;
** &#039;&#039;&#039;Malas&#039;&#039;&#039; — Luna or Umbra&lt;br /&gt;
** &#039;&#039;&#039;Tokuno&#039;&#039;&#039; — Isamu-Jima, Makoto-Jima, or Homare-Jima&lt;br /&gt;
** &#039;&#039;&#039;TerMur&#039;&#039;&#039; — Royal City&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* The only trick that costs you anything is the candy theft — keep an eye on your stash when you hear TRICK!&lt;br /&gt;
* The bleeding and re-hue tricks are purely visual and wear off within 10 seconds.&lt;br /&gt;
* Being teleported is not dangerous, but you may land a long way from where you were heading.&lt;br /&gt;
* If you&#039;re on a candy-collecting spree, a Begging 120+ character gives you the best odds of a special treat.&lt;br /&gt;
* If the event isn&#039;t responding, check the date — Trick or Treat only works during the Halloween window.&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Halloween_Events&amp;diff=592</id>
		<title>Halloween Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Halloween_Events&amp;diff=592"/>
		<updated>2026-10-12T00:54:45Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot;Here are the list of Halloween Events that run from 10/1 to 11/2.    *Trick or Treat&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are the list of Halloween Events that run from 10/1 to 11/2.  &lt;br /&gt;
&lt;br /&gt;
*[[Trick or Treat]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Herb_Gathering&amp;diff=591</id>
		<title>Herb Gathering</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Herb_Gathering&amp;diff=591"/>
		<updated>2026-09-30T05:34:18Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot;{{DISPLAYTITLE:Herb Gathering}} __TOC__  &amp;#039;&amp;#039;&amp;#039;Herb Gathering&amp;#039;&amp;#039;&amp;#039; is a custom harvesting system that allows players to collect a wide variety of herbs from plants found throughout the world. Using a special tool called a &amp;#039;&amp;#039;&amp;#039;Boline&amp;#039;&amp;#039;&amp;#039;, players can harvest herbs from flowers, bushes, and other vegetation. The system uses the &amp;#039;&amp;#039;&amp;#039;Cooking&amp;#039;&amp;#039;&amp;#039; skill to determine which herbs you are able to gather.  This will be a major part of the cooking expansion that is being...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Herb Gathering}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Herb Gathering&#039;&#039;&#039; is a custom harvesting system that allows players to collect a wide variety of herbs from plants found throughout the world. Using a special tool called a &#039;&#039;&#039;[[#The Boline|Boline]]&#039;&#039;&#039;, players can harvest herbs from flowers, bushes, and other vegetation. The system uses the &#039;&#039;&#039;[[Cooking]]&#039;&#039;&#039; skill to determine which herbs you are able to gather.&lt;br /&gt;
&lt;br /&gt;
This will be a major part of the cooking expansion that is being rolled out in parts.  This is one of the first parts of this expansion.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
To begin gathering herbs, you will need:&lt;br /&gt;
&lt;br /&gt;
# A &#039;&#039;&#039;Boline&#039;&#039;&#039; — a small ritual knife used exclusively for herb harvesting.&lt;br /&gt;
# &#039;&#039;&#039;Cooking&#039;&#039;&#039; skill — the higher your skill, the wider the variety of herbs you can gather.&lt;br /&gt;
# Access to harvestable plants — flowers, bushes, ferns, and other vegetation found in the wilderness.&lt;br /&gt;
&lt;br /&gt;
== The Boline ==&lt;br /&gt;
&lt;br /&gt;
The Boline is a lightweight piercing weapon that doubles as your herb gathering tool. It resembles a skinning knife and has a distinctive appearance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Boline Statistics&lt;br /&gt;
|-&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Skill&#039;&#039;&#039; || Fencing&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon Type&#039;&#039;&#039; || Piercing&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Strength Required&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Damage&#039;&#039;&#039; || 6 – 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Speed&#039;&#039;&#039; || 56&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Durability&#039;&#039;&#039; || 31 – 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Uses&#039;&#039;&#039; || 50 (100 if Exceptional quality)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Primary Ability&#039;&#039;&#039; || Infectious Strike&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Secondary Ability&#039;&#039;&#039; || Shadow Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The Boline must be &#039;&#039;&#039;equipped or held&#039;&#039;&#039; in order to gather herbs — it cannot be used from inside your backpack. Each successful harvest consumes one use. When all uses are spent, the tool will break.&lt;br /&gt;
&lt;br /&gt;
=== Using the Boline ===&lt;br /&gt;
&lt;br /&gt;
To gather herbs:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Equip&#039;&#039;&#039; the Boline or hold it in your hand.&lt;br /&gt;
# &#039;&#039;&#039;Double-click&#039;&#039;&#039; the Boline.&lt;br /&gt;
# &#039;&#039;&#039;Target&#039;&#039;&#039; a harvestable plant (flowers, bushes, ferns, etc.) within 2 tiles.&lt;br /&gt;
# If successful, the herb will be placed directly into your backpack.&lt;br /&gt;
&lt;br /&gt;
You can also right-click the Boline for additional harvesting options via the context menu.&lt;br /&gt;
&lt;br /&gt;
== Cooking Skill &amp;amp; Herb Tiers ==&lt;br /&gt;
&lt;br /&gt;
The herbs you can gather depend on your &#039;&#039;&#039;Cooking&#039;&#039;&#039; skill. Herbs are divided into three tiers based on the minimum skill required to harvest them. Higher-tier herbs are also rarer, appearing less frequently even when you have the skill to gather them.&lt;br /&gt;
&lt;br /&gt;
=== {{anchor|Common}} Common Herbs (37.5 Cooking) ===&lt;br /&gt;
&lt;br /&gt;
These herbs are the easiest to gather and the most frequently found. They are a great starting point for new herbalists.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Common Herbs&lt;br /&gt;
|-&lt;br /&gt;
! Herb !! Min. Skill !! Harvest Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[#Sage|Sage]] || 37.5 || 5.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Mint|Mint]] || 37.5 || 5.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Oregano|Oregano]] || 37.5 || 5.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Peppercorn|Peppercorn]] || 37.5 || 5.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Thyme|Thyme]] || 37.5 || 5.0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== {{anchor|Uncommon}} Uncommon Herbs (62.5 Cooking) ===&lt;br /&gt;
&lt;br /&gt;
The bulk of the herb list falls into this tier. These herbs require moderate skill and appear at a steady but lower rate than common herbs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Uncommon Herbs&lt;br /&gt;
|-&lt;br /&gt;
! Herb !! Min. Skill !! Harvest Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[#Anise|Anise]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Basil|Basil]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Bay Leaf|Bay Leaf]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Chamomile|Chamomile]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Caraway|Caraway]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Cilantro|Cilantro]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Cinnamon|Cinnamon]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Clove|Clove]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Coriander|Coriander]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Dill|Dill]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Lavender|Lavender]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Meadowsweet|Meadowsweet]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Mugwort|Mugwort]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Mustard|Mustard]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Olive|Olive]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Rose|Rose]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Rosemary|Rosemary]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Saffron|Saffron]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Slippery Elm|Slippery Elm]] || 62.5 || 3.0%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Willow Bark|Willow Bark]] || 62.5 || 3.0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== {{anchor|Rare}} Rare Herbs (87.5 Cooking) ===&lt;br /&gt;
&lt;br /&gt;
These prized herbs are the hardest to find and require near-mastery of the Cooking skill. They appear infrequently even at high skill levels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Rare Herbs&lt;br /&gt;
|-&lt;br /&gt;
! Herb !! Min. Skill !! Harvest Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[#Acacia|Acacia]] || 87.5 || 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Copal|Copal]] || 87.5 || 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Dragonsblood|Dragonsblood]] || 87.5 || 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Frankincense|Frankincense]] || 87.5 || 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Marjoram|Marjoram]] || 87.5 || 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Myrrh|Myrrh]] || 87.5 || 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Orris|Orris]] || 87.5 || 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Patchouli|Patchouli]] || 87.5 || 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Sandalwood|Sandalwood]] || 87.5 || 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| [[#Valerian|Valerian]] || 87.5 || 1.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Harvest Mechanics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Gathering Details&lt;br /&gt;
|-&lt;br /&gt;
! Mechanic !! Detail&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Skill Used&#039;&#039;&#039; || Cooking&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbs Per Harvest&#039;&#039;&#039; || 1 – 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harvest Range&#039;&#039;&#039; || 2 tiles&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Respawn Time&#039;&#039;&#039; || 5 – 15 minutes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tool Required&#039;&#039;&#039; || Boline (must be equipped)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tool Consumption&#039;&#039;&#039; || 1 use per harvest&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When you attempt to harvest a plant, the system checks your Cooking skill against the herb&#039;s minimum skill requirement. If you fail the check, you receive the message: &#039;&#039;&amp;quot;You don&#039;t manage to gather any herbs.&amp;quot;&#039;&#039; If the plant&#039;s resources are temporarily depleted, you will see: &#039;&#039;&amp;quot;There are no herbs to harvest here.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each plant location can yield between 1 and 3 herbs before its resources are exhausted and need time to regrow. Respawn times range from 5 to 15 minutes.&lt;br /&gt;
&lt;br /&gt;
If you fail to harvest a rare herb (87.5 skill tier), you may instead receive a common herb (Sage) as a fallback.&lt;br /&gt;
&lt;br /&gt;
== Complete Herb Reference ==&lt;br /&gt;
&lt;br /&gt;
All herbs are lightweight (0.1 stones each) and stackable in your backpack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ All Herbs&lt;br /&gt;
|-&lt;br /&gt;
! Herb !! Tier !! Min. Skill !! Chance !! Stackable !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Sage}} Sage || Common || 37.5 || 5.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Mint}} Mint || Common || 37.5 || 5.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Oregano}} Oregano || Common || 37.5 || 5.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Peppercorn}} Peppercorn || Common || 37.5 || 5.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Thyme}} Thyme || Common || 37.5 || 5.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Anise}} Anise || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Basil}} Basil || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Bay Leaf}} Bay Leaf || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Chamomile}} Chamomile || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Caraway}} Caraway || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Cilantro}} Cilantro || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Cinnamon}} Cinnamon || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Clove}} Clove || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Coriander}} Coriander || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Dill}} Dill || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Lavender}} Lavender || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Meadowsweet}} Meadowsweet || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Mugwort}} Mugwort || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Mustard}} Mustard || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Olive}} Olive || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Rose}} Rose || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Rosemary}} Rosemary || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Saffron}} Saffron || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Slippery Elm}} Slippery Elm || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Willow Bark}} Willow Bark || Uncommon || 62.5 || 3.0% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Acacia}} Acacia || Rare || 87.5 || 1.5% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Copal}} Copal || Rare || 87.5 || 1.5% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Dragonsblood}} Dragonsblood || Rare || 87.5 || 1.5% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Frankincense}} Frankincense || Rare || 87.5 || 1.5% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Marjoram}} Marjoram || Rare || 87.5 || 1.5% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Myrrh}} Myrrh || Rare || 87.5 || 1.5% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Orris}} Orris || Rare || 87.5 || 1.5% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Patchouli}} Patchouli || Rare || 87.5 || 1.5% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Sandalwood}} Sandalwood || Rare || 87.5 || 1.5% || {{yes}} || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Valerian}} Valerian || Rare || 87.5 || 1.5% || {{yes}} || 0.1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Where to Gather ==&lt;br /&gt;
&lt;br /&gt;
Herbs can be harvested from a wide range of natural vegetation found across the world, including:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Flowers&#039;&#039;&#039; — roses, orchids, poppies, snowdrops, and other blooming plants&lt;br /&gt;
* &#039;&#039;&#039;Ferns and grasses&#039;&#039;&#039; — forest ferns, tall grasses, and mossy ground cover&lt;br /&gt;
* &#039;&#039;&#039;Bushes and shrubs&#039;&#039;&#039; — decorative hedges, wild berry bushes, and leafy shrubs&lt;br /&gt;
* &#039;&#039;&#039;Crops and garden plants&#039;&#039;&#039; — cultivated wheat, onions, turnips, and similar garden plots&lt;br /&gt;
&lt;br /&gt;
Look for any natural plant, flower, or bush while exploring. If a plant is harvestable, targeting it with your Boline will begin the gathering attempt. If the plant cannot be harvested, you will see the message: &#039;&#039;&amp;quot;You can&#039;t use a boline on that.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tips &amp;amp; Advice ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Train Cooking first.&#039;&#039;&#039; Since herb gathering is governed by Cooking skill, raising your Cooking to at least 62.5 opens up the majority of available herbs. Pushing to 87.5 unlocks the rarest tier.&lt;br /&gt;
* &#039;&#039;&#039;Carry spare Bolines.&#039;&#039;&#039; A standard Boline has only 50 uses before it breaks. An Exceptional quality Boline doubles that to 100. Always bring a backup on long gathering trips.&lt;br /&gt;
* &#039;&#039;&#039;Equip, don&#039;t stash.&#039;&#039;&#039; The Boline must be equipped or in your hand — not just sitting in your backpack. You&#039;ll get a reminder if you forget.&lt;br /&gt;
* &#039;&#039;&#039;Move around.&#039;&#039;&#039; Each plant spot only holds 1–3 herbs before needing 5–15 minutes to respawn. Work a circuit through plant-rich areas rather than waiting at a single location.&lt;br /&gt;
* &#039;&#039;&#039;The Boline is also a weapon.&#039;&#039;&#039; In a pinch, your Boline functions as a Fencing weapon with Infectious Strike and Shadow Strike. It won&#039;t win any duels, but it&#039;s better than bare hands if something attacks you mid-harvest.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Gathering]]&lt;br /&gt;
[[Category:Cooking]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=590</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=590"/>
		<updated>2026-09-30T05:33:22Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding:20px 0 10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:2em; color:#cc3300; text-shadow: 2px 2px 6px #000, 0 0 20px #cc3300;&amp;quot;&amp;gt;⚔ Banes World ⚔&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:0.95em; color:#aa7744; letter-spacing:0.15em;&amp;quot;&amp;gt;AN ULTIMA ONLINE PRIVATE SHARD&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-style:italic; color:#886644; font-size:0.9em; padding-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;Virtue is not given. It is earned through deed and sacrifice.&amp;quot;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px; border:1px solid #aaa; background:#f8f8f8;&amp;quot; |&lt;br /&gt;
&#039;&#039;Welcome to &#039;&#039;&#039;Banes World Wiki&#039;&#039;&#039;!&#039;&#039; This is your go-to resource for everything on the shard. Pages are being built out — check back often!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===New Player Info===&lt;br /&gt;
* [[How to Connect]] &lt;br /&gt;
* [[New Player Guide]]&lt;br /&gt;
* [[Commands]] &lt;br /&gt;
* [[Join Discord]]&lt;br /&gt;
* [[FAQ-Rules]]&lt;br /&gt;
* [[Training Books]]&lt;br /&gt;
* [[Loot System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[HELP!!!]]&lt;br /&gt;
&lt;br /&gt;
===Skills &amp;amp; Stats===&lt;br /&gt;
* [[Bard Instruments]]&lt;br /&gt;
* [[Item Property Caps]]&lt;br /&gt;
* [[Luck--How it works !]]&lt;br /&gt;
* [[Player Leveling]]&lt;br /&gt;
* [[Skill Caps]]&lt;br /&gt;
* [[Stat Caps]]&lt;br /&gt;
* [[Skill Gain Guide]]&lt;br /&gt;
* [[Skills Overview]]&lt;br /&gt;
* [[Skill Masteries]]&lt;br /&gt;
&lt;br /&gt;
===Bulk Order Deeds===&lt;br /&gt;
* [[Bribes]]&lt;br /&gt;
* [[Obtaining Bulk Order Deeds]]&lt;br /&gt;
* [[Enhanced Bulk Order Books]]&lt;br /&gt;
* [[Plant Bulk Order System]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
* [[Aquariums]]&lt;br /&gt;
* [[Basket Weaving]]&lt;br /&gt;
* [[Brewing]]&lt;br /&gt;
* [[Carpet Weaving]]&lt;br /&gt;
* [[Floristry]]&lt;br /&gt;
* [[Longneck Beer Brewing]]&lt;br /&gt;
* [[Padded Hats]]&lt;br /&gt;
* [[Pillow Crafting]]&lt;br /&gt;
* [[Wine Crafting]]&lt;br /&gt;
* [[Expanded Resources]]&lt;br /&gt;
* [[Craft Gear]]&lt;br /&gt;
* [[Master Craft Suit]]&lt;br /&gt;
* [[Blacksmithing]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
* [[Arena Dueling]]&lt;br /&gt;
* [[Astronomy]]&lt;br /&gt;
* [[Castle Blackthorn Artifacts]]&lt;br /&gt;
* [[City Loyalty]]&lt;br /&gt;
* [[Clean Up Britannia]]&lt;br /&gt;
* [[Creature Stealing]]&lt;br /&gt;
* [[Forsaken Foes]]&lt;br /&gt;
* [[Gladiator Event]]&lt;br /&gt;
* [[Halloween Events]]&lt;br /&gt;
* [[Huntmaster&#039;s Challenge]]&lt;br /&gt;
* [[Pyrotechnics]]&lt;br /&gt;
* [[Rising Tide]]&lt;br /&gt;
* [[Seasonal Events]]&lt;br /&gt;
* [[Secrets of Malas and Madon]]&lt;br /&gt;
* [[Treasures of Kotl City]]&lt;br /&gt;
* [[Treasures of Tokuno]]&lt;br /&gt;
* [[Vesper Museum &amp;amp; Moonglow Zoo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Systems===&lt;br /&gt;
* [[Apiculture(Beekeeping)]]&lt;br /&gt;
* [[Achievement System]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Druid Spell System]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Gold Panning]]&lt;br /&gt;
* [[Herb Gathering]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[Hue Room]]&lt;br /&gt;
* [[Invasions]]&lt;br /&gt;
* [[Levelable Weapons]]&lt;br /&gt;
* [[Monster Contracts]]&lt;br /&gt;
* [[Resource Orders]]&lt;br /&gt;
* [[Universal Key System]]&lt;br /&gt;
&lt;br /&gt;
===Custom Items===&lt;br /&gt;
* [[Bags of Holding]]&lt;br /&gt;
* [[Enhanced Runebook]]&lt;br /&gt;
* [[Feed Buckets]]&lt;br /&gt;
* [[Gargoyle Tools]]&lt;br /&gt;
* [[Master Craft Gear]]&lt;br /&gt;
* [[Player Backpack Increase Deeds]]&lt;br /&gt;
* [[Portable Soul Forge]]&lt;br /&gt;
* [[Repair Kits]]&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
* [[Auction System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[Charity Box (New Player donation box)]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* [[Gold Raffle Stone]]&lt;br /&gt;
* [[Minor Artifact Buyer]]&lt;br /&gt;
* [[Player Vendors]]&lt;br /&gt;
* [[Powerscroll Exchange]]&lt;br /&gt;
* [[Token System]]&lt;br /&gt;
* [[Ultimate Raffle]]&lt;br /&gt;
&lt;br /&gt;
===Housing===&lt;br /&gt;
* [[Farm Animals]]&lt;br /&gt;
* [[House Overview]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[In-House Vendor Portals]]&lt;br /&gt;
* [[Yard Wand System]]&lt;br /&gt;
&lt;br /&gt;
===Everything Pets===&lt;br /&gt;
* [[Bio-Engineering]]&lt;br /&gt;
* [[Custom Tames]]&lt;br /&gt;
* [[Pet System-Overview]]&lt;br /&gt;
* [[Pet Powerscroll Exchange]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
* [[Taming Craft]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Quests===&lt;br /&gt;
* [[Best BBQ Quest]]&lt;br /&gt;
* [[Daily Quests]]&lt;br /&gt;
* [[Dragon Lantern]]&lt;br /&gt;
* [[Enchanted Wheelbarrow]]&lt;br /&gt;
* [[Fertilizer Quest]]&lt;br /&gt;
* [[Icicle Quest]]&lt;br /&gt;
* [[Ramayan Quest]]&lt;br /&gt;
* [[Samurai Bows of Power]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
* [[Ambitious Solen Queen]]&lt;br /&gt;
* [[A Time For Legends]]&lt;br /&gt;
* [[Cloak of Humility]]&lt;br /&gt;
* [[Dark Tides]]&lt;br /&gt;
* [[Emino&#039;s Undertaking]]&lt;br /&gt;
* [[Exploring the Deep]]&lt;br /&gt;
* [[Haochi&#039;s Trials]]&lt;br /&gt;
* [[Myrmidex Invasion]]&lt;br /&gt;
* [[Perfect Timing]]&lt;br /&gt;
* [[Quest of Singularity]]&lt;br /&gt;
* [[Ritual Quest Chain]]&lt;br /&gt;
* [[Study of the Solen Hive]]&lt;br /&gt;
* [[Ter Mur Tiered Quests]]&lt;br /&gt;
* [[Terrible Hatchlings]]&lt;br /&gt;
* [[The Collector]]&lt;br /&gt;
* [[The Summoning]]&lt;br /&gt;
* [[The Valley of One]]&lt;br /&gt;
* [[Treasure Maps]]&lt;br /&gt;
* [[The Witch&#039;s Apprentice]]&lt;br /&gt;
* [[Uzeraan&#039;s Turmoil]]&lt;br /&gt;
&lt;br /&gt;
===Dungeons &amp;amp; Bosses===&lt;br /&gt;
* [[Bio-Engineer Dungeon]]&lt;br /&gt;
* [[Doom]]&lt;br /&gt;
* [[Dungeon Treasure Chests]]&lt;br /&gt;
* [[Paragons]]&lt;br /&gt;
* [[The Greatest Mongbat]]&lt;br /&gt;
* [[Tamer&#039;s Gauntlet]]&lt;br /&gt;
* [[Halloween Dungeon]]&lt;br /&gt;
* [[Custom Champions]]&lt;br /&gt;
* [[Powerscrolls]]&lt;br /&gt;
* [[Underworld/Stygian Abyss]]&lt;br /&gt;
&lt;br /&gt;
===Stealables===&lt;br /&gt;
* [[Daily Rares]]&lt;br /&gt;
* [[Stealable Shop Signs]]&lt;br /&gt;
&lt;br /&gt;
===Changelogs===&lt;br /&gt;
* [[2026 Changelog]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=2026_Changelog&amp;diff=589</id>
		<title>2026 Changelog</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=2026_Changelog&amp;diff=589"/>
		<updated>2026-09-27T02:34:30Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;9/26/2026&lt;br /&gt;
&lt;br /&gt;
1.  Fixed (hopefully) the Master Crafting suit bonus.  Let me know please.&lt;br /&gt;
&lt;br /&gt;
2.  Increased the Halloween Token drops on common creatures.&lt;br /&gt;
&lt;br /&gt;
3.  Increased artifact drops on Halloween bosses&lt;br /&gt;
&lt;br /&gt;
4.  Add exp token to UO Store&lt;br /&gt;
&lt;br /&gt;
5.  1 pet slot now may be used in the Halloween dungeons.  &lt;br /&gt;
&lt;br /&gt;
6.  Added a target bag after pressing loot all on treasure chests,  you can now dump it all in your BOH etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9/25/2026&lt;br /&gt;
&lt;br /&gt;
1.  Halloween has started early !!  Give me a few minutes after restart and I will get it all going.  I will list out all the events in discord.  There will be a gate in mainstree to take you to the custom Halloween dungeon and events.  There are two dungeons, one is smaller and is easier going.  The other is quite large and harder.  There is a vendor in the entry area that accepts Halloween tokens for prizes.  You get tokens by killing and finding Halloween chests.  NO pets are allowed.  This is to keep one person from clearing the dungeon and leaving no mobs for anyone else.&lt;br /&gt;
&lt;br /&gt;
2.  Major update on the cooking/farming expansion.  All the farming crops have been updated.  In public fields you get 3 harvests before they wither.  At your house it is unlimited but if you do not harvest when it matures within 3 days it will wither.  The planting and harvest process is based on your cooking skill,  at max cooking with all cooking BOD gear you will grow crops in 3 days.  With low cooking and no gear it can take up to 7 days.  Harvesting follows the same pattern.  If you have max cooking with gear you harvest in one click, otherwise it may take multiple clicks to harvest.  Seeds and farming plots are available at the farm hand behind mainstreet.  Seeds may change to drop in the future.  You can grow wheat to make flour now.&lt;br /&gt;
&lt;br /&gt;
3.  Herb gathering is now live.  Craft a Boline in tinker menu.  Use it to go to trees and bushes to gather herbs.  Currently the herbs don&#039;t do anything but will be part of the upcoming cooking expansion.&lt;br /&gt;
&lt;br /&gt;
4.  Lots of back end cooking updates for the cooking/farming expansion. &lt;br /&gt;
&lt;br /&gt;
5.  Group exp radius has been greatly increased.&lt;br /&gt;
&lt;br /&gt;
6.  Cooking BOD gear has been added to the cooking BOD rewards along with multiple new rewards.  One is a portable cooking brazier.  (more to come)&lt;br /&gt;
&lt;br /&gt;
7.  New enhanced cooking BOD book in inscription menu.&lt;br /&gt;
&lt;br /&gt;
8.  [gethue command updated so that it works for players now.&lt;br /&gt;
&lt;br /&gt;
9.  Levelable shields updated so resists work properly.&lt;br /&gt;
&lt;br /&gt;
10. Level rewards are now blessed.  Level 300 reward finally out on level 300 vendor. (give me a bit after restart to get it put out)&lt;br /&gt;
&lt;br /&gt;
11. Master Craft gear updated to take the Cooking Gear.  Also a suit bonus added to help battle elementals when gathering resources with gargoyle tools.&lt;br /&gt;
&lt;br /&gt;
12.  Co-Owners now can relocate/access/lock/secure/unsecure and use the vendors in houses.  There were a ton of edits to make this happen,  if something does not work properly please put a post in the bug channel.  It is possible I missed an item.&lt;br /&gt;
&lt;br /&gt;
13.  Savage and Savage Shaman have tribal berries drop greatly increased,  Tribal berries also can be harvested as part of the herb gathering&lt;br /&gt;
&lt;br /&gt;
14.  Tailor key will now take tainted wool (wool harvested after sheep is killed)&lt;br /&gt;
&lt;br /&gt;
15.  Beastmaster in tamer&#039;s gauntlet now drops double consumable drops. &lt;br /&gt;
&lt;br /&gt;
16. Vendor Portal updated to have a automatic renew feature.  Just be aware once set it will just renew and draft the gold from your account.&lt;br /&gt;
&lt;br /&gt;
17. Vendor Search map has had map feature turned off.  Use the map to port and open the vendor inventory and port back.  I will no longer open a map as this was causing random crashes.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
8/21/2026&lt;br /&gt;
&lt;br /&gt;
1.  Added Ancient Fletching Hammers to BOD rewards.  These provide + to exceptional bonus.&lt;br /&gt;
&lt;br /&gt;
2.  Revised Appearance Change Deed so that it will work better.&lt;br /&gt;
&lt;br /&gt;
3.  You can now repair broken Kotl Automations.  Working on golems, kotl automations and clockwork assembilies.  Next update will finish this.&lt;br /&gt;
&lt;br /&gt;
4.  Gargoyle tools removed from champ spawn.  They were never intended to drop there.  I have added a 20% chance for them to drop in a dungeon treasure chest to help compensate.  Sorry... when I made the change I forgot about the champ.&lt;br /&gt;
&lt;br /&gt;
5.  Star Maps in Cartography changed so they will level you to 120.&lt;br /&gt;
&lt;br /&gt;
6.  Potion 250 and 500 kegs added to furniture dye tub.&lt;br /&gt;
&lt;br /&gt;
7.  Carpentry runics added to Gargoyle tool elemental spawns.&lt;br /&gt;
&lt;br /&gt;
8.  Wood elementals now drop more wood in Felucca.&lt;br /&gt;
&lt;br /&gt;
9.  Command [gethue added to tell you hue colors so you can match in the hue room.&lt;br /&gt;
&lt;br /&gt;
10. Deeds added to Granite Key.&lt;br /&gt;
&lt;br /&gt;
11. Negative Removal deed updated to include cloth hats&lt;br /&gt;
&lt;br /&gt;
12. Tamer Gauntlet major drops fixed,  I accidently broke it on last update.  Now will work as it did before.&lt;br /&gt;
&lt;br /&gt;
13. Paragon chest fixed for the 1 gold and Tmap drop.  Chest also fixed so they have unlimited weight when locked down.&lt;br /&gt;
&lt;br /&gt;
14. I am working thru some stuff in real life.  I will be adding content just as soon as I can.  I do have a Halloween dungeon all completed and ready for month of October.  If you have a suggestion or bug please post in bug/request channel.  Thanks !&lt;br /&gt;
&lt;br /&gt;
7/29/2026&lt;br /&gt;
&lt;br /&gt;
1. Fixed exploit in deeds.&lt;br /&gt;
&lt;br /&gt;
2. Added repeat on/off to yard want to allow multiple placement.  Made the yard wand draw gold from bank account.&lt;br /&gt;
&lt;br /&gt;
3. Fixed error in tool key (duplicate entry)&lt;br /&gt;
&lt;br /&gt;
4. Redid Tamer&#039;s Gauntlet drops,  it was goofed and was adding drops for each player present.  It now will drop a guarnteed common drop to each player on each boss.  Also the PS credits were removed as now the drops include lvl 130 pet PS.&lt;br /&gt;
&lt;br /&gt;
5. Fixed error in key where it would draw in full 250 and 500 potion kegs.&lt;br /&gt;
&lt;br /&gt;
6. I think I finally fixed the druid whistle.  Found a setting that was overlooked in the shrink pet system that was causing the pets not to register.  Thanks to whoever alerted me to that issue.&lt;br /&gt;
&lt;br /&gt;
7. Added Resource Order Book.  It will be on token vendor.&lt;br /&gt;
&lt;br /&gt;
8. Fixed issue with Plant BOD Vendor giving too many BODS.&lt;br /&gt;
&lt;br /&gt;
9. Level 300 vendor and item is updated.  Vendor is on second level of Mainstreet&lt;br /&gt;
&lt;br /&gt;
10. Enhanced Inscription Book now available to be made in Inscription craft menu.&lt;br /&gt;
&lt;br /&gt;
11. Fixed error in token ledger that allowed vote tokens to be added.&lt;br /&gt;
&lt;br /&gt;
12. Fixed Bellhop graphic on second wave of MOA.&lt;br /&gt;
&lt;br /&gt;
13. Player&#039;s corpses last 3 days,  now once they are looted they decay in 5 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
7/10/2026&lt;br /&gt;
&lt;br /&gt;
1.  Added more information on the hover over on pets (unshrunk).  Now will show level and breed info.&lt;br /&gt;
&lt;br /&gt;
2.  Revised the breeding interface so that it is clear when a breed fails.  Before it would put a notification at the bottom of the screen and leave a interface open.&lt;br /&gt;
&lt;br /&gt;
3.  Raised banking points on large BOD&#039;s to make them worth more than just doing smalls.&lt;br /&gt;
&lt;br /&gt;
4.  Added command [charity  this will let you target an item to send directly to the charity box for new players.&lt;br /&gt;
&lt;br /&gt;
5.  Raised corpse retrival to 3 days in case someone&#039;s power goes out or some other drastic event.&lt;br /&gt;
&lt;br /&gt;
6.  Revised Gladiator event.  Bosses now appear as red.  Added more rewards,  see wiki.&lt;br /&gt;
&lt;br /&gt;
7.  Greatest Mongbat now drops +5 weapon level deed instead of +1&lt;br /&gt;
&lt;br /&gt;
8.  Level deeds fixed so that you can use a higher deed to fill last few levels,  IE: Weapon is level 195,  you can use a +10 deed to fill the last 5 levels.&lt;br /&gt;
&lt;br /&gt;
9.  Leather, Ore and Wood elementals now drop double resources in Fel.&lt;br /&gt;
&lt;br /&gt;
10. Paragon Artifacts capped at 99% drop at around 10K luck.&lt;br /&gt;
&lt;br /&gt;
11. Changed small BOD gump to say Fill from pack (stacked items only).  There is no way to make the bod fill from pack on regular items as it will accidently take good items in the process.  Suggest putting tool in a bag and using fill from container.&lt;br /&gt;
&lt;br /&gt;
12. Spirit Speak fixed so you can get to 130.  Will be going thru the other skills and making sure they are able to be raised to 130.&lt;br /&gt;
&lt;br /&gt;
13. Tinker Repair Kit added to tool key.&lt;br /&gt;
&lt;br /&gt;
14. Arena locations added to portal,  You can PVP dual there with no loss of items.  See the NPC &amp;amp; stone in the front of the arena.  Wiki also has information.&lt;br /&gt;
&lt;br /&gt;
15. Tracking updated/fixed.  It had never been adjusted for the new graphic sizes.  So bascially at 120 tracking you were able to track everything on your screen which does not make sense.  I updated so that at 120 you get 1.5 screens from where you are.  So basically 1 full screen past what you can see on screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
7/1/2026&lt;br /&gt;
&lt;br /&gt;
1.  New GM event added,  will be going on this weekend,  Gladiator event.&lt;br /&gt;
&lt;br /&gt;
2.  Gem Dragons reduced to 2 slot pets.&lt;br /&gt;
&lt;br /&gt;
3.  Bee Hive Sprinklers adjusted to take the 500 and 250 potion kegs.&lt;br /&gt;
&lt;br /&gt;
4.  Plant Sprinklers adjusted to take the 500 and 250 potion kegs.&lt;br /&gt;
&lt;br /&gt;
5.  Circlet and Woodland armor has race restriction removed.&lt;br /&gt;
&lt;br /&gt;
6.  Whips are now craftable in tinker menu.   Whips are repaired by tinker skill now.&lt;br /&gt;
&lt;br /&gt;
7.  Epulettes added to Wax craft menu.  This is a robe slot item that shows up as decorative armor shoulder pads.&lt;br /&gt;
&lt;br /&gt;
8.  Druid Pet Whistle has another modification to make it work better.&lt;br /&gt;
&lt;br /&gt;
9.  Gargolye tools have been gone thru and updated,  Drops are updated,  See Gargoyle Tools on Wiki.  The issue with the Gargoyles ax not producing the right elementals has been fixed.&lt;br /&gt;
&lt;br /&gt;
10. Giftgiver now will display messages if he has gifts.&lt;br /&gt;
&lt;br /&gt;
11. Lady Luck updated and will now take more tokens in transfer to gold.&lt;br /&gt;
&lt;br /&gt;
12. New donation item for this month.  Master Craft Armor,  2 pieces will be available for this month.  This armor will let you combine all your Master level craft armor into one set.&lt;br /&gt;
&lt;br /&gt;
13.  Issue with little paragon chests having all the gold 1 pc at a time has been fixed.&lt;br /&gt;
&lt;br /&gt;
14. Quick cast buttons added to runebook.  red=recall, blue=gateway&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6/18/2026&lt;br /&gt;
&lt;br /&gt;
1.  Portable Feedbucket revamped.  It should work properly now.  it is on the same method as the regular feedbucket.&lt;br /&gt;
&lt;br /&gt;
2.  Foundation sink added to house menu.  This is best done before a house is customized or items added.  Things like plants and various other addons don&#039;t do well when things move.  There is an option to raise it back if you change your mind.&lt;br /&gt;
&lt;br /&gt;
3.  Beehive Sprinklers fixed for adding multiple bottles of potions.&lt;br /&gt;
&lt;br /&gt;
4.  Corpse timer extended to 45 minutes.  If you can&#039;t recover see the summoner at Tram Brit Bank.&lt;br /&gt;
&lt;br /&gt;
5.  Large alchemy kegs recipe has been modified with easier components&lt;br /&gt;
&lt;br /&gt;
6.  Whistle has been updated (again).  It is geared to work within 64 tiles around you.  It is possible it will pull pets from farther but depends on if they are in an active zone or not.&lt;br /&gt;
&lt;br /&gt;
7.  Final modifications on Harrower.  This is a veteran champ and designed for groups or solo as a higher level with proper gear and weapons.  I know this has created some bad feelings with some people, I am not trying to exclude you at all but this is in line with progression from 120 to 130 skill levels. (as in harder than MOA etc)   &lt;br /&gt;
&lt;br /&gt;
8.  Warnings added to house concerning plants and beehives,  If you customize while you have beehives they will be put in the packing crate and you will lose all progress.  &lt;br /&gt;
&lt;br /&gt;
9.  Imbuing now pulls materials from keys. (thanks for the suggestion)&lt;br /&gt;
&lt;br /&gt;
10. Fixed an issue with gardener&#039;s key and potions,  It was depositing potions in the nearest keg even if it was half full of a different potion.&lt;br /&gt;
&lt;br /&gt;
11. Balrons modified so they don&#039;t run anymore when about dead.&lt;br /&gt;
&lt;br /&gt;
12. Changed MOTD so it only appears when something is new,  if you want to see it at any time just type motd&lt;br /&gt;
&lt;br /&gt;
6/10/2026&lt;br /&gt;
&lt;br /&gt;
1.  Rolled the Feedbucket back to original design but with a 30 second pause so the pets are not constantly looking for the feedbucket.  Will work the same overall.&lt;br /&gt;
&lt;br /&gt;
2.  Added Rare Bag of Holding and Rare Loot Bag of Holding upgrade deeds to the UO Store.  Each deed will add 25 items to the bag.  Only works on the Rare version.&lt;br /&gt;
&lt;br /&gt;
3.  Added some world wide messages on the Exp Power Hour to notify during and right before it ends.&lt;br /&gt;
&lt;br /&gt;
4.  Added a Pet Exp Power Hour with same messages as above.&lt;br /&gt;
&lt;br /&gt;
5.  Added a giftgiver NPC that will be at Mainstreet.  He will hand out gifts for special events.&lt;br /&gt;
&lt;br /&gt;
6.  Upgraded the Harrower.  He now drops 125 and 130 PS of combat and spellcasting.  He is much harder than original.  I will put up a wiki about him.&lt;br /&gt;
&lt;br /&gt;
7.  Fix on manadraught and seed of life from the monster stealing.  It was not consumable and now is.  See Wiki Monster Stealing.&lt;br /&gt;
&lt;br /&gt;
8.  Added command [wiki  this will open your browser to wiki.  There is also a webstone in mainstreet.&lt;br /&gt;
&lt;br /&gt;
9.  Improved the scaled exp on the house trainer for the max pets,  should take less time now to level the harder to level pets.&lt;br /&gt;
&lt;br /&gt;
10. Hopefully the pet whistle will work 100% of the time with this fix.  I tested it all over and it seemed to work correctly.&lt;br /&gt;
&lt;br /&gt;
11. Reworked Portable Feedbucket to work like normal Feedbucket when placed on ground.  It will still continue to work as designed in pack.&lt;br /&gt;
&lt;br /&gt;
12. Minor fix on the Wine making system, See Wiki for details on how to grow grape vines and make wine.&lt;br /&gt;
&lt;br /&gt;
13. Moved entire server over to a new fresh install.  This should fix the strange issues in Mainstreet and Luna.&lt;br /&gt;
&lt;br /&gt;
14. Small client update,  be sure to update your client via the launcher. (just a name on the BOH increase deed)&lt;br /&gt;
&lt;br /&gt;
15. The Heatmiser has returned for a while in Madon-labrynth area.  He spawns every 12 hours or so.  I will put out his drops across from the Casino.&lt;br /&gt;
&lt;br /&gt;
6/1/2026&lt;br /&gt;
&lt;br /&gt;
1.  New donation bonus item out in mainstreet.&lt;br /&gt;
&lt;br /&gt;
2.  Raffle for a +1 house deed and a 30x30 house plot in the stars in progress.&lt;br /&gt;
&lt;br /&gt;
3.  Excluded the rare tamables from being paragons. If you find one I missed please post a note in the bug forum on discord.&lt;br /&gt;
&lt;br /&gt;
4.  Changed how the Feed Bucket works to improve performance SEE WIKI&lt;br /&gt;
&lt;br /&gt;
5.  New Portable Feed Bucket now in UO Store,  SEE WIKI&lt;br /&gt;
&lt;br /&gt;
6.  CuSidhe have had the 50% stat loss when tamed removed,  they are also 3 slot.&lt;br /&gt;
&lt;br /&gt;
7.  Farm Animals should now respawn correctly.  Hopefully this is the last fix for these but let me know of any issues please !!&lt;br /&gt;
&lt;br /&gt;
8.  Harvest tool message fixed,  This tool was designed to be in pack when used.  It was incorrectly giving a message about it needing to be locked down.&lt;br /&gt;
&lt;br /&gt;
9.  Hiding skill was fixed,  above 100 now has a chance of hiding while in combat. SEE WIKI&lt;br /&gt;
&lt;br /&gt;
10. Pet Accessory key now holds pet PS&lt;br /&gt;
&lt;br /&gt;
11. Changed drop rate on the common drops,  it was a bit excessive :)  SEE WIKI&lt;br /&gt;
&lt;br /&gt;
12. Taming scale modified to make it give more exp on high level pets on house trainer.&lt;br /&gt;
&lt;br /&gt;
13. Druid Pet Whistle fixed,  should now summon pets properly,  was a bit inconsistent before.&lt;br /&gt;
&lt;br /&gt;
14. Checks put in for small bod&#039;s taking in spellbooks,  Made sure it would not take any spellbooks with higher than 0 spells.&lt;br /&gt;
&lt;br /&gt;
15. Quest limit raised to 20 quests you can have at any given time&lt;br /&gt;
&lt;br /&gt;
16.  Reagent Key had newer larger potion kegs added.&lt;br /&gt;
&lt;br /&gt;
17. Small client update, be sure to run launcher/verify.&lt;br /&gt;
&lt;br /&gt;
5/27/2026&lt;br /&gt;
&lt;br /&gt;
1.  Added a vendor portal for your house.  It is just like the portal system but is gold hue.  This is rented on a weekly basis for 100k.  All you need to do is stand in your house and use the command [vendorportal  This will bring up the interface to place the portal.  Anytime you want to access it just use the same command,  You can prepay rental if you desire.  This hooks right into the portal and book of travel system,  It will show up at the bottom in green under Vendors.  Pick a proper name for your shop,  any obscene stuff will cause your portal to be removed :)&lt;br /&gt;
&lt;br /&gt;
2.  Book of Travel and housing updated for new vendor portals.&lt;br /&gt;
&lt;br /&gt;
3.  Farm Animals finally fixed,  they are now tamable and can place as many as you want inside or within 4 tiles of your house outside.&lt;br /&gt;
&lt;br /&gt;
4.  You can now sink 1 level of your house.  Just click on the house sign then customize. There is an option to sink for 100k.  This causes your 1st floor to be underground and your 2nd floor to be level with the ground.  You could cover the second floor with grass and have a hidden house if you want.  &lt;br /&gt;
&lt;br /&gt;
5.  New Pet accessory key is now available,  It is an artifact drop in Tamer&#039;s Gauntlet.  This will hold all the various potions, deeds and dyes for your pets.&lt;br /&gt;
&lt;br /&gt;
6.  Map file updated that had not been updated for Madon.  Was causing some bleed over of houses from Madon--Malas.  You may need to clear your cache.  Look on the wiki under How to Connect and scroll down to troubleshooting for instructions.&lt;br /&gt;
&lt;br /&gt;
7.  Some adjustments on various files to help stability.&lt;br /&gt;
&lt;br /&gt;
8.  Pet Storage Key capacity raised to 2500.&lt;br /&gt;
&lt;br /&gt;
9.  New Druid Pet Whistle added to game.  This whistle will summon your pets from anywhere on the server.  If they run away at a champ you can bring them back.  This is an artifact drop in the Tamer&#039;s Gauntlet&lt;br /&gt;
&lt;br /&gt;
10. Revamped the point system in Tamer&#039;s Gauntlet.  The person that got the last hit was awarded the points towards an artifact drop.  Now the points are scaled on damage. This makes it the same for solo but better for grouping.  More people/pets the more bosses spawn and you will progress more rapidly to get an artifact.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5/24/2026&lt;br /&gt;
&lt;br /&gt;
1.  Put in a GM command to grant exp power hour for boosted exp for players. Be ready for random exp boost!&lt;br /&gt;
&lt;br /&gt;
2.  Redid the farm animals in the UO Store.  If you have some of the old ones contact me for an exchange.  These are the real animals and are tamable, killable, skinable etc. More animal options are now available on one deed that lets you choose.  If anyone wants added animals just let me know.&lt;br /&gt;
&lt;br /&gt;
3.  Redid gold raffle stone so there is a minimum 25k reward.  The pot grows as people buy tickets.  Stone is next to the raffle table in Mainstreet.&lt;br /&gt;
&lt;br /&gt;
4.  Working on the strange map issue in Mainstreet,  I will probably move the server over to the test server for a bit until I can figure out the issue.  The map is perfect on the test server.&lt;br /&gt;
&lt;br /&gt;
5.  Fixed crash issue in the Greatest Mongbat.&lt;br /&gt;
&lt;br /&gt;
6.  Small client update for name in UO store,  be sure to update client.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5/22/2026&lt;br /&gt;
&lt;br /&gt;
1.  ALl CuSidhe including cold, fire and noble have had the 50% stat loss on tame removed.&lt;br /&gt;
&lt;br /&gt;
2.  Greatest Mongbat loot table updated.  He now has standard reward drops and a rare chance to drop a champ skull key.  SEE WIKI&lt;br /&gt;
&lt;br /&gt;
3.  Treasure Map key updated with correct map names.&lt;br /&gt;
&lt;br /&gt;
4.  Noble Cu greatly upgraded (one in Tamer&#039;s Gauntlet) *Chivalry pet * SEE WIKI&lt;br /&gt;
&lt;br /&gt;
5.  Shadow Horse greatly upgraded (one in Tamer&#039;s Gauntlet) *Necro pet *  SEE WIKI&lt;br /&gt;
&lt;br /&gt;
6.  Overall loot table changed in Tamer&#039; Gauntlet.  I roll things out as I make them for testing.  I always intended to update the loot and will still be adding more items in the future. SEE WIKI&lt;br /&gt;
&lt;br /&gt;
7.  Pet PS Exchange modified to take 130 Pet PS for credits.  You will not be able to obtain 130 PS thru the exchange,  only in Tamer&#039;s Gauntlet.&lt;br /&gt;
&lt;br /&gt;
8.  Drop rate on portable soul forge increased,  SEE WIKI.&lt;br /&gt;
&lt;br /&gt;
9.  Hue room updated so you can test colors and it will withdraw direct from bank account.&lt;br /&gt;
&lt;br /&gt;
10. Command [vendorsearch added to allow vendor search of all player vendors and port to that vendor.  You can also do this by clicking on your player and selecting vendor search.&lt;br /&gt;
&lt;br /&gt;
11. Corrected Arch Geneticist vials he drops.  They were not the correct stats.&lt;br /&gt;
&lt;br /&gt;
12. If you have a vendor at Mainstreet it must be stocked.  Constant empty vendors or vendors with 3-4 items only on them will be removed.  Thanks !&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Enhanced_Bulk_Order_Books&amp;diff=588</id>
		<title>Enhanced Bulk Order Books</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Enhanced_Bulk_Order_Books&amp;diff=588"/>
		<updated>2026-09-25T22:48:38Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Enhanced BOD Books =&lt;br /&gt;
[[File:Screenshot 2026-07-04 154129.png]]&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Enhanced BOD Books are custom craft-specific storage books on Banes World that provide powerful sorting, filtering, and search tools for managing your Bulk Order Deeds. Unlike the standard Bulk Order Book (which holds all deed types in one place), each Enhanced BOD Book is dedicated to a single craft and comes with material-specific filters, sortable columns, status tracking, and a search bar — making it far easier to find the exact deed you need.  The books hold up to 50k of bods.&lt;br /&gt;
&lt;br /&gt;
Enhanced BOD Books are available for the following crafts:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Craft !! Material Type !! Book Color&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blacksmithing&#039;&#039;&#039; || Metals (Iron through Platinum) || Dark grey&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tinkering&#039;&#039;&#039; || Metals (Iron through Platinum) || Light grey&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tailoring&#039;&#039;&#039; || Cloth / Leather types || Purple&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Carpentry&#039;&#039;&#039; || Woods (Plain through Petrified) || Brown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fletching&#039;&#039;&#039; || Woods (Plain through Petrified) || Green&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Taming&#039;&#039;&#039; || Creature types || Light Green&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Alchemy&#039;&#039;&#039; || None (no material types) || Green (0x2D)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inscription&#039;&#039;&#039; || None (no material types) || Blue (hue 2598)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cooking&#039;&#039;&#039; || None (no material types) || Brown (hue 1169)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Obtaining an Enhanced BOD Book ==&lt;br /&gt;
&lt;br /&gt;
Enhanced BOD Books are crafted through the &#039;&#039;&#039;Inscription&#039;&#039;&#039; skill. They appear under the &#039;&#039;&#039;Custom&#039;&#039;&#039; category in the Inscription crafting menu. Because of their high skill requirements, these books are considered endgame crafting projects.&lt;br /&gt;
&lt;br /&gt;
=== Crafting Requirements ===&lt;br /&gt;
&lt;br /&gt;
Every Enhanced BOD Book requires the same base materials:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:70%;&amp;quot;&lt;br /&gt;
! Resource !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Blank Scrolls || 30&lt;br /&gt;
|-&lt;br /&gt;
| Gargoyle Book (200 charge) || 5&lt;br /&gt;
|-&lt;br /&gt;
| Magical Residue || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In addition to the materials, each book requires &#039;&#039;&#039;two skills at high levels&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Book !! Inscription Requirement !! Second Skill Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Blacksmith BOD Book || 120.5-150 Inscription || 120.0 Blacksmithing&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Tinkering BOD Book || 120.5-150 Inscription || 120.0 Tinkering&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Tailoring BOD Book || 120.5-150 Inscription || 120.0 Tailoring&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Carpentry BOD Book || 120.5-150 Inscription || 120.0 Carpentry&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Fletching BOD Book || 120.5-150 Inscription || 120.0 Fletching&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Taming BOD Book || 120.5-150 Inscription || 120.0 Animal Taming&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Alchemy BOD Book || 120.5-150 Inscription || 120.0 Alchemy&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Inscription BOD Book || 120.5-150 Inscription || 120.0 Inscription&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Cooking BOD Book || 120.5-150 Inscription || 120.0 Cooking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The 120.5-150 Inscription requirement means you will need &#039;&#039;&#039;Inscription BOD reward gear&#039;&#039;&#039; equipped to reach the necessary skill level. Inscription Power Scrolls raise your cap to 120, and BOD reward gear provides the bonus points needed to push past 120 and hit the crafting threshold. You will also need a 120 Power Scroll in the matching craft skill. You will need to obtain all 6 pieces of the Inscription BOD reward gear to have a 100% chance to make these books&lt;br /&gt;
&lt;br /&gt;
=== Buying from Other Players ===&lt;br /&gt;
&lt;br /&gt;
If you do not have the skills to craft Enhanced BOD Books yourself, other players frequently sell them through &#039;&#039;&#039;Player Vendors&#039;&#039;&#039;. You can find these using the &#039;&#039;&#039;Vendor Search&#039;&#039;&#039; system:&lt;br /&gt;
&lt;br /&gt;
# Click on your character to open a list.&lt;br /&gt;
# Scroll down and select &#039;&#039;&#039;Vendor Search&#039;&#039;&#039;.&lt;br /&gt;
# Search for the book by name (e.g., &amp;quot;enhanced alchemy bod book&amp;quot;).&lt;br /&gt;
# Or simply use the command [vendorsearch&lt;br /&gt;
&lt;br /&gt;
This will show you all player vendors currently selling that item, along with their prices and locations.&lt;br /&gt;
&lt;br /&gt;
== Adding BODs to the Book ==&lt;br /&gt;
&lt;br /&gt;
There are two ways to add deeds to an Enhanced BOD Book:&lt;br /&gt;
&lt;br /&gt;
=== Drag and Drop ===&lt;br /&gt;
&lt;br /&gt;
Simply drag a Bulk Order Deed onto the book in your backpack. The book will only accept deeds that match its craft type — for example, an Alchemy BOD Book will reject a Blacksmithing deed. The book must be in your backpack to accept deeds.&lt;br /&gt;
&lt;br /&gt;
You can also drag an entire standard &#039;&#039;&#039;Bulk Order Book&#039;&#039;&#039; onto the Enhanced BOD Book. Any matching deeds inside the standard book will be absorbed into the enhanced book and the standard book will be consumed.&lt;br /&gt;
&lt;br /&gt;
=== Fill from Pack ===&lt;br /&gt;
&lt;br /&gt;
Right-click the book to open its context menu and select &#039;&#039;&#039;Fill from Pack&#039;&#039;&#039;. This will automatically scan your backpack for all matching BODs and add them to the book at once. This is the fastest way to load a large number of deeds after a collection run.&lt;br /&gt;
&lt;br /&gt;
Each Enhanced BOD Book can hold up to &#039;&#039;&#039;50,000&#039;&#039;&#039; deeds.&lt;br /&gt;
&lt;br /&gt;
== Reading the Gump ==&lt;br /&gt;
&lt;br /&gt;
When you double-click an Enhanced BOD Book, a large gump window opens showing all your stored deeds in a table layout. The columns displayed are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Column !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drop&#039;&#039;&#039; || Click the arrow button to remove the deed from the book and place it in your backpack.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || Shows the deed dimensions — for example, &#039;&#039;&#039;1x20&#039;&#039;&#039; means a small deed requiring 20 items, while &#039;&#039;&#039;5x15&#039;&#039;&#039; means a large deed with 5 entries of 15 items each.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Items Required&#039;&#039;&#039; || Lists the item names the deed requires. Large deeds with many entries will wrap to a second line. For Alchemy deeds, potion names are cleaned up for readability (e.g., &amp;quot;Greater Agility&amp;quot; instead of &amp;quot;GreaterAgilityPotion&amp;quot;). For Inscription deeds, the &amp;quot;Scroll&amp;quot; suffix is stripped similarly. For Cooking deeds, spaces are inserted before capitals for readability (e.g., &amp;quot;Sweet Cocoa Butter&amp;quot; instead of &amp;quot;SweetCocoaButter&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Material&#039;&#039;&#039; || Shows the required material (Metal, Wood, Leather type, or Cloth) in a color-coded label matching that material&#039;s in-game hue. &#039;&#039;Note: Alchemy, Inscription, and Cooking deeds do not use materials, so this column is not displayed in those books.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Except&#039;&#039;&#039; || Shows &#039;&#039;&#039;Yes&#039;&#039;&#039; (in green) if the deed requires Exceptional quality, or &#039;&#039;&#039;No&#039;&#039;&#039; if Normal quality is accepted.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Points&#039;&#039;&#039; || The reward point value for turning in that deed, pulled directly from the BOD reward calculator.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Status&#039;&#039;&#039; || The current completion status of the deed: &#039;&#039;&#039;Incomplete&#039;&#039;&#039; (red), &#039;&#039;&#039;Partial&#039;&#039;&#039; (yellow with a progress count), or &#039;&#039;&#039;Complete&#039;&#039;&#039; (green).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The gump displays &#039;&#039;&#039;10 entries per page&#039;&#039;&#039; with Previous/Next navigation at the bottom. The bottom-left corner shows the current range (e.g., &amp;quot;Showing 1-10 of 47 BODs&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Filtering ==&lt;br /&gt;
&lt;br /&gt;
Enhanced BOD Books provide a full set of toggle filters across the top of the gump. Click a filter button to activate it (it turns green); click it again to deactivate it. Only one material filter can be active at a time.&lt;br /&gt;
&lt;br /&gt;
=== Quantity Filters ===&lt;br /&gt;
&lt;br /&gt;
Three buttons labeled &#039;&#039;&#039;10&#039;&#039;&#039;, &#039;&#039;&#039;15&#039;&#039;&#039;, and &#039;&#039;&#039;20&#039;&#039;&#039; filter deeds by their required quantity (AmountMax). For example, clicking &amp;quot;20&amp;quot; will show only deeds that require 20 of each item.&lt;br /&gt;
&lt;br /&gt;
=== Quality Filters ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Exceptional&#039;&#039;&#039; — Shows only deeds that require Exceptional quality items.&lt;br /&gt;
* &#039;&#039;&#039;Normal&#039;&#039;&#039; — Shows only deeds that accept Normal quality items.&lt;br /&gt;
&lt;br /&gt;
These two filters are mutually exclusive: activating one will deactivate the other.&lt;br /&gt;
&lt;br /&gt;
=== Size Filters ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Small&#039;&#039;&#039; — Shows only small (single-item) deeds.&lt;br /&gt;
* &#039;&#039;&#039;Large&#039;&#039;&#039; — Shows only large (multi-item) deeds.&lt;br /&gt;
&lt;br /&gt;
=== Material Filters ===&lt;br /&gt;
&lt;br /&gt;
The material filter row changes depending on the craft type of the book. Books for crafts that do not use material types omit this row entirely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blacksmithing and Tinkering&#039;&#039;&#039; books show metal filters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Iron || Dull Copper || Shadow Iron || Copper || Bronze || Gold || Agapite || Verite || Valorite || Blaze || Ice || Toxic || Electrum || Platinum&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carpentry and Fletching&#039;&#039;&#039; books show wood filters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Plain || Oak || Ash || Yew || Heartwood || Bloodwood || Frostwood || Ebony || Bamboo || PurpleHeart || Redwood || Petrified&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tailoring&#039;&#039;&#039; books show fabric and leather filters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Cloth || Leather || Spined || Horned || Barbed || Polar || Synthetic || Blaze || Daemonic || Shadow || Frost || Ethereal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemy, Inscription, and Cooking&#039;&#039;&#039; books do not have a material filter row, since their deeds do not require specific material types. The gump is slightly more compact as a result.&lt;br /&gt;
&lt;br /&gt;
Clicking a material filter shows only deeds requiring that specific material. Click it again to clear the filter and show all materials.&lt;br /&gt;
&lt;br /&gt;
=== Clear Filters ===&lt;br /&gt;
&lt;br /&gt;
When any filter is active, a &#039;&#039;&#039;Clear Filters&#039;&#039;&#039; button appears in the upper-right area of the gump. Clicking it resets all filters back to their default (show everything) state.&lt;br /&gt;
&lt;br /&gt;
== Searching ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Search&#039;&#039;&#039; bar at the top-left of the gump lets you type a keyword and click &#039;&#039;&#039;Apply&#039;&#039;&#039; to filter the displayed deeds. The search checks against:&lt;br /&gt;
&lt;br /&gt;
* Item type names (e.g., &amp;quot;Crossbow&amp;quot;, &amp;quot;WoodenChest&amp;quot;, &amp;quot;Harp&amp;quot;, &amp;quot;RefreshPotion&amp;quot;)&lt;br /&gt;
* Material names (e.g., &amp;quot;Oak&amp;quot;, &amp;quot;Heartwood&amp;quot;, &amp;quot;Valorite&amp;quot;)&lt;br /&gt;
* Size strings (e.g., &amp;quot;5x20&amp;quot;, &amp;quot;1x15&amp;quot;)&lt;br /&gt;
* Point values&lt;br /&gt;
* Status text (&amp;quot;Complete&amp;quot;, &amp;quot;Partial&amp;quot;, &amp;quot;Incomplete&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Clear&#039;&#039;&#039; button appears next to the search bar when a search is active, allowing you to reset the view.&lt;br /&gt;
&lt;br /&gt;
Search and filters can be combined — for example, you could search for &amp;quot;Poison&amp;quot; while filtering by Exceptional and Large to find only your exceptional large poison potion deeds.&lt;br /&gt;
&lt;br /&gt;
== Sorting ==&lt;br /&gt;
&lt;br /&gt;
Each data column (Size, Material, Except, Points, Status) has a small sort arrow button next to its header. Click it to sort the entire list by that column. Click it again to reverse the sort direction. The current sort column and direction are indicated by a green or red arrow symbol.&lt;br /&gt;
&lt;br /&gt;
Sorting is useful for quickly finding your highest-point deeds, grouping all deeds of one material together, or separating completed deeds from incomplete ones.&lt;br /&gt;
&lt;br /&gt;
== Renaming the Book ==&lt;br /&gt;
&lt;br /&gt;
Right-click the book and select &#039;&#039;&#039;Name Book&#039;&#039;&#039; from the context menu to give it a custom name (up to 40 characters). This name appears on the book&#039;s tooltip, making it easy to distinguish between multiple books of the same type — for example, naming one &amp;quot;High Value Alchemy&amp;quot; and another &amp;quot;Alchemy Junk Drawer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Status Tracking ==&lt;br /&gt;
&lt;br /&gt;
Enhanced BOD Books track the fill progress of every deed:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Incomplete&#039;&#039;&#039; — No items have been turned in toward this deed yet.&lt;br /&gt;
* &#039;&#039;&#039;Partial&#039;&#039;&#039; — Some items have been turned in, but the deed is not finished. A progress count like &#039;&#039;&#039;(35/100)&#039;&#039;&#039; appears below the status showing how many items have been filled out of the total needed.&lt;br /&gt;
* &#039;&#039;&#039;Complete&#039;&#039;&#039; — All required items have been turned in and the deed is ready to be submitted for rewards.&lt;br /&gt;
&lt;br /&gt;
This status is stored when the deed is added to the book, so you can see at a glance which deeds still need work.&lt;br /&gt;
&lt;br /&gt;
== Craft-Specific Notes ==&lt;br /&gt;
&lt;br /&gt;
=== Alchemy ===&lt;br /&gt;
&lt;br /&gt;
The Enhanced Alchemy BOD Book has a slightly different layout compared to other Enhanced BOD Books because alchemy deeds do not use material types:&lt;br /&gt;
&lt;br /&gt;
* There is &#039;&#039;&#039;no material filter row&#039;&#039;&#039; in the gump, making the interface more compact.&lt;br /&gt;
* There is &#039;&#039;&#039;no Material column&#039;&#039;&#039; in the deed table, since all alchemy deeds use the same base ingredients.&lt;br /&gt;
* Potion names are &#039;&#039;&#039;cleaned up for readability&#039;&#039;&#039; — the &amp;quot;Potion&amp;quot; suffix is stripped and spaces are inserted before capital letters. For example, &amp;quot;GreaterStrengthPotion&amp;quot; displays as &amp;quot;Greater Strength&amp;quot; and &amp;quot;TotalRefreshPotion&amp;quot; displays as &amp;quot;Total Refresh.&amp;quot;&lt;br /&gt;
* Filtering is available by &#039;&#039;&#039;Quantity&#039;&#039;&#039; (10/15/20), &#039;&#039;&#039;Quality&#039;&#039;&#039; (Exceptional/Normal), and &#039;&#039;&#039;Size&#039;&#039;&#039; (Small/Large).&lt;br /&gt;
* Point values are calculated using the &#039;&#039;&#039;Alchemy Reward Calculator&#039;&#039;&#039;, the same system used when turning in alchemy deeds to NPCs.&lt;br /&gt;
&lt;br /&gt;
=== Inscription ===&lt;br /&gt;
&lt;br /&gt;
The Enhanced Inscription BOD Book shares the same compact layout as the Alchemy book because inscription deeds also do not use material types:&lt;br /&gt;
&lt;br /&gt;
* There is &#039;&#039;&#039;no material filter row&#039;&#039;&#039; in the gump, keeping the interface compact.&lt;br /&gt;
* There is &#039;&#039;&#039;no Material column&#039;&#039;&#039; in the deed table.&lt;br /&gt;
* Scroll names are &#039;&#039;&#039;cleaned up for readability&#039;&#039;&#039; — the &amp;quot;Scroll&amp;quot; suffix is stripped and spaces are inserted before capital letters. For example, &amp;quot;ReactiveArmorScroll&amp;quot; displays as &amp;quot;Reactive Armor&amp;quot; and &amp;quot;MindBlastScroll&amp;quot; displays as &amp;quot;Mind Blast.&amp;quot;&lt;br /&gt;
* Filtering is available by &#039;&#039;&#039;Quantity&#039;&#039;&#039; (10/15/20), &#039;&#039;&#039;Quality&#039;&#039;&#039; (Exceptional/Normal), and &#039;&#039;&#039;Size&#039;&#039;&#039; (Small/Large).&lt;br /&gt;
* Point values are calculated using the &#039;&#039;&#039;Inscription Reward Calculator&#039;&#039;&#039;, the same system used when turning in inscription deeds to NPCs.&lt;br /&gt;
* Inscription large BODs cover a wide range of categories including &#039;&#039;&#039;Books&#039;&#039;&#039;, &#039;&#039;&#039;Magery circles 1–8&#039;&#039;&#039;, and &#039;&#039;&#039;Necromancy spell groups&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Cooking ===&lt;br /&gt;
&lt;br /&gt;
The Enhanced Cooking BOD Book shares the same compact layout as the Alchemy and Inscription books because cooking deeds also do not use material types:&lt;br /&gt;
&lt;br /&gt;
* There is &#039;&#039;&#039;no material filter row&#039;&#039;&#039; in the gump, keeping the interface compact.&lt;br /&gt;
* There is &#039;&#039;&#039;no Material column&#039;&#039;&#039; in the deed table.&lt;br /&gt;
* Food item names are &#039;&#039;&#039;cleaned up for readability&#039;&#039;&#039; — spaces are inserted before capital letters. For example, &amp;quot;SweetCocoaButter&amp;quot; displays as &amp;quot;Sweet Cocoa Butter&amp;quot; and &amp;quot;WasabiClumps&amp;quot; displays as &amp;quot;Wasabi Clumps.&amp;quot;&lt;br /&gt;
* Filtering is available by &#039;&#039;&#039;Quantity&#039;&#039;&#039; (10/15/20), &#039;&#039;&#039;Quality&#039;&#039;&#039; (Exceptional/Normal), and &#039;&#039;&#039;Size&#039;&#039;&#039; (Small/Large).&lt;br /&gt;
* Point values are calculated using the &#039;&#039;&#039;Cooking Reward Calculator&#039;&#039;&#039;, the same system used when turning in cooking deeds to NPCs.&lt;br /&gt;
* Cooking large BODs cover a variety of food categories including &#039;&#039;&#039;Barbeque&#039;&#039;&#039;, &#039;&#039;&#039;Dough&#039;&#039;&#039;, &#039;&#039;&#039;Fruits&#039;&#039;&#039;, &#039;&#039;&#039;Miso&#039;&#039;&#039;, &#039;&#039;&#039;Sushi&#039;&#039;&#039;, &#039;&#039;&#039;Sweets&#039;&#039;&#039;, and &#039;&#039;&#039;Unbaked Pies&#039;&#039;&#039;.&lt;br /&gt;
* Note that some cooking BODs (such as Barbeque and Fruits) are &#039;&#039;&#039;always Normal quality&#039;&#039;&#039; and will never appear as Exceptional, while others (such as Dough, Miso, Sushi, Sweets, and Unbaked Pies) can be either Normal or Exceptional.&lt;br /&gt;
&lt;br /&gt;
== Tips for Using Enhanced BOD Books ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Sort by Points descending&#039;&#039;&#039; to quickly identify your most valuable deeds and prioritize filling them first.&lt;br /&gt;
* &#039;&#039;&#039;Filter by Exceptional + a specific material&#039;&#039;&#039; to find matching deeds when you have a supply of that material ready to craft. For alchemy, inscription, and cooking, filter by Exceptional to focus on your higher-value deeds.&lt;br /&gt;
* &#039;&#039;&#039;Use Fill from Pack&#039;&#039;&#039; after buying deeds from NPCs or collecting them over time — it is much faster than dragging deeds one at a time.&lt;br /&gt;
* &#039;&#039;&#039;Name your books&#039;&#039;&#039; if you use more than one per craft. Some players keep a &amp;quot;To Fill&amp;quot; book and a &amp;quot;Completed&amp;quot; book, or separate books by material tier.&lt;br /&gt;
* &#039;&#039;&#039;Search for specific items&#039;&#039;&#039; when you are crafting a particular item and want to check if you have a matching deed before you start.&lt;br /&gt;
* The standard &#039;&#039;&#039;Bulk Order Book&#039;&#039;&#039; is still useful as a general-purpose holder for all deed types. Enhanced BOD Books are specialized tools that complement it — use whichever fits your workflow.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: Can I use both Enhanced BOD Books and the regular Bulk Order Book?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A: Yes. They are completely independent items. You can store the same types of deeds in either book. Use whichever works best for your play style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: Do the books persist through server restarts?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A: Yes. All data in Enhanced BOD Books is fully serialized and saved with the world. Your deeds, their completion status, and the book&#039;s custom name all persist through restarts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: Can I store deeds from multiple crafts in one Enhanced BOD Book?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A: No. Each Enhanced BOD Book only accepts deeds from its specific craft. An Alchemy BOD Book will reject a Blacksmithing deed, and so on. This is by design — the filters and reward point calculations are craft-specific.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: What happens when I remove a deed from the book?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A: The deed is reconstructed as a full Bulk Order Deed item and placed in your backpack. All of its original properties — material, quantity, exceptional requirement, and fill progress — are preserved exactly as they were when the deed was added.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: Is there a limit to how many deeds I can store?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A: Each Enhanced BOD Book holds up to 50,000 deeds. You are unlikely to hit this limit under normal play.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: Why do the Alchemy, Inscription, and Cooking BOD Books look different from the other Enhanced BOD Books?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A: Because alchemy, inscription, and cooking deeds do not use material types (like metals or woods), the material filter row and material column are omitted from those books. This makes the gump slightly more compact while keeping all the same search, sort, and status tracking features.&lt;br /&gt;
&lt;br /&gt;
[[Category:Crafting]]&lt;br /&gt;
[[Category:Custom Systems]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Master_Craft_Suit&amp;diff=587</id>
		<title>Master Craft Suit</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Master_Craft_Suit&amp;diff=587"/>
		<updated>2026-09-25T22:21:58Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Article&lt;br /&gt;
|type = Donation Item&lt;br /&gt;
|category = Equipment&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Master Crafting Suit&#039;&#039;&#039; is a six-piece leather armor set available once per year as a &#039;&#039;&#039;[[Donation]] bonus&#039;&#039;&#039;. Designed for dedicated crafters, the suit provides powerful skill bonuses, strong resistances, and a unique ability to absorb and consolidate crafting bonuses from individual skill-specific pieces into a single unified set.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Each piece of the Master Crafting Suit starts with identical base properties and can absorb up to &#039;&#039;&#039;10 crafting skill bonuses&#039;&#039;&#039; (+5 each) by consuming individual skill-specific armor pieces of the same slot. This means a fully loaded suit grants &#039;&#039;&#039;+5 to all ten crafting skills&#039;&#039;&#039; simultaneously — a total of &#039;&#039;&#039;+50 skill points&#039;&#039;&#039; spread across the set, or up to &#039;&#039;&#039;+300 skill points&#039;&#039;&#039; if every piece is fully loaded.&lt;br /&gt;
&lt;br /&gt;
The suit is &#039;&#039;&#039;Blessed&#039;&#039;&#039; (never lost on death) and features &#039;&#039;&#039;Self Repair 5&#039;&#039;&#039;, so it effectively maintains itself and never needs to be replaced.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Suit Pieces&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Piece !! Armor Slot !! Base Type&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Cap || Head || Leather Cap&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Gorget || Neck || Leather Gorget&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Arms || Arms || Leather Arms&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Gloves || Hands || Leather Gloves&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Chest || Chest || Leather Chest&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Legs || Legs || Leather Legs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Properties (Per Piece) ==&lt;br /&gt;
&lt;br /&gt;
Every piece of the Master Crafting Suit shares the same base properties:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Durability&#039;&#039;&#039; || 255 / 255&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Loot Type&#039;&#039;&#039; || Blessed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Self Repair&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lower Reagent Cost&#039;&#039;&#039; || 17%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Physical Resist&#039;&#039;&#039; || +12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fire Resist&#039;&#039;&#039; || +12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cold Resist&#039;&#039;&#039; || +12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Resist&#039;&#039;&#039; || +12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Energy Resist&#039;&#039;&#039; || +12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Suit Totals ===&lt;br /&gt;
&lt;br /&gt;
When all six pieces are worn together, the combined suit provides:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property !! Total (6 pieces)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lower Reagent Cost&#039;&#039;&#039; || 102% (capped at 100%)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Physical Resist&#039;&#039;&#039; || +72&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fire Resist&#039;&#039;&#039; || +72&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cold Resist&#039;&#039;&#039; || +72&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Resist&#039;&#039;&#039; || +72&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Energy Resist&#039;&#039;&#039; || +72&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
When all six pieces of the Master Crafting Suit are equipped simultaneously, a &#039;&#039;&#039;Set Bonus&#039;&#039;&#039; is activated, granting the following additional stats:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bonus Hit Points&#039;&#039;&#039; || +100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hit Point Regeneration&#039;&#039;&#039; || +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stamina Regeneration&#039;&#039;&#039; || +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mana Regeneration&#039;&#039;&#039; || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The set bonus is applied automatically when the last piece is equipped and removed automatically when any piece is unequipped. The bonus is displayed on each piece&#039;s tooltip when the full set is active.&lt;br /&gt;
&lt;br /&gt;
== Absorbable Crafting Skills ==&lt;br /&gt;
&lt;br /&gt;
Each piece can absorb bonuses from up to &#039;&#039;&#039;10&#039;&#039;&#039; individual skill-specific crafting pieces. The following skills can be absorbed:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # !! Skill !! Source Piece Name (example: Chest)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Alchemy]] || Master Alchemy Chest&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Blacksmithy|Blacksmith]] || Master Blacksmith Chest&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Carpentry]] || Master Carpentry Chest&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Cooking]] || Master Cooking Chest&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Fletching]] || Master Fletching Chest&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Inscription]] || Master Inscription Chest&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Lumberjacking]] || Master Lumberjacking Chest&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[Mining]] || Master Mining Chest&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[Tailoring]] || Master Tailoring Chest&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Tinkering]] || Master Tinkering Chest&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each absorbed skill grants &#039;&#039;&#039;+5&#039;&#039;&#039; to that skill while the piece is equipped. Bonuses are applied on equip and removed on unequip.&lt;br /&gt;
&lt;br /&gt;
{{Note|The individual skill-specific pieces (e.g., &amp;quot;Master Alchemy Chest,&amp;quot; &amp;quot;Master Mining Gloves,&amp;quot; &amp;quot;Master Cooking Cap&amp;quot;) are also donation items and each provides +5 to a single crafting skill. These are the pieces you feed into the Master Crafting Suit.}}&lt;br /&gt;
&lt;br /&gt;
== How to Combine Bonuses ==&lt;br /&gt;
&lt;br /&gt;
Combining skill bonuses into a Master Crafting piece is straightforward but &#039;&#039;&#039;permanent and irreversible&#039;&#039;&#039;. Follow these steps carefully:&lt;br /&gt;
&lt;br /&gt;
# Place both the &#039;&#039;&#039;Master Crafting piece&#039;&#039;&#039; and the &#039;&#039;&#039;individual skill piece&#039;&#039;&#039; (of the matching armor slot) in your backpack.&lt;br /&gt;
# &#039;&#039;&#039;Double-click&#039;&#039;&#039; the Master Crafting piece.&lt;br /&gt;
# A targeting cursor will appear. &#039;&#039;&#039;Target&#039;&#039;&#039; the individual skill piece you wish to absorb.&lt;br /&gt;
# A &#039;&#039;&#039;warning gump&#039;&#039;&#039; will appear confirming what will happen:&lt;br /&gt;
#* The targeted piece will be &#039;&#039;&#039;permanently destroyed&#039;&#039;&#039;.&lt;br /&gt;
#* Its +5 skill bonus will be added to your Master Crafting piece.&lt;br /&gt;
#* &#039;&#039;&#039;This action cannot be undone.&#039;&#039;&#039;&lt;br /&gt;
# Click &#039;&#039;&#039;Combine&#039;&#039;&#039; to proceed or &#039;&#039;&#039;Cancel&#039;&#039;&#039; to abort.&lt;br /&gt;
# A confirmation message will appear showing the updated bonus count (e.g., &amp;quot;3/10 bonuses&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
{{Warning|&#039;&#039;&#039;The absorbed piece is permanently destroyed.&#039;&#039;&#039; Make absolutely sure you are targeting the correct item before confirming. There is no way to undo a combine.}}&lt;br /&gt;
&lt;br /&gt;
=== Important Rules ===&lt;br /&gt;
&lt;br /&gt;
* You can only combine pieces of the &#039;&#039;&#039;same armor slot&#039;&#039;&#039; — a Master Alchemy &#039;&#039;Chest&#039;&#039; can only be absorbed into a Master Crafting &#039;&#039;Chest&#039;&#039;, not into Master Crafting Gloves or any other slot.&lt;br /&gt;
* Each skill can only be absorbed &#039;&#039;&#039;once&#039;&#039;&#039; per piece — you cannot stack multiple +5 Alchemy bonuses.&lt;br /&gt;
* A piece that already has all 10 bonuses absorbed cannot absorb any more.&lt;br /&gt;
* Both items must be in your &#039;&#039;&#039;backpack&#039;&#039;&#039; to begin the combine process.&lt;br /&gt;
&lt;br /&gt;
== Viewing Absorbed Bonuses ==&lt;br /&gt;
&lt;br /&gt;
There are several ways to check which bonuses a piece currently holds:&lt;br /&gt;
&lt;br /&gt;
=== Single-Click ===&lt;br /&gt;
Single-clicking a Master Crafting piece will display its name along with its current bonus count, for example:&lt;br /&gt;
 Master Crafting Chest [5/10 bonuses]&lt;br /&gt;
&lt;br /&gt;
=== Tooltip ===&lt;br /&gt;
Hovering over the item will show a summary line such as:&lt;br /&gt;
 5 of 10 crafting bonuses absorbed&lt;br /&gt;
&lt;br /&gt;
=== Context Menu — View Bonuses ===&lt;br /&gt;
Right-clicking a piece that has at least one absorbed bonus will show a &#039;&#039;&#039;View Bonuses&#039;&#039;&#039; option in the context menu. Selecting it opens a detailed gump listing all ten crafting skills, with absorbed skills highlighted in {{color|green|green}} and missing skills shown in {{color|gray|gray}}.&lt;br /&gt;
&lt;br /&gt;
== Strategy &amp;amp; Tips ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Prioritize your main crafter.&#039;&#039;&#039; If you only have one character who crafts, focus on fully loading their suit first. A single fully-loaded piece grants +50 skill points worth of crafting bonuses in that slot.&lt;br /&gt;
* &#039;&#039;&#039;You do not need all six pieces loaded.&#039;&#039;&#039; Even loading just one or two pieces with the skills you use most (e.g., Blacksmith + Mining on a smith character) provides a significant boost.&lt;br /&gt;
* &#039;&#039;&#039;Plan your absorbs.&#039;&#039;&#039; Since the donation event only comes once a year, think carefully about which individual skill pieces to absorb and which to keep as standalone items for alts or other characters.&lt;br /&gt;
* &#039;&#039;&#039;The suit works while crafting.&#039;&#039;&#039; Equip the suit before using any crafting skill to benefit from the +5 bonuses. The bonuses are applied as skill mods — they will push your effective skill above your trained cap, which can affect exceptional item chance, resource yields, and recipe access.&lt;br /&gt;
* &#039;&#039;&#039;Blessed means safe.&#039;&#039;&#039; You will never lose these pieces on death, making them safe to wear at all times, even while gathering resources in dangerous areas.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
The Master Crafting Suit and the individual skill-specific crafting pieces are available &#039;&#039;&#039;once per year&#039;&#039;&#039; as part of the annual &#039;&#039;&#039;[[Donation]]&#039;&#039;&#039; event. They cannot be crafted, looted, or obtained through any other means.&lt;br /&gt;
&lt;br /&gt;
Because of their limited availability, these items are considered highly valuable. Players are encouraged to plan ahead each year for which pieces they wish to acquire and consolidate.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Donation]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Alchemy]]&lt;br /&gt;
* [[Blacksmithy]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Fletching]]&lt;br /&gt;
* [[Inscription]]&lt;br /&gt;
* [[Lumberjacking]]&lt;br /&gt;
* [[Mining]]&lt;br /&gt;
* [[Tailoring]]&lt;br /&gt;
* [[Tinkering]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Donation Items]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Crafting]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Master_Craft_Suit&amp;diff=586</id>
		<title>Master Craft Suit</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Master_Craft_Suit&amp;diff=586"/>
		<updated>2026-09-25T22:08:38Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot;{{Article |type = Donation Item |category = Equipment }}  The &amp;#039;&amp;#039;&amp;#039;Master Crafting Suit&amp;#039;&amp;#039;&amp;#039; is a six-piece leather armor set available once per year as a &amp;#039;&amp;#039;&amp;#039;Donation bonus&amp;#039;&amp;#039;&amp;#039;. Designed for dedicated crafters, the suit provides powerful skill bonuses, strong resistances, and a unique ability to absorb and consolidate crafting bonuses from individual skill-specific pieces into a single unified set.  == Overview ==  Each piece of the Master Crafting Suit starts with identi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Article&lt;br /&gt;
|type = Donation Item&lt;br /&gt;
|category = Equipment&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Master Crafting Suit&#039;&#039;&#039; is a six-piece leather armor set available once per year as a &#039;&#039;&#039;[[Donation]] bonus&#039;&#039;&#039;. Designed for dedicated crafters, the suit provides powerful skill bonuses, strong resistances, and a unique ability to absorb and consolidate crafting bonuses from individual skill-specific pieces into a single unified set.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Each piece of the Master Crafting Suit starts with identical base properties and can absorb up to &#039;&#039;&#039;10 crafting skill bonuses&#039;&#039;&#039; (+5 each) by consuming individual skill-specific armor pieces of the same slot. This means a fully loaded suit grants &#039;&#039;&#039;+5 to all ten crafting skills&#039;&#039;&#039; simultaneously — a total of &#039;&#039;&#039;+50 skill points&#039;&#039;&#039; spread across the set, or up to &#039;&#039;&#039;+300 skill points&#039;&#039;&#039; if every piece is fully loaded.&lt;br /&gt;
&lt;br /&gt;
The suit is &#039;&#039;&#039;Blessed&#039;&#039;&#039; (never lost on death) and features &#039;&#039;&#039;Self Repair 5&#039;&#039;&#039;, so it effectively maintains itself and never needs to be replaced.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Suit Pieces&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Piece !! Armor Slot !! Base Type&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Cap || Head || Leather Cap&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Gorget || Neck || Leather Gorget&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Arms || Arms || Leather Arms&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Gloves || Hands || Leather Gloves&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Chest || Chest || Leather Chest&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Legs || Legs || Leather Legs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Properties (Per Piece) ==&lt;br /&gt;
&lt;br /&gt;
Every piece of the Master Crafting Suit shares the same base properties:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Durability&#039;&#039;&#039; || 255 / 255&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Loot Type&#039;&#039;&#039; || Blessed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Self Repair&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lower Reagent Cost&#039;&#039;&#039; || 17%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Physical Resist&#039;&#039;&#039; || +12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fire Resist&#039;&#039;&#039; || +12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cold Resist&#039;&#039;&#039; || +12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Resist&#039;&#039;&#039; || +12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Energy Resist&#039;&#039;&#039; || +12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Suit Totals ===&lt;br /&gt;
&lt;br /&gt;
When all six pieces are worn together, the combined suit provides:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property !! Total (6 pieces)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lower Reagent Cost&#039;&#039;&#039; || 102% (capped at 100%)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Physical Resist&#039;&#039;&#039; || +72&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fire Resist&#039;&#039;&#039; || +72&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cold Resist&#039;&#039;&#039; || +72&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Resist&#039;&#039;&#039; || +72&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Energy Resist&#039;&#039;&#039; || +72&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absorbable Crafting Skills ==&lt;br /&gt;
&lt;br /&gt;
Each piece can absorb bonuses from up to &#039;&#039;&#039;10&#039;&#039;&#039; individual skill-specific crafting pieces. The following skills can be absorbed:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # !! Skill !! Source Piece Name (example: Chest)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Alchemy]] || Master Alchemy Chest&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Blacksmithy|Blacksmith]] || Master Blacksmith Chest&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Carpentry]] || Master Carpentry Chest&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Cooking]] || Master Cooking Chest&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Fletching]] || Master Fletching Chest&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Inscription]] || Master Inscription Chest&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Lumberjacking]] || Master Lumberjacking Chest&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[Mining]] || Master Mining Chest&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[Tailoring]] || Master Tailoring Chest&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Tinkering]] || Master Tinkering Chest&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each absorbed skill grants &#039;&#039;&#039;+5&#039;&#039;&#039; to that skill while the piece is equipped. Bonuses are applied on equip and removed on unequip.&lt;br /&gt;
&lt;br /&gt;
{{Note|The individual skill-specific pieces (e.g., &amp;quot;Master Alchemy Chest,&amp;quot; &amp;quot;Master Mining Gloves,&amp;quot; &amp;quot;Master Cooking Cap&amp;quot;) are also donation items and each provides +5 to a single crafting skill. These are the pieces you feed into the Master Crafting Suit.}}&lt;br /&gt;
&lt;br /&gt;
== How to Combine Bonuses ==&lt;br /&gt;
&lt;br /&gt;
Combining skill bonuses into a Master Crafting piece is straightforward but &#039;&#039;&#039;permanent and irreversible&#039;&#039;&#039;. Follow these steps carefully:&lt;br /&gt;
&lt;br /&gt;
# Place both the &#039;&#039;&#039;Master Crafting piece&#039;&#039;&#039; and the &#039;&#039;&#039;individual skill piece&#039;&#039;&#039; (of the matching armor slot) in your backpack.&lt;br /&gt;
# &#039;&#039;&#039;Double-click&#039;&#039;&#039; the Master Crafting piece.&lt;br /&gt;
# A targeting cursor will appear. &#039;&#039;&#039;Target&#039;&#039;&#039; the individual skill piece you wish to absorb.&lt;br /&gt;
# A &#039;&#039;&#039;warning gump&#039;&#039;&#039; will appear confirming what will happen:&lt;br /&gt;
#* The targeted piece will be &#039;&#039;&#039;permanently destroyed&#039;&#039;&#039;.&lt;br /&gt;
#* Its +5 skill bonus will be added to your Master Crafting piece.&lt;br /&gt;
#* &#039;&#039;&#039;This action cannot be undone.&#039;&#039;&#039;&lt;br /&gt;
# Click &#039;&#039;&#039;Combine&#039;&#039;&#039; to proceed or &#039;&#039;&#039;Cancel&#039;&#039;&#039; to abort.&lt;br /&gt;
# A confirmation message will appear showing the updated bonus count (e.g., &amp;quot;3/10 bonuses&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
{{Warning|&#039;&#039;&#039;The absorbed piece is permanently destroyed.&#039;&#039;&#039; Make absolutely sure you are targeting the correct item before confirming. There is no way to undo a combine.}}&lt;br /&gt;
&lt;br /&gt;
=== Important Rules ===&lt;br /&gt;
&lt;br /&gt;
* You can only combine pieces of the &#039;&#039;&#039;same armor slot&#039;&#039;&#039; — a Master Alchemy &#039;&#039;Chest&#039;&#039; can only be absorbed into a Master Crafting &#039;&#039;Chest&#039;&#039;, not into Master Crafting Gloves or any other slot.&lt;br /&gt;
* Each skill can only be absorbed &#039;&#039;&#039;once&#039;&#039;&#039; per piece — you cannot stack multiple +5 Alchemy bonuses.&lt;br /&gt;
* A piece that already has all 10 bonuses absorbed cannot absorb any more.&lt;br /&gt;
* Both items must be in your &#039;&#039;&#039;backpack&#039;&#039;&#039; to begin the combine process.&lt;br /&gt;
&lt;br /&gt;
== Viewing Absorbed Bonuses ==&lt;br /&gt;
&lt;br /&gt;
There are several ways to check which bonuses a piece currently holds:&lt;br /&gt;
&lt;br /&gt;
=== Single-Click ===&lt;br /&gt;
Single-clicking a Master Crafting piece will display its name along with its current bonus count, for example:&lt;br /&gt;
 Master Crafting Chest [5/10 bonuses]&lt;br /&gt;
&lt;br /&gt;
=== Tooltip ===&lt;br /&gt;
Hovering over the item will show a summary line such as:&lt;br /&gt;
 5 of 10 crafting bonuses absorbed&lt;br /&gt;
&lt;br /&gt;
=== Context Menu — View Bonuses ===&lt;br /&gt;
Right-clicking a piece that has at least one absorbed bonus will show a &#039;&#039;&#039;View Bonuses&#039;&#039;&#039; option in the context menu. Selecting it opens a detailed gump listing all ten crafting skills, with absorbed skills highlighted in {{color|green|green}} and missing skills shown in {{color|gray|gray}}.&lt;br /&gt;
&lt;br /&gt;
== Strategy &amp;amp; Tips ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Prioritize your main crafter.&#039;&#039;&#039; If you only have one character who crafts, focus on fully loading their suit first. A single fully-loaded piece grants +50 skill points worth of crafting bonuses in that slot.&lt;br /&gt;
* &#039;&#039;&#039;You do not need all six pieces loaded.&#039;&#039;&#039; Even loading just one or two pieces with the skills you use most (e.g., Blacksmith + Mining on a smith character) provides a significant boost.&lt;br /&gt;
* &#039;&#039;&#039;Plan your absorbs.&#039;&#039;&#039; Since the donation event only comes once a year, think carefully about which individual skill pieces to absorb and which to keep as standalone items for alts or other characters.&lt;br /&gt;
* &#039;&#039;&#039;The suit works while crafting.&#039;&#039;&#039; Equip the suit before using any crafting skill to benefit from the +5 bonuses. The bonuses are applied as skill mods — they will push your effective skill above your trained cap, which can affect exceptional item chance, resource yields, and recipe access.&lt;br /&gt;
* &#039;&#039;&#039;Blessed means safe.&#039;&#039;&#039; You will never lose these pieces on death, making them safe to wear at all times, even while gathering resources in dangerous areas.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
The Master Crafting Suit and the individual skill-specific crafting pieces are available &#039;&#039;&#039;once per year&#039;&#039;&#039; as part of the annual &#039;&#039;&#039;[[Donation]]&#039;&#039;&#039; event. They cannot be crafted, looted, or obtained through any other means.&lt;br /&gt;
&lt;br /&gt;
Because of their limited availability, these items are considered highly valuable. Players are encouraged to plan ahead each year for which pieces they wish to acquire and consolidate.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Donation]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Alchemy]]&lt;br /&gt;
* [[Blacksmithy]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Fletching]]&lt;br /&gt;
* [[Inscription]]&lt;br /&gt;
* [[Lumberjacking]]&lt;br /&gt;
* [[Mining]]&lt;br /&gt;
* [[Tailoring]]&lt;br /&gt;
* [[Tinkering]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Donation Items]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Crafting]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=585</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=585"/>
		<updated>2026-09-25T22:08:22Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding:20px 0 10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:2em; color:#cc3300; text-shadow: 2px 2px 6px #000, 0 0 20px #cc3300;&amp;quot;&amp;gt;⚔ Banes World ⚔&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-style:italic; color:#886644; font-size:0.9em; padding-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;Virtue is not given. It is earned through deed and sacrifice.&amp;quot;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px; border:1px solid #aaa; background:#f8f8f8;&amp;quot; |&lt;br /&gt;
&#039;&#039;Welcome to &#039;&#039;&#039;Banes World Wiki&#039;&#039;&#039;!&#039;&#039; This is your go-to resource for everything on the shard. Pages are being built out — check back often!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===New Player Info===&lt;br /&gt;
* [[How to Connect]] &lt;br /&gt;
* [[New Player Guide]]&lt;br /&gt;
* [[Commands]] &lt;br /&gt;
* [[Join Discord]]&lt;br /&gt;
* [[FAQ-Rules]]&lt;br /&gt;
* [[Training Books]]&lt;br /&gt;
* [[Loot System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[HELP!!!]]&lt;br /&gt;
&lt;br /&gt;
===Skills &amp;amp; Stats===&lt;br /&gt;
* [[Bard Instruments]]&lt;br /&gt;
* [[Item Property Caps]]&lt;br /&gt;
* [[Luck--How it works !]]&lt;br /&gt;
* [[Player Leveling]]&lt;br /&gt;
* [[Skill Caps]]&lt;br /&gt;
* [[Stat Caps]]&lt;br /&gt;
* [[Skill Gain Guide]]&lt;br /&gt;
* [[Skills Overview]]&lt;br /&gt;
* [[Skill Masteries]]&lt;br /&gt;
&lt;br /&gt;
===Bulk Order Deeds===&lt;br /&gt;
* [[Bribes]]&lt;br /&gt;
* [[Obtaining Bulk Order Deeds]]&lt;br /&gt;
* [[Enhanced Bulk Order Books]]&lt;br /&gt;
* [[Plant Bulk Order System]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
* [[Aquariums]]&lt;br /&gt;
* [[Basket Weaving]]&lt;br /&gt;
* [[Brewing]]&lt;br /&gt;
* [[Carpet Weaving]]&lt;br /&gt;
* [[Floristry]]&lt;br /&gt;
* [[Longneck Beer Brewing]]&lt;br /&gt;
* [[Padded Hats]]&lt;br /&gt;
* [[Pillow Crafting]]&lt;br /&gt;
* [[Wine Crafting]]&lt;br /&gt;
* [[Expanded Resources]]&lt;br /&gt;
* [[Craft Gear]]&lt;br /&gt;
* [[Master Craft Suit]]&lt;br /&gt;
* [[Blacksmithing]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
* [[Arena Dueling]]&lt;br /&gt;
* [[Astronomy]]&lt;br /&gt;
* [[Castle Blackthorn Artifacts]]&lt;br /&gt;
* [[City Loyalty]]&lt;br /&gt;
* [[Clean Up Britannia]]&lt;br /&gt;
* [[Creature Stealing]]&lt;br /&gt;
* [[Forsaken Foes]]&lt;br /&gt;
* [[Gladiator Event]]&lt;br /&gt;
* [[Halloween Events]]&lt;br /&gt;
* [[Huntmaster&#039;s Challenge]]&lt;br /&gt;
* [[Pyrotechnics]]&lt;br /&gt;
* [[Rising Tide]]&lt;br /&gt;
* [[Seasonal Events]]&lt;br /&gt;
* [[Secrets of Malas and Madon]]&lt;br /&gt;
* [[Treasures of Kotl City]]&lt;br /&gt;
* [[Treasures of Tokuno]]&lt;br /&gt;
* [[Vesper Museum &amp;amp; Moonglow Zoo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Systems===&lt;br /&gt;
* [[Apiculture(Beekeeping)]]&lt;br /&gt;
* [[Achievement System]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Druid Spell System]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Gold Panning]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[Hue Room]]&lt;br /&gt;
* [[Invasions]]&lt;br /&gt;
* [[Levelable Weapons]]&lt;br /&gt;
* [[Monster Contracts]]&lt;br /&gt;
* [[Resource Orders]]&lt;br /&gt;
* [[Universal Key System]]&lt;br /&gt;
&lt;br /&gt;
===Custom Items===&lt;br /&gt;
* [[Bags of Holding]]&lt;br /&gt;
* [[Enhanced Runebook]]&lt;br /&gt;
* [[Feed Buckets]]&lt;br /&gt;
* [[Gargoyle Tools]]&lt;br /&gt;
* [[Master Craft Gear]]&lt;br /&gt;
* [[Player Backpack Increase Deeds]]&lt;br /&gt;
* [[Portable Soul Forge]]&lt;br /&gt;
* [[Repair Kits]]&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
* [[Auction System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[Charity Box (New Player donation box)]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* [[Gold Raffle Stone]]&lt;br /&gt;
* [[Minor Artifact Buyer]]&lt;br /&gt;
* [[Player Vendors]]&lt;br /&gt;
* [[Powerscroll Exchange]]&lt;br /&gt;
* [[Token System]]&lt;br /&gt;
* [[Ultimate Raffle]]&lt;br /&gt;
&lt;br /&gt;
===Housing===&lt;br /&gt;
* [[Farm Animals]]&lt;br /&gt;
* [[House Overview]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[In-House Vendor Portals]]&lt;br /&gt;
* [[Yard Wand System]]&lt;br /&gt;
&lt;br /&gt;
===Everything Pets===&lt;br /&gt;
* [[Bio-Engineering]]&lt;br /&gt;
* [[Custom Tames]]&lt;br /&gt;
* [[Pet System-Overview]]&lt;br /&gt;
* [[Pet Powerscroll Exchange]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
* [[Taming Craft]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Quests===&lt;br /&gt;
* [[Best BBQ Quest]]&lt;br /&gt;
* [[Daily Quests]]&lt;br /&gt;
* [[Dragon Lantern]]&lt;br /&gt;
* [[Enchanted Wheelbarrow]]&lt;br /&gt;
* [[Fertilizer Quest]]&lt;br /&gt;
* [[Icicle Quest]]&lt;br /&gt;
* [[Ramayan Quest]]&lt;br /&gt;
* [[Samurai Bows of Power]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
* [[Ambitious Solen Queen]]&lt;br /&gt;
* [[A Time For Legends]]&lt;br /&gt;
* [[Cloak of Humility]]&lt;br /&gt;
* [[Dark Tides]]&lt;br /&gt;
* [[Emino&#039;s Undertaking]]&lt;br /&gt;
* [[Exploring the Deep]]&lt;br /&gt;
* [[Haochi&#039;s Trials]]&lt;br /&gt;
* [[Myrmidex Invasion]]&lt;br /&gt;
* [[Perfect Timing]]&lt;br /&gt;
* [[Quest of Singularity]]&lt;br /&gt;
* [[Ritual Quest Chain]]&lt;br /&gt;
* [[Study of the Solen Hive]]&lt;br /&gt;
* [[Ter Mur Tiered Quests]]&lt;br /&gt;
* [[Terrible Hatchlings]]&lt;br /&gt;
* [[The Collector]]&lt;br /&gt;
* [[The Summoning]]&lt;br /&gt;
* [[The Valley of One]]&lt;br /&gt;
* [[Treasure Maps]]&lt;br /&gt;
* [[The Witch&#039;s Apprentice]]&lt;br /&gt;
* [[Uzeraan&#039;s Turmoil]]&lt;br /&gt;
&lt;br /&gt;
===Dungeons &amp;amp; Bosses===&lt;br /&gt;
* [[Bio-Engineer Dungeon]]&lt;br /&gt;
* [[Doom]]&lt;br /&gt;
* [[Dungeon Treasure Chests]]&lt;br /&gt;
* [[Paragons]]&lt;br /&gt;
* [[The Greatest Mongbat]]&lt;br /&gt;
* [[Tamer&#039;s Gauntlet]]&lt;br /&gt;
* [[Halloween Dungeon]]&lt;br /&gt;
* [[Custom Champions]]&lt;br /&gt;
* [[Powerscrolls]]&lt;br /&gt;
* [[Underworld/Stygian Abyss]]&lt;br /&gt;
&lt;br /&gt;
===Stealables===&lt;br /&gt;
* [[Daily Rares]]&lt;br /&gt;
* [[Stealable Shop Signs]]&lt;br /&gt;
&lt;br /&gt;
===Changelogs===&lt;br /&gt;
* [[2026 Changelog]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Join_Discord&amp;diff=584</id>
		<title>Join Discord</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Join_Discord&amp;diff=584"/>
		<updated>2026-09-15T08:15:52Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot;---Join our Discord!!!--- https://discord.gg/5BgkGzZPyc&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;---Join our Discord!!!---&lt;br /&gt;
https://discord.gg/5BgkGzZPyc&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=583</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=583"/>
		<updated>2026-09-15T08:15:13Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding:20px 0 10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:2em; color:#cc3300; text-shadow: 2px 2px 6px #000, 0 0 20px #cc3300;&amp;quot;&amp;gt;⚔ Banes World ⚔&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:0.95em; color:#aa7744; letter-spacing:0.15em;&amp;quot;&amp;gt;AN ULTIMA ONLINE PRIVATE SHARD&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-style:italic; color:#886644; font-size:0.9em; padding-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;Virtue is not given. It is earned through deed and sacrifice.&amp;quot;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px; border:1px solid #aaa; background:#f8f8f8;&amp;quot; |&lt;br /&gt;
&#039;&#039;Welcome to &#039;&#039;&#039;Banes World Wiki&#039;&#039;&#039;!&#039;&#039; This is your go-to resource for everything on the shard. Pages are being built out — check back often!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===New Player Info===&lt;br /&gt;
* [[How to Connect]] &lt;br /&gt;
* [[New Player Guide]]&lt;br /&gt;
* [[Commands]] &lt;br /&gt;
* [[Join Discord]]&lt;br /&gt;
* [[FAQ-Rules]]&lt;br /&gt;
* [[Training Books]]&lt;br /&gt;
* [[Loot System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[HELP!!!]]&lt;br /&gt;
&lt;br /&gt;
===Skills &amp;amp; Stats===&lt;br /&gt;
* [[Bard Instruments]]&lt;br /&gt;
* [[Item Property Caps]]&lt;br /&gt;
* [[Luck--How it works !]]&lt;br /&gt;
* [[Player Leveling]]&lt;br /&gt;
* [[Skill Caps]]&lt;br /&gt;
* [[Stat Caps]]&lt;br /&gt;
* [[Skill Gain Guide]]&lt;br /&gt;
* [[Skills Overview]]&lt;br /&gt;
* [[Skill Masteries]]&lt;br /&gt;
&lt;br /&gt;
===Bulk Order Deeds===&lt;br /&gt;
* [[Bribes]]&lt;br /&gt;
* [[Obtaining Bulk Order Deeds]]&lt;br /&gt;
* [[Enhanced Bulk Order Books]]&lt;br /&gt;
* [[Plant Bulk Order System]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
* [[Aquariums]]&lt;br /&gt;
* [[Basket Weaving]]&lt;br /&gt;
* [[Brewing]]&lt;br /&gt;
* [[Carpet Weaving]]&lt;br /&gt;
* [[Floristry]]&lt;br /&gt;
* [[Longneck Beer Brewing]]&lt;br /&gt;
* [[Padded Hats]]&lt;br /&gt;
* [[Pillow Crafting]]&lt;br /&gt;
* [[Wine Crafting]]&lt;br /&gt;
* [[Expanded Resources]]&lt;br /&gt;
* [[Craft Gear]]&lt;br /&gt;
* [[Blacksmithing]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
* [[Arena Dueling]]&lt;br /&gt;
* [[Astronomy]]&lt;br /&gt;
* [[Castle Blackthorn Artifacts]]&lt;br /&gt;
* [[City Loyalty]]&lt;br /&gt;
* [[Clean Up Britannia]]&lt;br /&gt;
* [[Creature Stealing]]&lt;br /&gt;
* [[Forsaken Foes]]&lt;br /&gt;
* [[Gladiator Event]]&lt;br /&gt;
* [[Halloween Events]]&lt;br /&gt;
* [[Huntmaster&#039;s Challenge]]&lt;br /&gt;
* [[Pyrotechnics]]&lt;br /&gt;
* [[Rising Tide]]&lt;br /&gt;
* [[Seasonal Events]]&lt;br /&gt;
* [[Secrets of Malas and Madon]]&lt;br /&gt;
* [[Treasures of Kotl City]]&lt;br /&gt;
* [[Treasures of Tokuno]]&lt;br /&gt;
* [[Vesper Museum &amp;amp; Moonglow Zoo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Systems===&lt;br /&gt;
* [[Apiculture(Beekeeping)]]&lt;br /&gt;
* [[Achievement System]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Druid Spell System]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Gold Panning]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[Hue Room]]&lt;br /&gt;
* [[Invasions]]&lt;br /&gt;
* [[Levelable Weapons]]&lt;br /&gt;
* [[Monster Contracts]]&lt;br /&gt;
* [[Resource Orders]]&lt;br /&gt;
* [[Universal Key System]]&lt;br /&gt;
&lt;br /&gt;
===Custom Items===&lt;br /&gt;
* [[Bags of Holding]]&lt;br /&gt;
* [[Enhanced Runebook]]&lt;br /&gt;
* [[Feed Buckets]]&lt;br /&gt;
* [[Gargoyle Tools]]&lt;br /&gt;
* [[Master Craft Gear]]&lt;br /&gt;
* [[Player Backpack Increase Deeds]]&lt;br /&gt;
* [[Portable Soul Forge]]&lt;br /&gt;
* [[Repair Kits]]&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
* [[Auction System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[Charity Box (New Player donation box)]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* [[Gold Raffle Stone]]&lt;br /&gt;
* [[Minor Artifact Buyer]]&lt;br /&gt;
* [[Player Vendors]]&lt;br /&gt;
* [[Powerscroll Exchange]]&lt;br /&gt;
* [[Token System]]&lt;br /&gt;
* [[Ultimate Raffle]]&lt;br /&gt;
&lt;br /&gt;
===Housing===&lt;br /&gt;
* [[Farm Animals]]&lt;br /&gt;
* [[House Overview]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[In-House Vendor Portals]]&lt;br /&gt;
* [[Yard Wand System]]&lt;br /&gt;
&lt;br /&gt;
===Everything Pets===&lt;br /&gt;
* [[Bio-Engineering]]&lt;br /&gt;
* [[Custom Tames]]&lt;br /&gt;
* [[Pet System-Overview]]&lt;br /&gt;
* [[Pet Powerscroll Exchange]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
* [[Taming Craft]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Quests===&lt;br /&gt;
* [[Best BBQ Quest]]&lt;br /&gt;
* [[Daily Quests]]&lt;br /&gt;
* [[Dragon Lantern]]&lt;br /&gt;
* [[Enchanted Wheelbarrow]]&lt;br /&gt;
* [[Fertilizer Quest]]&lt;br /&gt;
* [[Icicle Quest]]&lt;br /&gt;
* [[Ramayan Quest]]&lt;br /&gt;
* [[Samurai Bows of Power]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
* [[Ambitious Solen Queen]]&lt;br /&gt;
* [[A Time For Legends]]&lt;br /&gt;
* [[Cloak of Humility]]&lt;br /&gt;
* [[Dark Tides]]&lt;br /&gt;
* [[Emino&#039;s Undertaking]]&lt;br /&gt;
* [[Exploring the Deep]]&lt;br /&gt;
* [[Haochi&#039;s Trials]]&lt;br /&gt;
* [[Myrmidex Invasion]]&lt;br /&gt;
* [[Perfect Timing]]&lt;br /&gt;
* [[Quest of Singularity]]&lt;br /&gt;
* [[Ritual Quest Chain]]&lt;br /&gt;
* [[Study of the Solen Hive]]&lt;br /&gt;
* [[Ter Mur Tiered Quests]]&lt;br /&gt;
* [[Terrible Hatchlings]]&lt;br /&gt;
* [[The Collector]]&lt;br /&gt;
* [[The Summoning]]&lt;br /&gt;
* [[The Valley of One]]&lt;br /&gt;
* [[Treasure Maps]]&lt;br /&gt;
* [[The Witch&#039;s Apprentice]]&lt;br /&gt;
* [[Uzeraan&#039;s Turmoil]]&lt;br /&gt;
&lt;br /&gt;
===Dungeons &amp;amp; Bosses===&lt;br /&gt;
* [[Bio-Engineer Dungeon]]&lt;br /&gt;
* [[Doom]]&lt;br /&gt;
* [[Dungeon Treasure Chests]]&lt;br /&gt;
* [[Paragons]]&lt;br /&gt;
* [[The Greatest Mongbat]]&lt;br /&gt;
* [[Tamer&#039;s Gauntlet]]&lt;br /&gt;
* [[Halloween Dungeon]]&lt;br /&gt;
* [[Custom Champions]]&lt;br /&gt;
* [[Powerscrolls]]&lt;br /&gt;
* [[Underworld/Stygian Abyss]]&lt;br /&gt;
&lt;br /&gt;
===Stealables===&lt;br /&gt;
* [[Daily Rares]]&lt;br /&gt;
* [[Stealable Shop Signs]]&lt;br /&gt;
&lt;br /&gt;
===Changelogs===&lt;br /&gt;
* [[2026 Changelog]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Skill_Gain_Guide&amp;diff=582</id>
		<title>Skill Gain Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Skill_Gain_Guide&amp;diff=582"/>
		<updated>2026-09-03T20:56:18Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: /* Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling, Tactics, Parrying, Focus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is no overall skill cap on Banes World. You are free to train &#039;&#039;&#039;every skill to 100&#039;&#039;&#039; on a single character — there is no total skill point limit forcing you to choose between them. Want to be a Grandmaster swordsman, mage, crafter, and tamer all on one character? Go for it.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Skill Cap Tiers ==&lt;br /&gt;
&lt;br /&gt;
Skills on Banes World progress through three tiers, each requiring different methods to unlock:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Tier !! Skill Range !! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Base&#039;&#039;&#039; || 0 – 100 || Train normally through use, NPCs, the Britain Library (books train most skills to 75), or the Craft Training Books.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Power Scroll&#039;&#039;&#039; || 100 – 120 || Consume a Power Scroll to raise the cap for that specific skill to 105, 110, 115, or 120.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BOD Gear&#039;&#039;&#039; || 120+ || Equip Bulk Order Deed reward gear that grants bonus points above the 120 cap.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Training Resources ==&lt;br /&gt;
&lt;br /&gt;
Before diving into individual skills, here are the main training tools available on the shard:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Training Books ===&lt;br /&gt;
&lt;br /&gt;
Found in the Britain Library (under favorites on the portal), the &#039;&#039;&#039;Training Books&#039;&#039;&#039; let you train crafting and other non-combat skills to &#039;&#039;&#039;75&#039;&#039;&#039; without spending any resources or producing items. Simply double-click the books, choose a skill, and study. Each study session drains a small amount of HP, Stamina, and Mana as a fatigue cost, and there is a short delay between attempts.  This makes it a great way to train &#039;&#039;&#039;Healing&#039;&#039;&#039; at the same time — just bring bandages.&lt;br /&gt;
&lt;br /&gt;
The Training Books support the following skills: Blacksmithing, Carpentry, Tailoring, Alchemy, Inscription, Cooking, Fletching, Cartography, Tinkering, Poisoning, Animal Taming, Stealing, Imbuing, Lockpicking, Remove Trap, Discordance, and Provocation.&lt;br /&gt;
&lt;br /&gt;
=== Training Rooms ===&lt;br /&gt;
&lt;br /&gt;
Found under &#039;&#039;&#039;Favorites&#039;&#039;&#039; in the Portal System, the training rooms have practice weapons and elementals for combat skills. Remove your armor before training — it takes durability damage. Bows do not require arrows on the training elementals.&lt;br /&gt;
&lt;br /&gt;
=== Taming Forest ===&lt;br /&gt;
&lt;br /&gt;
Tamers can access the &#039;&#039;&#039;Taming Forest&#039;&#039;&#039; through the Portal System. This is a dedicated area stocked with tameable creatures at various difficulty levels, providing a convenient place to grind Animal Taming without hunting all over the world.&lt;br /&gt;
&lt;br /&gt;
== Power Scrolls (100 – 120) ==&lt;br /&gt;
&lt;br /&gt;
To train a skill beyond 100, you must first consume a &#039;&#039;&#039;Power Scroll&#039;&#039;&#039; for that skill. Power Scrolls come in four tiers:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:40%;&amp;quot;&lt;br /&gt;
! Power Scroll !! New Cap&lt;br /&gt;
|-&lt;br /&gt;
| 105 Power Scroll || 105&lt;br /&gt;
|-&lt;br /&gt;
| 110 Power Scroll || 110&lt;br /&gt;
|-&lt;br /&gt;
| 115 Power Scroll || 115&lt;br /&gt;
|-&lt;br /&gt;
| 120 Power Scroll || 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Power Scrolls are not consumed in order — you can go to a 120 scroll outright. The lower level scrolls are more common than the 120.&lt;br /&gt;
&lt;br /&gt;
=== Where to Get Power Scrolls ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Champion Spawns and Bosses&#039;&#039;&#039; — combat and magic power scrolls drop from high-end encounters.&lt;br /&gt;
* &#039;&#039;&#039;Master of Arts&#039;&#039;&#039; — located at the &#039;&#039;&#039;Crossroads in Trammel&#039;&#039;&#039;, this NPC drops &#039;&#039;&#039;crafting power scrolls&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Power Scroll Exchange&#039;&#039;&#039; — trade in lower-value scrolls for credits toward higher-value ones.&lt;br /&gt;
&lt;br /&gt;
=== Training Above 100 ===&lt;br /&gt;
&lt;br /&gt;
Gaining skill points above 100 is &#039;&#039;&#039;significantly harder&#039;&#039;&#039; than the 0–100 grind. You have the best chance for gains when your success rate is around &#039;&#039;&#039;25–50%&#039;&#039;&#039;. Expect slower progress and plan to invest more time.&lt;br /&gt;
&lt;br /&gt;
== BOD Gear (120+) ==&lt;br /&gt;
&lt;br /&gt;
The hard cap from Power Scrolls is &#039;&#039;&#039;120&#039;&#039;&#039;. The &#039;&#039;&#039;only&#039;&#039;&#039; way to push a skill above 120 is by equipping &#039;&#039;&#039;Bulk Order Deed (BOD) reward gear&#039;&#039;&#039; — special items earned by completing and turning in Bulk Order Deeds to NPC crafters.&lt;br /&gt;
&lt;br /&gt;
=== How BOD Gear Differs from Regular +Skill Items ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Item Type !! Effect on Skills&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Regular loot items&#039;&#039;&#039; (rings, jewelry, armor with +skill bonuses)&lt;br /&gt;
| Raise a skill &#039;&#039;&#039;up to your current cap only&#039;&#039;&#039;. If your cap is 120 and your skill is 118, a +5 ring will bring you to 120 — not 123. These items will &#039;&#039;&#039;never&#039;&#039;&#039; push a skill over its cap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BOD reward gear&#039;&#039;&#039; (obtained by turning in Bulk Order Deeds)&lt;br /&gt;
| &#039;&#039;&#039;Does&#039;&#039;&#039; raise skills &#039;&#039;&#039;above the cap&#039;&#039;&#039;. A 120 Blacksmith wearing BOD gear with +skill bonuses can effectively operate at 125 or higher, allowing them to craft special items that would otherwise be impossible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Training Guides ==&lt;br /&gt;
&lt;br /&gt;
Below are training recommendations for individual skills. For most skills, &#039;&#039;&#039;start at the Britain Library&#039;&#039;&#039; to reach 75 for free, then use the methods below to push to 100 and beyond. The Craft Training Books also cover many of these skills to 75 if you prefer that route.&lt;br /&gt;
&lt;br /&gt;
Note|You have the best chance for skill gains when your success rate is around &#039;&#039;&#039;25–50%&#039;&#039;&#039;. If you&#039;re succeeding too often, move to something harder. If you&#039;re failing constantly, drop back down.&lt;br /&gt;
&lt;br /&gt;
=== Combat Skills ===&lt;br /&gt;
&lt;br /&gt;
==== Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling, Tactics, Parrying, Focus ====&lt;br /&gt;
&lt;br /&gt;
Visit the &#039;&#039;&#039;Training Room&#039;&#039;&#039; (Portal → Favorites) to train to 100. Remove your armor before training — it takes durability damage. Bows do not require arrows on the training elementals.&lt;br /&gt;
&lt;br /&gt;
====Arms Lore====&lt;br /&gt;
&lt;br /&gt;
Gain from 0-100 by using Arms Lore on a weapon or just normal fighting will increase it.&lt;br /&gt;
&lt;br /&gt;
100-120 can be gained by doing Smithy BODS and obtaining four +5 skill balls.&lt;br /&gt;
&lt;br /&gt;
==== Lumberjacking ====&lt;br /&gt;
&lt;br /&gt;
Arm an axe and fight. This trains Lumberjacking through combat and works all the way to 100. &lt;br /&gt;
&lt;br /&gt;
You can also use the Training Rooms with an axe weapon to train this safely.&lt;br /&gt;
&lt;br /&gt;
=== Magic Skills ===&lt;br /&gt;
&lt;br /&gt;
==== Magery ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cast&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Buy from NPC Mage&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 45 || Bless&lt;br /&gt;
|-&lt;br /&gt;
| 45 – 60 || Arch Cure&lt;br /&gt;
|-&lt;br /&gt;
| 60 – 90 || Reveal&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 100 || Mana Vampire&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Earthquake&lt;br /&gt;
|}&lt;br /&gt;
An &#039;&#039;&#039;LRC (Lower Reagent Cost) suit&#039;&#039;&#039; is highly recommended when training Magery to avoid burning through reagents.&lt;br /&gt;
&lt;br /&gt;
*The training room contains training elementals that can be used to safely practice offensive spells without risk.&lt;br /&gt;
&lt;br /&gt;
==== Necromancy ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cast&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Buy from NPC&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 60 || Pain Spike / Wraith Form&lt;br /&gt;
|-&lt;br /&gt;
| 60 – 80 || Horrific Beast&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 110 || Lich Form&lt;br /&gt;
|-&lt;br /&gt;
| 110 – 120 || Vampiric Embrace&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Chivalry ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cast&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Buy from NPC (Keeper of Chivalry)&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 40 || Consecrate Weapon&lt;br /&gt;
|-&lt;br /&gt;
| 40 – 55 || Divine Fury&lt;br /&gt;
|-&lt;br /&gt;
| 55 – 69 || Enemy of One&lt;br /&gt;
|-&lt;br /&gt;
| 69 – 88 || Holy Light&lt;br /&gt;
|-&lt;br /&gt;
| 88 – 120 || Noble Sacrifice&lt;br /&gt;
|}&lt;br /&gt;
Chivalry requires &#039;&#039;&#039;tithed gold&#039;&#039;&#039; to cast spells. Tithe at any ankh by clicking on it and using the arrows to set the amount. Check your balance in your Book of Chivalry. Expect to spend 100,000–170,000 gold reaching 120 without an LRC suit.&lt;br /&gt;
&lt;br /&gt;
==== Bushido ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cast&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Buy from NPC&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 60 || Confidence&lt;br /&gt;
|-&lt;br /&gt;
| 60 – 75 || Counter Attack&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 97.5 || Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 97.5 – 120 || Momentum Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ninjitsu ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 23 || Buy from NPC&lt;br /&gt;
|-&lt;br /&gt;
| 23 – 30 || Animal Form (Rat/Rabbit)&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 50 || Mirror Image&lt;br /&gt;
|-&lt;br /&gt;
| 45 – 67 || Focus Attack&lt;br /&gt;
|-&lt;br /&gt;
| 65 – 85 || Shadow Jump&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 120 || Death Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LRC suits can be imbued on Banes World,  find a person with imbuing skill or check local player vendors [vendorsearch  there might also be some in the charity box.  Ask in chat,  someone might have one you can borrow/have.&lt;br /&gt;
*The training room is a great place to practice spells.  You can cast non-stop on the training elementals.   Combine it with your combat training!&lt;br /&gt;
&lt;br /&gt;
==== Spirit Speak ====&lt;br /&gt;
&lt;br /&gt;
Use the skill directly (click the gem next to Spirit Speak on your skill list). Works all the way to 120.&lt;br /&gt;
&lt;br /&gt;
==== Resisting Spells ====&lt;br /&gt;
&lt;br /&gt;
Cast &#039;&#039;&#039;Clumsy&#039;&#039;&#039; on yourself repeatedly. For faster gains, have guild members cast on you as well. Works all the way to 120.&lt;br /&gt;
&lt;br /&gt;
=== Crafting Skills ===&lt;br /&gt;
&lt;br /&gt;
For all crafting skills, the &#039;&#039;&#039;Britain Library&#039;&#039;&#039; or &#039;&#039;&#039;Craft Training Books&#039;&#039;&#039; will get you to &#039;&#039;&#039;75&#039;&#039;&#039; with no materials required. The guides below cover 75–120.&lt;br /&gt;
&lt;br /&gt;
==== Blacksmithing ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || No materials needed&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 80 || Plate Gorget || 10 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 85 || Plate Gloves or Circlet || 12 ingots / 6 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 90 || Plate Helm or Circlet || 15 ingots / 6 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 97 || Plate Legs or Circlet || 20 ingots / 6 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 97 – 120 || Plate Hiro Sode or Royal Circlet || 16 ingots / 6 ingots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Check your success percentage in the crafting gump. For optimal gains, make something between 40% and 70% success that uses minimal ingots. Royal Circlets are a great low-ingot option all the way to 120.&lt;br /&gt;
&lt;br /&gt;
==== Tailoring ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 79 || Robe || 16 cloth&lt;br /&gt;
|-&lt;br /&gt;
| 79 – 85 || Kasa || 12 cloth&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 100 || Oil Cloth || 1 cloth&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Gargish Cloth Kilt || 6 cloth&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Carpentry ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 78.9 || Quarter Staff || 6 boards&lt;br /&gt;
|-&lt;br /&gt;
| 78.9 – 103.9 || Gnarled Staff || 7 boards&lt;br /&gt;
|-&lt;br /&gt;
| 103.9 – 110 || Tetsubo || 8 boards + 5 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 110 – 112 || Easel || 30 boards&lt;br /&gt;
|-&lt;br /&gt;
| 112 – 120 || Gold Pan || 50 boards + 50 ingots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tinkering ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 92 || Lockpicks || 1 ingot&lt;br /&gt;
|-&lt;br /&gt;
| 92 – 108 || Spyglass or Heating Stand || Varies&lt;br /&gt;
|-&lt;br /&gt;
| 108 – 120 || Fancy Wind Chimes || Varies&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bowcrafting / Fletching ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 80 || Composite Bow || 7 boards&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 90 || Heavy Crossbow || 10 boards&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 100 || Repeating Crossbow || 10 boards&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Yumi || 10 boards&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Alchemy ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Reagent&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 85 || Greater Heal or Greater Poison || Ginseng / Nightshade&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 98 || Greater Cure or Greater Explosion || Garlic&lt;br /&gt;
|-&lt;br /&gt;
| 98 – 120 || Deadly Poison || Nightshade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Inscription ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 85.7 || Reveal Scrolls || Requires reagents + blank scrolls&lt;br /&gt;
|-&lt;br /&gt;
| 85.7 – 90 || Flamestrike Scrolls ||&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 104 || BOD Books ||&lt;br /&gt;
|-&lt;br /&gt;
| 104 – 120 || Vampiric Embrace Scrolls ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cooking ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cook !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 105 || Miso (under Soups) || Carpentry-crafted water troughs provide unlimited water&lt;br /&gt;
|-&lt;br /&gt;
| 105 – 118 || Sushi Rolls (under Preparation) ||&lt;br /&gt;
|-&lt;br /&gt;
| 118 – 120 || Egg Bombs (under Preparation) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cartography ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 99.5 || Make World Maps&lt;br /&gt;
|-&lt;br /&gt;
| 99.5 – 120 || Decode Level 4+ Treasure Maps or Make Star Charts&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poisoning ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 95 || Greater Poison ||&lt;br /&gt;
|-&lt;br /&gt;
| 95 – 120 || Deadly Poison || Casting Vampiric Embrace protects against failed poisoning attempts&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taming &amp;amp; Bard Skills ===&lt;br /&gt;
&lt;br /&gt;
= Animal Taming Skill Guide =&lt;br /&gt;
&lt;br /&gt;
This guide covers how to raise [[Animal Taming]] from 0 to 145 (the highest range used by any craftable item). The path is split into two phases: &#039;&#039;&#039;book training&#039;&#039;&#039; (0 – 75) and &#039;&#039;&#039;Veterinary Crafting&#039;&#039;&#039; (75+).&lt;br /&gt;
&lt;br /&gt;
== 0 – 75: Training Books ==&lt;br /&gt;
&lt;br /&gt;
The fastest and cheapest way to reach 75 Animal Taming is by reading the &#039;&#039;&#039;Animal Taming training books&#039;&#039;&#039; available at the &#039;&#039;&#039;[[Britain Library]]&#039;&#039;&#039;. No taming attempts on live creatures are required — simply use the books until you reach 75.0 skill.&lt;br /&gt;
&lt;br /&gt;
== 75 – 145: Pet Crafting ==&lt;br /&gt;
&lt;br /&gt;
From 75 onward, raise your skill by crafting items from the Pet Crafting menu. You will need a &#039;&#039;&#039;Brush&#039;&#039;&#039; (crafted with 50 [[Tinkering]] or bought from a player vendor — try &amp;lt;code&amp;gt;[vendorsearch&amp;lt;/code&amp;gt;).  You can also go to the taming forest and try various animals.  Under favorites on the portal.&lt;br /&gt;
&lt;br /&gt;
Pick a recipe whose skill range &#039;&#039;&#039;contains&#039;&#039;&#039; your current skill. Items where your skill sits in the lower portion of the range will give the best gains.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Skill Range !! Recommended Item !! Skill Required !! Ingredients per Craft&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 80 || Unique Pet Dye (any color) || Taming 60 – 80 || 1 Bottle, 1 Dyes&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 80 || Pet Greater Heal Potion || Taming 60 – 80 || 1 Bottle, 10 Petrified Wood, 7 Garlic, 5 Spiders Silk&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 90 || Pet Full Heal Potion || Taming 70 – 90 || 1 Bottle, 15 Petrified Wood, 10 Garlic, 10 Spiders Silk&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 95 || Pet Dye Tub || Taming 80 – 95 || 10 Barrel Staves, 1 Red + 1 Blue + 1 Green Pet Dye&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 100 || Shrink Potion || Taming 85 – 100 || 1 Bottle, 10 Spring Water, 5 Petrified Wood&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 100 || Rare Pet Dye (Ice White / Frost Blue) || Taming 80 – 100 || 1 Bottle, 1 Dyes&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Pet Resurrection Potion || Taming 100 – 120 || 1 Bottle, 25 Destroying Angel, 15 Blood Moss&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Pet Leash || Taming 90 – 120 || 10 Leather, 25 Iron Ingots&lt;br /&gt;
|-&lt;br /&gt;
| 110 – 120 || Hitching Post Addon (East or South) || Taming 110 – 120 || 15 Boards, 25 Iron Ingots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The minimum chance of success on any recipe is &#039;&#039;&#039;50%&#039;&#039;&#039;, so you will gain skill even at the bottom of a range.&lt;br /&gt;
* Many recipes also gain you [[Animal Lore]] or [[Veterinary]] as a secondary — a nice bonus while training.&lt;br /&gt;
* &#039;&#039;&#039;Rare Pet Dyes&#039;&#039;&#039; (Ice White, Frost Blue) are the cheapest way to push from 80 to 100 if you have plain Dyes on hand.&lt;br /&gt;
* Raising past 100 requires the appropriate &#039;&#039;&#039;[[Power Scrolls|Power Scroll]]&#039;&#039;&#039; to unlock the 105-120 caps.&lt;br /&gt;
* Stockpile &#039;&#039;&#039;Petrified Wood&#039;&#039;&#039;, &#039;&#039;&#039;Spring Water&#039;&#039;&#039;, and &#039;&#039;&#039;Platinum Ingots&#039;&#039;&#039; in advance — they appear repeatedly across the higher-tier recipes.&lt;br /&gt;
&lt;br /&gt;
==== Animal Lore ====&lt;br /&gt;
&lt;br /&gt;
Use the Animal Lore skill on creatures repeatedly. The &#039;&#039;&#039;Training Rooms&#039;&#039;&#039; and &#039;&#039;&#039;Taming Forest&#039;&#039;&#039; are both good locations for this. Use on any creature nearby for gains.&lt;br /&gt;
&lt;br /&gt;
==== Veterinary ====&lt;br /&gt;
&lt;br /&gt;
The best way to train veterinary is while your pets are training at the training elemental.  They will cast spells and gain stats.  As they do,  they will lose a small amount of hit points,  just set your player to heal your group of pets as they train.&lt;br /&gt;
&lt;br /&gt;
==== Discordance ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Discord !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 90 || Giant Beetle ||&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 106 || Hiryu ||&lt;br /&gt;
|-&lt;br /&gt;
| 106 – 120 || Serpentine Dragon or Rotting Corpse ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you hit a wall with no gains, try switching targets. Sometimes alternating between two different creature types can break through gain plateaus.&lt;br /&gt;
&lt;br /&gt;
==== Provocation ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Provoke !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 90 || Giant Beetles ||&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 120 || Plague Beasts || Switch targets if gains stall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utility Skills ===&lt;br /&gt;
&lt;br /&gt;
==== Healing ====&lt;br /&gt;
&lt;br /&gt;
Use bandages on yourself or other players. The Britain Library books drain HP when used, making it a perfect place to train Healing alongside other skills. At 60 Healing you can attempt to cure poisons, and at 80 you can attempt to resurrect player ghosts. Healing amount is modified by your Anatomy skill.&lt;br /&gt;
&lt;br /&gt;
For AFK training, cast &#039;&#039;&#039;Lich Form&#039;&#039;&#039; (Necromancy) to constantly lose a small amount of HP, then macro bandage self.&lt;br /&gt;
&lt;br /&gt;
==== Lockpicking ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 120 || Pick progressively harder locked chests&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can train Lockpicking by crafting lockable chests with a tinker character. The lock difficulty scales with the tinker&#039;s &#039;&#039;&#039;Tinkering&#039;&#039;&#039; skill, so by adjusting that skill you can create chests at the exact difficulty you need. Pick it, relock it, and pick it again — no need to craft a new one each time. These are also sometimes sold by players.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700; font-size:1.1em;&amp;quot;&amp;gt;&#039;&#039;&#039;Tinkering Skill vs. Lock Difficulty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:75%; text-align:center;&amp;quot;&lt;br /&gt;
! Tinkering Skill !! Lock Level !! Required Skill !! Max Lock Level&lt;br /&gt;
|-&lt;br /&gt;
| 0 || -14 || -4 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 10 || -6 || 4 || 43&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 2 || 12 || 51&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 10 || 20 || 59&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 18 || 28 || 67&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 26 || 36 || 75&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 34 || 44 || 83&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 42 || 52 || 91&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 50 || 60 || 99&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 58 || 68 || 107&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 66 || 76 || 115&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 74 || 84 || 123&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 82 || 92 || 131&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a1a2e; border:1px solid #444; padding:10px; margin-top:8px; width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;&#039;&#039;&#039;How it works:&#039;&#039;&#039; The tinker&#039;s skill is multiplied by 0.8 to get a base &#039;&#039;level&#039;&#039;. Lock Level is that value minus 14, Required Skill is minus 4, and Max Lock Level is plus 35. The tinkering check itself only requires 15.0 skill to guarantee success — it&#039;s the &#039;&#039;quality&#039;&#039; of the lock that scales. On Banes World the vanilla 95 caps are removed, so locks scale all the way up to GM+ tinkering.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Recommended Training Progression ===&lt;br /&gt;
&lt;br /&gt;
A practical path to GM+ Lockpicking using crafted chests:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:70%; text-align:center;&amp;quot;&lt;br /&gt;
! Your Lockpicking !! Use Chest Made With Tinkering&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 83 || 100 Tinkering &amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;(Required: 76, Max: 115)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 83 – 91 || 110 Tinkering &amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;(Required: 84, Max: 123)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 91 – 120 || 120 Tinkering &amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;(Required: 92, Max: 131)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stealing ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 100 || Practice on NPCs or containers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Stealth ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! How To Train&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Train &#039;&#039;&#039;Hiding&#039;&#039;&#039; to 30 first (prerequisite)&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 60 || Wear &#039;&#039;&#039;cloth or leather&#039;&#039;&#039; armor, repeatedly Hide then Stealth&lt;br /&gt;
|-&lt;br /&gt;
| 60 – 90 || Add &#039;&#039;&#039;studded pieces&#039;&#039;&#039; (gorget, gloves, arms) to raise difficulty into your gain range&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 120 || Wear a &#039;&#039;&#039;full studded set&#039;&#039;&#039; or mix in bone/ring pieces while staying under 42 total armor rating&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Because the difficulty range shifts with your armor rating, you &#039;&#039;&#039;must&#039;&#039;&#039; add heavier armor as your skill increases. In cloth or leather, the maximum difficulty is only 60 — meaning you stop gaining around 60 skill. Adding studded or heavier pieces raises the difficulty ceiling so you can continue gaining all the way to 120.&lt;br /&gt;
&lt;br /&gt;
The most efficient approach is to periodically add one more studded piece as gains slow down, keeping the difficulty just above your current skill level.&lt;br /&gt;
&lt;br /&gt;
==== Imbuing ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 120 || Imbue items with progressively higher-intensity properties&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Remove Trap ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 120 || Remove traps from locked and trapped containers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Snooping ====&lt;br /&gt;
&lt;br /&gt;
Accept an escort quest, take the NPC to a quiet location, open their paperdoll, and repeatedly try to open their backpack. Zero to 100 takes less than 2 hours with a 1-second pause between attempts. This will lower your karma.&lt;br /&gt;
&lt;br /&gt;
== Quick Reference ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Range !! Requirement !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;0 – 75&#039;&#039;&#039; || None || Britain Library books or Training Room (free, no materials)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;75 – 100&#039;&#039;&#039; || None || Active training, crafting, or dedicated training areas&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;100 – 120&#039;&#039;&#039; || Power Scroll || One scroll per skill, consumed permanently&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;120+&#039;&#039;&#039; || BOD Reward Gear || Must be equipped, only source that breaks 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Still Have Questions? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://discord.gg/5BgkGzZPyc Ask in our Discord!]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Skill_Gain_Guide&amp;diff=581</id>
		<title>Skill Gain Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Skill_Gain_Guide&amp;diff=581"/>
		<updated>2026-09-01T23:54:15Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: /* Cartography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is no overall skill cap on Banes World. You are free to train &#039;&#039;&#039;every skill to 100&#039;&#039;&#039; on a single character — there is no total skill point limit forcing you to choose between them. Want to be a Grandmaster swordsman, mage, crafter, and tamer all on one character? Go for it.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Skill Cap Tiers ==&lt;br /&gt;
&lt;br /&gt;
Skills on Banes World progress through three tiers, each requiring different methods to unlock:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Tier !! Skill Range !! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Base&#039;&#039;&#039; || 0 – 100 || Train normally through use, NPCs, the Britain Library (books train most skills to 75), or the Craft Training Books.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Power Scroll&#039;&#039;&#039; || 100 – 120 || Consume a Power Scroll to raise the cap for that specific skill to 105, 110, 115, or 120.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BOD Gear&#039;&#039;&#039; || 120+ || Equip Bulk Order Deed reward gear that grants bonus points above the 120 cap.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Training Resources ==&lt;br /&gt;
&lt;br /&gt;
Before diving into individual skills, here are the main training tools available on the shard:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Training Books ===&lt;br /&gt;
&lt;br /&gt;
Found in the Britain Library (under favorites on the portal), the &#039;&#039;&#039;Training Books&#039;&#039;&#039; let you train crafting and other non-combat skills to &#039;&#039;&#039;75&#039;&#039;&#039; without spending any resources or producing items. Simply double-click the books, choose a skill, and study. Each study session drains a small amount of HP, Stamina, and Mana as a fatigue cost, and there is a short delay between attempts.  This makes it a great way to train &#039;&#039;&#039;Healing&#039;&#039;&#039; at the same time — just bring bandages.&lt;br /&gt;
&lt;br /&gt;
The Training Books support the following skills: Blacksmithing, Carpentry, Tailoring, Alchemy, Inscription, Cooking, Fletching, Cartography, Tinkering, Poisoning, Animal Taming, Stealing, Imbuing, Lockpicking, Remove Trap, Discordance, and Provocation.&lt;br /&gt;
&lt;br /&gt;
=== Training Rooms ===&lt;br /&gt;
&lt;br /&gt;
Found under &#039;&#039;&#039;Favorites&#039;&#039;&#039; in the Portal System, the training rooms have practice weapons and elementals for combat skills. Remove your armor before training — it takes durability damage. Bows do not require arrows on the training elementals.&lt;br /&gt;
&lt;br /&gt;
=== Taming Forest ===&lt;br /&gt;
&lt;br /&gt;
Tamers can access the &#039;&#039;&#039;Taming Forest&#039;&#039;&#039; through the Portal System. This is a dedicated area stocked with tameable creatures at various difficulty levels, providing a convenient place to grind Animal Taming without hunting all over the world.&lt;br /&gt;
&lt;br /&gt;
== Power Scrolls (100 – 120) ==&lt;br /&gt;
&lt;br /&gt;
To train a skill beyond 100, you must first consume a &#039;&#039;&#039;Power Scroll&#039;&#039;&#039; for that skill. Power Scrolls come in four tiers:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:40%;&amp;quot;&lt;br /&gt;
! Power Scroll !! New Cap&lt;br /&gt;
|-&lt;br /&gt;
| 105 Power Scroll || 105&lt;br /&gt;
|-&lt;br /&gt;
| 110 Power Scroll || 110&lt;br /&gt;
|-&lt;br /&gt;
| 115 Power Scroll || 115&lt;br /&gt;
|-&lt;br /&gt;
| 120 Power Scroll || 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Power Scrolls are not consumed in order — you can go to a 120 scroll outright. The lower level scrolls are more common than the 120.&lt;br /&gt;
&lt;br /&gt;
=== Where to Get Power Scrolls ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Champion Spawns and Bosses&#039;&#039;&#039; — combat and magic power scrolls drop from high-end encounters.&lt;br /&gt;
* &#039;&#039;&#039;Master of Arts&#039;&#039;&#039; — located at the &#039;&#039;&#039;Crossroads in Trammel&#039;&#039;&#039;, this NPC drops &#039;&#039;&#039;crafting power scrolls&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Power Scroll Exchange&#039;&#039;&#039; — trade in lower-value scrolls for credits toward higher-value ones.&lt;br /&gt;
&lt;br /&gt;
=== Training Above 100 ===&lt;br /&gt;
&lt;br /&gt;
Gaining skill points above 100 is &#039;&#039;&#039;significantly harder&#039;&#039;&#039; than the 0–100 grind. You have the best chance for gains when your success rate is around &#039;&#039;&#039;25–50%&#039;&#039;&#039;. Expect slower progress and plan to invest more time.&lt;br /&gt;
&lt;br /&gt;
== BOD Gear (120+) ==&lt;br /&gt;
&lt;br /&gt;
The hard cap from Power Scrolls is &#039;&#039;&#039;120&#039;&#039;&#039;. The &#039;&#039;&#039;only&#039;&#039;&#039; way to push a skill above 120 is by equipping &#039;&#039;&#039;Bulk Order Deed (BOD) reward gear&#039;&#039;&#039; — special items earned by completing and turning in Bulk Order Deeds to NPC crafters.&lt;br /&gt;
&lt;br /&gt;
=== How BOD Gear Differs from Regular +Skill Items ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Item Type !! Effect on Skills&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Regular loot items&#039;&#039;&#039; (rings, jewelry, armor with +skill bonuses)&lt;br /&gt;
| Raise a skill &#039;&#039;&#039;up to your current cap only&#039;&#039;&#039;. If your cap is 120 and your skill is 118, a +5 ring will bring you to 120 — not 123. These items will &#039;&#039;&#039;never&#039;&#039;&#039; push a skill over its cap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BOD reward gear&#039;&#039;&#039; (obtained by turning in Bulk Order Deeds)&lt;br /&gt;
| &#039;&#039;&#039;Does&#039;&#039;&#039; raise skills &#039;&#039;&#039;above the cap&#039;&#039;&#039;. A 120 Blacksmith wearing BOD gear with +skill bonuses can effectively operate at 125 or higher, allowing them to craft special items that would otherwise be impossible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Training Guides ==&lt;br /&gt;
&lt;br /&gt;
Below are training recommendations for individual skills. For most skills, &#039;&#039;&#039;start at the Britain Library&#039;&#039;&#039; to reach 75 for free, then use the methods below to push to 100 and beyond. The Craft Training Books also cover many of these skills to 75 if you prefer that route.&lt;br /&gt;
&lt;br /&gt;
Note|You have the best chance for skill gains when your success rate is around &#039;&#039;&#039;25–50%&#039;&#039;&#039;. If you&#039;re succeeding too often, move to something harder. If you&#039;re failing constantly, drop back down.&lt;br /&gt;
&lt;br /&gt;
=== Combat Skills ===&lt;br /&gt;
&lt;br /&gt;
==== Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling, Tactics, Parrying, Focus ====&lt;br /&gt;
&lt;br /&gt;
Visit the &#039;&#039;&#039;Training Room&#039;&#039;&#039; (Portal → Favorites) to train to 100. Remove your armor before training — it takes durability damage. Bows do not require arrows on the training elementals.&lt;br /&gt;
&lt;br /&gt;
==== Lumberjacking ====&lt;br /&gt;
&lt;br /&gt;
Arm an axe and fight. This trains Lumberjacking through combat and works all the way to 100. &lt;br /&gt;
&lt;br /&gt;
You can also use the Training Rooms with an axe weapon to train this safely.&lt;br /&gt;
&lt;br /&gt;
=== Magic Skills ===&lt;br /&gt;
&lt;br /&gt;
==== Magery ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cast&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Buy from NPC Mage&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 45 || Bless&lt;br /&gt;
|-&lt;br /&gt;
| 45 – 60 || Arch Cure&lt;br /&gt;
|-&lt;br /&gt;
| 60 – 90 || Reveal&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 100 || Mana Vampire&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Earthquake&lt;br /&gt;
|}&lt;br /&gt;
An &#039;&#039;&#039;LRC (Lower Reagent Cost) suit&#039;&#039;&#039; is highly recommended when training Magery to avoid burning through reagents.&lt;br /&gt;
&lt;br /&gt;
*The training room contains training elementals that can be used to safely practice offensive spells without risk.&lt;br /&gt;
&lt;br /&gt;
==== Necromancy ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cast&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Buy from NPC&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 60 || Pain Spike / Wraith Form&lt;br /&gt;
|-&lt;br /&gt;
| 60 – 80 || Horrific Beast&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 110 || Lich Form&lt;br /&gt;
|-&lt;br /&gt;
| 110 – 120 || Vampiric Embrace&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Chivalry ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cast&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Buy from NPC (Keeper of Chivalry)&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 40 || Consecrate Weapon&lt;br /&gt;
|-&lt;br /&gt;
| 40 – 55 || Divine Fury&lt;br /&gt;
|-&lt;br /&gt;
| 55 – 69 || Enemy of One&lt;br /&gt;
|-&lt;br /&gt;
| 69 – 88 || Holy Light&lt;br /&gt;
|-&lt;br /&gt;
| 88 – 120 || Noble Sacrifice&lt;br /&gt;
|}&lt;br /&gt;
Chivalry requires &#039;&#039;&#039;tithed gold&#039;&#039;&#039; to cast spells. Tithe at any ankh by clicking on it and using the arrows to set the amount. Check your balance in your Book of Chivalry. Expect to spend 100,000–170,000 gold reaching 120 without an LRC suit.&lt;br /&gt;
&lt;br /&gt;
==== Bushido ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cast&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Buy from NPC&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 60 || Confidence&lt;br /&gt;
|-&lt;br /&gt;
| 60 – 75 || Counter Attack&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 97.5 || Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 97.5 – 120 || Momentum Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ninjitsu ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 23 || Buy from NPC&lt;br /&gt;
|-&lt;br /&gt;
| 23 – 30 || Animal Form (Rat/Rabbit)&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 50 || Mirror Image&lt;br /&gt;
|-&lt;br /&gt;
| 45 – 67 || Focus Attack&lt;br /&gt;
|-&lt;br /&gt;
| 65 – 85 || Shadow Jump&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 120 || Death Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LRC suits can be imbued on Banes World,  find a person with imbuing skill or check local player vendors [vendorsearch  there might also be some in the charity box.  Ask in chat,  someone might have one you can borrow/have.&lt;br /&gt;
*The training room is a great place to practice spells.  You can cast non-stop on the training elementals.   Combine it with your combat training!&lt;br /&gt;
&lt;br /&gt;
==== Spirit Speak ====&lt;br /&gt;
&lt;br /&gt;
Use the skill directly (click the gem next to Spirit Speak on your skill list). Works all the way to 120.&lt;br /&gt;
&lt;br /&gt;
==== Resisting Spells ====&lt;br /&gt;
&lt;br /&gt;
Cast &#039;&#039;&#039;Clumsy&#039;&#039;&#039; on yourself repeatedly. For faster gains, have guild members cast on you as well. Works all the way to 120.&lt;br /&gt;
&lt;br /&gt;
=== Crafting Skills ===&lt;br /&gt;
&lt;br /&gt;
For all crafting skills, the &#039;&#039;&#039;Britain Library&#039;&#039;&#039; or &#039;&#039;&#039;Craft Training Books&#039;&#039;&#039; will get you to &#039;&#039;&#039;75&#039;&#039;&#039; with no materials required. The guides below cover 75–120.&lt;br /&gt;
&lt;br /&gt;
==== Blacksmithing ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || No materials needed&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 80 || Plate Gorget || 10 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 85 || Plate Gloves or Circlet || 12 ingots / 6 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 90 || Plate Helm or Circlet || 15 ingots / 6 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 97 || Plate Legs or Circlet || 20 ingots / 6 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 97 – 120 || Plate Hiro Sode or Royal Circlet || 16 ingots / 6 ingots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Check your success percentage in the crafting gump. For optimal gains, make something between 40% and 70% success that uses minimal ingots. Royal Circlets are a great low-ingot option all the way to 120.&lt;br /&gt;
&lt;br /&gt;
==== Tailoring ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 79 || Robe || 16 cloth&lt;br /&gt;
|-&lt;br /&gt;
| 79 – 85 || Kasa || 12 cloth&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 100 || Oil Cloth || 1 cloth&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Gargish Cloth Kilt || 6 cloth&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Carpentry ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 78.9 || Quarter Staff || 6 boards&lt;br /&gt;
|-&lt;br /&gt;
| 78.9 – 103.9 || Gnarled Staff || 7 boards&lt;br /&gt;
|-&lt;br /&gt;
| 103.9 – 110 || Tetsubo || 8 boards + 5 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 110 – 112 || Easel || 30 boards&lt;br /&gt;
|-&lt;br /&gt;
| 112 – 120 || Gold Pan || 50 boards + 50 ingots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tinkering ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 92 || Lockpicks || 1 ingot&lt;br /&gt;
|-&lt;br /&gt;
| 92 – 108 || Spyglass or Heating Stand || Varies&lt;br /&gt;
|-&lt;br /&gt;
| 108 – 120 || Fancy Wind Chimes || Varies&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bowcrafting / Fletching ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 80 || Composite Bow || 7 boards&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 90 || Heavy Crossbow || 10 boards&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 100 || Repeating Crossbow || 10 boards&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Yumi || 10 boards&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Alchemy ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Reagent&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 85 || Greater Heal or Greater Poison || Ginseng / Nightshade&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 98 || Greater Cure or Greater Explosion || Garlic&lt;br /&gt;
|-&lt;br /&gt;
| 98 – 120 || Deadly Poison || Nightshade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Inscription ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 85.7 || Reveal Scrolls || Requires reagents + blank scrolls&lt;br /&gt;
|-&lt;br /&gt;
| 85.7 – 90 || Flamestrike Scrolls ||&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 104 || BOD Books ||&lt;br /&gt;
|-&lt;br /&gt;
| 104 – 120 || Vampiric Embrace Scrolls ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cooking ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cook !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 105 || Miso (under Soups) || Carpentry-crafted water troughs provide unlimited water&lt;br /&gt;
|-&lt;br /&gt;
| 105 – 118 || Sushi Rolls (under Preparation) ||&lt;br /&gt;
|-&lt;br /&gt;
| 118 – 120 || Egg Bombs (under Preparation) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cartography ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 99.5 || Make World Maps&lt;br /&gt;
|-&lt;br /&gt;
| 99.5 – 120 || Decode Level 4+ Treasure Maps or Make Star Charts&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poisoning ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 95 || Greater Poison ||&lt;br /&gt;
|-&lt;br /&gt;
| 95 – 120 || Deadly Poison || Casting Vampiric Embrace protects against failed poisoning attempts&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taming &amp;amp; Bard Skills ===&lt;br /&gt;
&lt;br /&gt;
= Animal Taming Skill Guide =&lt;br /&gt;
&lt;br /&gt;
This guide covers how to raise [[Animal Taming]] from 0 to 145 (the highest range used by any craftable item). The path is split into two phases: &#039;&#039;&#039;book training&#039;&#039;&#039; (0 – 75) and &#039;&#039;&#039;Veterinary Crafting&#039;&#039;&#039; (75+).&lt;br /&gt;
&lt;br /&gt;
== 0 – 75: Training Books ==&lt;br /&gt;
&lt;br /&gt;
The fastest and cheapest way to reach 75 Animal Taming is by reading the &#039;&#039;&#039;Animal Taming training books&#039;&#039;&#039; available at the &#039;&#039;&#039;[[Britain Library]]&#039;&#039;&#039;. No taming attempts on live creatures are required — simply use the books until you reach 75.0 skill.&lt;br /&gt;
&lt;br /&gt;
== 75 – 145: Pet Crafting ==&lt;br /&gt;
&lt;br /&gt;
From 75 onward, raise your skill by crafting items from the Pet Crafting menu. You will need a &#039;&#039;&#039;Brush&#039;&#039;&#039; (crafted with 50 [[Tinkering]] or bought from a player vendor — try &amp;lt;code&amp;gt;[vendorsearch&amp;lt;/code&amp;gt;).  You can also go to the taming forest and try various animals.  Under favorites on the portal.&lt;br /&gt;
&lt;br /&gt;
Pick a recipe whose skill range &#039;&#039;&#039;contains&#039;&#039;&#039; your current skill. Items where your skill sits in the lower portion of the range will give the best gains.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Skill Range !! Recommended Item !! Skill Required !! Ingredients per Craft&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 80 || Unique Pet Dye (any color) || Taming 60 – 80 || 1 Bottle, 1 Dyes&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 80 || Pet Greater Heal Potion || Taming 60 – 80 || 1 Bottle, 10 Petrified Wood, 7 Garlic, 5 Spiders Silk&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 90 || Pet Full Heal Potion || Taming 70 – 90 || 1 Bottle, 15 Petrified Wood, 10 Garlic, 10 Spiders Silk&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 95 || Pet Dye Tub || Taming 80 – 95 || 10 Barrel Staves, 1 Red + 1 Blue + 1 Green Pet Dye&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 100 || Shrink Potion || Taming 85 – 100 || 1 Bottle, 10 Spring Water, 5 Petrified Wood&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 100 || Rare Pet Dye (Ice White / Frost Blue) || Taming 80 – 100 || 1 Bottle, 1 Dyes&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Pet Resurrection Potion || Taming 100 – 120 || 1 Bottle, 25 Destroying Angel, 15 Blood Moss&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Pet Leash || Taming 90 – 120 || 10 Leather, 25 Iron Ingots&lt;br /&gt;
|-&lt;br /&gt;
| 110 – 120 || Hitching Post Addon (East or South) || Taming 110 – 120 || 15 Boards, 25 Iron Ingots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The minimum chance of success on any recipe is &#039;&#039;&#039;50%&#039;&#039;&#039;, so you will gain skill even at the bottom of a range.&lt;br /&gt;
* Many recipes also gain you [[Animal Lore]] or [[Veterinary]] as a secondary — a nice bonus while training.&lt;br /&gt;
* &#039;&#039;&#039;Rare Pet Dyes&#039;&#039;&#039; (Ice White, Frost Blue) are the cheapest way to push from 80 to 100 if you have plain Dyes on hand.&lt;br /&gt;
* Raising past 100 requires the appropriate &#039;&#039;&#039;[[Power Scrolls|Power Scroll]]&#039;&#039;&#039; to unlock the 105-120 caps.&lt;br /&gt;
* Stockpile &#039;&#039;&#039;Petrified Wood&#039;&#039;&#039;, &#039;&#039;&#039;Spring Water&#039;&#039;&#039;, and &#039;&#039;&#039;Platinum Ingots&#039;&#039;&#039; in advance — they appear repeatedly across the higher-tier recipes.&lt;br /&gt;
&lt;br /&gt;
==== Animal Lore ====&lt;br /&gt;
&lt;br /&gt;
Use the Animal Lore skill on creatures repeatedly. The &#039;&#039;&#039;Training Rooms&#039;&#039;&#039; and &#039;&#039;&#039;Taming Forest&#039;&#039;&#039; are both good locations for this. Use on any creature nearby for gains.&lt;br /&gt;
&lt;br /&gt;
==== Veterinary ====&lt;br /&gt;
&lt;br /&gt;
The best way to train veterinary is while your pets are training at the training elemental.  They will cast spells and gain stats.  As they do,  they will lose a small amount of hit points,  just set your player to heal your group of pets as they train.&lt;br /&gt;
&lt;br /&gt;
==== Discordance ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Discord !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 90 || Giant Beetle ||&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 106 || Hiryu ||&lt;br /&gt;
|-&lt;br /&gt;
| 106 – 120 || Serpentine Dragon or Rotting Corpse ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you hit a wall with no gains, try switching targets. Sometimes alternating between two different creature types can break through gain plateaus.&lt;br /&gt;
&lt;br /&gt;
==== Provocation ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Provoke !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 90 || Giant Beetles ||&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 120 || Plague Beasts || Switch targets if gains stall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utility Skills ===&lt;br /&gt;
&lt;br /&gt;
==== Healing ====&lt;br /&gt;
&lt;br /&gt;
Use bandages on yourself or other players. The Britain Library books drain HP when used, making it a perfect place to train Healing alongside other skills. At 60 Healing you can attempt to cure poisons, and at 80 you can attempt to resurrect player ghosts. Healing amount is modified by your Anatomy skill.&lt;br /&gt;
&lt;br /&gt;
For AFK training, cast &#039;&#039;&#039;Lich Form&#039;&#039;&#039; (Necromancy) to constantly lose a small amount of HP, then macro bandage self.&lt;br /&gt;
&lt;br /&gt;
==== Lockpicking ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 120 || Pick progressively harder locked chests&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can train Lockpicking by crafting lockable chests with a tinker character. The lock difficulty scales with the tinker&#039;s &#039;&#039;&#039;Tinkering&#039;&#039;&#039; skill, so by adjusting that skill you can create chests at the exact difficulty you need. Pick it, relock it, and pick it again — no need to craft a new one each time. These are also sometimes sold by players.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700; font-size:1.1em;&amp;quot;&amp;gt;&#039;&#039;&#039;Tinkering Skill vs. Lock Difficulty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:75%; text-align:center;&amp;quot;&lt;br /&gt;
! Tinkering Skill !! Lock Level !! Required Skill !! Max Lock Level&lt;br /&gt;
|-&lt;br /&gt;
| 0 || -14 || -4 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 10 || -6 || 4 || 43&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 2 || 12 || 51&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 10 || 20 || 59&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 18 || 28 || 67&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 26 || 36 || 75&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 34 || 44 || 83&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 42 || 52 || 91&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 50 || 60 || 99&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 58 || 68 || 107&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 66 || 76 || 115&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 74 || 84 || 123&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 82 || 92 || 131&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a1a2e; border:1px solid #444; padding:10px; margin-top:8px; width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;&#039;&#039;&#039;How it works:&#039;&#039;&#039; The tinker&#039;s skill is multiplied by 0.8 to get a base &#039;&#039;level&#039;&#039;. Lock Level is that value minus 14, Required Skill is minus 4, and Max Lock Level is plus 35. The tinkering check itself only requires 15.0 skill to guarantee success — it&#039;s the &#039;&#039;quality&#039;&#039; of the lock that scales. On Banes World the vanilla 95 caps are removed, so locks scale all the way up to GM+ tinkering.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Recommended Training Progression ===&lt;br /&gt;
&lt;br /&gt;
A practical path to GM+ Lockpicking using crafted chests:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:70%; text-align:center;&amp;quot;&lt;br /&gt;
! Your Lockpicking !! Use Chest Made With Tinkering&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 83 || 100 Tinkering &amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;(Required: 76, Max: 115)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 83 – 91 || 110 Tinkering &amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;(Required: 84, Max: 123)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 91 – 120 || 120 Tinkering &amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;(Required: 92, Max: 131)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stealing ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 100 || Practice on NPCs or containers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Stealth ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! How To Train&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Train &#039;&#039;&#039;Hiding&#039;&#039;&#039; to 30 first (prerequisite)&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 60 || Wear &#039;&#039;&#039;cloth or leather&#039;&#039;&#039; armor, repeatedly Hide then Stealth&lt;br /&gt;
|-&lt;br /&gt;
| 60 – 90 || Add &#039;&#039;&#039;studded pieces&#039;&#039;&#039; (gorget, gloves, arms) to raise difficulty into your gain range&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 120 || Wear a &#039;&#039;&#039;full studded set&#039;&#039;&#039; or mix in bone/ring pieces while staying under 42 total armor rating&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Because the difficulty range shifts with your armor rating, you &#039;&#039;&#039;must&#039;&#039;&#039; add heavier armor as your skill increases. In cloth or leather, the maximum difficulty is only 60 — meaning you stop gaining around 60 skill. Adding studded or heavier pieces raises the difficulty ceiling so you can continue gaining all the way to 120.&lt;br /&gt;
&lt;br /&gt;
The most efficient approach is to periodically add one more studded piece as gains slow down, keeping the difficulty just above your current skill level.&lt;br /&gt;
&lt;br /&gt;
==== Imbuing ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 120 || Imbue items with progressively higher-intensity properties&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Remove Trap ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 120 || Remove traps from locked and trapped containers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Snooping ====&lt;br /&gt;
&lt;br /&gt;
Accept an escort quest, take the NPC to a quiet location, open their paperdoll, and repeatedly try to open their backpack. Zero to 100 takes less than 2 hours with a 1-second pause between attempts. This will lower your karma.&lt;br /&gt;
&lt;br /&gt;
== Quick Reference ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Range !! Requirement !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;0 – 75&#039;&#039;&#039; || None || Britain Library books or Training Room (free, no materials)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;75 – 100&#039;&#039;&#039; || None || Active training, crafting, or dedicated training areas&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;100 – 120&#039;&#039;&#039; || Power Scroll || One scroll per skill, consumed permanently&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;120+&#039;&#039;&#039; || BOD Reward Gear || Must be equipped, only source that breaks 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Still Have Questions? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://discord.gg/5BgkGzZPyc Ask in our Discord!]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=580</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=580"/>
		<updated>2026-08-30T04:55:57Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding:20px 0 10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:2em; color:#cc3300; text-shadow: 2px 2px 6px #000, 0 0 20px #cc3300;&amp;quot;&amp;gt;⚔ Banes World ⚔&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:0.95em; color:#aa7744; letter-spacing:0.15em;&amp;quot;&amp;gt;AN ULTIMA ONLINE PRIVATE SHARD&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-style:italic; color:#886644; font-size:0.9em; padding-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;Virtue is not given. It is earned through deed and sacrifice.&amp;quot;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px; border:1px solid #aaa; background:#f8f8f8;&amp;quot; |&lt;br /&gt;
&#039;&#039;Welcome to &#039;&#039;&#039;Banes World Wiki&#039;&#039;&#039;!&#039;&#039; This is your go-to resource for everything on the shard. Pages are being built out — check back often!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===New Player Info===&lt;br /&gt;
* [[How to Connect]] &lt;br /&gt;
* [[New Player Guide]]&lt;br /&gt;
* [[Commands]] &lt;br /&gt;
* [[FAQ-Rules]]&lt;br /&gt;
* [[Training Books]]&lt;br /&gt;
* [[Loot System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[HELP!!!]]&lt;br /&gt;
&lt;br /&gt;
===Skills &amp;amp; Stats===&lt;br /&gt;
* [[Bard Instruments]]&lt;br /&gt;
* [[Item Property Caps]]&lt;br /&gt;
* [[Luck--How it works !]]&lt;br /&gt;
* [[Player Leveling]]&lt;br /&gt;
* [[Skill Caps]]&lt;br /&gt;
* [[Stat Caps]]&lt;br /&gt;
* [[Skill Gain Guide]]&lt;br /&gt;
* [[Skills Overview]]&lt;br /&gt;
* [[Skill Masteries]]&lt;br /&gt;
&lt;br /&gt;
===Bulk Order Deeds===&lt;br /&gt;
* [[Bribes]]&lt;br /&gt;
* [[Obtaining Bulk Order Deeds]]&lt;br /&gt;
* [[Enhanced Bulk Order Books]]&lt;br /&gt;
* [[Plant Bulk Order System]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
* [[Aquariums]]&lt;br /&gt;
* [[Basket Weaving]]&lt;br /&gt;
* [[Brewing]]&lt;br /&gt;
* [[Carpet Weaving]]&lt;br /&gt;
* [[Floristry]]&lt;br /&gt;
* [[Longneck Beer Brewing]]&lt;br /&gt;
* [[Padded Hats]]&lt;br /&gt;
* [[Pillow Crafting]]&lt;br /&gt;
* [[Wine Crafting]]&lt;br /&gt;
* [[Expanded Resources]]&lt;br /&gt;
* [[Craft Gear]]&lt;br /&gt;
* [[Blacksmithing]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
* [[Arena Dueling]]&lt;br /&gt;
* [[Astronomy]]&lt;br /&gt;
* [[Castle Blackthorn Artifacts]]&lt;br /&gt;
* [[City Loyalty]]&lt;br /&gt;
* [[Clean Up Britannia]]&lt;br /&gt;
* [[Creature Stealing]]&lt;br /&gt;
* [[Forsaken Foes]]&lt;br /&gt;
* [[Gladiator Event]]&lt;br /&gt;
* [[Halloween Events]]&lt;br /&gt;
* [[Huntmaster&#039;s Challenge]]&lt;br /&gt;
* [[Pyrotechnics]]&lt;br /&gt;
* [[Rising Tide]]&lt;br /&gt;
* [[Seasonal Events]]&lt;br /&gt;
* [[Secrets of Malas and Madon]]&lt;br /&gt;
* [[Treasures of Kotl City]]&lt;br /&gt;
* [[Treasures of Tokuno]]&lt;br /&gt;
* [[Vesper Museum &amp;amp; Moonglow Zoo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Systems===&lt;br /&gt;
* [[Apiculture(Beekeeping)]]&lt;br /&gt;
* [[Achievement System]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Druid Spell System]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Gold Panning]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[Hue Room]]&lt;br /&gt;
* [[Invasions]]&lt;br /&gt;
* [[Levelable Weapons]]&lt;br /&gt;
* [[Monster Contracts]]&lt;br /&gt;
* [[Resource Orders]]&lt;br /&gt;
* [[Universal Key System]]&lt;br /&gt;
&lt;br /&gt;
===Custom Items===&lt;br /&gt;
* [[Bags of Holding]]&lt;br /&gt;
* [[Enhanced Runebook]]&lt;br /&gt;
* [[Feed Buckets]]&lt;br /&gt;
* [[Gargoyle Tools]]&lt;br /&gt;
* [[Master Craft Gear]]&lt;br /&gt;
* [[Player Backpack Increase Deeds]]&lt;br /&gt;
* [[Portable Soul Forge]]&lt;br /&gt;
* [[Repair Kits]]&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
* [[Auction System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[Charity Box (New Player donation box)]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* [[Gold Raffle Stone]]&lt;br /&gt;
* [[Minor Artifact Buyer]]&lt;br /&gt;
* [[Player Vendors]]&lt;br /&gt;
* [[Powerscroll Exchange]]&lt;br /&gt;
* [[Token System]]&lt;br /&gt;
* [[Ultimate Raffle]]&lt;br /&gt;
&lt;br /&gt;
===Housing===&lt;br /&gt;
* [[Farm Animals]]&lt;br /&gt;
* [[House Overview]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[In-House Vendor Portals]]&lt;br /&gt;
* [[Yard Wand System]]&lt;br /&gt;
&lt;br /&gt;
===Everything Pets===&lt;br /&gt;
* [[Bio-Engineering]]&lt;br /&gt;
* [[Custom Tames]]&lt;br /&gt;
* [[Pet System-Overview]]&lt;br /&gt;
* [[Pet Powerscroll Exchange]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
* [[Taming Craft]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Quests===&lt;br /&gt;
* [[Best BBQ Quest]]&lt;br /&gt;
* [[Daily Quests]]&lt;br /&gt;
* [[Dragon Lantern]]&lt;br /&gt;
* [[Enchanted Wheelbarrow]]&lt;br /&gt;
* [[Fertilizer Quest]]&lt;br /&gt;
* [[Icicle Quest]]&lt;br /&gt;
* [[Ramayan Quest]]&lt;br /&gt;
* [[Samurai Bows of Power]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
* [[Ambitious Solen Queen]]&lt;br /&gt;
* [[A Time For Legends]]&lt;br /&gt;
* [[Cloak of Humility]]&lt;br /&gt;
* [[Dark Tides]]&lt;br /&gt;
* [[Emino&#039;s Undertaking]]&lt;br /&gt;
* [[Exploring the Deep]]&lt;br /&gt;
* [[Haochi&#039;s Trials]]&lt;br /&gt;
* [[Myrmidex Invasion]]&lt;br /&gt;
* [[Perfect Timing]]&lt;br /&gt;
* [[Quest of Singularity]]&lt;br /&gt;
* [[Ritual Quest Chain]]&lt;br /&gt;
* [[Study of the Solen Hive]]&lt;br /&gt;
* [[Ter Mur Tiered Quests]]&lt;br /&gt;
* [[Terrible Hatchlings]]&lt;br /&gt;
* [[The Collector]]&lt;br /&gt;
* [[The Summoning]]&lt;br /&gt;
* [[The Valley of One]]&lt;br /&gt;
* [[Treasure Maps]]&lt;br /&gt;
* [[The Witch&#039;s Apprentice]]&lt;br /&gt;
* [[Uzeraan&#039;s Turmoil]]&lt;br /&gt;
&lt;br /&gt;
===Dungeons &amp;amp; Bosses===&lt;br /&gt;
* [[Bio-Engineer Dungeon]]&lt;br /&gt;
* [[Doom]]&lt;br /&gt;
* [[Dungeon Treasure Chests]]&lt;br /&gt;
* [[Paragons]]&lt;br /&gt;
* [[The Greatest Mongbat]]&lt;br /&gt;
* [[Tamer&#039;s Gauntlet]]&lt;br /&gt;
* [[Halloween Dungeon]]&lt;br /&gt;
* [[Custom Champions]]&lt;br /&gt;
* [[Powerscrolls]]&lt;br /&gt;
* [[Underworld/Stygian Abyss]]&lt;br /&gt;
&lt;br /&gt;
===Stealables===&lt;br /&gt;
* [[Daily Rares]]&lt;br /&gt;
* [[Stealable Shop Signs]]&lt;br /&gt;
&lt;br /&gt;
===Changelogs===&lt;br /&gt;
* [[2026 Changelog]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=FAQ&amp;diff=579</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=FAQ&amp;diff=579"/>
		<updated>2026-08-30T04:55:30Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Banethorn moved page FAQ to FAQ-Rules&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[FAQ-Rules]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=FAQ-Rules&amp;diff=578</id>
		<title>FAQ-Rules</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=FAQ-Rules&amp;diff=578"/>
		<updated>2026-08-30T04:55:30Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Banethorn moved page FAQ to FAQ-Rules&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page answers the most common questions new and returning players have about Banes World. If your question isn&#039;t covered here, ask in our &#039;&#039;&#039;[https://discord.gg/5BgkGzZPyc Discord]&#039;&#039;&#039; — the community is friendly and happy to help.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Container Size==&lt;br /&gt;
&lt;br /&gt;
If all containers are showing up small and you are using anything but ClassicUO to connect.  Open your paperdoll and go to options.  Select the UO symbol and scroll down.  Click the &#039;&#039;&#039;Enable Large Containers&#039;&#039;&#039; and hit apply then OK.&lt;br /&gt;
&lt;br /&gt;
If you are using ClassicUO.  You can go under the containers area under options and use the slider scale to increase the container size.&lt;br /&gt;
&lt;br /&gt;
== Accounts &amp;amp; Housing ==&lt;br /&gt;
&lt;br /&gt;
=== How many houses can I have? ===&lt;br /&gt;
&lt;br /&gt;
Each account can place &#039;&#039;&#039;2 houses&#039;&#039;&#039;. Houses can range from small plots all the way up to &#039;&#039;&#039;castles (30×30)&#039;&#039;&#039;, and all are fully customizable.&lt;br /&gt;
&lt;br /&gt;
Need more room? Additional housing slots can be purchased from the &#039;&#039;&#039;UO Store&#039;&#039;&#039; (&amp;lt;code&amp;gt;[store&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
=== How many accounts can I have? ===&lt;br /&gt;
&lt;br /&gt;
Each IP address is allowed &#039;&#039;&#039;2 accounts&#039;&#039;&#039;. This means:&lt;br /&gt;
&lt;br /&gt;
* One person can have two accounts, &#039;&#039;&#039;or&#039;&#039;&#039;&lt;br /&gt;
* Two people at the same address can have one account each.&lt;br /&gt;
&lt;br /&gt;
If you have a special situation (roommates, shared household, etc.), reach out to &#039;&#039;&#039;Banethorn&#039;&#039;&#039; on [https://discord.gg/5BgkGzZPyc Discord] and we&#039;ll work it out.&lt;br /&gt;
&lt;br /&gt;
== Rules &amp;amp; Conduct ==&lt;br /&gt;
&lt;br /&gt;
=== What are the rules? ===&lt;br /&gt;
&lt;br /&gt;
Keep it simple: &#039;&#039;&#039;be fair, be honest, and play nice.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NO AFK killing is allowed!  This is the one strict rule and can result in being banned from the server.  this is not fair to other players!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Banes World is a relaxed, easy-going server. We don&#039;t have a laundry list of rules — just use common sense and treat other players the way you&#039;d want to be treated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regarding exploits:&#039;&#039;&#039;&lt;br /&gt;
* If you discover a bug or exploit and &#039;&#039;&#039;report it&#039;&#039;&#039; to a GM, you&#039;ll be &#039;&#039;&#039;rewarded&#039;&#039;&#039; for helping improve the shard.&lt;br /&gt;
* If you discover a bug or exploit and &#039;&#039;&#039;abuse it&#039;&#039;&#039;, it will be dealt with accordingly.&lt;br /&gt;
&lt;br /&gt;
When in doubt, ask in Discord before assuming something is allowed.&lt;br /&gt;
&lt;br /&gt;
=== Can I go AFK? ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yes&#039;&#039;&#039; — AFK activity is perfectly fine on Banes World. You&#039;re welcome to run macros, train skills, or gather resources while away from the keyboard. &lt;br /&gt;
&lt;br /&gt;
The exceptions: &#039;&#039;&#039;AFK scripts designed to kill creatures in anyway are not allowed.  This is not fair to the other players.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ANY afk killing is not allowed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not interfere with other players while scripting.&#039;&#039;&#039;  IE: raiding all the resources from vendors etc.  This is unfair to the other players.&lt;br /&gt;
&lt;br /&gt;
Just use common sense and treat everyone else like you want to be treated.  If in doubt ask in discord.&lt;br /&gt;
&lt;br /&gt;
== Donations &amp;amp; Economy ==&lt;br /&gt;
&lt;br /&gt;
=== Do I have to donate to play? ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Absolutely not.&#039;&#039;&#039; Donations are entirely optional and are exactly what the name implies — a way to support the shard if you choose to.&lt;br /&gt;
&lt;br /&gt;
All donation funds go directly toward &#039;&#039;&#039;hardware maintenance, power, and internet costs&#039;&#039;&#039; that keep the server running. Every contribution is greatly appreciated, but it is never required.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Everything in the game can be earned through gameplay.&#039;&#039;&#039; You can reach end-game content purely by playing and earning &#039;&#039;&#039;BW (Sovereigns)&#039;&#039;&#039; in-game through achievements and other activities.&lt;br /&gt;
&lt;br /&gt;
== Events &amp;amp; Content ==&lt;br /&gt;
&lt;br /&gt;
=== What events can I expect? ===&lt;br /&gt;
&lt;br /&gt;
Banes World has a growing library of events built up over the past few years, and they are run at various times throughout the year.&lt;br /&gt;
&lt;br /&gt;
A few things to keep in mind:&lt;br /&gt;
&lt;br /&gt;
* This server is a &#039;&#039;&#039;passion project&#039;&#039;&#039;, not a full-time job. Events and new content are developed as time allows around real-life responsibilities.&lt;br /&gt;
* There are &#039;&#039;&#039;3 unpopulated maps&#039;&#039;&#039; that will be opened over time, each with its own theme and difficulty progression.&lt;br /&gt;
* &#039;&#039;&#039;Madon&#039;&#039;&#039; was the first custom map to be developed and is mostly complete.&lt;br /&gt;
&lt;br /&gt;
Stay tuned in Discord for event announcements — they tend to happen when you least expect them.&lt;br /&gt;
&lt;br /&gt;
== Server Infrastructure ==&lt;br /&gt;
&lt;br /&gt;
=== How is the server hosted? ===&lt;br /&gt;
&lt;br /&gt;
Banes World runs on dedicated, enterprise-grade hardware — not a rented VPS or a spare desktop in a closet. Here&#039;s what&#039;s under the hood:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Component !! Details&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Primary Server&#039;&#039;&#039;&lt;br /&gt;
| Dell PowerEdge R740XD — Dual Intel Xeon Gold processors, 256 GB RAM&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Storage&#039;&#039;&#039;&lt;br /&gt;
| NVMe U.2 drives in a RAID configuration&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Network&#039;&#039;&#039;&lt;br /&gt;
| 10 Gbps fiber backbone with a dedicated fiber internet connection&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Primary Backup&#039;&#039;&#039;&lt;br /&gt;
| Synology RackStation NAS with on-site replication&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Secondary Backup&#039;&#039;&#039;&lt;br /&gt;
| Additional Synology NAS backing up to a separate off-site location&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Additional Servers&#039;&#039;&#039;&lt;br /&gt;
| 2 additional Dell PowerEdge servers providing backup services, websites, and other hosted functions&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Power Protection&#039;&#039;&#039;&lt;br /&gt;
| Multiple UPS battery backups capable of sustaining the system for several hours during an outage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The UO server shares this infrastructure with several other servers, websites, and services — all maintained with the same level of care.&lt;br /&gt;
&lt;br /&gt;
== Still Have Questions? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://discord.gg/5BgkGzZPyc Join the Banes World Discord!]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The fastest way to get answers, report issues, or just hang out with the community.&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Bribes&amp;diff=577</id>
		<title>Bribes</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Bribes&amp;diff=577"/>
		<updated>2026-08-23T22:55:16Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;The Bribe System&#039;&#039;&#039; (also known as &#039;&#039;&#039;BOD Bribing&#039;&#039;&#039;) is an under-the-table mechanic that allows players to exchange a Bulk Order Deed (BOD) for an &amp;quot;improved&amp;quot; or mutated version in exchange for gold. This system is available on vendors that support bulk orders and operates independently of standard turn-in rewards.&lt;br /&gt;
== How to Access ==&lt;br /&gt;
# Stand within &#039;&#039;&#039;2 tiles&#039;&#039;&#039; of a vendor that supports BODs.&lt;br /&gt;
# Right-click the vendor and select &#039;&#039;&#039;Bribe&#039;&#039;&#039; from the context menu.&lt;br /&gt;
# The vendor will ask you to target a BOD located in your backpack.&lt;br /&gt;
# Click on the desired BOD to initiate the bribe negotiation.&lt;br /&gt;
== Step-by-Step Process ==&lt;br /&gt;
# After targeting a BOD, the vendor will calculate the cost and announce it:&lt;br /&gt;
:&#039;&#039;&amp;quot;If you help me out, I&#039;ll help you out. I can replace that bulk order with a better one, but it&#039;s gonna cost you ~1_amt~ gold coin. Payment is due immediately. Just hand me the order and I&#039;ll pull the old switcheroo.&amp;quot;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Drag the targeted BOD onto the vendor&#039;&#039;&#039; to pay the requested gold.&lt;br /&gt;
# If you have sufficient funds, the vendor will mutate the deed and return it to your backpack with improved conditions.&lt;br /&gt;
# The transaction is complete. You may now turn in the mutated BOD as normal.&lt;br /&gt;
== Mechanics &amp;amp; Rules ==&lt;br /&gt;
=== Bribe Cost ===&lt;br /&gt;
* The base cost depends on the BOD&#039;s type, completion status, and server configuration (handled by the bulk order system).&lt;br /&gt;
* The final cost is calculated as: &#039;&#039;&#039;Base Cost x Vendor&#039;s Bribe Multiplier&#039;&#039;&#039;&lt;br /&gt;
* Gold must be available in your backpack, bank box, or account currency (depending on server settings).&lt;br /&gt;
=== Bribe Multiplier ===&lt;br /&gt;
* Each vendor maintains its own hidden multiplier.&lt;br /&gt;
* Starts at a random value between &#039;&#039;&#039;1 and 10&#039;&#039;&#039; when the vendor spawns or loads.&lt;br /&gt;
* Increases by &#039;&#039;&#039;+1&#039;&#039;&#039; after every successful bribe transaction with that specific vendor.&lt;br /&gt;
* If no bribes are made to a vendor for &#039;&#039;&#039;25-30 days&#039;&#039;&#039;, the multiplier automatically halves to encourage fresh activity.&lt;br /&gt;
=== Guild Watch System ===&lt;br /&gt;
Frequent bribing attracts the attention of the Merchant&#039;s Guild. To prevent abuse, vendors can be placed under watch:&lt;br /&gt;
* After &#039;&#039;&#039;3 or more&#039;&#039;&#039; recent bribes on a single vendor, there is a chance the vendor goes under watch for &#039;&#039;&#039;2-3 hours&#039;&#039;&#039;.&lt;br /&gt;
* Probability scales with recent activity:&lt;br /&gt;
** 3 bribes: 50% chance&lt;br /&gt;
** 4 bribes: ~67% chance&lt;br /&gt;
** 5 bribes: ~83% chance&lt;br /&gt;
** 6+ bribes: Guaranteed&lt;br /&gt;
* While under watch, the vendor will refuse all bribe requests and display:&lt;br /&gt;
:&#039;&#039;&amp;quot;My business is being watched by the Guild, so I can&#039;t be messing with bulk orders right now. Come back when there&#039;s less heat on me!&amp;quot;&#039;&#039;&lt;br /&gt;
* Once the watch timer expires, the recent bribe counter resets to zero, and normal operations resume.&lt;br /&gt;
=== What the Bribe Actually Improves ===&lt;br /&gt;
Each successful bribe randomly selects &#039;&#039;&#039;one&#039;&#039;&#039; of the following three upgrades (whichever are still available):&lt;br /&gt;
&lt;br /&gt;
| Upgrade | Effect | Applies To |&lt;br /&gt;
|---------|--------|------------|&lt;br /&gt;
| &#039;&#039;&#039;Exceptional&#039;&#039;&#039; | The BOD now requires all items to be exceptional | Smith, Tailor, Carpentry, Fletching, Tinkering, Cooking (most items) |&lt;br /&gt;
| &#039;&#039;&#039;Quantity +5&#039;&#039;&#039; | Increases the required item count by 5 (e.g., 15 to 20) | All BOD types where current amount is below 20 |&lt;br /&gt;
| &#039;&#039;&#039;Material Tier&#039;&#039;&#039; | Advances the material one tier up (e.g., Dull Copper to Shadow Iron) | Smith, Tailor (leather), Carpentry (wood), Fletching, Tinkering |&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; Alchemy, Inscription, and Taming BODs can &#039;&#039;&#039;never&#039;&#039;&#039; become exceptional and do &#039;&#039;&#039;not&#039;&#039;&#039; have a material tier. They only benefit from the Quantity upgrade if not already at 20. This means they hit their ceiling after very few bribes (or only one).&lt;br /&gt;
&lt;br /&gt;
=== Maxed-Out BODs ===&lt;br /&gt;
A BOD is considered &#039;&#039;&#039;maxed out&#039;&#039;&#039; when it has reached the highest possible state in every dimension the bribe can affect. At that point, the vendor will refuse to accept any further bribe and say:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;I won&#039;t be able to replace that bulk order with a better one.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A BOD is maxed out when &#039;&#039;&#039;all&#039;&#039;&#039; of the following are true:&lt;br /&gt;
* The quantity is already at &#039;&#039;&#039;20&#039;&#039;&#039; (cannot be increased further)&lt;br /&gt;
* The BOD is already &#039;&#039;&#039;exceptional&#039;&#039;&#039;, OR its craft type simply cannot support exceptional (Alchemy, Inscription, Taming, or items on the exceptional exclusion list such as Arrows, Bolts, Gears, Pots, and various cooking/fletching items)&lt;br /&gt;
* The material is already at the &#039;&#039;&#039;highest tier&#039;&#039;&#039; for its type (Platinum/Petrified/Ethereal for metal, the top leather/wood/other tier for respective crafts), OR its craft type has no material system (Alchemy, Inscription, Cooking, Taming)&lt;br /&gt;
&lt;br /&gt;
Once a BOD is in this state, no amount of further bribing will improve it. The only remaining option is to fill and turn it in as-is.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tinkering special case:&#039;&#039;&#039; A Tinkering BOD with no material assigned (Material = None) is also considered maxed out and cannot be bribed, even if other dimensions are not at their peak. This is a known quirk of the system.&lt;br /&gt;
&lt;br /&gt;
=== Partially Filled BODs ===&lt;br /&gt;
If any item on the BOD has already been started (even a single unit), the vendor will reject the bribe:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;I am sorry to say I cannot work with a deed that is even partially filled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* For Small BODs: any item with a count greater than 0 triggers this.&lt;br /&gt;
* For Large BODs: any entry with an amount greater than 0 triggers this.&lt;br /&gt;
&lt;br /&gt;
You must turn in the BOD in its current state and receive a new one before attempting to bribe.&lt;br /&gt;
&lt;br /&gt;
=== Pending Requests ===&lt;br /&gt;
* Only &#039;&#039;&#039;one pending bribe&#039;&#039;&#039; is allowed per player per vendor at a time.&lt;br /&gt;
* Targeting a new BOD while another request is pending will overwrite the previous one.&lt;br /&gt;
* If you cancel or change your mind, simply wait ~2 minutes for the pending state to expire, or target a different BOD to replace it.&lt;br /&gt;
== Important Notes ==&lt;br /&gt;
* The &amp;quot;mutated&amp;quot; BOD typically features &#039;&#039;&#039;higher item quality requirements&#039;&#039;&#039; (exceptional, better materials) and/or &#039;&#039;&#039;higher quantities&#039;&#039;&#039;, which in turn yield greater reward points upon turn-in.&lt;br /&gt;
* Bribe transactions &#039;&#039;&#039;do not count&#039;&#039;&#039; toward your standard BOD turn-in cooldowns.&lt;br /&gt;
* Enhanced Clients receive a slight 100ms delay when opening the bribe menu to prevent UI threading issues. This does not affect functionality.&lt;br /&gt;
* If you attempt to pay but lack funds, the vendor will reject the transaction and no penalty is applied.&lt;br /&gt;
* Barkeepers and vendors with restricted trading permissions cannot be bribed.&lt;br /&gt;
* Since each bribe only applies &#039;&#039;&#039;one&#039;&#039;&#039; random upgrade, you may need several bribes to fully max out a BOD. Higher-tier BODs (Large) multiply their bribe cost by up to 4x based on the number of entries.&lt;br /&gt;
== Related Systems ==&lt;br /&gt;
* [[Bulk Order Deeds]]&lt;br /&gt;
* [[Vendor Economy]]&lt;br /&gt;
* [[City Loyalty System]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Bribes&amp;diff=576</id>
		<title>Bribes</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Bribes&amp;diff=576"/>
		<updated>2026-08-23T22:54:56Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|Player Guide}}&lt;br /&gt;
&#039;&#039;&#039;The Bribe System&#039;&#039;&#039; (also known as &#039;&#039;&#039;BOD Bribing&#039;&#039;&#039;) is an under-the-table mechanic that allows players to exchange a Bulk Order Deed (BOD) for an &amp;quot;improved&amp;quot; or mutated version in exchange for gold. This system is available on vendors that support bulk orders and operates independently of standard turn-in rewards.&lt;br /&gt;
== How to Access ==&lt;br /&gt;
# Stand within &#039;&#039;&#039;2 tiles&#039;&#039;&#039; of a vendor that supports BODs.&lt;br /&gt;
# Right-click the vendor and select &#039;&#039;&#039;Bribe&#039;&#039;&#039; from the context menu.&lt;br /&gt;
# The vendor will ask you to target a BOD located in your backpack.&lt;br /&gt;
# Click on the desired BOD to initiate the bribe negotiation.&lt;br /&gt;
== Step-by-Step Process ==&lt;br /&gt;
# After targeting a BOD, the vendor will calculate the cost and announce it:&lt;br /&gt;
:&#039;&#039;&amp;quot;If you help me out, I&#039;ll help you out. I can replace that bulk order with a better one, but it&#039;s gonna cost you ~1_amt~ gold coin. Payment is due immediately. Just hand me the order and I&#039;ll pull the old switcheroo.&amp;quot;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Drag the targeted BOD onto the vendor&#039;&#039;&#039; to pay the requested gold.&lt;br /&gt;
# If you have sufficient funds, the vendor will mutate the deed and return it to your backpack with improved conditions.&lt;br /&gt;
# The transaction is complete. You may now turn in the mutated BOD as normal.&lt;br /&gt;
== Mechanics &amp;amp; Rules ==&lt;br /&gt;
=== Bribe Cost ===&lt;br /&gt;
* The base cost depends on the BOD&#039;s type, completion status, and server configuration (handled by the bulk order system).&lt;br /&gt;
* The final cost is calculated as: &#039;&#039;&#039;Base Cost x Vendor&#039;s Bribe Multiplier&#039;&#039;&#039;&lt;br /&gt;
* Gold must be available in your backpack, bank box, or account currency (depending on server settings).&lt;br /&gt;
=== Bribe Multiplier ===&lt;br /&gt;
* Each vendor maintains its own hidden multiplier.&lt;br /&gt;
* Starts at a random value between &#039;&#039;&#039;1 and 10&#039;&#039;&#039; when the vendor spawns or loads.&lt;br /&gt;
* Increases by &#039;&#039;&#039;+1&#039;&#039;&#039; after every successful bribe transaction with that specific vendor.&lt;br /&gt;
* If no bribes are made to a vendor for &#039;&#039;&#039;25-30 days&#039;&#039;&#039;, the multiplier automatically halves to encourage fresh activity.&lt;br /&gt;
=== Guild Watch System ===&lt;br /&gt;
Frequent bribing attracts the attention of the Merchant&#039;s Guild. To prevent abuse, vendors can be placed under watch:&lt;br /&gt;
* After &#039;&#039;&#039;3 or more&#039;&#039;&#039; recent bribes on a single vendor, there is a chance the vendor goes under watch for &#039;&#039;&#039;2-3 hours&#039;&#039;&#039;.&lt;br /&gt;
* Probability scales with recent activity:&lt;br /&gt;
** 3 bribes: 50% chance&lt;br /&gt;
** 4 bribes: ~67% chance&lt;br /&gt;
** 5 bribes: ~83% chance&lt;br /&gt;
** 6+ bribes: Guaranteed&lt;br /&gt;
* While under watch, the vendor will refuse all bribe requests and display:&lt;br /&gt;
:&#039;&#039;&amp;quot;My business is being watched by the Guild, so I can&#039;t be messing with bulk orders right now. Come back when there&#039;s less heat on me!&amp;quot;&#039;&#039;&lt;br /&gt;
* Once the watch timer expires, the recent bribe counter resets to zero, and normal operations resume.&lt;br /&gt;
=== What the Bribe Actually Improves ===&lt;br /&gt;
Each successful bribe randomly selects &#039;&#039;&#039;one&#039;&#039;&#039; of the following three upgrades (whichever are still available):&lt;br /&gt;
&lt;br /&gt;
| Upgrade | Effect | Applies To |&lt;br /&gt;
|---------|--------|------------|&lt;br /&gt;
| &#039;&#039;&#039;Exceptional&#039;&#039;&#039; | The BOD now requires all items to be exceptional | Smith, Tailor, Carpentry, Fletching, Tinkering, Cooking (most items) |&lt;br /&gt;
| &#039;&#039;&#039;Quantity +5&#039;&#039;&#039; | Increases the required item count by 5 (e.g., 15 to 20) | All BOD types where current amount is below 20 |&lt;br /&gt;
| &#039;&#039;&#039;Material Tier&#039;&#039;&#039; | Advances the material one tier up (e.g., Dull Copper to Shadow Iron) | Smith, Tailor (leather), Carpentry (wood), Fletching, Tinkering |&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; Alchemy, Inscription, and Taming BODs can &#039;&#039;&#039;never&#039;&#039;&#039; become exceptional and do &#039;&#039;&#039;not&#039;&#039;&#039; have a material tier. They only benefit from the Quantity upgrade if not already at 20. This means they hit their ceiling after very few bribes (or only one).&lt;br /&gt;
&lt;br /&gt;
=== Maxed-Out BODs ===&lt;br /&gt;
A BOD is considered &#039;&#039;&#039;maxed out&#039;&#039;&#039; when it has reached the highest possible state in every dimension the bribe can affect. At that point, the vendor will refuse to accept any further bribe and say:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;I won&#039;t be able to replace that bulk order with a better one.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A BOD is maxed out when &#039;&#039;&#039;all&#039;&#039;&#039; of the following are true:&lt;br /&gt;
* The quantity is already at &#039;&#039;&#039;20&#039;&#039;&#039; (cannot be increased further)&lt;br /&gt;
* The BOD is already &#039;&#039;&#039;exceptional&#039;&#039;&#039;, OR its craft type simply cannot support exceptional (Alchemy, Inscription, Taming, or items on the exceptional exclusion list such as Arrows, Bolts, Gears, Pots, and various cooking/fletching items)&lt;br /&gt;
* The material is already at the &#039;&#039;&#039;highest tier&#039;&#039;&#039; for its type (Platinum/Petrified/Ethereal for metal, the top leather/wood/other tier for respective crafts), OR its craft type has no material system (Alchemy, Inscription, Cooking, Taming)&lt;br /&gt;
&lt;br /&gt;
Once a BOD is in this state, no amount of further bribing will improve it. The only remaining option is to fill and turn it in as-is.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tinkering special case:&#039;&#039;&#039; A Tinkering BOD with no material assigned (Material = None) is also considered maxed out and cannot be bribed, even if other dimensions are not at their peak. This is a known quirk of the system.&lt;br /&gt;
&lt;br /&gt;
=== Partially Filled BODs ===&lt;br /&gt;
If any item on the BOD has already been started (even a single unit), the vendor will reject the bribe:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;I am sorry to say I cannot work with a deed that is even partially filled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* For Small BODs: any item with a count greater than 0 triggers this.&lt;br /&gt;
* For Large BODs: any entry with an amount greater than 0 triggers this.&lt;br /&gt;
&lt;br /&gt;
You must turn in the BOD in its current state and receive a new one before attempting to bribe.&lt;br /&gt;
&lt;br /&gt;
=== Pending Requests ===&lt;br /&gt;
* Only &#039;&#039;&#039;one pending bribe&#039;&#039;&#039; is allowed per player per vendor at a time.&lt;br /&gt;
* Targeting a new BOD while another request is pending will overwrite the previous one.&lt;br /&gt;
* If you cancel or change your mind, simply wait ~2 minutes for the pending state to expire, or target a different BOD to replace it.&lt;br /&gt;
== Important Notes ==&lt;br /&gt;
* The &amp;quot;mutated&amp;quot; BOD typically features &#039;&#039;&#039;higher item quality requirements&#039;&#039;&#039; (exceptional, better materials) and/or &#039;&#039;&#039;higher quantities&#039;&#039;&#039;, which in turn yield greater reward points upon turn-in.&lt;br /&gt;
* Bribe transactions &#039;&#039;&#039;do not count&#039;&#039;&#039; toward your standard BOD turn-in cooldowns.&lt;br /&gt;
* Enhanced Clients receive a slight 100ms delay when opening the bribe menu to prevent UI threading issues. This does not affect functionality.&lt;br /&gt;
* If you attempt to pay but lack funds, the vendor will reject the transaction and no penalty is applied.&lt;br /&gt;
* Barkeepers and vendors with restricted trading permissions cannot be bribed.&lt;br /&gt;
* Since each bribe only applies &#039;&#039;&#039;one&#039;&#039;&#039; random upgrade, you may need several bribes to fully max out a BOD. Higher-tier BODs (Large) multiply their bribe cost by up to 4x based on the number of entries.&lt;br /&gt;
== Related Systems ==&lt;br /&gt;
* [[Bulk Order Deeds]]&lt;br /&gt;
* [[Vendor Economy]]&lt;br /&gt;
* [[City Loyalty System]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Bribes&amp;diff=575</id>
		<title>Bribes</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Bribes&amp;diff=575"/>
		<updated>2026-08-23T22:29:27Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot;{{Stub|Player Guide}} &amp;#039;&amp;#039;&amp;#039;The Bribe System&amp;#039;&amp;#039;&amp;#039; (also known as &amp;#039;&amp;#039;&amp;#039;BOD Bribing&amp;#039;&amp;#039;&amp;#039;) is an under-the-table mechanic that allows players to exchange a Bulk Order Deed (BOD) for an &amp;quot;improved&amp;quot; or mutated version in exchange for gold. This system is available on vendors that support bulk orders and operates independently of standard turn-in rewards.  == How to Access == # Stand within &amp;#039;&amp;#039;&amp;#039;2 tiles&amp;#039;&amp;#039;&amp;#039; of a vendor that supports BODs. # Right-click the vendor and select &amp;#039;&amp;#039;&amp;#039;Bribe&amp;#039;&amp;#039;&amp;#039; fro...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|Player Guide}}&lt;br /&gt;
&#039;&#039;&#039;The Bribe System&#039;&#039;&#039; (also known as &#039;&#039;&#039;BOD Bribing&#039;&#039;&#039;) is an under-the-table mechanic that allows players to exchange a Bulk Order Deed (BOD) for an &amp;quot;improved&amp;quot; or mutated version in exchange for gold. This system is available on vendors that support bulk orders and operates independently of standard turn-in rewards.&lt;br /&gt;
&lt;br /&gt;
== How to Access ==&lt;br /&gt;
# Stand within &#039;&#039;&#039;2 tiles&#039;&#039;&#039; of a vendor that supports BODs.&lt;br /&gt;
# Right-click the vendor and select &#039;&#039;&#039;Bribe&#039;&#039;&#039; from the context menu.&lt;br /&gt;
# The vendor will ask you to target a BOD located in your backpack.&lt;br /&gt;
# Click on the desired BOD to initiate the bribe negotiation.&lt;br /&gt;
&lt;br /&gt;
== Step-by-Step Process ==&lt;br /&gt;
# After targeting a BOD, the vendor will calculate the cost and announce it: &lt;br /&gt;
:&#039;&#039;&amp;quot;If you help me out, I&#039;ll help you out. I can replace that bulk order with a better one, but it&#039;s gonna cost you ~1_amt~ gold coin. Payment is due immediately. Just hand me the order and I&#039;ll pull the old switcheroo.&amp;quot;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Drag the targeted BOD onto the vendor&#039;&#039;&#039; to pay the requested gold.&lt;br /&gt;
# If you have sufficient funds, the vendor will mutate the deed and return it to your backpack with improved conditions.&lt;br /&gt;
# The transaction is complete. You may now turn in the mutated BOD as normal.&lt;br /&gt;
&lt;br /&gt;
== Mechanics &amp;amp; Rules ==&lt;br /&gt;
&lt;br /&gt;
=== Bribe Cost ===&lt;br /&gt;
* The base cost depends on the BOD&#039;s type, completion status, and server configuration (handled by the bulk order system).&lt;br /&gt;
* The final cost is calculated as: &#039;&#039;&#039;Base Cost × Vendor&#039;s Bribe Multiplier&#039;&#039;&#039;&lt;br /&gt;
* Gold must be available in your backpack, bank box, or account currency (depending on server settings).&lt;br /&gt;
&lt;br /&gt;
=== Bribe Multiplier ===&lt;br /&gt;
* Each vendor maintains its own hidden multiplier.&lt;br /&gt;
* Starts at a random value between &#039;&#039;&#039;1 and 10&#039;&#039;&#039; when the vendor spawns or loads.&lt;br /&gt;
* Increases by &#039;&#039;&#039;+1&#039;&#039;&#039; after every successful bribe transaction with that specific vendor.&lt;br /&gt;
* If no bribes are made to a vendor for &#039;&#039;&#039;25–30 days&#039;&#039;&#039;, the multiplier automatically halves to encourage fresh activity.&lt;br /&gt;
&lt;br /&gt;
=== Guild Watch System ===&lt;br /&gt;
Frequent bribing attracts the attention of the Merchant&#039;s Guild. To prevent abuse, vendors can be placed under watch:&lt;br /&gt;
* After &#039;&#039;&#039;3 or more&#039;&#039;&#039; recent bribes on a single vendor, there is a chance the vendor goes under watch for &#039;&#039;&#039;2–3 hours&#039;&#039;&#039;.&lt;br /&gt;
* Probability scales with recent activity:&lt;br /&gt;
** 3 bribes: 50% chance&lt;br /&gt;
** 4 bribes: ~67% chance&lt;br /&gt;
** 5 bribes: ~83% chance&lt;br /&gt;
** 6+ bribes: Guaranteed&lt;br /&gt;
* While under watch, the vendor will refuse all bribe requests and display: &lt;br /&gt;
:&#039;&#039;&amp;quot;My business is being watched by the Guild, so I can&#039;t be messing with bulk orders right now. Come back when there&#039;s less heat on me!&amp;quot;&#039;&#039;&lt;br /&gt;
* Once the watch timer expires, the recent bribe counter resets to zero, and normal operations resume.&lt;br /&gt;
&lt;br /&gt;
=== Pending Requests ===&lt;br /&gt;
* Only &#039;&#039;&#039;one pending bribe&#039;&#039;&#039; is allowed per player per vendor at a time.&lt;br /&gt;
* Targeting a new BOD while another request is pending will overwrite the previous one.&lt;br /&gt;
* If you cancel or change your mind, simply wait ~2 minutes for the pending state to expire, or target a different BOD to replace it.&lt;br /&gt;
&lt;br /&gt;
== Important Notes ==&lt;br /&gt;
* The &amp;quot;mutated&amp;quot; BOD typically features &#039;&#039;&#039;lower skill requirements&#039;&#039;&#039;, &#039;&#039;&#039;easier creature/item types&#039;&#039;&#039;, or &#039;&#039;&#039;improved reward tiers&#039;&#039;&#039;, depending on server implementation.&lt;br /&gt;
* Bribe transactions &#039;&#039;&#039;do not count&#039;&#039;&#039; toward your standard BOD turn-in cooldowns.&lt;br /&gt;
* Enhanced Clients receive a slight 100ms delay when opening the bribe menu to prevent UI threading issues. This does not affect functionality.&lt;br /&gt;
* If you attempt to pay but lack funds, the vendor will reject the transaction and no penalty is applied.&lt;br /&gt;
* Barkeepers and vendors with restricted trading permissions cannot be bribed.&lt;br /&gt;
&lt;br /&gt;
== Related Systems ==&lt;br /&gt;
* [[Bulk Order Deeds]]&lt;br /&gt;
* [[Vendor Economy]]&lt;br /&gt;
* [[City Loyalty System]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=574</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=574"/>
		<updated>2026-08-23T22:29:13Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
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&#039;&#039;Welcome to &#039;&#039;&#039;Banes World Wiki&#039;&#039;&#039;!&#039;&#039; This is your go-to resource for everything on the shard. Pages are being built out — check back often!&lt;br /&gt;
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===New Player Info===&lt;br /&gt;
* [[How to Connect]] &lt;br /&gt;
* [[New Player Guide]]&lt;br /&gt;
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===Skills &amp;amp; Stats===&lt;br /&gt;
* [[Bard Instruments]]&lt;br /&gt;
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* [[Luck--How it works !]]&lt;br /&gt;
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* [[Skills Overview]]&lt;br /&gt;
* [[Skill Masteries]]&lt;br /&gt;
&lt;br /&gt;
===Bulk Order Deeds===&lt;br /&gt;
* [[Bribes]]&lt;br /&gt;
* [[Obtaining Bulk Order Deeds]]&lt;br /&gt;
* [[Enhanced Bulk Order Books]]&lt;br /&gt;
* [[Plant Bulk Order System]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
* [[Aquariums]]&lt;br /&gt;
* [[Basket Weaving]]&lt;br /&gt;
* [[Brewing]]&lt;br /&gt;
* [[Carpet Weaving]]&lt;br /&gt;
* [[Floristry]]&lt;br /&gt;
* [[Longneck Beer Brewing]]&lt;br /&gt;
* [[Padded Hats]]&lt;br /&gt;
* [[Pillow Crafting]]&lt;br /&gt;
* [[Wine Crafting]]&lt;br /&gt;
* [[Expanded Resources]]&lt;br /&gt;
* [[Craft Gear]]&lt;br /&gt;
* [[Blacksmithing]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
* [[Arena Dueling]]&lt;br /&gt;
* [[Astronomy]]&lt;br /&gt;
* [[Castle Blackthorn Artifacts]]&lt;br /&gt;
* [[City Loyalty]]&lt;br /&gt;
* [[Clean Up Britannia]]&lt;br /&gt;
* [[Creature Stealing]]&lt;br /&gt;
* [[Forsaken Foes]]&lt;br /&gt;
* [[Gladiator Event]]&lt;br /&gt;
* [[Halloween Events]]&lt;br /&gt;
* [[Huntmaster&#039;s Challenge]]&lt;br /&gt;
* [[Pyrotechnics]]&lt;br /&gt;
* [[Rising Tide]]&lt;br /&gt;
* [[Seasonal Events]]&lt;br /&gt;
* [[Secrets of Malas and Madon]]&lt;br /&gt;
* [[Treasures of Kotl City]]&lt;br /&gt;
* [[Treasures of Tokuno]]&lt;br /&gt;
* [[Vesper Museum &amp;amp; Moonglow Zoo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Systems===&lt;br /&gt;
* [[Apiculture(Beekeeping)]]&lt;br /&gt;
* [[Achievement System]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Druid Spell System]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Gold Panning]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[Hue Room]]&lt;br /&gt;
* [[Invasions]]&lt;br /&gt;
* [[Levelable Weapons]]&lt;br /&gt;
* [[Monster Contracts]]&lt;br /&gt;
* [[Resource Orders]]&lt;br /&gt;
* [[Universal Key System]]&lt;br /&gt;
&lt;br /&gt;
===Custom Items===&lt;br /&gt;
* [[Bags of Holding]]&lt;br /&gt;
* [[Enhanced Runebook]]&lt;br /&gt;
* [[Feed Buckets]]&lt;br /&gt;
* [[Gargoyle Tools]]&lt;br /&gt;
* [[Master Craft Gear]]&lt;br /&gt;
* [[Player Backpack Increase Deeds]]&lt;br /&gt;
* [[Portable Soul Forge]]&lt;br /&gt;
* [[Repair Kits]]&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
* [[Auction System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[Charity Box (New Player donation box)]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* [[Gold Raffle Stone]]&lt;br /&gt;
* [[Minor Artifact Buyer]]&lt;br /&gt;
* [[Player Vendors]]&lt;br /&gt;
* [[Powerscroll Exchange]]&lt;br /&gt;
* [[Token System]]&lt;br /&gt;
* [[Ultimate Raffle]]&lt;br /&gt;
&lt;br /&gt;
===Housing===&lt;br /&gt;
* [[Farm Animals]]&lt;br /&gt;
* [[House Overview]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[In-House Vendor Portals]]&lt;br /&gt;
* [[Yard Wand System]]&lt;br /&gt;
&lt;br /&gt;
===Everything Pets===&lt;br /&gt;
* [[Bio-Engineering]]&lt;br /&gt;
* [[Custom Tames]]&lt;br /&gt;
* [[Pet System-Overview]]&lt;br /&gt;
* [[Pet Powerscroll Exchange]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
* [[Taming Craft]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Quests===&lt;br /&gt;
* [[Best BBQ Quest]]&lt;br /&gt;
* [[Daily Quests]]&lt;br /&gt;
* [[Dragon Lantern]]&lt;br /&gt;
* [[Enchanted Wheelbarrow]]&lt;br /&gt;
* [[Fertilizer Quest]]&lt;br /&gt;
* [[Icicle Quest]]&lt;br /&gt;
* [[Ramayan Quest]]&lt;br /&gt;
* [[Samurai Bows of Power]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
* [[Ambitious Solen Queen]]&lt;br /&gt;
* [[A Time For Legends]]&lt;br /&gt;
* [[Cloak of Humility]]&lt;br /&gt;
* [[Dark Tides]]&lt;br /&gt;
* [[Emino&#039;s Undertaking]]&lt;br /&gt;
* [[Exploring the Deep]]&lt;br /&gt;
* [[Haochi&#039;s Trials]]&lt;br /&gt;
* [[Myrmidex Invasion]]&lt;br /&gt;
* [[Perfect Timing]]&lt;br /&gt;
* [[Quest of Singularity]]&lt;br /&gt;
* [[Ritual Quest Chain]]&lt;br /&gt;
* [[Study of the Solen Hive]]&lt;br /&gt;
* [[Ter Mur Tiered Quests]]&lt;br /&gt;
* [[Terrible Hatchlings]]&lt;br /&gt;
* [[The Collector]]&lt;br /&gt;
* [[The Summoning]]&lt;br /&gt;
* [[The Valley of One]]&lt;br /&gt;
* [[Treasure Maps]]&lt;br /&gt;
* [[The Witch&#039;s Apprentice]]&lt;br /&gt;
* [[Uzeraan&#039;s Turmoil]]&lt;br /&gt;
&lt;br /&gt;
===Dungeons &amp;amp; Bosses===&lt;br /&gt;
* [[Bio-Engineer Dungeon]]&lt;br /&gt;
* [[Doom]]&lt;br /&gt;
* [[Dungeon Treasure Chests]]&lt;br /&gt;
* [[Paragons]]&lt;br /&gt;
* [[The Greatest Mongbat]]&lt;br /&gt;
* [[Tamer&#039;s Gauntlet]]&lt;br /&gt;
* [[Halloween Dungeon]]&lt;br /&gt;
* [[Custom Champions]]&lt;br /&gt;
* [[Powerscrolls]]&lt;br /&gt;
* [[Underworld/Stygian Abyss]]&lt;br /&gt;
&lt;br /&gt;
===Stealables===&lt;br /&gt;
* [[Daily Rares]]&lt;br /&gt;
* [[Stealable Shop Signs]]&lt;br /&gt;
&lt;br /&gt;
===Changelogs===&lt;br /&gt;
* [[2026 Changelog]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Best_BBQ_Quest&amp;diff=573</id>
		<title>Best BBQ Quest</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Best_BBQ_Quest&amp;diff=573"/>
		<updated>2026-08-23T18:32:39Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:The Best BBQ in the Kingdom - Quest Guide}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;The Best BBQ in the Kingdom&amp;quot;&#039;&#039;&#039; is a beginner-friendly quest located at the &#039;&#039;&#039;New Haven Inn&#039;&#039;&#039; in Trammel. Tim the Hungry is craving Al the Butcher&#039;s famous ribs, and he needs your help gathering ingredients and running errands to make the feast happen. In return, Tim will share the bounty with you.&lt;br /&gt;
&lt;br /&gt;
This quest involves talking to two NPCs, fighting two low-level creatures, and delivering items back and forth. It&#039;s a great introduction to quest mechanics for new players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This quest happens on the border of guard protected areas.  Be sure to attack the creatures as far away from the inn as possible.  If you get too close or the creature agros on you a guard might kill it and you will have to restart the quest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Quest NPCs ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC !! Location&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tim the Hungry&#039;&#039;&#039; || Outside the New Haven Inn, by the steps on Main Street (Trammel)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Al the Butcher&#039;&#039;&#039; || Inside the New Haven Inn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
=== Step 1: Talk to Tim the Hungry ===&lt;br /&gt;
&lt;br /&gt;
Right-click Tim the Hungry and select the context menu option to speak with him. Tim explains that he&#039;s craving Al the Butcher&#039;s famous BBQ ribs and asks you to deliver some special &#039;&#039;&#039;BBQ Coal&#039;&#039;&#039; to Al inside the tavern.&lt;br /&gt;
&lt;br /&gt;
Tim gives you two items:&lt;br /&gt;
* &#039;&#039;&#039;BBQ Coal&#039;&#039;&#039; — Deliver this to Al the Butcher.&lt;br /&gt;
* &#039;&#039;&#039;BBQ Quest Book&#039;&#039;&#039; — A handy reference that summarizes the quest steps. Double-click it anytime to review what you need to do. This book is Blessed and won&#039;t be lost on death.&lt;br /&gt;
&lt;br /&gt;
=== Step 2: Deliver the BBQ Coal to Al the Butcher ===&lt;br /&gt;
&lt;br /&gt;
Head inside the New Haven Inn and find Al the Butcher. Right-click Al to hear his introduction — he jokingly calls Tim &amp;quot;The Pest&amp;quot; but agrees to cook if you bring him what he needs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drag and drop&#039;&#039;&#039; the BBQ Coal onto Al. He will accept it, fire up the grill, and tell you he needs meat. A creature called &#039;&#039;&#039;Sauce Me&#039;&#039;&#039; (a lizardman) will spawn just outside the inn. Al asks you to kill it and bring back the &#039;&#039;&#039;Beautiful Ribs&#039;&#039;&#039; from its corpse.&lt;br /&gt;
&lt;br /&gt;
Warning|&#039;&#039;&#039;Important:&#039;&#039;&#039; Do NOT use your grab/loot-all command until you have manually taken the special quest item off the corpse first. Using auto-loot may cause issues with the quest item.&lt;br /&gt;
&lt;br /&gt;
=== Step 3: Kill the Sauce Me Lizardman ===&lt;br /&gt;
&lt;br /&gt;
Head outside and find the &#039;&#039;&#039;Sauce Me&#039;&#039;&#039; lizardman near the inn. It has a distinctive hue and is a relatively easy fight — comparable to a standard lizardman but with slightly more health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Hit Points || 138–143&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 9–12 (Physical)&lt;br /&gt;
|-&lt;br /&gt;
| Physical Resist || 27–32%&lt;br /&gt;
|-&lt;br /&gt;
| Fire Resist || 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| Poison Resist || 15–25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kill the Sauce Me and loot the &#039;&#039;&#039;Beautiful Ribs&#039;&#039;&#039; (called &amp;quot;Desired Rack of Ribs&amp;quot; internally) from its corpse. Remember to loot the ribs manually before using any auto-loot commands.&lt;br /&gt;
&lt;br /&gt;
=== Step 4: Deliver the Beautiful Ribs to Al ===&lt;br /&gt;
&lt;br /&gt;
Return inside and &#039;&#039;&#039;drag and drop&#039;&#039;&#039; the Beautiful Ribs onto Al the Butcher. He&#039;s delighted with the meat, but now he needs one more thing — the secret ingredient for his BBQ sauce. He tells you to kill the &#039;&#039;&#039;Tasty Toad&#039;&#039;&#039; that has spawned outside and bring back its eyes.&lt;br /&gt;
&lt;br /&gt;
Al warns you: &#039;&#039;&amp;quot;Whatever you do — do not tell Tim the Hungry what the Secret Ingredient is!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Step 5: Kill the Tasty Toad ===&lt;br /&gt;
&lt;br /&gt;
Head outside again and find the &#039;&#039;&#039;Tasty Toad&#039;&#039;&#039; near the inn. This is an easier fight than the lizardman.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Hit Points || 130–135&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 4–7 (Physical)&lt;br /&gt;
|-&lt;br /&gt;
| Physical Resist || 25–30%&lt;br /&gt;
|-&lt;br /&gt;
| Fire Resist || 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| Poison Resist || 25–35%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kill the Tasty Toad and loot the &#039;&#039;&#039;Secret BBQ Sauce Ingredient&#039;&#039;&#039; from its corpse. Again, loot this manually before using auto-loot.&lt;br /&gt;
&lt;br /&gt;
=== Step 6: Deliver the Secret Ingredient to Al ===&lt;br /&gt;
&lt;br /&gt;
Return to Al and &#039;&#039;&#039;drag and drop&#039;&#039;&#039; the Secret Ingredient onto him. Al is thrilled — he reveals that the juice from the toad&#039;s eyes is what gives his BBQ its distinctive flavor. He hands you a &#039;&#039;&#039;Feast Invitation&#039;&#039;&#039; and tells you to take it back to Tim for your reward.&lt;br /&gt;
&lt;br /&gt;
=== Step 7: Return the Feast Invitation to Tim the Hungry ===&lt;br /&gt;
&lt;br /&gt;
Go back outside and &#039;&#039;&#039;drag and drop&#039;&#039;&#039; the Feast Invitation onto Tim the Hungry. Tim is overjoyed and shares the feast with you.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
Upon turning in the Feast Invitation, you receive:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 Ribs&#039;&#039;&#039; — Cooked food items&lt;br /&gt;
* &#039;&#039;&#039;Roasting Pig on a Spit Deed&#039;&#039;&#039; — A decorative house add-on deed&lt;br /&gt;
* &#039;&#039;&#039;500 Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The BBQ Quest Book is automatically removed from your backpack when the quest is completed.&lt;br /&gt;
&lt;br /&gt;
== Quest Items ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description !! Source&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BBQ Coal&#039;&#039;&#039; || Special coal to start Al&#039;s grill || Given by Tim the Hungry&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BBQ Quest Book&#039;&#039;&#039; || Blessed reference book summarizing quest steps || Given by Tim the Hungry&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beautiful Ribs&#039;&#039;&#039; || Meat for the BBQ || Looted from the Sauce Me lizardman&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Secret BBQ Sauce Ingredient&#039;&#039;&#039; || Toad eyes for Al&#039;s secret sauce recipe || Looted from the Tasty Toad&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Feast Invitation&#039;&#039;&#039; || Proof that the BBQ is ready — take to Tim for your reward || Given by Al the Butcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;This quest is repeatable.&#039;&#039;&#039; You can talk to Tim again to get a new BBQ Coal and start over.&lt;br /&gt;
* &#039;&#039;&#039;Loot quest items manually.&#039;&#039;&#039; Both the Sauce Me and Tasty Toad drop special quest items. Pick these up by hand before using any auto-loot or grab commands to avoid issues.&lt;br /&gt;
* &#039;&#039;&#039;Drag and drop to turn in items.&#039;&#039;&#039; This quest uses the drag-and-drop method for item turn-ins rather than a dialogue menu. Pick up the quest item and drop it directly onto the NPC.&lt;br /&gt;
* &#039;&#039;&#039;Stay near the inn.&#039;&#039;&#039; Both creatures spawn right outside the New Haven Inn, so you never need to travel far.&lt;br /&gt;
* &#039;&#039;&#039;The Roasting Pig deed is a nice house decoration.&#039;&#039;&#039; If you don&#039;t have a house yet, hold onto it — it makes a great addition to a kitchen or dining area later on.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Player Guides]]&lt;br /&gt;
[[Category:New Haven]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=FAQ-Rules&amp;diff=572</id>
		<title>FAQ-Rules</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=FAQ-Rules&amp;diff=572"/>
		<updated>2026-08-21T16:33:17Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: /* What are the rules? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page answers the most common questions new and returning players have about Banes World. If your question isn&#039;t covered here, ask in our &#039;&#039;&#039;[https://discord.gg/5BgkGzZPyc Discord]&#039;&#039;&#039; — the community is friendly and happy to help.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Container Size==&lt;br /&gt;
&lt;br /&gt;
If all containers are showing up small and you are using anything but ClassicUO to connect.  Open your paperdoll and go to options.  Select the UO symbol and scroll down.  Click the &#039;&#039;&#039;Enable Large Containers&#039;&#039;&#039; and hit apply then OK.&lt;br /&gt;
&lt;br /&gt;
If you are using ClassicUO.  You can go under the containers area under options and use the slider scale to increase the container size.&lt;br /&gt;
&lt;br /&gt;
== Accounts &amp;amp; Housing ==&lt;br /&gt;
&lt;br /&gt;
=== How many houses can I have? ===&lt;br /&gt;
&lt;br /&gt;
Each account can place &#039;&#039;&#039;2 houses&#039;&#039;&#039;. Houses can range from small plots all the way up to &#039;&#039;&#039;castles (30×30)&#039;&#039;&#039;, and all are fully customizable.&lt;br /&gt;
&lt;br /&gt;
Need more room? Additional housing slots can be purchased from the &#039;&#039;&#039;UO Store&#039;&#039;&#039; (&amp;lt;code&amp;gt;[store&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
=== How many accounts can I have? ===&lt;br /&gt;
&lt;br /&gt;
Each IP address is allowed &#039;&#039;&#039;2 accounts&#039;&#039;&#039;. This means:&lt;br /&gt;
&lt;br /&gt;
* One person can have two accounts, &#039;&#039;&#039;or&#039;&#039;&#039;&lt;br /&gt;
* Two people at the same address can have one account each.&lt;br /&gt;
&lt;br /&gt;
If you have a special situation (roommates, shared household, etc.), reach out to &#039;&#039;&#039;Banethorn&#039;&#039;&#039; on [https://discord.gg/5BgkGzZPyc Discord] and we&#039;ll work it out.&lt;br /&gt;
&lt;br /&gt;
== Rules &amp;amp; Conduct ==&lt;br /&gt;
&lt;br /&gt;
=== What are the rules? ===&lt;br /&gt;
&lt;br /&gt;
Keep it simple: &#039;&#039;&#039;be fair, be honest, and play nice.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NO AFK killing is allowed!  This is the one strict rule and can result in being banned from the server.  this is not fair to other players!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Banes World is a relaxed, easy-going server. We don&#039;t have a laundry list of rules — just use common sense and treat other players the way you&#039;d want to be treated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regarding exploits:&#039;&#039;&#039;&lt;br /&gt;
* If you discover a bug or exploit and &#039;&#039;&#039;report it&#039;&#039;&#039; to a GM, you&#039;ll be &#039;&#039;&#039;rewarded&#039;&#039;&#039; for helping improve the shard.&lt;br /&gt;
* If you discover a bug or exploit and &#039;&#039;&#039;abuse it&#039;&#039;&#039;, it will be dealt with accordingly.&lt;br /&gt;
&lt;br /&gt;
When in doubt, ask in Discord before assuming something is allowed.&lt;br /&gt;
&lt;br /&gt;
=== Can I go AFK? ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yes&#039;&#039;&#039; — AFK activity is perfectly fine on Banes World. You&#039;re welcome to run macros, train skills, or gather resources while away from the keyboard. &lt;br /&gt;
&lt;br /&gt;
The exceptions: &#039;&#039;&#039;AFK scripts designed to kill creatures in anyway are not allowed.  This is not fair to the other players.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ANY afk killing is not allowed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not interfere with other players while scripting.&#039;&#039;&#039;  IE: raiding all the resources from vendors etc.  This is unfair to the other players.&lt;br /&gt;
&lt;br /&gt;
Just use common sense and treat everyone else like you want to be treated.  If in doubt ask in discord.&lt;br /&gt;
&lt;br /&gt;
== Donations &amp;amp; Economy ==&lt;br /&gt;
&lt;br /&gt;
=== Do I have to donate to play? ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Absolutely not.&#039;&#039;&#039; Donations are entirely optional and are exactly what the name implies — a way to support the shard if you choose to.&lt;br /&gt;
&lt;br /&gt;
All donation funds go directly toward &#039;&#039;&#039;hardware maintenance, power, and internet costs&#039;&#039;&#039; that keep the server running. Every contribution is greatly appreciated, but it is never required.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Everything in the game can be earned through gameplay.&#039;&#039;&#039; You can reach end-game content purely by playing and earning &#039;&#039;&#039;BW (Sovereigns)&#039;&#039;&#039; in-game through achievements and other activities.&lt;br /&gt;
&lt;br /&gt;
== Events &amp;amp; Content ==&lt;br /&gt;
&lt;br /&gt;
=== What events can I expect? ===&lt;br /&gt;
&lt;br /&gt;
Banes World has a growing library of events built up over the past few years, and they are run at various times throughout the year.&lt;br /&gt;
&lt;br /&gt;
A few things to keep in mind:&lt;br /&gt;
&lt;br /&gt;
* This server is a &#039;&#039;&#039;passion project&#039;&#039;&#039;, not a full-time job. Events and new content are developed as time allows around real-life responsibilities.&lt;br /&gt;
* There are &#039;&#039;&#039;3 unpopulated maps&#039;&#039;&#039; that will be opened over time, each with its own theme and difficulty progression.&lt;br /&gt;
* &#039;&#039;&#039;Madon&#039;&#039;&#039; was the first custom map to be developed and is mostly complete.&lt;br /&gt;
&lt;br /&gt;
Stay tuned in Discord for event announcements — they tend to happen when you least expect them.&lt;br /&gt;
&lt;br /&gt;
== Server Infrastructure ==&lt;br /&gt;
&lt;br /&gt;
=== How is the server hosted? ===&lt;br /&gt;
&lt;br /&gt;
Banes World runs on dedicated, enterprise-grade hardware — not a rented VPS or a spare desktop in a closet. Here&#039;s what&#039;s under the hood:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Component !! Details&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Primary Server&#039;&#039;&#039;&lt;br /&gt;
| Dell PowerEdge R740XD — Dual Intel Xeon Gold processors, 256 GB RAM&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Storage&#039;&#039;&#039;&lt;br /&gt;
| NVMe U.2 drives in a RAID configuration&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Network&#039;&#039;&#039;&lt;br /&gt;
| 10 Gbps fiber backbone with a dedicated fiber internet connection&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Primary Backup&#039;&#039;&#039;&lt;br /&gt;
| Synology RackStation NAS with on-site replication&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Secondary Backup&#039;&#039;&#039;&lt;br /&gt;
| Additional Synology NAS backing up to a separate off-site location&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Additional Servers&#039;&#039;&#039;&lt;br /&gt;
| 2 additional Dell PowerEdge servers providing backup services, websites, and other hosted functions&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Power Protection&#039;&#039;&#039;&lt;br /&gt;
| Multiple UPS battery backups capable of sustaining the system for several hours during an outage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The UO server shares this infrastructure with several other servers, websites, and services — all maintained with the same level of care.&lt;br /&gt;
&lt;br /&gt;
== Still Have Questions? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://discord.gg/5BgkGzZPyc Join the Banes World Discord!]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The fastest way to get answers, report issues, or just hang out with the community.&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Commands&amp;diff=571</id>
		<title>Commands</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Commands&amp;diff=571"/>
		<updated>2026-08-21T16:30:54Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: /* General Commands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note|This is not a complete list — only the most commonly used commands. To see every command available to your character, type &amp;lt;code&amp;gt;[mycommands&amp;lt;/code&amp;gt; in-game.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== General Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Command&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[mycommands&amp;lt;/code&amp;gt;&lt;br /&gt;
| Lists all commands currently available to your character.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[fixme&amp;lt;/code&amp;gt;&lt;br /&gt;
| A general-purpose reset command. Fixes stuck quests, broken states, and many other common issues. &#039;&#039;&#039;Try this first&#039;&#039;&#039; if something seems wrong.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[level&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the character level interface where you can spend earned points on stats.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[expbar&amp;lt;/code&amp;gt;&lt;br /&gt;
| Displays a progress bar showing your current experience toward the next level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[dance&amp;lt;/code&amp;gt;&lt;br /&gt;
| Makes your character dance. No practical use — just for fun.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[gethue&amp;lt;/code&amp;gt;&lt;br /&gt;
| Provides the hue # so you can match items in the hue room.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Communication ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Command&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[c&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;[chat&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the global chat window with a list of online players. You can also send a message directly with &amp;lt;code&amp;gt;[c your message here&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[mail&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens your private message inbox.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[pm&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sends a private message to another player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat &amp;amp; Healing ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Command&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[band&amp;lt;/code&amp;gt;&lt;br /&gt;
| Bandages another player or creature. Requires targeting after use.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[bandself&amp;lt;/code&amp;gt;&lt;br /&gt;
| Automatically bandages yourself with no targeting required. Ideal for binding to a hotkey or macro.&lt;br /&gt;
|-&lt;br /&gt;
| Druid spells&lt;br /&gt;
| Druid spells can be cast by typing the spell name directly, e.g. &amp;lt;code&amp;gt;[graspingroots&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;[springoflife&amp;lt;/code&amp;gt;, etc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot &amp;amp; Items ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Command&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[claim&amp;lt;/code&amp;gt;&lt;br /&gt;
| Claims loot assigned to you. See the [[Loot System]] page for details.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[grab&amp;lt;/code&amp;gt;&lt;br /&gt;
| Grabs nearby loot. See the [[Loot System]] page for details.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[pickup&amp;lt;/code&amp;gt;&lt;br /&gt;
| Picks up items off the ground around your character. Can be bound to a hotkey for convenience.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[pickup-bag&amp;lt;/code&amp;gt;&lt;br /&gt;
| Sets the target bag where &amp;lt;code&amp;gt;[pickup&amp;lt;/code&amp;gt; will deposit collected items.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[keyguard&amp;lt;/code&amp;gt;&lt;br /&gt;
| Prevents a specific item from being pulled into a storage key when using &amp;quot;Fill from Pack.&amp;quot; Useful for protecting items you want to keep in your backpack.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[charity&amp;lt;/code&amp;gt;&lt;br /&gt;
| Lets you target an item to automatically send to charity box.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[checkdura&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens an interface showing the durability status of all your currently equipped items.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Housing &amp;amp; Economy ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Command&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[myhouses&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens an interface listing all houses you currently own.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[myauction&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the auction interface to monitor your active listings. The auctioneer NPC is located on Main Street.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[wallet&amp;lt;/code&amp;gt;&lt;br /&gt;
| Displays your wallet showing your current Sovereigns (BW currency) and gold balances.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[store&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the UO in-game store.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[vendorportal&amp;lt;/code&amp;gt;&lt;br /&gt;
| Allow you to place a rented portal in  your home.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[vendorsearch&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the vendor search screen to search player vendors for items.  Will give you a deed to port to the vendor and back.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Achievements &amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Command&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[achievements&amp;lt;/code&amp;gt;&lt;br /&gt;
| Target yourself or another player to view their achievements.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[myachievements&amp;lt;/code&amp;gt;&lt;br /&gt;
| Displays your own achievement progress directly without targeting.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[rewards&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens the veteran rewards system.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[checkdonate&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows your donation history and current donation status.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[lottery&amp;lt;/code&amp;gt;&lt;br /&gt;
| Shows your current Lady Luck lottery status.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[vote&amp;lt;/code&amp;gt;&lt;br /&gt;
| Vote for the shard from anywhere in the game — no need to visit an NPC.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Command&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[toolbar&amp;lt;/code&amp;gt;&lt;br /&gt;
| Opens a customizable toolbar where you can assign frequently used commands, spells, or actions for quick access.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Hue_Room&amp;diff=570</id>
		<title>Hue Room</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Hue_Room&amp;diff=570"/>
		<updated>2026-08-21T16:29:43Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: /* Hue Room */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Hue Room=&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hue Room&#039;&#039;&#039; is a dedicated dyeing facility where players can preview and apply over 3,000 color hues to their equipment, clothing, and pets. The room is accessible through the &#039;&#039;&#039;[[WorldOmniporter|Portal]]&#039;&#039;&#039; under the &#039;&#039;&#039;Favorites&#039;&#039;&#039; section.&lt;br /&gt;
&lt;br /&gt;
Inside you will find rows of labeled dye tubs — one for every hue from 0 to 3000. An &#039;&#039;&#039;[[#Ethereal Mount Dye Tub|Ethereal Mount Dye Tub]]&#039;&#039;&#039; is also located in the corner of the room for recoloring ethereal mounts.&lt;br /&gt;
&lt;br /&gt;
If you are trying to match a color you can use the command [gethue to determine the hue color #&lt;br /&gt;
&lt;br /&gt;
==How It Works==&lt;br /&gt;
&lt;br /&gt;
Each tub in the Hue Room displays its hue number as a label so you can browse colors visually. When you find a color you like, simply double-click that tub to begin the dyeing process.&lt;br /&gt;
&lt;br /&gt;
===Dyeing Items===&lt;br /&gt;
&lt;br /&gt;
# Walk through the Hue Room and find the color you want. Each tub is labeled with its hue number.&lt;br /&gt;
# &#039;&#039;&#039;Double-click&#039;&#039;&#039; the dye tub.&lt;br /&gt;
# You will be prompted: &#039;&#039;&amp;quot;Target an item you are wearing or carrying, or a pet you control.&amp;quot;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Click&#039;&#039;&#039; the item you wish to dye. It must be in your backpack or equipped on your character.&lt;br /&gt;
# A confirmation window will appear showing the &#039;&#039;&#039;old hue&#039;&#039;&#039; and &#039;&#039;&#039;new hue&#039;&#039;&#039;, along with the cost.&lt;br /&gt;
# Click &#039;&#039;&#039;Accept&#039;&#039;&#039; to confirm, or &#039;&#039;&#039;Decline&#039;&#039;&#039; to cancel. If you decline, the item&#039;s original color is restored immediately.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Detail !! Info&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 10,000 gold per dye (withdrawn from bank)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Valid Targets&#039;&#039;&#039; || Any item in your backpack or worn on your character&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hue Range&#039;&#039;&#039; || 0 – 3000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dyeing Pets===&lt;br /&gt;
&lt;br /&gt;
The same dye tubs can recolor tamed creatures you control.&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Double-click&#039;&#039;&#039; the dye tub with the color you want.&lt;br /&gt;
# &#039;&#039;&#039;Target&#039;&#039;&#039; your pet.&lt;br /&gt;
# Confirm the dye in the confirmation window. If you decline, your pet&#039;s original color is restored.&lt;br /&gt;
&lt;br /&gt;
You must be the pet&#039;s control master. The cost is the same 10,000 gold from your bank.&lt;br /&gt;
&lt;br /&gt;
==Ethereal Mount Dye Tub==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Ethereal Mount Dye Tub&#039;&#039;&#039; is a special tub located in the corner of the Hue Room. It is used exclusively for recoloring ethereal mounts and works slightly differently from the standard tubs.&lt;br /&gt;
&lt;br /&gt;
===How to Use===&lt;br /&gt;
&lt;br /&gt;
# Place the ethereal mount statuette you wish to dye into your &#039;&#039;&#039;backpack&#039;&#039;&#039;.&lt;br /&gt;
# Browse the Hue Room and note the &#039;&#039;&#039;hue number&#039;&#039;&#039; of the color you want.&lt;br /&gt;
# Walk to the &#039;&#039;&#039;Ethereal Mount Dye Tub&#039;&#039;&#039; in the corner of the room and &#039;&#039;&#039;double-click&#039;&#039;&#039; it.&lt;br /&gt;
# &#039;&#039;&#039;Target&#039;&#039;&#039; the ethereal mount statuette in your backpack.&lt;br /&gt;
# A window will open with a text field — &#039;&#039;&#039;type the hue number&#039;&#039;&#039; you noted earlier.&lt;br /&gt;
# Click &#039;&#039;&#039;Apply Dye&#039;&#039;&#039; to confirm, or &#039;&#039;&#039;Cancel&#039;&#039;&#039; to abort.&lt;br /&gt;
&lt;br /&gt;
The mount&#039;s statue form, transparent mounted form, and non-transparent mounted form are all updated to the new color, so the hue will display correctly whether the mount is in your pack or being ridden.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Detail !! Info&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 10,000 gold per dye (withdrawn from bank)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Valid Targets&#039;&#039;&#039; || Ethereal mount statuettes (must be in your backpack)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hue Range&#039;&#039;&#039; || 0 – 3000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Input&#039;&#039;&#039; || Type the hue number into the text field&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Preview before you pay.&#039;&#039;&#039; The standard dye tubs apply the color to your item immediately so you can see it, but the gold is not withdrawn until you click Accept. Declining restores the original hue at no cost.&lt;br /&gt;
* &#039;&#039;&#039;Write down your favorites.&#039;&#039;&#039; If you find a hue you love, note the number so you can return to it later — especially useful for the Ethereal Mount Dye Tub, which requires you to type the number in manually.&lt;br /&gt;
* &#039;&#039;&#039;Make sure you have gold banked.&#039;&#039;&#039; Both tubs withdraw from your bank box. If you don&#039;t have at least 10,000 gold banked, the dye will not go through.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
* [[WorldOmniporter|Portal &amp;amp; Favorites]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Dungeon_Treasure_Chests&amp;diff=569</id>
		<title>Dungeon Treasure Chests</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Dungeon_Treasure_Chests&amp;diff=569"/>
		<updated>2026-08-21T16:15:09Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot;= Dungeon Treasure Chests = {{Infobox | &amp;#039;&amp;#039;&amp;#039;Pack&amp;#039;&amp;#039;&amp;#039; = Treasure Chest Pack v0.99I | &amp;#039;&amp;#039;&amp;#039;Author&amp;#039;&amp;#039;&amp;#039; = Nerun | &amp;#039;&amp;#039;&amp;#039;Era&amp;#039;&amp;#039;&amp;#039; = SE / AOS+ | &amp;#039;&amp;#039;&amp;#039;Levels&amp;#039;&amp;#039;&amp;#039; = 5 (1, 1 Hybrid, 2, 3, 4) }}  The &amp;#039;&amp;#039;&amp;#039;Dungeon Treasure Chest Pack&amp;#039;&amp;#039;&amp;#039; adds a tiered system of locked treasure chests found in dungeon and crypt areas. Each level requires progressively higher Lockpicking skill to open, contains increasingly valuable loot, and carries a Magic Trap that must be disarmed before looting.  {{TOC}...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Dungeon Treasure Chests =&lt;br /&gt;
{{Infobox&lt;br /&gt;
| &#039;&#039;&#039;Pack&#039;&#039;&#039; = Treasure Chest Pack v0.99I&lt;br /&gt;
| &#039;&#039;&#039;Author&#039;&#039;&#039; = Nerun&lt;br /&gt;
| &#039;&#039;&#039;Era&#039;&#039;&#039; = SE / AOS+&lt;br /&gt;
| &#039;&#039;&#039;Levels&#039;&#039;&#039; = 5 (1, 1 Hybrid, 2, 3, 4)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dungeon Treasure Chest Pack&#039;&#039;&#039; adds a tiered system of locked treasure chests found in dungeon and crypt areas. Each level requires progressively higher [[Lockpicking]] skill to open, contains increasingly valuable loot, and carries a [[Magic Trap]] that must be disarmed before looting.&lt;br /&gt;
&lt;br /&gt;
{{TOC}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level ! Appearance ! Lock Level ! Req. Skill ! Trap Power ! Gump&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039; || Small / Medium / Large Crate || 43 – 51 || 52 || 1 – 24 || Crate&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1 Hybrid&#039;&#039;&#039; || Small / Medium / Large Crate || 47 – 55 || 56 || 1 – 24 || Crate&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;2&#039;&#039;&#039; || Crate, Metal Chest, Keg, Barrel || 63 – 71 || 72 || 2 – 48 || Metal&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039; || Metal / Golden Metal Chest || 75 – 83 || 84 || 3 – 72 || Golden&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;4&#039;&#039;&#039; || Metal / Golden Metal Chest || 83 – 91 || 92 || 4 – 96 || Metal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Lock Level&#039;&#039;&#039; – the actual difficulty of the lock. You need Lockpicking at or above this value to open the chest.&lt;br /&gt;
* &#039;&#039;&#039;Req. Skill&#039;&#039;&#039; – the design-intended skill cap for the chest (MaxLockLevel).&lt;br /&gt;
* &#039;&#039;&#039;Trap Power&#039;&#039;&#039; – the difficulty of the magic trap. Disarming it is a separate Lockpicking check.&lt;br /&gt;
&lt;br /&gt;
== Level 1 – Crate Chest ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property ! Value&lt;br /&gt;
|-&lt;br /&gt;
| Container || Small Crate, Medium Crate, or Large Crate&lt;br /&gt;
|-&lt;br /&gt;
| Lock Level || 43 – 51&lt;br /&gt;
|-&lt;br /&gt;
| Required Skill || 52&lt;br /&gt;
|-&lt;br /&gt;
| Trap || Magic Trap (1 – 24)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guaranteed Loot ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item ! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]] || 30 – 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Bolt]]s || 10&lt;br /&gt;
|-&lt;br /&gt;
| Random Clothing || 1&lt;br /&gt;
|-&lt;br /&gt;
| Random Weapon || 1&lt;br /&gt;
|-&lt;br /&gt;
| Random Armor / Shield || 1&lt;br /&gt;
|-&lt;br /&gt;
| Random Jewelry || 1&lt;br /&gt;
|-&lt;br /&gt;
| Random Gem || 1 – 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
* The lowest-tier chest. Ideal for new Lockpicking players (43+) to practice.&lt;br /&gt;
* Always contains at least one piece of equipment, so even a &amp;quot;bust&amp;quot; on gems is still useful.&lt;br /&gt;
&lt;br /&gt;
== Level 1 Hybrid – Supply Crate ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property ! Value&lt;br /&gt;
|-&lt;br /&gt;
| Container || Small Crate, Medium Crate, or Large Crate&lt;br /&gt;
|-&lt;br /&gt;
| Lock Level || 47 – 55&lt;br /&gt;
|-&lt;br /&gt;
| Required Skill || 56&lt;br /&gt;
|-&lt;br /&gt;
| Trap || Magic Trap (1 – 24)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guaranteed Loot ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item ! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]] || 10 – 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Bolt]]s || 5&lt;br /&gt;
|-&lt;br /&gt;
| Shoes (1–2) &#039;&#039;&#039;or&#039;&#039;&#039; Sandals (1–2) || 1 pair&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 50/50 Beverage ===&lt;br /&gt;
One of the following (random):&lt;br /&gt;
* [[Beverage Bottle]] of Ale&lt;br /&gt;
* [[Beverage Bottle]] of Liquor&lt;br /&gt;
* [[Jug]] of Cider&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
* Lower gold than a standard Level 1, but the footwear and drink make it a decent starter pack.&lt;br /&gt;
* Slightly harder lock (47 min) than a regular Level 1.&lt;br /&gt;
&lt;br /&gt;
== Level 2 – Supply &amp;amp; Reagent Chest ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property ! Value&lt;br /&gt;
|-&lt;br /&gt;
| Container || Small / Medium / Large Crate, Metal Chest, Golden Metal Chest, Keg, or Barrel&lt;br /&gt;
|-&lt;br /&gt;
| Lock Level || 63 – 71&lt;br /&gt;
|-&lt;br /&gt;
| Required Skill || 72&lt;br /&gt;
|-&lt;br /&gt;
| Trap || Magic Trap (2 – 48)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guaranteed Loot ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item ! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]] || 70 – 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Arrow]]s || 10&lt;br /&gt;
|-&lt;br /&gt;
| Random Potion || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1–2 Rare Gems (see below) || 1 – 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Probabilistic Loot ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item ! Chance ! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Random Scrolls (spells 1–40, Regular) || 50% || 1 – 12&lt;br /&gt;
|-&lt;br /&gt;
| Random Gem || 50% || 1 – 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Power Scroll]] (Level 5, Value 105) || 5% || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gargoyle Knife]], [[Gargoyle Axe]], or [[Gargoyle Pickaxe]] || 20% || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rare Gem Pool ===&lt;br /&gt;
Blue Diamond, Dark Sapphire, Ecru Citrine, Fire Ruby, Perfect Emerald, Turquoise, White Pearl, Brilliant Amber&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
* The 5% chance for a 105-value Power Scroll makes this chest a favorite for newer players.&lt;br /&gt;
* Gargoyle tools are unique and highly sought after by resource gatherers.&lt;br /&gt;
* The varied container types (keg, barrel) make these chests visually distinct in dungeons.&lt;br /&gt;
&lt;br /&gt;
== Level 3 – Vault Chest ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property ! Value&lt;br /&gt;
|-&lt;br /&gt;
| Container || Metal Chest or Golden Metal Chest&lt;br /&gt;
|-&lt;br /&gt;
| Lock Level || 75 – 83&lt;br /&gt;
|-&lt;br /&gt;
| Required Skill || 84&lt;br /&gt;
|-&lt;br /&gt;
| Trap || Magic Trap (3 – 72)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guaranteed Loot ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item ! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]] || 180 – 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Arrow]]s || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Variable Loot ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item ! Range&lt;br /&gt;
|-&lt;br /&gt;
| Random Reagent (×1–9) || 0 – 1 stack&lt;br /&gt;
|-&lt;br /&gt;
| Random Potion || 0 – 1&lt;br /&gt;
|-&lt;br /&gt;
| Random Wand || 0 – 1&lt;br /&gt;
|-&lt;br /&gt;
| Magical Weapon or Armor || 0 – 1&lt;br /&gt;
|-&lt;br /&gt;
| Random Clothing (added to loot) || 0 – 1&lt;br /&gt;
|-&lt;br /&gt;
| Random Jewelry (added to loot) || 0 – 1&lt;br /&gt;
|-&lt;br /&gt;
| 1–2 Rare Gems (single type) || 1 – 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Probabilistic Loot ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item ! Chance ! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Random Scrolls (spells 1–48, Regular) || ~67% || 1 – 12&lt;br /&gt;
|-&lt;br /&gt;
| Random Gem || ~67% || 1 – 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Power Scroll]] (Level 5, Value 110) || 5% || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gargoyle Knife]], [[Gargoyle Axe]], or [[Gargoyle Pickaxe]] || 20% || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* Only one rare gem type appears (1–2 of the same kind), unlike Level 4.&lt;br /&gt;
&lt;br /&gt;
== Level 4 – Grand Vault Chest ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property ! Value&lt;br /&gt;
|-&lt;br /&gt;
| Container || Metal Chest or Golden Metal Chest&lt;br /&gt;
|-&lt;br /&gt;
| Lock Level || 83 – 91&lt;br /&gt;
|-&lt;br /&gt;
| Required Skill || 92&lt;br /&gt;
|-&lt;br /&gt;
| Trap || Magic Trap (4 – 96)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guaranteed Loot ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item ! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]] || 200 – 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Blank Scroll]]s || 1 – 4&lt;br /&gt;
|-&lt;br /&gt;
| 1–2 Rare Gems (type A) || 1 – 2&lt;br /&gt;
|-&lt;br /&gt;
| 1–2 Rare Gems (type B, different from A) || 1 – 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Variable Loot ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item ! Range&lt;br /&gt;
|-&lt;br /&gt;
| Random Reagent (×6–12) || 0 – 2 stacks&lt;br /&gt;
|-&lt;br /&gt;
| Random Potion || 0 – 2&lt;br /&gt;
|-&lt;br /&gt;
| Random Wand || 0 – 2&lt;br /&gt;
|-&lt;br /&gt;
| Magical Weapon or Armor || 0 – 2&lt;br /&gt;
|-&lt;br /&gt;
| Random Clothing (added to loot) || 0 – 1&lt;br /&gt;
|-&lt;br /&gt;
| Random Jewelry (added to loot) || 0 – 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Probabilistic Loot ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item ! Chance ! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Random Scrolls (spells 1–48, Regular) || ~75% || 8 – 16&lt;br /&gt;
|-&lt;br /&gt;
| Random Gem || ~75% || 7 – 13&lt;br /&gt;
|-&lt;br /&gt;
| [[Power Scroll]] (Level 5, Value 115 or 120) || 5% || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gargoyle Knife]], [[Gargoyle Axe]], or [[Gargoyle Pickaxe]] || 20% || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Power Scroll Detail ===&lt;br /&gt;
Within the 5% trigger, the value is rolled as:&lt;br /&gt;
* 75% chance → Value &#039;&#039;&#039;115&#039;&#039;&#039;&lt;br /&gt;
* 25% chance → Value &#039;&#039;&#039;120&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
* The top-tier chest. Always contains two &#039;&#039;&#039;different&#039;&#039;&#039; rare gem types (2–4 rare gems total).&lt;br /&gt;
* The 8–16 scroll drop (when it triggers) can be a full spellbook replacement.&lt;br /&gt;
* With 0–2 magical weapons/armor, a single chest can fill a whole gear swap.&lt;br /&gt;
* The 4–96 trap power is the highest in the pack; bring a good disarming skill or a mage to handle it.&lt;br /&gt;
&lt;br /&gt;
== Strategy &amp;amp; Tips ==&lt;br /&gt;
* &#039;&#039;&#039;Disarming the trap first&#039;&#039;&#039; is critical. A triggered magic trap can deal damage or teleport you. Lockpicking must meet the trap power threshold.&lt;br /&gt;
* &#039;&#039;&#039;Gold scales well&#039;&#039;&#039; – four Level 4 chests can net 800–1,600 gold before any item value.&lt;br /&gt;
* &#039;&#039;&#039;Gargoyle tools&#039;&#039;&#039; (20% on Levels 2–4) are the most &amp;quot;unique&amp;quot; drop. If you play a Gargoyle, these chests are your primary tool source.&lt;br /&gt;
* &#039;&#039;&#039;Power Scrolls&#039;&#039;&#039; are the jackpot (5% on L2–L4). Level 5 scrolls at values 105–120 are extremely valuable on most shards.&lt;br /&gt;
* &#039;&#039;&#039;Spellbook farming&#039;&#039;&#039; – Level 4 at ~75% / 8–16 scrolls can out-produce a regular spellbook buy for mid-tier spells.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Lockpicking]]&lt;br /&gt;
* [[Magic Trap]]&lt;br /&gt;
* [[Power Scroll]]&lt;br /&gt;
* [[Gargoyle Tools]]&lt;br /&gt;
* [[Treasure Chest Pack (Changelog)]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Back to:&#039;&#039;&#039; [[Dungeon Loot Guide]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=568</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=568"/>
		<updated>2026-08-21T16:09:05Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding:20px 0 10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:2em; color:#cc3300; text-shadow: 2px 2px 6px #000, 0 0 20px #cc3300;&amp;quot;&amp;gt;⚔ Banes World ⚔&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:0.95em; color:#aa7744; letter-spacing:0.15em;&amp;quot;&amp;gt;AN ULTIMA ONLINE PRIVATE SHARD&amp;lt;/span&amp;gt;&lt;br /&gt;
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{| style=&amp;quot;width:100%; background:none;&amp;quot;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;text-align:center; font-style:italic; color:#886644; font-size:0.9em; padding-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;Virtue is not given. It is earned through deed and sacrifice.&amp;quot;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px; border:1px solid #aaa; background:#f8f8f8;&amp;quot; |&lt;br /&gt;
&#039;&#039;Welcome to &#039;&#039;&#039;Banes World Wiki&#039;&#039;&#039;!&#039;&#039; This is your go-to resource for everything on the shard. Pages are being built out — check back often!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===New Player Info===&lt;br /&gt;
* [[How to Connect]] &lt;br /&gt;
* [[New Player Guide]]&lt;br /&gt;
* [[Commands]] &lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [[Training Books]]&lt;br /&gt;
* [[Loot System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
*[[HELP!!!]]&lt;br /&gt;
&lt;br /&gt;
===Skills &amp;amp; Stats===&lt;br /&gt;
* [[Bard Instruments]]&lt;br /&gt;
* [[Item Property Caps]]&lt;br /&gt;
* [[Luck--How it works !]]&lt;br /&gt;
* [[Player Leveling]]&lt;br /&gt;
* [[Skill Caps]]&lt;br /&gt;
* [[Stat Caps]]&lt;br /&gt;
* [[Skill Gain Guide]]&lt;br /&gt;
* [[Skills Overview]]&lt;br /&gt;
* [[Skill Masteries]]&lt;br /&gt;
&lt;br /&gt;
===Bulk Order Deeds===&lt;br /&gt;
* [[Obtaining Bulk Order Deeds]]&lt;br /&gt;
* [[Enhanced Bulk Order Books]]&lt;br /&gt;
* [[Plant Bulk Order System]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
* [[Aquariums]]&lt;br /&gt;
* [[Basket Weaving]]&lt;br /&gt;
* [[Brewing]]&lt;br /&gt;
* [[Carpet Weaving]]&lt;br /&gt;
* [[Floristry]]&lt;br /&gt;
* [[Longneck Beer Brewing]]&lt;br /&gt;
* [[Padded Hats]]&lt;br /&gt;
* [[Pillow Crafting]]&lt;br /&gt;
* [[Wine Crafting]]&lt;br /&gt;
* [[Expanded Resources]]&lt;br /&gt;
* [[Craft Gear]]&lt;br /&gt;
* [[Blacksmithing]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
* [[Arena Dueling]]&lt;br /&gt;
* [[Astronomy]]&lt;br /&gt;
* [[Castle Blackthorn Artifacts]]&lt;br /&gt;
* [[City Loyalty]]&lt;br /&gt;
* [[Clean Up Britannia]]&lt;br /&gt;
* [[Creature Stealing]]&lt;br /&gt;
* [[Forsaken Foes]]&lt;br /&gt;
* [[Gladiator Event]]&lt;br /&gt;
* [[Halloween Events]]&lt;br /&gt;
* [[Huntmaster&#039;s Challenge]]&lt;br /&gt;
* [[Pyrotechnics]]&lt;br /&gt;
* [[Rising Tide]]&lt;br /&gt;
* [[Seasonal Events]]&lt;br /&gt;
* [[Secrets of Malas and Madon]]&lt;br /&gt;
* [[Treasures of Kotl City]]&lt;br /&gt;
* [[Treasures of Tokuno]]&lt;br /&gt;
* [[Vesper Museum &amp;amp; Moonglow Zoo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Systems===&lt;br /&gt;
* [[Apiculture(Beekeeping)]]&lt;br /&gt;
* [[Achievement System]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Druid Spell System]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Gold Panning]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[Hue Room]]&lt;br /&gt;
* [[Invasions]]&lt;br /&gt;
* [[Levelable Weapons]]&lt;br /&gt;
* [[Monster Contracts]]&lt;br /&gt;
* [[Resource Orders]]&lt;br /&gt;
* [[Universal Key System]]&lt;br /&gt;
&lt;br /&gt;
===Custom Items===&lt;br /&gt;
* [[Bags of Holding]]&lt;br /&gt;
* [[Enhanced Runebook]]&lt;br /&gt;
* [[Feed Buckets]]&lt;br /&gt;
* [[Gargoyle Tools]]&lt;br /&gt;
* [[Master Craft Gear]]&lt;br /&gt;
* [[Player Backpack Increase Deeds]]&lt;br /&gt;
* [[Portable Soul Forge]]&lt;br /&gt;
* [[Repair Kits]]&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
* [[Auction System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[Charity Box (New Player donation box)]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* [[Gold Raffle Stone]]&lt;br /&gt;
* [[Minor Artifact Buyer]]&lt;br /&gt;
* [[Player Vendors]]&lt;br /&gt;
* [[Powerscroll Exchange]]&lt;br /&gt;
* [[Token System]]&lt;br /&gt;
* [[Ultimate Raffle]]&lt;br /&gt;
&lt;br /&gt;
===Housing===&lt;br /&gt;
* [[Farm Animals]]&lt;br /&gt;
* [[House Overview]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[In-House Vendor Portals]]&lt;br /&gt;
* [[Yard Wand System]]&lt;br /&gt;
&lt;br /&gt;
===Everything Pets===&lt;br /&gt;
* [[Bio-Engineering]]&lt;br /&gt;
* [[Custom Tames]]&lt;br /&gt;
* [[Pet System-Overview]]&lt;br /&gt;
* [[Pet Powerscroll Exchange]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
* [[Taming Craft]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Quests===&lt;br /&gt;
* [[Best BBQ Quest]]&lt;br /&gt;
* [[Daily Quests]]&lt;br /&gt;
* [[Dragon Lantern]]&lt;br /&gt;
* [[Enchanted Wheelbarrow]]&lt;br /&gt;
* [[Fertilizer Quest]]&lt;br /&gt;
* [[Icicle Quest]]&lt;br /&gt;
* [[Ramayan Quest]]&lt;br /&gt;
* [[Samurai Bows of Power]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
* [[Ambitious Solen Queen]]&lt;br /&gt;
* [[A Time For Legends]]&lt;br /&gt;
* [[Cloak of Humility]]&lt;br /&gt;
* [[Dark Tides]]&lt;br /&gt;
* [[Emino&#039;s Undertaking]]&lt;br /&gt;
* [[Exploring the Deep]]&lt;br /&gt;
* [[Haochi&#039;s Trials]]&lt;br /&gt;
* [[Myrmidex Invasion]]&lt;br /&gt;
* [[Perfect Timing]]&lt;br /&gt;
* [[Quest of Singularity]]&lt;br /&gt;
* [[Ritual Quest Chain]]&lt;br /&gt;
* [[Study of the Solen Hive]]&lt;br /&gt;
* [[Ter Mur Tiered Quests]]&lt;br /&gt;
* [[Terrible Hatchlings]]&lt;br /&gt;
* [[The Collector]]&lt;br /&gt;
* [[The Summoning]]&lt;br /&gt;
* [[The Valley of One]]&lt;br /&gt;
* [[Treasure Maps]]&lt;br /&gt;
* [[The Witch&#039;s Apprentice]]&lt;br /&gt;
* [[Uzeraan&#039;s Turmoil]]&lt;br /&gt;
&lt;br /&gt;
===Dungeons &amp;amp; Bosses===&lt;br /&gt;
* [[Bio-Engineer Dungeon]]&lt;br /&gt;
* [[Doom]]&lt;br /&gt;
* [[Dungeon Treasure Chests]]&lt;br /&gt;
* [[Paragons]]&lt;br /&gt;
* [[The Greatest Mongbat]]&lt;br /&gt;
* [[Tamer&#039;s Gauntlet]]&lt;br /&gt;
* [[Halloween Dungeon]]&lt;br /&gt;
* [[Custom Champions]]&lt;br /&gt;
* [[Powerscrolls]]&lt;br /&gt;
* [[Underworld/Stygian Abyss]]&lt;br /&gt;
&lt;br /&gt;
===Stealables===&lt;br /&gt;
* [[Daily Rares]]&lt;br /&gt;
* [[Stealable Shop Signs]]&lt;br /&gt;
&lt;br /&gt;
===Changelogs===&lt;br /&gt;
* [[2026 Changelog]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=2026_Changelog&amp;diff=567</id>
		<title>2026 Changelog</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=2026_Changelog&amp;diff=567"/>
		<updated>2026-08-21T06:21:53Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;8/21/2026&lt;br /&gt;
&lt;br /&gt;
1.  Added Ancient Fletching Hammers to BOD rewards.  These provide + to exceptional bonus.&lt;br /&gt;
&lt;br /&gt;
2.  Revised Appearance Change Deed so that it will work better.&lt;br /&gt;
&lt;br /&gt;
3.  You can now repair broken Kotl Automations.  Working on golems, kotl automations and clockwork assembilies.  Next update will finish this.&lt;br /&gt;
&lt;br /&gt;
4.  Gargoyle tools removed from champ spawn.  They were never intended to drop there.  I have added a 20% chance for them to drop in a dungeon treasure chest to help compensate.  Sorry... when I made the change I forgot about the champ.&lt;br /&gt;
&lt;br /&gt;
5.  Star Maps in Cartography changed so they will level you to 120.&lt;br /&gt;
&lt;br /&gt;
6.  Potion 250 and 500 kegs added to furniture dye tub.&lt;br /&gt;
&lt;br /&gt;
7.  Carpentry runics added to Gargoyle tool elemental spawns.&lt;br /&gt;
&lt;br /&gt;
8.  Wood elementals now drop more wood in Felucca.&lt;br /&gt;
&lt;br /&gt;
9.  Command [gethue added to tell you hue colors so you can match in the hue room.&lt;br /&gt;
&lt;br /&gt;
10. Deeds added to Granite Key.&lt;br /&gt;
&lt;br /&gt;
11. Negative Removal deed updated to include cloth hats&lt;br /&gt;
&lt;br /&gt;
12. Tamer Gauntlet major drops fixed,  I accidently broke it on last update.  Now will work as it did before.&lt;br /&gt;
&lt;br /&gt;
13. Paragon chest fixed for the 1 gold and Tmap drop.  Chest also fixed so they have unlimited weight when locked down.&lt;br /&gt;
&lt;br /&gt;
14. I am working thru some stuff in real life.  I will be adding content just as soon as I can.  I do have a Halloween dungeon all completed and ready for month of October.  If you have a suggestion or bug please post in bug/request channel.  Thanks !&lt;br /&gt;
&lt;br /&gt;
7/29/2026&lt;br /&gt;
&lt;br /&gt;
1. Fixed exploit in deeds.&lt;br /&gt;
&lt;br /&gt;
2. Added repeat on/off to yard want to allow multiple placement.  Made the yard wand draw gold from bank account.&lt;br /&gt;
&lt;br /&gt;
3. Fixed error in tool key (duplicate entry)&lt;br /&gt;
&lt;br /&gt;
4. Redid Tamer&#039;s Gauntlet drops,  it was goofed and was adding drops for each player present.  It now will drop a guarnteed common drop to each player on each boss.  Also the PS credits were removed as now the drops include lvl 130 pet PS.&lt;br /&gt;
&lt;br /&gt;
5. Fixed error in key where it would draw in full 250 and 500 potion kegs.&lt;br /&gt;
&lt;br /&gt;
6. I think I finally fixed the druid whistle.  Found a setting that was overlooked in the shrink pet system that was causing the pets not to register.  Thanks to whoever alerted me to that issue.&lt;br /&gt;
&lt;br /&gt;
7. Added Resource Order Book.  It will be on token vendor.&lt;br /&gt;
&lt;br /&gt;
8. Fixed issue with Plant BOD Vendor giving too many BODS.&lt;br /&gt;
&lt;br /&gt;
9. Level 300 vendor and item is updated.  Vendor is on second level of Mainstreet&lt;br /&gt;
&lt;br /&gt;
10. Enhanced Inscription Book now available to be made in Inscription craft menu.&lt;br /&gt;
&lt;br /&gt;
11. Fixed error in token ledger that allowed vote tokens to be added.&lt;br /&gt;
&lt;br /&gt;
12. Fixed Bellhop graphic on second wave of MOA.&lt;br /&gt;
&lt;br /&gt;
13. Player&#039;s corpses last 3 days,  now once they are looted they decay in 5 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
7/10/2026&lt;br /&gt;
&lt;br /&gt;
1.  Added more information on the hover over on pets (unshrunk).  Now will show level and breed info.&lt;br /&gt;
&lt;br /&gt;
2.  Revised the breeding interface so that it is clear when a breed fails.  Before it would put a notification at the bottom of the screen and leave a interface open.&lt;br /&gt;
&lt;br /&gt;
3.  Raised banking points on large BOD&#039;s to make them worth more than just doing smalls.&lt;br /&gt;
&lt;br /&gt;
4.  Added command [charity  this will let you target an item to send directly to the charity box for new players.&lt;br /&gt;
&lt;br /&gt;
5.  Raised corpse retrival to 3 days in case someone&#039;s power goes out or some other drastic event.&lt;br /&gt;
&lt;br /&gt;
6.  Revised Gladiator event.  Bosses now appear as red.  Added more rewards,  see wiki.&lt;br /&gt;
&lt;br /&gt;
7.  Greatest Mongbat now drops +5 weapon level deed instead of +1&lt;br /&gt;
&lt;br /&gt;
8.  Level deeds fixed so that you can use a higher deed to fill last few levels,  IE: Weapon is level 195,  you can use a +10 deed to fill the last 5 levels.&lt;br /&gt;
&lt;br /&gt;
9.  Leather, Ore and Wood elementals now drop double resources in Fel.&lt;br /&gt;
&lt;br /&gt;
10. Paragon Artifacts capped at 99% drop at around 10K luck.&lt;br /&gt;
&lt;br /&gt;
11. Changed small BOD gump to say Fill from pack (stacked items only).  There is no way to make the bod fill from pack on regular items as it will accidently take good items in the process.  Suggest putting tool in a bag and using fill from container.&lt;br /&gt;
&lt;br /&gt;
12. Spirit Speak fixed so you can get to 130.  Will be going thru the other skills and making sure they are able to be raised to 130.&lt;br /&gt;
&lt;br /&gt;
13. Tinker Repair Kit added to tool key.&lt;br /&gt;
&lt;br /&gt;
14. Arena locations added to portal,  You can PVP dual there with no loss of items.  See the NPC &amp;amp; stone in the front of the arena.  Wiki also has information.&lt;br /&gt;
&lt;br /&gt;
15. Tracking updated/fixed.  It had never been adjusted for the new graphic sizes.  So bascially at 120 tracking you were able to track everything on your screen which does not make sense.  I updated so that at 120 you get 1.5 screens from where you are.  So basically 1 full screen past what you can see on screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
7/1/2026&lt;br /&gt;
&lt;br /&gt;
1.  New GM event added,  will be going on this weekend,  Gladiator event.&lt;br /&gt;
&lt;br /&gt;
2.  Gem Dragons reduced to 2 slot pets.&lt;br /&gt;
&lt;br /&gt;
3.  Bee Hive Sprinklers adjusted to take the 500 and 250 potion kegs.&lt;br /&gt;
&lt;br /&gt;
4.  Plant Sprinklers adjusted to take the 500 and 250 potion kegs.&lt;br /&gt;
&lt;br /&gt;
5.  Circlet and Woodland armor has race restriction removed.&lt;br /&gt;
&lt;br /&gt;
6.  Whips are now craftable in tinker menu.   Whips are repaired by tinker skill now.&lt;br /&gt;
&lt;br /&gt;
7.  Epulettes added to Wax craft menu.  This is a robe slot item that shows up as decorative armor shoulder pads.&lt;br /&gt;
&lt;br /&gt;
8.  Druid Pet Whistle has another modification to make it work better.&lt;br /&gt;
&lt;br /&gt;
9.  Gargolye tools have been gone thru and updated,  Drops are updated,  See Gargoyle Tools on Wiki.  The issue with the Gargoyles ax not producing the right elementals has been fixed.&lt;br /&gt;
&lt;br /&gt;
10. Giftgiver now will display messages if he has gifts.&lt;br /&gt;
&lt;br /&gt;
11. Lady Luck updated and will now take more tokens in transfer to gold.&lt;br /&gt;
&lt;br /&gt;
12. New donation item for this month.  Master Craft Armor,  2 pieces will be available for this month.  This armor will let you combine all your Master level craft armor into one set.&lt;br /&gt;
&lt;br /&gt;
13.  Issue with little paragon chests having all the gold 1 pc at a time has been fixed.&lt;br /&gt;
&lt;br /&gt;
14. Quick cast buttons added to runebook.  red=recall, blue=gateway&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6/18/2026&lt;br /&gt;
&lt;br /&gt;
1.  Portable Feedbucket revamped.  It should work properly now.  it is on the same method as the regular feedbucket.&lt;br /&gt;
&lt;br /&gt;
2.  Foundation sink added to house menu.  This is best done before a house is customized or items added.  Things like plants and various other addons don&#039;t do well when things move.  There is an option to raise it back if you change your mind.&lt;br /&gt;
&lt;br /&gt;
3.  Beehive Sprinklers fixed for adding multiple bottles of potions.&lt;br /&gt;
&lt;br /&gt;
4.  Corpse timer extended to 45 minutes.  If you can&#039;t recover see the summoner at Tram Brit Bank.&lt;br /&gt;
&lt;br /&gt;
5.  Large alchemy kegs recipe has been modified with easier components&lt;br /&gt;
&lt;br /&gt;
6.  Whistle has been updated (again).  It is geared to work within 64 tiles around you.  It is possible it will pull pets from farther but depends on if they are in an active zone or not.&lt;br /&gt;
&lt;br /&gt;
7.  Final modifications on Harrower.  This is a veteran champ and designed for groups or solo as a higher level with proper gear and weapons.  I know this has created some bad feelings with some people, I am not trying to exclude you at all but this is in line with progression from 120 to 130 skill levels. (as in harder than MOA etc)   &lt;br /&gt;
&lt;br /&gt;
8.  Warnings added to house concerning plants and beehives,  If you customize while you have beehives they will be put in the packing crate and you will lose all progress.  &lt;br /&gt;
&lt;br /&gt;
9.  Imbuing now pulls materials from keys. (thanks for the suggestion)&lt;br /&gt;
&lt;br /&gt;
10. Fixed an issue with gardener&#039;s key and potions,  It was depositing potions in the nearest keg even if it was half full of a different potion.&lt;br /&gt;
&lt;br /&gt;
11. Balrons modified so they don&#039;t run anymore when about dead.&lt;br /&gt;
&lt;br /&gt;
12. Changed MOTD so it only appears when something is new,  if you want to see it at any time just type motd&lt;br /&gt;
&lt;br /&gt;
6/10/2026&lt;br /&gt;
&lt;br /&gt;
1.  Rolled the Feedbucket back to original design but with a 30 second pause so the pets are not constantly looking for the feedbucket.  Will work the same overall.&lt;br /&gt;
&lt;br /&gt;
2.  Added Rare Bag of Holding and Rare Loot Bag of Holding upgrade deeds to the UO Store.  Each deed will add 25 items to the bag.  Only works on the Rare version.&lt;br /&gt;
&lt;br /&gt;
3.  Added some world wide messages on the Exp Power Hour to notify during and right before it ends.&lt;br /&gt;
&lt;br /&gt;
4.  Added a Pet Exp Power Hour with same messages as above.&lt;br /&gt;
&lt;br /&gt;
5.  Added a giftgiver NPC that will be at Mainstreet.  He will hand out gifts for special events.&lt;br /&gt;
&lt;br /&gt;
6.  Upgraded the Harrower.  He now drops 125 and 130 PS of combat and spellcasting.  He is much harder than original.  I will put up a wiki about him.&lt;br /&gt;
&lt;br /&gt;
7.  Fix on manadraught and seed of life from the monster stealing.  It was not consumable and now is.  See Wiki Monster Stealing.&lt;br /&gt;
&lt;br /&gt;
8.  Added command [wiki  this will open your browser to wiki.  There is also a webstone in mainstreet.&lt;br /&gt;
&lt;br /&gt;
9.  Improved the scaled exp on the house trainer for the max pets,  should take less time now to level the harder to level pets.&lt;br /&gt;
&lt;br /&gt;
10. Hopefully the pet whistle will work 100% of the time with this fix.  I tested it all over and it seemed to work correctly.&lt;br /&gt;
&lt;br /&gt;
11. Reworked Portable Feedbucket to work like normal Feedbucket when placed on ground.  It will still continue to work as designed in pack.&lt;br /&gt;
&lt;br /&gt;
12. Minor fix on the Wine making system, See Wiki for details on how to grow grape vines and make wine.&lt;br /&gt;
&lt;br /&gt;
13. Moved entire server over to a new fresh install.  This should fix the strange issues in Mainstreet and Luna.&lt;br /&gt;
&lt;br /&gt;
14. Small client update,  be sure to update your client via the launcher. (just a name on the BOH increase deed)&lt;br /&gt;
&lt;br /&gt;
15. The Heatmiser has returned for a while in Madon-labrynth area.  He spawns every 12 hours or so.  I will put out his drops across from the Casino.&lt;br /&gt;
&lt;br /&gt;
6/1/2026&lt;br /&gt;
&lt;br /&gt;
1.  New donation bonus item out in mainstreet.&lt;br /&gt;
&lt;br /&gt;
2.  Raffle for a +1 house deed and a 30x30 house plot in the stars in progress.&lt;br /&gt;
&lt;br /&gt;
3.  Excluded the rare tamables from being paragons. If you find one I missed please post a note in the bug forum on discord.&lt;br /&gt;
&lt;br /&gt;
4.  Changed how the Feed Bucket works to improve performance SEE WIKI&lt;br /&gt;
&lt;br /&gt;
5.  New Portable Feed Bucket now in UO Store,  SEE WIKI&lt;br /&gt;
&lt;br /&gt;
6.  CuSidhe have had the 50% stat loss when tamed removed,  they are also 3 slot.&lt;br /&gt;
&lt;br /&gt;
7.  Farm Animals should now respawn correctly.  Hopefully this is the last fix for these but let me know of any issues please !!&lt;br /&gt;
&lt;br /&gt;
8.  Harvest tool message fixed,  This tool was designed to be in pack when used.  It was incorrectly giving a message about it needing to be locked down.&lt;br /&gt;
&lt;br /&gt;
9.  Hiding skill was fixed,  above 100 now has a chance of hiding while in combat. SEE WIKI&lt;br /&gt;
&lt;br /&gt;
10. Pet Accessory key now holds pet PS&lt;br /&gt;
&lt;br /&gt;
11. Changed drop rate on the common drops,  it was a bit excessive :)  SEE WIKI&lt;br /&gt;
&lt;br /&gt;
12. Taming scale modified to make it give more exp on high level pets on house trainer.&lt;br /&gt;
&lt;br /&gt;
13. Druid Pet Whistle fixed,  should now summon pets properly,  was a bit inconsistent before.&lt;br /&gt;
&lt;br /&gt;
14. Checks put in for small bod&#039;s taking in spellbooks,  Made sure it would not take any spellbooks with higher than 0 spells.&lt;br /&gt;
&lt;br /&gt;
15. Quest limit raised to 20 quests you can have at any given time&lt;br /&gt;
&lt;br /&gt;
16.  Reagent Key had newer larger potion kegs added.&lt;br /&gt;
&lt;br /&gt;
17. Small client update, be sure to run launcher/verify.&lt;br /&gt;
&lt;br /&gt;
5/27/2026&lt;br /&gt;
&lt;br /&gt;
1.  Added a vendor portal for your house.  It is just like the portal system but is gold hue.  This is rented on a weekly basis for 100k.  All you need to do is stand in your house and use the command [vendorportal  This will bring up the interface to place the portal.  Anytime you want to access it just use the same command,  You can prepay rental if you desire.  This hooks right into the portal and book of travel system,  It will show up at the bottom in green under Vendors.  Pick a proper name for your shop,  any obscene stuff will cause your portal to be removed :)&lt;br /&gt;
&lt;br /&gt;
2.  Book of Travel and housing updated for new vendor portals.&lt;br /&gt;
&lt;br /&gt;
3.  Farm Animals finally fixed,  they are now tamable and can place as many as you want inside or within 4 tiles of your house outside.&lt;br /&gt;
&lt;br /&gt;
4.  You can now sink 1 level of your house.  Just click on the house sign then customize. There is an option to sink for 100k.  This causes your 1st floor to be underground and your 2nd floor to be level with the ground.  You could cover the second floor with grass and have a hidden house if you want.  &lt;br /&gt;
&lt;br /&gt;
5.  New Pet accessory key is now available,  It is an artifact drop in Tamer&#039;s Gauntlet.  This will hold all the various potions, deeds and dyes for your pets.&lt;br /&gt;
&lt;br /&gt;
6.  Map file updated that had not been updated for Madon.  Was causing some bleed over of houses from Madon--Malas.  You may need to clear your cache.  Look on the wiki under How to Connect and scroll down to troubleshooting for instructions.&lt;br /&gt;
&lt;br /&gt;
7.  Some adjustments on various files to help stability.&lt;br /&gt;
&lt;br /&gt;
8.  Pet Storage Key capacity raised to 2500.&lt;br /&gt;
&lt;br /&gt;
9.  New Druid Pet Whistle added to game.  This whistle will summon your pets from anywhere on the server.  If they run away at a champ you can bring them back.  This is an artifact drop in the Tamer&#039;s Gauntlet&lt;br /&gt;
&lt;br /&gt;
10. Revamped the point system in Tamer&#039;s Gauntlet.  The person that got the last hit was awarded the points towards an artifact drop.  Now the points are scaled on damage. This makes it the same for solo but better for grouping.  More people/pets the more bosses spawn and you will progress more rapidly to get an artifact.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5/24/2026&lt;br /&gt;
&lt;br /&gt;
1.  Put in a GM command to grant exp power hour for boosted exp for players. Be ready for random exp boost!&lt;br /&gt;
&lt;br /&gt;
2.  Redid the farm animals in the UO Store.  If you have some of the old ones contact me for an exchange.  These are the real animals and are tamable, killable, skinable etc. More animal options are now available on one deed that lets you choose.  If anyone wants added animals just let me know.&lt;br /&gt;
&lt;br /&gt;
3.  Redid gold raffle stone so there is a minimum 25k reward.  The pot grows as people buy tickets.  Stone is next to the raffle table in Mainstreet.&lt;br /&gt;
&lt;br /&gt;
4.  Working on the strange map issue in Mainstreet,  I will probably move the server over to the test server for a bit until I can figure out the issue.  The map is perfect on the test server.&lt;br /&gt;
&lt;br /&gt;
5.  Fixed crash issue in the Greatest Mongbat.&lt;br /&gt;
&lt;br /&gt;
6.  Small client update for name in UO store,  be sure to update client.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5/22/2026&lt;br /&gt;
&lt;br /&gt;
1.  ALl CuSidhe including cold, fire and noble have had the 50% stat loss on tame removed.&lt;br /&gt;
&lt;br /&gt;
2.  Greatest Mongbat loot table updated.  He now has standard reward drops and a rare chance to drop a champ skull key.  SEE WIKI&lt;br /&gt;
&lt;br /&gt;
3.  Treasure Map key updated with correct map names.&lt;br /&gt;
&lt;br /&gt;
4.  Noble Cu greatly upgraded (one in Tamer&#039;s Gauntlet) *Chivalry pet * SEE WIKI&lt;br /&gt;
&lt;br /&gt;
5.  Shadow Horse greatly upgraded (one in Tamer&#039;s Gauntlet) *Necro pet *  SEE WIKI&lt;br /&gt;
&lt;br /&gt;
6.  Overall loot table changed in Tamer&#039; Gauntlet.  I roll things out as I make them for testing.  I always intended to update the loot and will still be adding more items in the future. SEE WIKI&lt;br /&gt;
&lt;br /&gt;
7.  Pet PS Exchange modified to take 130 Pet PS for credits.  You will not be able to obtain 130 PS thru the exchange,  only in Tamer&#039;s Gauntlet.&lt;br /&gt;
&lt;br /&gt;
8.  Drop rate on portable soul forge increased,  SEE WIKI.&lt;br /&gt;
&lt;br /&gt;
9.  Hue room updated so you can test colors and it will withdraw direct from bank account.&lt;br /&gt;
&lt;br /&gt;
10. Command [vendorsearch added to allow vendor search of all player vendors and port to that vendor.  You can also do this by clicking on your player and selecting vendor search.&lt;br /&gt;
&lt;br /&gt;
11. Corrected Arch Geneticist vials he drops.  They were not the correct stats.&lt;br /&gt;
&lt;br /&gt;
12. If you have a vendor at Mainstreet it must be stocked.  Constant empty vendors or vendors with 3-4 items only on them will be removed.  Thanks !&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Skill_Gain_Guide&amp;diff=566</id>
		<title>Skill Gain Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Skill_Gain_Guide&amp;diff=566"/>
		<updated>2026-08-15T02:16:51Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: /* Ninjitsu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is no overall skill cap on Banes World. You are free to train &#039;&#039;&#039;every skill to 100&#039;&#039;&#039; on a single character — there is no total skill point limit forcing you to choose between them. Want to be a Grandmaster swordsman, mage, crafter, and tamer all on one character? Go for it.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Skill Cap Tiers ==&lt;br /&gt;
&lt;br /&gt;
Skills on Banes World progress through three tiers, each requiring different methods to unlock:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Tier !! Skill Range !! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Base&#039;&#039;&#039; || 0 – 100 || Train normally through use, NPCs, the Britain Library (books train most skills to 75), or the Craft Training Books.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Power Scroll&#039;&#039;&#039; || 100 – 120 || Consume a Power Scroll to raise the cap for that specific skill to 105, 110, 115, or 120.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BOD Gear&#039;&#039;&#039; || 120+ || Equip Bulk Order Deed reward gear that grants bonus points above the 120 cap.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Training Resources ==&lt;br /&gt;
&lt;br /&gt;
Before diving into individual skills, here are the main training tools available on the shard:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Training Books ===&lt;br /&gt;
&lt;br /&gt;
Found in the Britain Library (under favorites on the portal), the &#039;&#039;&#039;Training Books&#039;&#039;&#039; let you train crafting and other non-combat skills to &#039;&#039;&#039;75&#039;&#039;&#039; without spending any resources or producing items. Simply double-click the books, choose a skill, and study. Each study session drains a small amount of HP, Stamina, and Mana as a fatigue cost, and there is a short delay between attempts.  This makes it a great way to train &#039;&#039;&#039;Healing&#039;&#039;&#039; at the same time — just bring bandages.&lt;br /&gt;
&lt;br /&gt;
The Training Books support the following skills: Blacksmithing, Carpentry, Tailoring, Alchemy, Inscription, Cooking, Fletching, Cartography, Tinkering, Poisoning, Animal Taming, Stealing, Imbuing, Lockpicking, Remove Trap, Discordance, and Provocation.&lt;br /&gt;
&lt;br /&gt;
=== Training Rooms ===&lt;br /&gt;
&lt;br /&gt;
Found under &#039;&#039;&#039;Favorites&#039;&#039;&#039; in the Portal System, the training rooms have practice weapons and elementals for combat skills. Remove your armor before training — it takes durability damage. Bows do not require arrows on the training elementals.&lt;br /&gt;
&lt;br /&gt;
=== Taming Forest ===&lt;br /&gt;
&lt;br /&gt;
Tamers can access the &#039;&#039;&#039;Taming Forest&#039;&#039;&#039; through the Portal System. This is a dedicated area stocked with tameable creatures at various difficulty levels, providing a convenient place to grind Animal Taming without hunting all over the world.&lt;br /&gt;
&lt;br /&gt;
== Power Scrolls (100 – 120) ==&lt;br /&gt;
&lt;br /&gt;
To train a skill beyond 100, you must first consume a &#039;&#039;&#039;Power Scroll&#039;&#039;&#039; for that skill. Power Scrolls come in four tiers:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:40%;&amp;quot;&lt;br /&gt;
! Power Scroll !! New Cap&lt;br /&gt;
|-&lt;br /&gt;
| 105 Power Scroll || 105&lt;br /&gt;
|-&lt;br /&gt;
| 110 Power Scroll || 110&lt;br /&gt;
|-&lt;br /&gt;
| 115 Power Scroll || 115&lt;br /&gt;
|-&lt;br /&gt;
| 120 Power Scroll || 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Power Scrolls are not consumed in order — you can go to a 120 scroll outright. The lower level scrolls are more common than the 120.&lt;br /&gt;
&lt;br /&gt;
=== Where to Get Power Scrolls ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Champion Spawns and Bosses&#039;&#039;&#039; — combat and magic power scrolls drop from high-end encounters.&lt;br /&gt;
* &#039;&#039;&#039;Master of Arts&#039;&#039;&#039; — located at the &#039;&#039;&#039;Crossroads in Trammel&#039;&#039;&#039;, this NPC drops &#039;&#039;&#039;crafting power scrolls&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Power Scroll Exchange&#039;&#039;&#039; — trade in lower-value scrolls for credits toward higher-value ones.&lt;br /&gt;
&lt;br /&gt;
=== Training Above 100 ===&lt;br /&gt;
&lt;br /&gt;
Gaining skill points above 100 is &#039;&#039;&#039;significantly harder&#039;&#039;&#039; than the 0–100 grind. You have the best chance for gains when your success rate is around &#039;&#039;&#039;25–50%&#039;&#039;&#039;. Expect slower progress and plan to invest more time.&lt;br /&gt;
&lt;br /&gt;
== BOD Gear (120+) ==&lt;br /&gt;
&lt;br /&gt;
The hard cap from Power Scrolls is &#039;&#039;&#039;120&#039;&#039;&#039;. The &#039;&#039;&#039;only&#039;&#039;&#039; way to push a skill above 120 is by equipping &#039;&#039;&#039;Bulk Order Deed (BOD) reward gear&#039;&#039;&#039; — special items earned by completing and turning in Bulk Order Deeds to NPC crafters.&lt;br /&gt;
&lt;br /&gt;
=== How BOD Gear Differs from Regular +Skill Items ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Item Type !! Effect on Skills&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Regular loot items&#039;&#039;&#039; (rings, jewelry, armor with +skill bonuses)&lt;br /&gt;
| Raise a skill &#039;&#039;&#039;up to your current cap only&#039;&#039;&#039;. If your cap is 120 and your skill is 118, a +5 ring will bring you to 120 — not 123. These items will &#039;&#039;&#039;never&#039;&#039;&#039; push a skill over its cap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BOD reward gear&#039;&#039;&#039; (obtained by turning in Bulk Order Deeds)&lt;br /&gt;
| &#039;&#039;&#039;Does&#039;&#039;&#039; raise skills &#039;&#039;&#039;above the cap&#039;&#039;&#039;. A 120 Blacksmith wearing BOD gear with +skill bonuses can effectively operate at 125 or higher, allowing them to craft special items that would otherwise be impossible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Training Guides ==&lt;br /&gt;
&lt;br /&gt;
Below are training recommendations for individual skills. For most skills, &#039;&#039;&#039;start at the Britain Library&#039;&#039;&#039; to reach 75 for free, then use the methods below to push to 100 and beyond. The Craft Training Books also cover many of these skills to 75 if you prefer that route.&lt;br /&gt;
&lt;br /&gt;
Note|You have the best chance for skill gains when your success rate is around &#039;&#039;&#039;25–50%&#039;&#039;&#039;. If you&#039;re succeeding too often, move to something harder. If you&#039;re failing constantly, drop back down.&lt;br /&gt;
&lt;br /&gt;
=== Combat Skills ===&lt;br /&gt;
&lt;br /&gt;
==== Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling, Tactics, Parrying, Focus ====&lt;br /&gt;
&lt;br /&gt;
Visit the &#039;&#039;&#039;Training Room&#039;&#039;&#039; (Portal → Favorites) to train to 100. Remove your armor before training — it takes durability damage. Bows do not require arrows on the training elementals.&lt;br /&gt;
&lt;br /&gt;
==== Lumberjacking ====&lt;br /&gt;
&lt;br /&gt;
Arm an axe and fight. This trains Lumberjacking through combat and works all the way to 100. &lt;br /&gt;
&lt;br /&gt;
You can also use the Training Rooms with an axe weapon to train this safely.&lt;br /&gt;
&lt;br /&gt;
=== Magic Skills ===&lt;br /&gt;
&lt;br /&gt;
==== Magery ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cast&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Buy from NPC Mage&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 45 || Bless&lt;br /&gt;
|-&lt;br /&gt;
| 45 – 60 || Arch Cure&lt;br /&gt;
|-&lt;br /&gt;
| 60 – 90 || Reveal&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 100 || Mana Vampire&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Earthquake&lt;br /&gt;
|}&lt;br /&gt;
An &#039;&#039;&#039;LRC (Lower Reagent Cost) suit&#039;&#039;&#039; is highly recommended when training Magery to avoid burning through reagents.&lt;br /&gt;
&lt;br /&gt;
*The training room contains training elementals that can be used to safely practice offensive spells without risk.&lt;br /&gt;
&lt;br /&gt;
==== Necromancy ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cast&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Buy from NPC&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 60 || Pain Spike / Wraith Form&lt;br /&gt;
|-&lt;br /&gt;
| 60 – 80 || Horrific Beast&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 110 || Lich Form&lt;br /&gt;
|-&lt;br /&gt;
| 110 – 120 || Vampiric Embrace&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Chivalry ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cast&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Buy from NPC (Keeper of Chivalry)&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 40 || Consecrate Weapon&lt;br /&gt;
|-&lt;br /&gt;
| 40 – 55 || Divine Fury&lt;br /&gt;
|-&lt;br /&gt;
| 55 – 69 || Enemy of One&lt;br /&gt;
|-&lt;br /&gt;
| 69 – 88 || Holy Light&lt;br /&gt;
|-&lt;br /&gt;
| 88 – 120 || Noble Sacrifice&lt;br /&gt;
|}&lt;br /&gt;
Chivalry requires &#039;&#039;&#039;tithed gold&#039;&#039;&#039; to cast spells. Tithe at any ankh by clicking on it and using the arrows to set the amount. Check your balance in your Book of Chivalry. Expect to spend 100,000–170,000 gold reaching 120 without an LRC suit.&lt;br /&gt;
&lt;br /&gt;
==== Bushido ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cast&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Buy from NPC&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 60 || Confidence&lt;br /&gt;
|-&lt;br /&gt;
| 60 – 75 || Counter Attack&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 97.5 || Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 97.5 – 120 || Momentum Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ninjitsu ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 23 || Buy from NPC&lt;br /&gt;
|-&lt;br /&gt;
| 23 – 30 || Animal Form (Rat/Rabbit)&lt;br /&gt;
|-&lt;br /&gt;
| 30 – 50 || Mirror Image&lt;br /&gt;
|-&lt;br /&gt;
| 45 – 67 || Focus Attack&lt;br /&gt;
|-&lt;br /&gt;
| 65 – 85 || Shadow Jump&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 120 || Death Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LRC suits can be imbued on Banes World,  find a person with imbuing skill or check local player vendors [vendorsearch  there might also be some in the charity box.  Ask in chat,  someone might have one you can borrow/have.&lt;br /&gt;
*The training room is a great place to practice spells.  You can cast non-stop on the training elementals.   Combine it with your combat training!&lt;br /&gt;
&lt;br /&gt;
==== Spirit Speak ====&lt;br /&gt;
&lt;br /&gt;
Use the skill directly (click the gem next to Spirit Speak on your skill list). Works all the way to 120.&lt;br /&gt;
&lt;br /&gt;
==== Resisting Spells ====&lt;br /&gt;
&lt;br /&gt;
Cast &#039;&#039;&#039;Clumsy&#039;&#039;&#039; on yourself repeatedly. For faster gains, have guild members cast on you as well. Works all the way to 120.&lt;br /&gt;
&lt;br /&gt;
=== Crafting Skills ===&lt;br /&gt;
&lt;br /&gt;
For all crafting skills, the &#039;&#039;&#039;Britain Library&#039;&#039;&#039; or &#039;&#039;&#039;Craft Training Books&#039;&#039;&#039; will get you to &#039;&#039;&#039;75&#039;&#039;&#039; with no materials required. The guides below cover 75–120.&lt;br /&gt;
&lt;br /&gt;
==== Blacksmithing ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || No materials needed&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 80 || Plate Gorget || 10 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 85 || Plate Gloves or Circlet || 12 ingots / 6 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 90 || Plate Helm or Circlet || 15 ingots / 6 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 97 || Plate Legs or Circlet || 20 ingots / 6 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 97 – 120 || Plate Hiro Sode or Royal Circlet || 16 ingots / 6 ingots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Check your success percentage in the crafting gump. For optimal gains, make something between 40% and 70% success that uses minimal ingots. Royal Circlets are a great low-ingot option all the way to 120.&lt;br /&gt;
&lt;br /&gt;
==== Tailoring ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 79 || Robe || 16 cloth&lt;br /&gt;
|-&lt;br /&gt;
| 79 – 85 || Kasa || 12 cloth&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 100 || Oil Cloth || 1 cloth&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Gargish Cloth Kilt || 6 cloth&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Carpentry ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 78.9 || Quarter Staff || 6 boards&lt;br /&gt;
|-&lt;br /&gt;
| 78.9 – 103.9 || Gnarled Staff || 7 boards&lt;br /&gt;
|-&lt;br /&gt;
| 103.9 – 110 || Tetsubo || 8 boards + 5 ingots&lt;br /&gt;
|-&lt;br /&gt;
| 110 – 112 || Easel || 30 boards&lt;br /&gt;
|-&lt;br /&gt;
| 112 – 120 || Gold Pan || 50 boards + 50 ingots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tinkering ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 92 || Lockpicks || 1 ingot&lt;br /&gt;
|-&lt;br /&gt;
| 92 – 108 || Spyglass or Heating Stand || Varies&lt;br /&gt;
|-&lt;br /&gt;
| 108 – 120 || Fancy Wind Chimes || Varies&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bowcrafting / Fletching ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 80 || Composite Bow || 7 boards&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 90 || Heavy Crossbow || 10 boards&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 100 || Repeating Crossbow || 10 boards&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Yumi || 10 boards&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Alchemy ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Reagent&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 85 || Greater Heal or Greater Poison || Ginseng / Nightshade&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 98 || Greater Cure or Greater Explosion || Garlic&lt;br /&gt;
|-&lt;br /&gt;
| 98 – 120 || Deadly Poison || Nightshade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Inscription ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 85.7 || Reveal Scrolls || Requires reagents + blank scrolls&lt;br /&gt;
|-&lt;br /&gt;
| 85.7 – 90 || Flamestrike Scrolls ||&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 104 || BOD Books ||&lt;br /&gt;
|-&lt;br /&gt;
| 104 – 120 || Vampiric Embrace Scrolls ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cooking ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Cook !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 105 || Miso (under Soups) || Carpentry-crafted water troughs provide unlimited water&lt;br /&gt;
|-&lt;br /&gt;
| 105 – 118 || Sushi Rolls (under Preparation) ||&lt;br /&gt;
|-&lt;br /&gt;
| 118 – 120 || Egg Bombs (under Preparation) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cartography ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 99.5 || Make World Maps&lt;br /&gt;
|-&lt;br /&gt;
| 99.5 – 120 || Decode Level 4+ Treasure Maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poisoning ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Make !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 95 || Greater Poison ||&lt;br /&gt;
|-&lt;br /&gt;
| 95 – 120 || Deadly Poison || Casting Vampiric Embrace protects against failed poisoning attempts&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taming &amp;amp; Bard Skills ===&lt;br /&gt;
&lt;br /&gt;
= Animal Taming Skill Guide =&lt;br /&gt;
&lt;br /&gt;
This guide covers how to raise [[Animal Taming]] from 0 to 145 (the highest range used by any craftable item). The path is split into two phases: &#039;&#039;&#039;book training&#039;&#039;&#039; (0 – 75) and &#039;&#039;&#039;Veterinary Crafting&#039;&#039;&#039; (75+).&lt;br /&gt;
&lt;br /&gt;
== 0 – 75: Training Books ==&lt;br /&gt;
&lt;br /&gt;
The fastest and cheapest way to reach 75 Animal Taming is by reading the &#039;&#039;&#039;Animal Taming training books&#039;&#039;&#039; available at the &#039;&#039;&#039;[[Britain Library]]&#039;&#039;&#039;. No taming attempts on live creatures are required — simply use the books until you reach 75.0 skill.&lt;br /&gt;
&lt;br /&gt;
== 75 – 145: Pet Crafting ==&lt;br /&gt;
&lt;br /&gt;
From 75 onward, raise your skill by crafting items from the Pet Crafting menu. You will need a &#039;&#039;&#039;Brush&#039;&#039;&#039; (crafted with 50 [[Tinkering]] or bought from a player vendor — try &amp;lt;code&amp;gt;[vendorsearch&amp;lt;/code&amp;gt;).  You can also go to the taming forest and try various animals.  Under favorites on the portal.&lt;br /&gt;
&lt;br /&gt;
Pick a recipe whose skill range &#039;&#039;&#039;contains&#039;&#039;&#039; your current skill. Items where your skill sits in the lower portion of the range will give the best gains.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Skill Range !! Recommended Item !! Skill Required !! Ingredients per Craft&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 80 || Unique Pet Dye (any color) || Taming 60 – 80 || 1 Bottle, 1 Dyes&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 80 || Pet Greater Heal Potion || Taming 60 – 80 || 1 Bottle, 10 Petrified Wood, 7 Garlic, 5 Spiders Silk&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 90 || Pet Full Heal Potion || Taming 70 – 90 || 1 Bottle, 15 Petrified Wood, 10 Garlic, 10 Spiders Silk&lt;br /&gt;
|-&lt;br /&gt;
| 80 – 95 || Pet Dye Tub || Taming 80 – 95 || 10 Barrel Staves, 1 Red + 1 Blue + 1 Green Pet Dye&lt;br /&gt;
|-&lt;br /&gt;
| 85 – 100 || Shrink Potion || Taming 85 – 100 || 1 Bottle, 10 Spring Water, 5 Petrified Wood&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 100 || Rare Pet Dye (Ice White / Frost Blue) || Taming 80 – 100 || 1 Bottle, 1 Dyes&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Pet Resurrection Potion || Taming 100 – 120 || 1 Bottle, 25 Destroying Angel, 15 Blood Moss&lt;br /&gt;
|-&lt;br /&gt;
| 100 – 120 || Pet Leash || Taming 90 – 120 || 10 Leather, 25 Iron Ingots&lt;br /&gt;
|-&lt;br /&gt;
| 110 – 120 || Hitching Post Addon (East or South) || Taming 110 – 120 || 15 Boards, 25 Iron Ingots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The minimum chance of success on any recipe is &#039;&#039;&#039;50%&#039;&#039;&#039;, so you will gain skill even at the bottom of a range.&lt;br /&gt;
* Many recipes also gain you [[Animal Lore]] or [[Veterinary]] as a secondary — a nice bonus while training.&lt;br /&gt;
* &#039;&#039;&#039;Rare Pet Dyes&#039;&#039;&#039; (Ice White, Frost Blue) are the cheapest way to push from 80 to 100 if you have plain Dyes on hand.&lt;br /&gt;
* Raising past 100 requires the appropriate &#039;&#039;&#039;[[Power Scrolls|Power Scroll]]&#039;&#039;&#039; to unlock the 105-120 caps.&lt;br /&gt;
* Stockpile &#039;&#039;&#039;Petrified Wood&#039;&#039;&#039;, &#039;&#039;&#039;Spring Water&#039;&#039;&#039;, and &#039;&#039;&#039;Platinum Ingots&#039;&#039;&#039; in advance — they appear repeatedly across the higher-tier recipes.&lt;br /&gt;
&lt;br /&gt;
==== Animal Lore ====&lt;br /&gt;
&lt;br /&gt;
Use the Animal Lore skill on creatures repeatedly. The &#039;&#039;&#039;Training Rooms&#039;&#039;&#039; and &#039;&#039;&#039;Taming Forest&#039;&#039;&#039; are both good locations for this. Use on any creature nearby for gains.&lt;br /&gt;
&lt;br /&gt;
==== Veterinary ====&lt;br /&gt;
&lt;br /&gt;
The best way to train veterinary is while your pets are training at the training elemental.  They will cast spells and gain stats.  As they do,  they will lose a small amount of hit points,  just set your player to heal your group of pets as they train.&lt;br /&gt;
&lt;br /&gt;
==== Discordance ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Discord !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 90 || Giant Beetle ||&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 106 || Hiryu ||&lt;br /&gt;
|-&lt;br /&gt;
| 106 – 120 || Serpentine Dragon or Rotting Corpse ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you hit a wall with no gains, try switching targets. Sometimes alternating between two different creature types can break through gain plateaus.&lt;br /&gt;
&lt;br /&gt;
==== Provocation ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Provoke !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039; || None&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 90 || Giant Beetles ||&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 120 || Plague Beasts || Switch targets if gains stall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utility Skills ===&lt;br /&gt;
&lt;br /&gt;
==== Healing ====&lt;br /&gt;
&lt;br /&gt;
Use bandages on yourself or other players. The Britain Library books drain HP when used, making it a perfect place to train Healing alongside other skills. At 60 Healing you can attempt to cure poisons, and at 80 you can attempt to resurrect player ghosts. Healing amount is modified by your Anatomy skill.&lt;br /&gt;
&lt;br /&gt;
For AFK training, cast &#039;&#039;&#039;Lich Form&#039;&#039;&#039; (Necromancy) to constantly lose a small amount of HP, then macro bandage self.&lt;br /&gt;
&lt;br /&gt;
==== Lockpicking ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 120 || Pick progressively harder locked chests&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can train Lockpicking by crafting lockable chests with a tinker character. The lock difficulty scales with the tinker&#039;s &#039;&#039;&#039;Tinkering&#039;&#039;&#039; skill, so by adjusting that skill you can create chests at the exact difficulty you need. Pick it, relock it, and pick it again — no need to craft a new one each time. These are also sometimes sold by players.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700; font-size:1.1em;&amp;quot;&amp;gt;&#039;&#039;&#039;Tinkering Skill vs. Lock Difficulty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:75%; text-align:center;&amp;quot;&lt;br /&gt;
! Tinkering Skill !! Lock Level !! Required Skill !! Max Lock Level&lt;br /&gt;
|-&lt;br /&gt;
| 0 || -14 || -4 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 10 || -6 || 4 || 43&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 2 || 12 || 51&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 10 || 20 || 59&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 18 || 28 || 67&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 26 || 36 || 75&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 34 || 44 || 83&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 42 || 52 || 91&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 50 || 60 || 99&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 58 || 68 || 107&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 66 || 76 || 115&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 74 || 84 || 123&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 82 || 92 || 131&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a1a2e; border:1px solid #444; padding:10px; margin-top:8px; width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;&#039;&#039;&#039;How it works:&#039;&#039;&#039; The tinker&#039;s skill is multiplied by 0.8 to get a base &#039;&#039;level&#039;&#039;. Lock Level is that value minus 14, Required Skill is minus 4, and Max Lock Level is plus 35. The tinkering check itself only requires 15.0 skill to guarantee success — it&#039;s the &#039;&#039;quality&#039;&#039; of the lock that scales. On Banes World the vanilla 95 caps are removed, so locks scale all the way up to GM+ tinkering.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Recommended Training Progression ===&lt;br /&gt;
&lt;br /&gt;
A practical path to GM+ Lockpicking using crafted chests:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:70%; text-align:center;&amp;quot;&lt;br /&gt;
! Your Lockpicking !! Use Chest Made With Tinkering&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 83 || 100 Tinkering &amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;(Required: 76, Max: 115)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 83 – 91 || 110 Tinkering &amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;(Required: 84, Max: 123)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 91 – 120 || 120 Tinkering &amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;(Required: 92, Max: 131)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stealing ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 100 || Practice on NPCs or containers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Stealth ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! How To Train&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 30 || Train &#039;&#039;&#039;Hiding&#039;&#039;&#039; to 30 first (prerequisite)&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 60 || Wear &#039;&#039;&#039;cloth or leather&#039;&#039;&#039; armor, repeatedly Hide then Stealth&lt;br /&gt;
|-&lt;br /&gt;
| 60 – 90 || Add &#039;&#039;&#039;studded pieces&#039;&#039;&#039; (gorget, gloves, arms) to raise difficulty into your gain range&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 120 || Wear a &#039;&#039;&#039;full studded set&#039;&#039;&#039; or mix in bone/ring pieces while staying under 42 total armor rating&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Because the difficulty range shifts with your armor rating, you &#039;&#039;&#039;must&#039;&#039;&#039; add heavier armor as your skill increases. In cloth or leather, the maximum difficulty is only 60 — meaning you stop gaining around 60 skill. Adding studded or heavier pieces raises the difficulty ceiling so you can continue gaining all the way to 120.&lt;br /&gt;
&lt;br /&gt;
The most efficient approach is to periodically add one more studded piece as gains slow down, keeping the difficulty just above your current skill level.&lt;br /&gt;
&lt;br /&gt;
==== Imbuing ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 120 || Imbue items with progressively higher-intensity properties&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Remove Trap ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 120 || Remove traps from locked and trapped containers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Snooping ====&lt;br /&gt;
&lt;br /&gt;
Accept an escort quest, take the NPC to a quiet location, open their paperdoll, and repeatedly try to open their backpack. Zero to 100 takes less than 2 hours with a 1-second pause between attempts. This will lower your karma.&lt;br /&gt;
&lt;br /&gt;
== Quick Reference ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Range !! Requirement !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;0 – 75&#039;&#039;&#039; || None || Britain Library books or Training Room (free, no materials)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;75 – 100&#039;&#039;&#039; || None || Active training, crafting, or dedicated training areas&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;100 – 120&#039;&#039;&#039; || Power Scroll || One scroll per skill, consumed permanently&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;120+&#039;&#039;&#039; || BOD Reward Gear || Must be equipped, only source that breaks 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Still Have Questions? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://discord.gg/5BgkGzZPyc Ask in our Discord!]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=565</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=565"/>
		<updated>2026-08-10T14:24:13Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding:20px 0 10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:2em; color:#cc3300; text-shadow: 2px 2px 6px #000, 0 0 20px #cc3300;&amp;quot;&amp;gt;⚔ Banes World ⚔&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:0.95em; color:#aa7744; letter-spacing:0.15em;&amp;quot;&amp;gt;AN ULTIMA ONLINE PRIVATE SHARD&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-style:italic; color:#886644; font-size:0.9em; padding-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;Virtue is not given. It is earned through deed and sacrifice.&amp;quot;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px; border:1px solid #aaa; background:#f8f8f8;&amp;quot; |&lt;br /&gt;
&#039;&#039;Welcome to &#039;&#039;&#039;Banes World Wiki&#039;&#039;&#039;!&#039;&#039; This is your go-to resource for everything on the shard. Pages are being built out — check back often!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===New Player Info===&lt;br /&gt;
* [[How to Connect]] &lt;br /&gt;
* [[New Player Guide]]&lt;br /&gt;
* [[Commands]] &lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [[Training Books]]&lt;br /&gt;
* [[Loot System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
*[[HELP!!!]]&lt;br /&gt;
&lt;br /&gt;
===Skills &amp;amp; Stats===&lt;br /&gt;
* [[Bard Instruments]]&lt;br /&gt;
* [[Item Property Caps]]&lt;br /&gt;
* [[Luck--How it works !]]&lt;br /&gt;
* [[Player Leveling]]&lt;br /&gt;
* [[Skill Caps]]&lt;br /&gt;
* [[Stat Caps]]&lt;br /&gt;
* [[Skill Gain Guide]]&lt;br /&gt;
* [[Skills Overview]]&lt;br /&gt;
* [[Skill Masteries]]&lt;br /&gt;
&lt;br /&gt;
===Bulk Order Deeds===&lt;br /&gt;
* [[Obtaining Bulk Order Deeds]]&lt;br /&gt;
* [[Enhanced Bulk Order Books]]&lt;br /&gt;
* [[Plant Bulk Order System]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
* [[Aquariums]]&lt;br /&gt;
* [[Basket Weaving]]&lt;br /&gt;
* [[Brewing]]&lt;br /&gt;
* [[Carpet Weaving]]&lt;br /&gt;
* [[Floristry]]&lt;br /&gt;
* [[Longneck Beer Brewing]]&lt;br /&gt;
* [[Padded Hats]]&lt;br /&gt;
* [[Pillow Crafting]]&lt;br /&gt;
* [[Wine Crafting]]&lt;br /&gt;
* [[Expanded Resources]]&lt;br /&gt;
* [[Craft Gear]]&lt;br /&gt;
* [[Blacksmithing]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
* [[Arena Dueling]]&lt;br /&gt;
* [[Astronomy]]&lt;br /&gt;
* [[Castle Blackthorn Artifacts]]&lt;br /&gt;
* [[City Loyalty]]&lt;br /&gt;
* [[Clean Up Britannia]]&lt;br /&gt;
* [[Creature Stealing]]&lt;br /&gt;
* [[Forsaken Foes]]&lt;br /&gt;
* [[Gladiator Event]]&lt;br /&gt;
* [[Halloween Events]]&lt;br /&gt;
* [[Huntmaster&#039;s Challenge]]&lt;br /&gt;
* [[Pyrotechnics]]&lt;br /&gt;
* [[Rising Tide]]&lt;br /&gt;
* [[Seasonal Events]]&lt;br /&gt;
* [[Secrets of Malas and Madon]]&lt;br /&gt;
* [[Treasures of Kotl City]]&lt;br /&gt;
* [[Treasures of Tokuno]]&lt;br /&gt;
* [[Vesper Museum &amp;amp; Moonglow Zoo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Systems===&lt;br /&gt;
* [[Apiculture(Beekeeping)]]&lt;br /&gt;
* [[Achievement System]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Druid Spell System]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Gold Panning]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[Hue Room]]&lt;br /&gt;
* [[Invasions]]&lt;br /&gt;
* [[Levelable Weapons]]&lt;br /&gt;
* [[Monster Contracts]]&lt;br /&gt;
* [[Resource Orders]]&lt;br /&gt;
* [[Universal Key System]]&lt;br /&gt;
&lt;br /&gt;
===Custom Items===&lt;br /&gt;
* [[Bags of Holding]]&lt;br /&gt;
* [[Enhanced Runebook]]&lt;br /&gt;
* [[Feed Buckets]]&lt;br /&gt;
* [[Gargoyle Tools]]&lt;br /&gt;
* [[Master Craft Gear]]&lt;br /&gt;
* [[Player Backpack Increase Deeds]]&lt;br /&gt;
* [[Portable Soul Forge]]&lt;br /&gt;
* [[Repair Kits]]&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
* [[Auction System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[Charity Box (New Player donation box)]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* [[Gold Raffle Stone]]&lt;br /&gt;
* [[Minor Artifact Buyer]]&lt;br /&gt;
* [[Player Vendors]]&lt;br /&gt;
* [[Powerscroll Exchange]]&lt;br /&gt;
* [[Token System]]&lt;br /&gt;
* [[Ultimate Raffle]]&lt;br /&gt;
&lt;br /&gt;
===Housing===&lt;br /&gt;
* [[Farm Animals]]&lt;br /&gt;
* [[House Overview]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[In-House Vendor Portals]]&lt;br /&gt;
* [[Yard Wand System]]&lt;br /&gt;
&lt;br /&gt;
===Everything Pets===&lt;br /&gt;
* [[Bio-Engineering]]&lt;br /&gt;
* [[Custom Tames]]&lt;br /&gt;
* [[Pet System-Overview]]&lt;br /&gt;
* [[Pet Powerscroll Exchange]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
* [[Taming Craft]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Quests===&lt;br /&gt;
* [[Best BBQ Quest]]&lt;br /&gt;
* [[Daily Quests]]&lt;br /&gt;
* [[Dragon Lantern]]&lt;br /&gt;
* [[Enchanted Wheelbarrow]]&lt;br /&gt;
* [[Fertilizer Quest]]&lt;br /&gt;
* [[Icicle Quest]]&lt;br /&gt;
* [[Ramayan Quest]]&lt;br /&gt;
* [[Samurai Bows of Power]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
* [[Ambitious Solen Queen]]&lt;br /&gt;
* [[A Time For Legends]]&lt;br /&gt;
* [[Cloak of Humility]]&lt;br /&gt;
* [[Dark Tides]]&lt;br /&gt;
* [[Emino&#039;s Undertaking]]&lt;br /&gt;
* [[Exploring the Deep]]&lt;br /&gt;
* [[Haochi&#039;s Trials]]&lt;br /&gt;
* [[Myrmidex Invasion]]&lt;br /&gt;
* [[Perfect Timing]]&lt;br /&gt;
* [[Quest of Singularity]]&lt;br /&gt;
* [[Ritual Quest Chain]]&lt;br /&gt;
* [[Study of the Solen Hive]]&lt;br /&gt;
* [[Ter Mur Tiered Quests]]&lt;br /&gt;
* [[Terrible Hatchlings]]&lt;br /&gt;
* [[The Collector]]&lt;br /&gt;
* [[The Summoning]]&lt;br /&gt;
* [[The Valley of One]]&lt;br /&gt;
* [[Treasure Maps]]&lt;br /&gt;
* [[The Witch&#039;s Apprentice]]&lt;br /&gt;
* [[Uzeraan&#039;s Turmoil]]&lt;br /&gt;
&lt;br /&gt;
===Dungeons &amp;amp; Bosses===&lt;br /&gt;
* [[Bio-Engineer Dungeon]]&lt;br /&gt;
* [[Doom]]&lt;br /&gt;
* [[Paragons]]&lt;br /&gt;
* [[The Greatest Mongbat]]&lt;br /&gt;
* [[Tamer&#039;s Gauntlet]]&lt;br /&gt;
* [[Halloween Dungeon]]&lt;br /&gt;
* [[Custom Champions]]&lt;br /&gt;
* [[Powerscrolls]]&lt;br /&gt;
* [[Underworld/Stygian Abyss]]&lt;br /&gt;
&lt;br /&gt;
===Stealables===&lt;br /&gt;
* [[Daily Rares]]&lt;br /&gt;
* [[Stealable Shop Signs]]&lt;br /&gt;
&lt;br /&gt;
===Changelogs===&lt;br /&gt;
* [[2026 Changelog]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Vesper_Museum_%26_Moonglow_Zoo&amp;diff=564</id>
		<title>Vesper Museum &amp; Moonglow Zoo</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Vesper_Museum_%26_Moonglow_Zoo&amp;diff=564"/>
		<updated>2026-08-10T14:23:41Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Community Collections&#039;&#039;&#039; are server-wide cooperative donation drives in which players contribute items, gold, or tamed creatures to a shared cause. Every donation earns the player personal &#039;&#039;&#039;Reward Points&#039;&#039;&#039; that can be spent on exclusive equipment, titles, and decorative items. At the same time, donations push the collection&#039;s &#039;&#039;&#039;Community Tier&#039;&#039;&#039; upward, unlocking new exhibits, creatures, and displays that all players can enjoy.&lt;br /&gt;
&lt;br /&gt;
Two Community Collections are currently active:&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;&#039;[[#Vesper Museum|Vesper Museum]]&#039;&#039;&#039; in Vesper&lt;br /&gt;
* The &#039;&#039;&#039;[[#Moonglow Zoo|Moonglow Zoo (Royal Britannia Zoo)]]&#039;&#039;&#039; near Moonglow&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
=== Interacting with a Collection ===&lt;br /&gt;
&lt;br /&gt;
Each collection is represented by either a &#039;&#039;&#039;Donation Box&#039;&#039;&#039; (an item you double-click) or a &#039;&#039;&#039;Collection NPC&#039;&#039;&#039; (a vendor you double-click). Both open the same &#039;&#039;Community Collection&#039;&#039; window. You must be within two tiles of the box or NPC.&lt;br /&gt;
&lt;br /&gt;
The window has two views, toggled by the buttons at the bottom:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Status&#039;&#039;&#039; &amp;amp;mdash; Shows the collection&#039;s current tier, total community points, and the points needed to reach the next tier. Below that is a list of all accepted donations along with their point values.&lt;br /&gt;
* &#039;&#039;&#039;Rewards&#039;&#039;&#039; &amp;amp;mdash; Shows your personal reward point balance and all available rewards with their costs.&lt;br /&gt;
&lt;br /&gt;
Both views paginate with &#039;&#039;&#039;Next&#039;&#039;&#039; and &#039;&#039;&#039;Previous&#039;&#039;&#039; buttons if the list is long.&lt;br /&gt;
&lt;br /&gt;
=== Making a Donation ===&lt;br /&gt;
&lt;br /&gt;
# Open the collection window and make sure you are on the &#039;&#039;&#039;Status / Donations&#039;&#039;&#039; page.&lt;br /&gt;
# Items you are carrying that match an accepted donation type will show a count to the right of the item graphic.&lt;br /&gt;
# Click the small arrow button next to the item you wish to donate.&lt;br /&gt;
# A text prompt will appear: &#039;&#039;&amp;quot;Please enter how much of that item you wish to donate.&amp;quot;&#039;&#039;&lt;br /&gt;
# Type the quantity and press Enter.&lt;br /&gt;
&lt;br /&gt;
The items are consumed from your backpack (or your bank account, in the case of gold), you receive a confirmation message, and your personal reward points increase.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left:2em;&amp;quot;&lt;br /&gt;
! What you see !! What it means&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Thank you for your donation!&#039;&#039; || Donation accepted.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;You have earned X reward points for this donation.&#039;&#039; || Your personal balance increased by X.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Collection has been awarded X points.&#039;&#039; || The community total increased by X.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;You do not have enough to make a donation of that magnitude!&#039;&#039; || You entered a number larger than the quantity you are carrying.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;That is not a valid donation quantity.&#039;&#039; || You typed zero or a non-number.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold donations&#039;&#039;&#039; draw from both the gold in your backpack and your bank account. Backpack gold is consumed first.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bank check donations&#039;&#039;&#039; are also accepted where listed and are consumed from your backpack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commodity deeds&#039;&#039;&#039; containing an accepted item type are recognized and consumed properly.&lt;br /&gt;
&lt;br /&gt;
=== Donating Pets ===&lt;br /&gt;
&lt;br /&gt;
Some collections (notably the Moonglow Zoo) accept tamed creatures. To donate a pet:&lt;br /&gt;
&lt;br /&gt;
# The creature must be your controlled pet, alive, and within range of the collection NPC or box.&lt;br /&gt;
# Interact with the collection. If the pet&#039;s type is on the accepted list, a confirmation window will appear:&lt;br /&gt;
#: &#039;&#039;&amp;quot;Are you sure you wish to transfer this pet away, with no possibility of recovery?&amp;quot;&#039;&#039;&lt;br /&gt;
# Click &#039;&#039;&#039;CONTINUE&#039;&#039;&#039; to donate the pet, or &#039;&#039;&#039;CANCEL&#039;&#039;&#039; to keep it.&lt;br /&gt;
&lt;br /&gt;
Donated pets are permanently deleted. There is no way to recover them. Some creature types are grouped together for donation purposes&amp;amp;mdash;for example, a Dragon and a Drake are interchangeable for the Zoo&#039;s &amp;quot;dragon&amp;quot; donation slot, as are Kirin/Nightmare/Unicorn and FireBeetle/Beetle/RuneBeetle.&lt;br /&gt;
&lt;br /&gt;
=== Earning &amp;amp;amp; Spending Reward Points ===&lt;br /&gt;
&lt;br /&gt;
Every donation awards you a number of &#039;&#039;&#039;personal reward points&#039;&#039;&#039; equal to the quantity donated multiplied by the item&#039;s point value. These points are tracked per collection&amp;amp;mdash;points earned at the Vesper Museum cannot be spent at the Moonglow Zoo, and vice versa.&lt;br /&gt;
&lt;br /&gt;
To claim a reward:&lt;br /&gt;
&lt;br /&gt;
# Switch to the &#039;&#039;&#039;Rewards&#039;&#039;&#039; page.&lt;br /&gt;
# Rewards you can afford appear in full color with a clickable arrow. Rewards you cannot yet afford appear grayed out.&lt;br /&gt;
# Click the arrow next to the reward you want.&lt;br /&gt;
# Some rewards (clothing, for example) offer a &#039;&#039;&#039;hue selection&#039;&#039;&#039; page where you pick a color. Choose a hue and confirm.&lt;br /&gt;
# A confirmation dialog asks: &#039;&#039;&amp;quot;Are you sure you wish to select this?&amp;quot;&#039;&#039;&lt;br /&gt;
# Click &#039;&#039;&#039;OK&#039;&#039;&#039; to claim the reward. It is placed directly in your backpack and the point cost is deducted from your balance.&lt;br /&gt;
&lt;br /&gt;
If your backpack is full, the reward will not be given and you will be asked to make room.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Titles&#039;&#039;&#039; work slightly differently: claiming a title adds it to your list of available reward titles (accessible via the title-selection gump). If you already have that title, you will be told &#039;&#039;&amp;quot;You already have that title!&amp;quot;&#039;&#039; and no points are deducted.&lt;br /&gt;
&lt;br /&gt;
=== Community Tiers ===&lt;br /&gt;
&lt;br /&gt;
Every collection has a maximum number of tiers. As the community&#039;s total donated points cross tier thresholds, new exhibits or creatures are spawned in the world near the collection. These are visible to everyone.&lt;br /&gt;
&lt;br /&gt;
If total points drop below a tier threshold (due to daily decay or simply not enough donations), the tier decreases and the associated exhibit is removed.&lt;br /&gt;
&lt;br /&gt;
Each collection&#039;s tier thresholds scale: the first tier requires a base amount, and subsequent tiers require progressively more points.&lt;br /&gt;
&lt;br /&gt;
=== Daily Decay ===&lt;br /&gt;
&lt;br /&gt;
To keep collections active, a &#039;&#039;&#039;daily decay&#039;&#039;&#039; is applied to the community point total once per day (at midnight server time). If players stop donating, the collection will slowly lose tiers over time. This encourages ongoing participation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Collection !! Daily Decay&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Museum || 100,000 points&lt;br /&gt;
|-&lt;br /&gt;
| Moonglow Zoo || 100,000 points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Vesper Museum ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Vesper Museum&#039;&#039;&#039; is a carpentry- and crafting-themed collection located in Vesper. Contribute lumber, boards, carpentry tools, and gold to help build out the museum&#039;s exhibits. The museum has &#039;&#039;&#039;12 community tiers&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Museum Donations ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Item !! Point Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Gold || 1 per 15 (0.0667 each) || Draws from backpack + bank&lt;br /&gt;
|-&lt;br /&gt;
| Bank Check || 1 per 15 (0.0667 each) ||&lt;br /&gt;
|-&lt;br /&gt;
| Board (plain) || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Oak Board || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ash Board || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Yew Board || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| Heartwood Board || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| Bloodwood Board || 24 ||&lt;br /&gt;
|-&lt;br /&gt;
| Frostwood Board || 48 ||&lt;br /&gt;
|-&lt;br /&gt;
| Hinge || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Scorp || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Draw Knife || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Jointing Plane || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Moulding Plane || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Smoothing Plane || 4 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Museum Rewards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Reward !! Point Cost !! Hue Options !! Notes&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 5,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd&#039;s Crook of Humility || 5,000 || &amp;amp;mdash; || Quest item&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 100,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Odric&#039;s Robe || 100,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Malabelle&#039;s Dress || 100,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Baron Lenshir&#039;s Cloak || 100,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Adranath Sash || 100,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Vesper Museum Contributor&#039;&#039; || 100,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 200,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Collection Ring || 200,000 || 4 hues || Jewelry&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Collection Necklace || 200,000 || 4 hues || Jewelry&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Collection Bracelet || 200,000 || 4 hues || Jewelry&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Collection Earrings || 200,000 || 4 hues || Jewelry&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Distinguished Vesper Museum Contributor&#039;&#039; || 200,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 350,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Lord British Throne (deed) || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Troll Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Ball Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Devourer Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Snow Lady Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Golem Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Exodus Overseer Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Juka Lord Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Meer Captain Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Meer Eternal Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Solen Queen Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Honored Vesper Museum Contributor&#039;&#039; || 350,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 550,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Minax&#039;s Armor (female studded) || 550,000 || &amp;amp;mdash; || Armor&lt;br /&gt;
|-&lt;br /&gt;
| Gypsy Headdress || 550,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Nystul&#039;s Wizard&#039;s Hat || 550,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Jester Hat of Chuckles || 550,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Keeonean&#039;s Chain Mail || 550,000 || &amp;amp;mdash; || Armor&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Prominent Vesper Museum Contributor&#039;&#039; || 550,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 800,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Clainin&#039;s Spellbook || 800,000 || &amp;amp;mdash; || Spellbook&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Order Shield || 800,000 || &amp;amp;mdash; || Shield&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Chaos Shield || 800,000 || &amp;amp;mdash; || Shield&lt;br /&gt;
|-&lt;br /&gt;
| Blackthorn&#039;s Kryss || 800,000 || &amp;amp;mdash; || Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Justice || 800,000 || &amp;amp;mdash; || Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Geoffrey&#039;s Axe || 800,000 || &amp;amp;mdash; || Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Special Achievement Replica || 800,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Eminent Vesper Museum Contributor&#039;&#039; || 800,000 || &amp;amp;mdash; ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Museum Tier Exhibits ===&lt;br /&gt;
&lt;br /&gt;
As the community reaches each tier, new display items appear inside the Vesper Museum:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Tier !! Exhibit Added&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Book of Chivalry display, longsword, and a crisp white shirt&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Necromancy exhibit &amp;amp;mdash; grave dust, nox crystal, necromancer spellbook, and scrolls&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;(Additional displays)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &#039;&#039;(Additional displays)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &#039;&#039;(Additional displays)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &#039;&#039;(Additional displays)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Elven exhibit &amp;amp;mdash; elven-themed decorative items&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Order display &amp;amp;mdash; Order shield, banners, and decorations&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Tapestries and decorative wall hangings&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Chaos display &amp;amp;mdash; Chaos shield and ornamental pieces&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Creature exhibit &amp;amp;mdash; Troll statue and assorted figurines&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Wizard exhibit &amp;amp;mdash; magic-themed décor and wizard&#039;s hat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Moonglow Zoo ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Moonglow Zoo&#039;&#039;&#039; (also called the &#039;&#039;&#039;Royal Britannia Zoo&#039;&#039;&#039;) is a creature-themed collection near Moonglow. Contribute tamed animals, gold, and bank checks to stock the zoo with exotic beasts. The zoo has &#039;&#039;&#039;10 community tiers&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Zoo Donations ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Donation !! Point Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Gold || 1 per 15 (0.0667 each) || Draws from backpack + bank&lt;br /&gt;
|-&lt;br /&gt;
| Bank Check || 1 per 15 (0.0667 each) ||&lt;br /&gt;
|-&lt;br /&gt;
| Dire Wolf || 30 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Timber Wolf || 30 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Grey Wolf || 30 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| White Wolf || 30 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Slime || 45 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Polar Bear || 45 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Kirin || 250 || Pet; also accepts Unicorn or Nightmare&lt;br /&gt;
|-&lt;br /&gt;
| Fire Steed || 250 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Dragon || 250 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Fire Beetle || 300 || Pet; also accepts Beetle or Rune Beetle&lt;br /&gt;
|-&lt;br /&gt;
| Drake || 400 || Pet; also accepts Dragon&lt;br /&gt;
|-&lt;br /&gt;
| Reptalon || 550 || Pet donation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Zoo Rewards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Reward !! Point Cost !! Hue Options !! Notes&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 5,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;For the Life of Britannia&amp;quot; Sash || 5,000 || &amp;amp;mdash; || Quest item&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 100,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Cloak || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Robe || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Skirt || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Body Sash || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Thigh Boots || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Floppy Hat || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Bonnet || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Britannia Zoo Contributor&#039;&#039; || 100,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 200,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Quagmire Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Bake Kitsune Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Changeling Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Reptalon Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Polar Bear Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Snake Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Distinguished Britannia Zoo Contributor&#039;&#039; || 200,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 350,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Silver Steed Statuette || 350,000 || &amp;amp;mdash; || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Quagmire Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Bake Kitsune Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Dire Wolf Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Crane Statuette || 350,000 || &amp;amp;mdash; || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Polar Bear Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Changeling Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Reptalon Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Honored Britannia Zoo Contributor&#039;&#039; || 350,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 550,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Royal Zoo Leather Set (6 pieces) || 550,000 each || &amp;amp;mdash; || Legs, gloves, gorget, arms, chest, female chest&lt;br /&gt;
|-&lt;br /&gt;
| Royal Zoo Studded Set (6 pieces) || 550,000 each || &amp;amp;mdash; || Legs, gloves, gorget, arms, chest, female chest&lt;br /&gt;
|-&lt;br /&gt;
| Royal Zoo Plate Set (7 pieces) || 550,000 each || &amp;amp;mdash; || Legs, gloves, gorget, arms, chest, female chest, helm&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Prominent Britannia Zoo Contributor&#039;&#039; || 550,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 800,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Special Achievement Zoo Statuette || 800,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Eminent Britannia Zoo Contributor&#039;&#039; || 800,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Royal Subject of the Britannia Zoo&#039;&#039; || 800,000 || &amp;amp;mdash; ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Zoo Tier Exhibits ===&lt;br /&gt;
&lt;br /&gt;
As the community reaches each tier, new blessed (invulnerable, untamable) creatures appear at the zoo grounds near Moonglow:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Tier !! Creatures Added&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Crane&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Dire Wolf ×2, White Wolf ×2, Grey Wolf&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Quagmire, Bog Thing, Plague Beast&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Polar Bear ×2&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Yamandon&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Changeling&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Wyvern&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Dragon, Drake&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Reptalon&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Silver Steed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These exhibit creatures are blessed and cannot be tamed, attacked, or killed.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Reward Titles ==&lt;br /&gt;
&lt;br /&gt;
Several rewards across both collections grant special &#039;&#039;&#039;reward titles&#039;&#039;&#039; that appear beneath your character name. Once earned, a title is permanently added to your title list.&lt;br /&gt;
&lt;br /&gt;
To change your active title, use the title selection window:&lt;br /&gt;
&lt;br /&gt;
* The window displays one title at a time.&lt;br /&gt;
* Click &#039;&#039;&#039;NEXT&#039;&#039;&#039; to cycle through your available titles (including no title).&lt;br /&gt;
* Click &#039;&#039;&#039;ACCEPT&#039;&#039;&#039; to set the displayed title as your active title.&lt;br /&gt;
&lt;br /&gt;
You can cycle back to &amp;quot;no title&amp;quot; by pressing NEXT past your last earned title.&lt;br /&gt;
&lt;br /&gt;
=== All Available Titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Title !! Collection !! Point Cost&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Museum Contributor || Vesper Museum || 100,000&lt;br /&gt;
|-&lt;br /&gt;
| Distinguished Vesper Museum Contributor || Vesper Museum || 200,000&lt;br /&gt;
|-&lt;br /&gt;
| Honored Vesper Museum Contributor || Vesper Museum || 350,000&lt;br /&gt;
|-&lt;br /&gt;
| Prominent Vesper Museum Contributor || Vesper Museum || 550,000&lt;br /&gt;
|-&lt;br /&gt;
| Eminent Vesper Museum Contributor || Vesper Museum || 800,000&lt;br /&gt;
|-&lt;br /&gt;
| Britannia Zoo Contributor || Moonglow Zoo || 100,000&lt;br /&gt;
|-&lt;br /&gt;
| Distinguished Britannia Zoo Contributor || Moonglow Zoo || 200,000&lt;br /&gt;
|-&lt;br /&gt;
| Honored Britannia Zoo Contributor || Moonglow Zoo || 350,000&lt;br /&gt;
|-&lt;br /&gt;
| Prominent Britannia Zoo Contributor || Moonglow Zoo || 550,000&lt;br /&gt;
|-&lt;br /&gt;
| Eminent Britannia Zoo Contributor || Moonglow Zoo || 800,000&lt;br /&gt;
|-&lt;br /&gt;
| Royal Subject of the Britannia Zoo || Moonglow Zoo || 800,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tips &amp;amp;amp; Strategy ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gold is always an option.&#039;&#039;&#039; If you do not have specialty materials or tamed creatures, gold works at every collection. At roughly 15 gold per point, it takes about 1.5 million gold to earn 100,000 reward points.&lt;br /&gt;
* &#039;&#039;&#039;Higher-tier materials are more efficient.&#039;&#039;&#039; A single Frostwood Board is worth 48 points compared to 1 point for a plain board. If you have access to rare lumber, your donations go much further.&lt;br /&gt;
* &#039;&#039;&#039;Rare pets are valuable donations.&#039;&#039;&#039; A single Reptalon donation is worth 550 points at the Zoo, compared to 30 for a wolf. High-end tamers can contribute very efficiently.&lt;br /&gt;
* &#039;&#039;&#039;Pet type groups matter.&#039;&#039;&#039; At the Zoo, a Dragon can fill the Drake donation slot (and vice versa). Similarly, Unicorn/Nightmare/Kirin and FireBeetle/Beetle/RuneBeetle are interchangeable within their groups.&lt;br /&gt;
* &#039;&#039;&#039;Decay is real.&#039;&#039;&#039; Every collection loses 100,000 community points per day. If the community stops donating, tiers will drop and exhibits will disappear. Consistent, ongoing donations keep the collection healthy.&lt;br /&gt;
* &#039;&#039;&#039;Points are per-collection.&#039;&#039;&#039; Your reward balance at the Museum is completely separate from your Zoo balance.&lt;br /&gt;
* &#039;&#039;&#039;Hued rewards let you pick.&#039;&#039;&#039; Clothing and some statuettes offer multiple color options. When you select one of these rewards, a hue picker appears before the confirmation dialog.&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;br /&gt;
[[Category:Player Guides]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Huntmaster%27s_Challenge&amp;diff=563</id>
		<title>Huntmaster&#039;s Challenge</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Huntmaster%27s_Challenge&amp;diff=563"/>
		<updated>2026-08-10T01:03:41Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot; The &amp;#039;&amp;#039;&amp;#039;Huntmaster&amp;#039;s Challenge&amp;#039;&amp;#039;&amp;#039; is a monthly competitive hunting contest run from the &amp;#039;&amp;#039;&amp;#039;Huntmaster&amp;#039;s Lodge&amp;#039;&amp;#039;&amp;#039; near Skara Brae. Players purchase a hunting permit, track down and kill one of two dozen eligible prey species, document the kill, and submit it for judging. The hunter who records the largest specimen of each species by the end of the month wins a reward claim redeemable for exclusive equipment, titles, and crafting tools.  The Huntmaster&amp;#039;s Lodge is also home...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Huntmaster&#039;s Challenge&#039;&#039;&#039; is a monthly competitive hunting contest run from the &#039;&#039;&#039;Huntmaster&#039;s Lodge&#039;&#039;&#039; near Skara Brae. Players purchase a hunting permit, track down and kill one of two dozen eligible prey species, document the kill, and submit it for judging. The hunter who records the largest specimen of each species by the end of the month wins a reward claim redeemable for exclusive equipment, titles, and crafting tools.&lt;br /&gt;
&lt;br /&gt;
The Huntmaster&#039;s Lodge is also home to the [[Daily Quests]]. See the [[Daily Quests]] page for details on that system.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
=== Buying a Permit ===&lt;br /&gt;
&lt;br /&gt;
Visit the &#039;&#039;&#039;Huntmaster&#039;&#039;&#039; NPC inside the lodge. Right-click him and choose &#039;&#039;&#039;Get Hunting Permit&#039;&#039;&#039;. The permit costs &#039;&#039;&#039;5,000 gold&#039;&#039;&#039;, withdrawn from your bank account. You may only carry one active permit at a time&amp;amp;mdash;purchase a new one only after the first has been submitted or discarded.&lt;br /&gt;
&lt;br /&gt;
=== Finding Prey ===&lt;br /&gt;
&lt;br /&gt;
Any creature whose species appears on the [[#Eligible Species|eligible species list]] can be hunted. These range from common animals like turkeys and boars to exotic beasts like allosaurus and triceratops. You can preview every eligible species by examining the mounted trophy displays inside the lodge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important:&#039;&#039;&#039; You must be the &#039;&#039;&#039;sole attacker&#039;&#039;&#039;. If any other player or their pet dealt damage to the creature, you will not be able to document it. Pets controlled by you do count as your damage, but another player&#039;s damage&amp;amp;mdash;even a single hit&amp;amp;mdash;disqualifies the kill.&lt;br /&gt;
&lt;br /&gt;
=== Documenting a Kill ===&lt;br /&gt;
&lt;br /&gt;
# Kill an eligible creature while carrying your permit.&lt;br /&gt;
# Double-click the &#039;&#039;&#039;Hunting Permit&#039;&#039;&#039; in your backpack.&lt;br /&gt;
# Target the &#039;&#039;&#039;corpse&#039;&#039;&#039; of the creature you killed.&lt;br /&gt;
# If valid, you will see: &#039;&#039;&amp;quot;*You document your kill on the permit*&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The permit now records five pieces of information visible in its tooltip: your name, the species, the date, the location, and the &#039;&#039;&#039;measurement&#039;&#039;&#039; (weight, length, or wingspan depending on species). Each permit can only document a single kill.&lt;br /&gt;
&lt;br /&gt;
The measurement is randomly determined at the moment you document the kill, drawn from a range specific to each species. Most kills will fall toward the lower end of the range. Hunting in a [[#Prime Hunting Grounds|prime hunting area]] dramatically improves your odds of recording a high measurement.&lt;br /&gt;
&lt;br /&gt;
=== Submitting Your Permit ===&lt;br /&gt;
&lt;br /&gt;
Drag the documented permit and &#039;&#039;&#039;drop it on the Huntmaster&#039;&#039;&#039; NPC. He will evaluate it:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left:2em;&amp;quot;&lt;br /&gt;
! Result !! What happens&lt;br /&gt;
|-&lt;br /&gt;
| Your measurement &#039;&#039;&#039;ties or beats&#039;&#039;&#039; the current leader for that species. || Your kill is registered as the new (or co-) leader. You become eligible for a reward when the season ends.&lt;br /&gt;
|-&lt;br /&gt;
| Your measurement &#039;&#039;&#039;does not beat&#039;&#039;&#039; the current leader. || The Huntmaster tells you the record still stands. The permit is still marked as submitted.&lt;br /&gt;
|-&lt;br /&gt;
| The permit is from a &#039;&#039;&#039;previous season&#039;&#039;&#039;. || Rejected. Only permits documented in the current calendar month are accepted.&lt;br /&gt;
|-&lt;br /&gt;
| The permit has &#039;&#039;&#039;already been submitted&#039;&#039;&#039;. || Rejected. Each permit may only be submitted once.&lt;br /&gt;
|-&lt;br /&gt;
| The permit has &#039;&#039;&#039;no documented kill&#039;&#039;&#039;. || Rejected. You must document a kill first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is no limit on how many permits you can purchase and submit in a single season. If another hunter beats your record later in the month, you can try again with a new permit.&lt;br /&gt;
&lt;br /&gt;
== Seasons &amp;amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
=== How Seasons Work ===&lt;br /&gt;
&lt;br /&gt;
Each contest season runs for approximately one calendar month. When the season ends (on the first day of the following month), all current leaders are awarded &#039;&#039;&#039;reward claims&#039;&#039;&#039;. The leaderboard then resets and a new season begins immediately.&lt;br /&gt;
&lt;br /&gt;
If multiple hunters are tied for the lead on a given species (i.e. they recorded exactly the same measurement), all tied hunters receive a reward claim.&lt;br /&gt;
&lt;br /&gt;
A single hunter can earn multiple reward claims in one season by holding the lead across different species. Each species is judged independently.&lt;br /&gt;
&lt;br /&gt;
=== Claiming Rewards ===&lt;br /&gt;
&lt;br /&gt;
After a season ends, return to the Huntmaster NPC and right-click him to choose &#039;&#039;&#039;Claim Reward&#039;&#039;&#039;. This opens the reward selection window showing your available reward claims and the list of prizes. Each claim lets you choose &#039;&#039;&#039;one&#039;&#039;&#039; reward. If you won multiple species, you have multiple claims and can pick a different reward each time.&lt;br /&gt;
&lt;br /&gt;
Unclaimed rewards carry over&amp;amp;mdash;you do not need to claim them immediately. But you must visit the Huntmaster to spend them.&lt;br /&gt;
&lt;br /&gt;
=== Reward Items ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Reward !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harvester&#039;s Blade&#039;&#039;&#039; || An elven spellblade with the Spell Channeling property. Hued 1191.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Horn of Plenty&#039;&#039;&#039; || A novelty item with 10 charges. Each use produces a random Thanksgiving-themed item (pies, turkey platters, rolls, coffee plants, furniture deeds, or even a live turkey). Charges regenerate during the month of November (one per day).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Huntmaster&#039;s Champion&#039;&#039;&#039; (title deed) || Grants the title &#039;&#039;Huntmaster&#039;s Champion&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ranger&#039;s Guild Sash&#039;&#039;&#039; || A blessed body sash labeled &#039;&#039;Member of the Skara Brae Ranger&#039;s Guild&#039;&#039;. Human version.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gargish Ranger&#039;s Guild Sash&#039;&#039;&#039; || A blessed gargish sash with the same label. Gargoyle version.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hamburger Recipe Scroll&#039;&#039;&#039; || Teaches the hamburger cooking recipe.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hot Dog Recipe Scroll&#039;&#039;&#039; || Teaches the hot dog cooking recipe.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sausage Recipe Scroll&#039;&#039;&#039; || Teaches the sausage cooking recipe.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Miner&#039;s Satchel&#039;&#039;&#039; || A container that holds ore, ingots, granite, and saltpeter with a &#039;&#039;&#039;50% weight reduction&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lumberjack&#039;s Satchel&#039;&#039;&#039; || A container that holds logs and boards with a &#039;&#039;&#039;50% weight reduction&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harvester&#039;s Axe&#039;&#039;&#039; || A two-handed axe that &#039;&#039;&#039;magically chops logs into boards&#039;&#039;&#039; on harvest. Comes with 1,000 charges.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Eligible Species ==&lt;br /&gt;
&lt;br /&gt;
Every species has a measurement range and a measurement type (weight in stones, length in feet, or wingspan in feet). Higher measurements win.&lt;br /&gt;
&lt;br /&gt;
=== Classic Prey ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Species !! Measured By !! Minimum !! Maximum&lt;br /&gt;
|-&lt;br /&gt;
| Grizzly Bear || Weight (stones) || 400 || 790&lt;br /&gt;
|-&lt;br /&gt;
| Grey Wolf || Weight (stones) || 50 || 99&lt;br /&gt;
|-&lt;br /&gt;
| Cougar || Weight (stones) || 100 || 220&lt;br /&gt;
|-&lt;br /&gt;
| Turkey || Weight (stones) || 10 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Bull || Weight (stones) || 1,100 || 2,200&lt;br /&gt;
|-&lt;br /&gt;
| Boar || Weight (stones) || 100 || 400&lt;br /&gt;
|-&lt;br /&gt;
| Walrus || Weight (stones) || 1,200 || 3,700&lt;br /&gt;
|-&lt;br /&gt;
| Alligator || Length (feet) || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Eagle || Wingspan (feet) || 10 || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Eodon Prey ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Species !! Measured By !! Minimum !! Maximum&lt;br /&gt;
|-&lt;br /&gt;
| Myrmidex Larvae || Weight (stones) || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Najasaurus || Weight (stones) || 200 || 400&lt;br /&gt;
|-&lt;br /&gt;
| Anchisaur || Weight (stones) || 200 || 400&lt;br /&gt;
|-&lt;br /&gt;
| Allosaurus || Weight (stones) || 5,000 || 12,000&lt;br /&gt;
|-&lt;br /&gt;
| Dimetrosaur || Weight (stones) || 200 || 400&lt;br /&gt;
|-&lt;br /&gt;
| Saurosaurus || Weight (stones) || 1,500 || 2,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Exotic Prey ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Species !! Measured By !! Minimum !! Maximum&lt;br /&gt;
|-&lt;br /&gt;
| Tiger || Weight (stones) || 350 || 700&lt;br /&gt;
|-&lt;br /&gt;
| Myrmidex Drone || Weight (stones) || 100 || 200&lt;br /&gt;
|-&lt;br /&gt;
| Triceratops || Weight (stones) || 10,000 || 15,000&lt;br /&gt;
|-&lt;br /&gt;
| Lion || Weight (stones) || 350 || 700&lt;br /&gt;
|-&lt;br /&gt;
| White Tiger || Weight (stones) || 350 || 700&lt;br /&gt;
|-&lt;br /&gt;
| Black Tiger || Weight (stones) || 350 || 700&lt;br /&gt;
|-&lt;br /&gt;
| Raptor || Weight (stones) || 400 || 800&lt;br /&gt;
|-&lt;br /&gt;
| Sea Serpent || Weight (stones) || 200 || 600&lt;br /&gt;
|-&lt;br /&gt;
| Scorpion || Weight (stones) || 250 || 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Prime Hunting Grounds ==&lt;br /&gt;
&lt;br /&gt;
Members of the &#039;&#039;&#039;Ranger&#039;s Guild&#039;&#039;&#039; (NPC guild) have a significant advantage in the Huntmaster&#039;s Challenge. Every six hours, the system designates a region of the world as the current &#039;&#039;&#039;prime hunting ground&#039;&#039;&#039;. Kills documented within that region use a much more favorable measurement formula, making record-breaking specimens far more likely.&lt;br /&gt;
&lt;br /&gt;
=== Getting the Hint ===&lt;br /&gt;
&lt;br /&gt;
The Huntmaster and other lodge NPCs will periodically share a hint about the current prime hunting ground with any nearby Ranger&#039;s Guild member. You will hear something like:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;quot;A good place to hunt these days is [region name].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This hint is given roughly every 30 to 60 minutes to any visible (not hidden) Ranger&#039;s Guild member standing near a lodge NPC. The prime region rotates every six hours, so check back regularly.&lt;br /&gt;
&lt;br /&gt;
=== How It Helps ===&lt;br /&gt;
&lt;br /&gt;
Under normal circumstances, the measurement formula heavily favors the low end of each species&#039; range. A normal kill uses a square-root distribution: most results cluster well below the midpoint.&lt;br /&gt;
&lt;br /&gt;
In a prime hunting ground, the measurement is drawn from a &#039;&#039;&#039;flat random distribution&#039;&#039;&#039; across the full range&amp;amp;mdash;meaning you have a roughly equal chance of landing anywhere between the minimum and maximum. For competitive submissions, this makes a substantial difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You must be a Ranger&#039;s Guild member&#039;&#039;&#039; for the prime hunt bonus to apply. Non-guild members always use the standard distribution, regardless of where they hunt.&lt;br /&gt;
&lt;br /&gt;
== Taxidermy &amp;amp;amp; Trophies ==&lt;br /&gt;
&lt;br /&gt;
Documented kills can also be turned into &#039;&#039;&#039;wall-mounted trophies&#039;&#039;&#039; for your home using a &#039;&#039;&#039;Taxidermy Kit&#039;&#039;&#039; (purchasable from tanners). This is separate from the contest&amp;amp;mdash;you do not need to submit a permit to the Huntmaster before creating a trophy, but each permit can only produce one trophy.&lt;br /&gt;
&lt;br /&gt;
=== Creating a Trophy ===&lt;br /&gt;
&lt;br /&gt;
Use a taxidermy kit on a documented hunting permit. This produces a &#039;&#039;&#039;trophy item&#039;&#039;&#039; (or a deed for larger specimens) that records the hunter&#039;s name, species, measurement, date, and location.&lt;br /&gt;
&lt;br /&gt;
=== Placing a Trophy ===&lt;br /&gt;
&lt;br /&gt;
Trophies are placed inside a house you own or co-own:&lt;br /&gt;
&lt;br /&gt;
# Stand next to a wall inside your house.&lt;br /&gt;
# For large (complex) trophies, double-click the trophy deed to place it as an addon.&lt;br /&gt;
# For standard trophies, double-click the deed while facing the wall you want to hang it on.&lt;br /&gt;
# The trophy faces the correct direction based on whether you are against a north-facing or west-facing wall.&lt;br /&gt;
&lt;br /&gt;
Trophies can be flipped between east and south orientations. They display the full kill details in their tooltip when examined.&lt;br /&gt;
&lt;br /&gt;
== Top 10 Kill Board ==&lt;br /&gt;
&lt;br /&gt;
Inside the lodge you will find a &#039;&#039;&#039;Top 10 Kill Board&#039;&#039;&#039;. Double-click it to open a leaderboard showing the ten best kills across all species (or filtered to a single species).&lt;br /&gt;
&lt;br /&gt;
The board displays each entry&#039;s hunter name, species, measurement, and date killed. Use the arrow buttons at the bottom to cycle the species filter. The default view (&amp;quot;No Filter&amp;quot;) ranks all species together using a normalized percentage of each species&#039; maximum possible measurement, so a near-record turkey and a near-record allosaurus can appear on the same board.&lt;br /&gt;
&lt;br /&gt;
The Top 10 board is a hall-of-fame record&amp;amp;mdash;it persists across seasons and is not reset when a new contest begins.&lt;br /&gt;
&lt;br /&gt;
== Display Trophies ==&lt;br /&gt;
&lt;br /&gt;
The mounted trophy heads lining the walls of the lodge are &#039;&#039;&#039;display trophies&#039;&#039;&#039;. Each one represents a single species and automatically updates to show the &#039;&#039;&#039;current season leader&#039;s&#039;&#039;&#039; kill details: hunter name, date, location, species, and measurement. If no one has submitted a kill for that species yet this season, the trophy shows no leader data.&lt;br /&gt;
&lt;br /&gt;
Display trophies also show when the current season ends.&lt;br /&gt;
&lt;br /&gt;
== Quick Reference ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Step !! What to Do&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Visit the Huntmaster&#039;s Lodge near Skara Brae.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Right-click the Huntmaster and choose &#039;&#039;&#039;Get Hunting Permit&#039;&#039;&#039; (5,000 gold).&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Find and kill an eligible creature. You must be the sole attacker.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Double-click the permit, then target the corpse to document the kill.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Return to the lodge and drop the permit on the Huntmaster to submit it.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || If your measurement ties or beats the leader, you are in the running for a reward.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || After the season ends (first of next month), return and choose &#039;&#039;&#039;Claim Reward&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Optionally, use a taxidermy kit on a documented permit to create a house trophy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips &amp;amp;amp; Strategy ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Join the Ranger&#039;s Guild&#039;&#039;&#039; before hunting competitively. The prime hunting ground bonus is the single biggest factor in recording a high measurement.&lt;br /&gt;
* &#039;&#039;&#039;Listen for hints.&#039;&#039;&#039; Stand near the lodge NPCs without hiding. If you are a Ranger&#039;s Guild member, the Huntmaster will tell you where the current prime hunting ground is.&lt;br /&gt;
* &#039;&#039;&#039;Hunt in the prime zone.&#039;&#039;&#039; Once you know the region, travel there immediately. The bonus rotates every six hours.&lt;br /&gt;
* &#039;&#039;&#039;Solo kills only.&#039;&#039;&#039; Bring no party members. If anyone else deals damage to the creature, you cannot document it. Your own tamed pets are fine.&lt;br /&gt;
* &#039;&#039;&#039;You can buy multiple permits.&#039;&#039;&#039; If your first documented kill has a low measurement, submit it anyway (it still counts for the Top 10 board) and buy a new permit to try again.&lt;br /&gt;
* &#039;&#039;&#039;Species with narrow ranges are more competitive.&#039;&#039;&#039; A saurosaurus ranges from 1,500 to 2,000 stones&amp;amp;mdash;a much tighter window than a walrus (1,200 to 3,700). Narrow-range species are harder to dominate but also harder to be unseated on.&lt;br /&gt;
* &#039;&#039;&#039;Check the display trophies.&#039;&#039;&#039; Before submitting, glance at the display trophy for your species to see the current leader&#039;s measurement. If your kill does not beat it, consider hunting again rather than burning your permit on a losing submission.&lt;br /&gt;
* &#039;&#039;&#039;Don&#039;t forget the [[Daily Quests]].&#039;&#039;&#039; The Daily Quests NPC are right there in the lodge&amp;amp;mdash;pick up a quest on your way out to earn additional rewards while you hunt.&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;br /&gt;
[[Category:Player Guides]]&lt;br /&gt;
[[Category:Hunting]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=562</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=562"/>
		<updated>2026-08-10T01:03:01Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding:20px 0 10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:2em; color:#cc3300; text-shadow: 2px 2px 6px #000, 0 0 20px #cc3300;&amp;quot;&amp;gt;⚔ Banes World ⚔&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:0.95em; color:#aa7744; letter-spacing:0.15em;&amp;quot;&amp;gt;AN ULTIMA ONLINE PRIVATE SHARD&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-style:italic; color:#886644; font-size:0.9em; padding-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;Virtue is not given. It is earned through deed and sacrifice.&amp;quot;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px; border:1px solid #aaa; background:#f8f8f8;&amp;quot; |&lt;br /&gt;
&#039;&#039;Welcome to &#039;&#039;&#039;Banes World Wiki&#039;&#039;&#039;!&#039;&#039; This is your go-to resource for everything on the shard. Pages are being built out — check back often!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===New Player Info===&lt;br /&gt;
* [[How to Connect]] &lt;br /&gt;
* [[New Player Guide]]&lt;br /&gt;
* [[Commands]] &lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [[Training Books]]&lt;br /&gt;
* [[Loot System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
*[[HELP!!!]]&lt;br /&gt;
&lt;br /&gt;
===Skills &amp;amp; Stats===&lt;br /&gt;
* [[Bard Instruments]]&lt;br /&gt;
* [[Item Property Caps]]&lt;br /&gt;
* [[Luck--How it works !]]&lt;br /&gt;
* [[Player Leveling]]&lt;br /&gt;
* [[Skill Caps]]&lt;br /&gt;
* [[Stat Caps]]&lt;br /&gt;
* [[Skill Gain Guide]]&lt;br /&gt;
* [[Skills Overview]]&lt;br /&gt;
* [[Skill Masteries]]&lt;br /&gt;
&lt;br /&gt;
===Bulk Order Deeds===&lt;br /&gt;
* [[Obtaining Bulk Order Deeds]]&lt;br /&gt;
* [[Enhanced Bulk Order Books]]&lt;br /&gt;
* [[Plant Bulk Order System]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
* [[Aquariums]]&lt;br /&gt;
* [[Basket Weaving]]&lt;br /&gt;
* [[Brewing]]&lt;br /&gt;
* [[Carpet Weaving]]&lt;br /&gt;
* [[Floristry]]&lt;br /&gt;
* [[Longneck Beer Brewing]]&lt;br /&gt;
* [[Padded Hats]]&lt;br /&gt;
* [[Pillow Crafting]]&lt;br /&gt;
* [[Wine Crafting]]&lt;br /&gt;
* [[Expanded Resources]]&lt;br /&gt;
* [[Craft Gear]]&lt;br /&gt;
* [[Blacksmithing]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
* [[Arena Dueling]]&lt;br /&gt;
* [[Astronomy]]&lt;br /&gt;
* [[Castle Blackthorn Artifacts]]&lt;br /&gt;
* [[City Loyalty]]&lt;br /&gt;
* [[Clean Up Britannia]]&lt;br /&gt;
* [[Community Collections-Zoo]]&lt;br /&gt;
* [[Creature Stealing]]&lt;br /&gt;
* [[Forsaken Foes]]&lt;br /&gt;
* [[Gladiator Event]]&lt;br /&gt;
* [[Halloween Events]]&lt;br /&gt;
* [[Huntmaster&#039;s Challenge]]&lt;br /&gt;
* [[Pyrotechnics]]&lt;br /&gt;
* [[Rising Tide]]&lt;br /&gt;
* [[Seasonal Events]]&lt;br /&gt;
* [[Secrets of Malas and Madon]]&lt;br /&gt;
* [[Treasures of Kotl City]]&lt;br /&gt;
* [[Treasures of Tokuno]]&lt;br /&gt;
* [[Vesper Museum &amp;amp; Moonglow Zoo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Systems===&lt;br /&gt;
* [[Apiculture(Beekeeping)]]&lt;br /&gt;
* [[Achievement System]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Druid Spell System]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Gold Panning]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[Hue Room]]&lt;br /&gt;
* [[Invasions]]&lt;br /&gt;
* [[Levelable Weapons]]&lt;br /&gt;
* [[Monster Contracts]]&lt;br /&gt;
* [[Resource Orders]]&lt;br /&gt;
* [[Universal Key System]]&lt;br /&gt;
&lt;br /&gt;
===Custom Items===&lt;br /&gt;
* [[Bags of Holding]]&lt;br /&gt;
* [[Enhanced Runebook]]&lt;br /&gt;
* [[Feed Buckets]]&lt;br /&gt;
* [[Gargoyle Tools]]&lt;br /&gt;
* [[Master Craft Gear]]&lt;br /&gt;
* [[Player Backpack Increase Deeds]]&lt;br /&gt;
* [[Portable Soul Forge]]&lt;br /&gt;
* [[Repair Kits]]&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
* [[Auction System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[Charity Box (New Player donation box)]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* [[Gold Raffle Stone]]&lt;br /&gt;
* [[Minor Artifact Buyer]]&lt;br /&gt;
* [[Player Vendors]]&lt;br /&gt;
* [[Powerscroll Exchange]]&lt;br /&gt;
* [[Token System]]&lt;br /&gt;
* [[Ultimate Raffle]]&lt;br /&gt;
&lt;br /&gt;
===Housing===&lt;br /&gt;
* [[Farm Animals]]&lt;br /&gt;
* [[House Overview]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[In-House Vendor Portals]]&lt;br /&gt;
* [[Yard Wand System]]&lt;br /&gt;
&lt;br /&gt;
===Everything Pets===&lt;br /&gt;
* [[Bio-Engineering]]&lt;br /&gt;
* [[Custom Tames]]&lt;br /&gt;
* [[Pet System-Overview]]&lt;br /&gt;
* [[Pet Powerscroll Exchange]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
* [[Taming Craft]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Quests===&lt;br /&gt;
* [[Best BBQ Quest]]&lt;br /&gt;
* [[Daily Quests]]&lt;br /&gt;
* [[Dragon Lantern]]&lt;br /&gt;
* [[Enchanted Wheelbarrow]]&lt;br /&gt;
* [[Fertilizer Quest]]&lt;br /&gt;
* [[Icicle Quest]]&lt;br /&gt;
* [[Ramayan Quest]]&lt;br /&gt;
* [[Samurai Bows of Power]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
* [[Ambitious Solen Queen]]&lt;br /&gt;
* [[A Time For Legends]]&lt;br /&gt;
* [[Cloak of Humility]]&lt;br /&gt;
* [[Dark Tides]]&lt;br /&gt;
* [[Emino&#039;s Undertaking]]&lt;br /&gt;
* [[Exploring the Deep]]&lt;br /&gt;
* [[Haochi&#039;s Trials]]&lt;br /&gt;
* [[Myrmidex Invasion]]&lt;br /&gt;
* [[Perfect Timing]]&lt;br /&gt;
* [[Quest of Singularity]]&lt;br /&gt;
* [[Ritual Quest Chain]]&lt;br /&gt;
* [[Study of the Solen Hive]]&lt;br /&gt;
* [[Ter Mur Tiered Quests]]&lt;br /&gt;
* [[Terrible Hatchlings]]&lt;br /&gt;
* [[The Collector]]&lt;br /&gt;
* [[The Summoning]]&lt;br /&gt;
* [[The Valley of One]]&lt;br /&gt;
* [[Treasure Maps]]&lt;br /&gt;
* [[The Witch&#039;s Apprentice]]&lt;br /&gt;
* [[Uzeraan&#039;s Turmoil]]&lt;br /&gt;
&lt;br /&gt;
===Dungeons &amp;amp; Bosses===&lt;br /&gt;
* [[Bio-Engineer Dungeon]]&lt;br /&gt;
* [[Doom]]&lt;br /&gt;
* [[Paragons]]&lt;br /&gt;
* [[The Greatest Mongbat]]&lt;br /&gt;
* [[Tamer&#039;s Gauntlet]]&lt;br /&gt;
* [[Halloween Dungeon]]&lt;br /&gt;
* [[Custom Champions]]&lt;br /&gt;
* [[Powerscrolls]]&lt;br /&gt;
* [[Underworld/Stygian Abyss]]&lt;br /&gt;
&lt;br /&gt;
===Stealables===&lt;br /&gt;
* [[Daily Rares]]&lt;br /&gt;
* [[Stealable Shop Signs]]&lt;br /&gt;
&lt;br /&gt;
===Changelogs===&lt;br /&gt;
* [[2026 Changelog]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Community_Collections-Zoo&amp;diff=561</id>
		<title>Community Collections-Zoo</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Community_Collections-Zoo&amp;diff=561"/>
		<updated>2026-08-09T23:01:27Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Community Collections&#039;&#039;&#039; are server-wide cooperative donation drives in which players contribute items, gold, or tamed creatures to a shared cause. Every donation earns the player personal &#039;&#039;&#039;Reward Points&#039;&#039;&#039; that can be spent on exclusive equipment, titles, and decorative items. At the same time, donations push the collection&#039;s &#039;&#039;&#039;Community Tier&#039;&#039;&#039; upward, unlocking new exhibits, creatures, and displays that all players can enjoy.&lt;br /&gt;
&lt;br /&gt;
Two Community Collections are currently active:&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;&#039;[[#Vesper Museum|Vesper Museum]]&#039;&#039;&#039; in Vesper&lt;br /&gt;
* The &#039;&#039;&#039;[[#Moonglow Zoo|Moonglow Zoo (Royal Britannia Zoo)]]&#039;&#039;&#039; near Moonglow&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
=== Interacting with a Collection ===&lt;br /&gt;
&lt;br /&gt;
Each collection is represented by either a &#039;&#039;&#039;Donation Box&#039;&#039;&#039; (an item you double-click) or a &#039;&#039;&#039;Collection NPC&#039;&#039;&#039; (a vendor you double-click). Both open the same &#039;&#039;Community Collection&#039;&#039; window. You must be within two tiles of the box or NPC.&lt;br /&gt;
&lt;br /&gt;
The window has two views, toggled by the buttons at the bottom:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Status&#039;&#039;&#039; &amp;amp;mdash; Shows the collection&#039;s current tier, total community points, and the points needed to reach the next tier. Below that is a list of all accepted donations along with their point values.&lt;br /&gt;
* &#039;&#039;&#039;Rewards&#039;&#039;&#039; &amp;amp;mdash; Shows your personal reward point balance and all available rewards with their costs.&lt;br /&gt;
&lt;br /&gt;
Both views paginate with &#039;&#039;&#039;Next&#039;&#039;&#039; and &#039;&#039;&#039;Previous&#039;&#039;&#039; buttons if the list is long.&lt;br /&gt;
&lt;br /&gt;
=== Making a Donation ===&lt;br /&gt;
&lt;br /&gt;
# Open the collection window and make sure you are on the &#039;&#039;&#039;Status / Donations&#039;&#039;&#039; page.&lt;br /&gt;
# Items you are carrying that match an accepted donation type will show a count to the right of the item graphic.&lt;br /&gt;
# Click the small arrow button next to the item you wish to donate.&lt;br /&gt;
# A text prompt will appear: &#039;&#039;&amp;quot;Please enter how much of that item you wish to donate.&amp;quot;&#039;&#039;&lt;br /&gt;
# Type the quantity and press Enter.&lt;br /&gt;
&lt;br /&gt;
The items are consumed from your backpack (or your bank account, in the case of gold), you receive a confirmation message, and your personal reward points increase.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left:2em;&amp;quot;&lt;br /&gt;
! What you see !! What it means&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Thank you for your donation!&#039;&#039; || Donation accepted.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;You have earned X reward points for this donation.&#039;&#039; || Your personal balance increased by X.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Collection has been awarded X points.&#039;&#039; || The community total increased by X.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;You do not have enough to make a donation of that magnitude!&#039;&#039; || You entered a number larger than the quantity you are carrying.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;That is not a valid donation quantity.&#039;&#039; || You typed zero or a non-number.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold donations&#039;&#039;&#039; draw from both the gold in your backpack and your bank account. Backpack gold is consumed first.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bank check donations&#039;&#039;&#039; are also accepted where listed and are consumed from your backpack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commodity deeds&#039;&#039;&#039; containing an accepted item type are recognized and consumed properly.&lt;br /&gt;
&lt;br /&gt;
=== Donating Pets ===&lt;br /&gt;
&lt;br /&gt;
Some collections (notably the Moonglow Zoo) accept tamed creatures. To donate a pet:&lt;br /&gt;
&lt;br /&gt;
# The creature must be your controlled pet, alive, and within range of the collection NPC or box.&lt;br /&gt;
# Interact with the collection. If the pet&#039;s type is on the accepted list, a confirmation window will appear:&lt;br /&gt;
#: &#039;&#039;&amp;quot;Are you sure you wish to transfer this pet away, with no possibility of recovery?&amp;quot;&#039;&#039;&lt;br /&gt;
# Click &#039;&#039;&#039;CONTINUE&#039;&#039;&#039; to donate the pet, or &#039;&#039;&#039;CANCEL&#039;&#039;&#039; to keep it.&lt;br /&gt;
&lt;br /&gt;
Donated pets are permanently deleted. There is no way to recover them. Some creature types are grouped together for donation purposes&amp;amp;mdash;for example, a Dragon and a Drake are interchangeable for the Zoo&#039;s &amp;quot;dragon&amp;quot; donation slot, as are Kirin/Nightmare/Unicorn and FireBeetle/Beetle/RuneBeetle.&lt;br /&gt;
&lt;br /&gt;
=== Earning &amp;amp;amp; Spending Reward Points ===&lt;br /&gt;
&lt;br /&gt;
Every donation awards you a number of &#039;&#039;&#039;personal reward points&#039;&#039;&#039; equal to the quantity donated multiplied by the item&#039;s point value. These points are tracked per collection&amp;amp;mdash;points earned at the Vesper Museum cannot be spent at the Moonglow Zoo, and vice versa.&lt;br /&gt;
&lt;br /&gt;
To claim a reward:&lt;br /&gt;
&lt;br /&gt;
# Switch to the &#039;&#039;&#039;Rewards&#039;&#039;&#039; page.&lt;br /&gt;
# Rewards you can afford appear in full color with a clickable arrow. Rewards you cannot yet afford appear grayed out.&lt;br /&gt;
# Click the arrow next to the reward you want.&lt;br /&gt;
# Some rewards (clothing, for example) offer a &#039;&#039;&#039;hue selection&#039;&#039;&#039; page where you pick a color. Choose a hue and confirm.&lt;br /&gt;
# A confirmation dialog asks: &#039;&#039;&amp;quot;Are you sure you wish to select this?&amp;quot;&#039;&#039;&lt;br /&gt;
# Click &#039;&#039;&#039;OK&#039;&#039;&#039; to claim the reward. It is placed directly in your backpack and the point cost is deducted from your balance.&lt;br /&gt;
&lt;br /&gt;
If your backpack is full, the reward will not be given and you will be asked to make room.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Titles&#039;&#039;&#039; work slightly differently: claiming a title adds it to your list of available reward titles (accessible via the title-selection gump). If you already have that title, you will be told &#039;&#039;&amp;quot;You already have that title!&amp;quot;&#039;&#039; and no points are deducted.&lt;br /&gt;
&lt;br /&gt;
=== Community Tiers ===&lt;br /&gt;
&lt;br /&gt;
Every collection has a maximum number of tiers. As the community&#039;s total donated points cross tier thresholds, new exhibits or creatures are spawned in the world near the collection. These are visible to everyone.&lt;br /&gt;
&lt;br /&gt;
If total points drop below a tier threshold (due to daily decay or simply not enough donations), the tier decreases and the associated exhibit is removed.&lt;br /&gt;
&lt;br /&gt;
Each collection&#039;s tier thresholds scale: the first tier requires a base amount, and subsequent tiers require progressively more points.&lt;br /&gt;
&lt;br /&gt;
=== Daily Decay ===&lt;br /&gt;
&lt;br /&gt;
To keep collections active, a &#039;&#039;&#039;daily decay&#039;&#039;&#039; is applied to the community point total once per day (at midnight server time). If players stop donating, the collection will slowly lose tiers over time. This encourages ongoing participation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Collection !! Daily Decay&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Museum || 100,000 points&lt;br /&gt;
|-&lt;br /&gt;
| Moonglow Zoo || 100,000 points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Vesper Museum ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Vesper Museum&#039;&#039;&#039; is a carpentry- and crafting-themed collection located in Vesper. Contribute lumber, boards, carpentry tools, and gold to help build out the museum&#039;s exhibits. The museum has &#039;&#039;&#039;12 community tiers&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Museum Donations ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Item !! Point Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Gold || 1 per 15 (0.0667 each) || Draws from backpack + bank&lt;br /&gt;
|-&lt;br /&gt;
| Bank Check || 1 per 15 (0.0667 each) ||&lt;br /&gt;
|-&lt;br /&gt;
| Board (plain) || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Oak Board || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ash Board || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Yew Board || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| Heartwood Board || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| Bloodwood Board || 24 ||&lt;br /&gt;
|-&lt;br /&gt;
| Frostwood Board || 48 ||&lt;br /&gt;
|-&lt;br /&gt;
| Hinge || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Scorp || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Draw Knife || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Jointing Plane || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Moulding Plane || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Smoothing Plane || 4 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Museum Rewards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Reward !! Point Cost !! Hue Options !! Notes&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 5,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd&#039;s Crook of Humility || 5,000 || &amp;amp;mdash; || Quest item&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 100,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Odric&#039;s Robe || 100,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Malabelle&#039;s Dress || 100,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Baron Lenshir&#039;s Cloak || 100,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Adranath Sash || 100,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Vesper Museum Contributor&#039;&#039; || 100,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 200,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Collection Ring || 200,000 || 4 hues || Jewelry&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Collection Necklace || 200,000 || 4 hues || Jewelry&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Collection Bracelet || 200,000 || 4 hues || Jewelry&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Collection Earrings || 200,000 || 4 hues || Jewelry&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Distinguished Vesper Museum Contributor&#039;&#039; || 200,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 350,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Lord British Throne (deed) || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Troll Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Ball Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Devourer Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Snow Lady Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Golem Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Exodus Overseer Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Juka Lord Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Meer Captain Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Meer Eternal Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Solen Queen Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Honored Vesper Museum Contributor&#039;&#039; || 350,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 550,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Minax&#039;s Armor (female studded) || 550,000 || &amp;amp;mdash; || Armor&lt;br /&gt;
|-&lt;br /&gt;
| Gypsy Headdress || 550,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Nystul&#039;s Wizard&#039;s Hat || 550,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Jester Hat of Chuckles || 550,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Keeonean&#039;s Chain Mail || 550,000 || &amp;amp;mdash; || Armor&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Prominent Vesper Museum Contributor&#039;&#039; || 550,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 800,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Clainin&#039;s Spellbook || 800,000 || &amp;amp;mdash; || Spellbook&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Order Shield || 800,000 || &amp;amp;mdash; || Shield&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Chaos Shield || 800,000 || &amp;amp;mdash; || Shield&lt;br /&gt;
|-&lt;br /&gt;
| Blackthorn&#039;s Kryss || 800,000 || &amp;amp;mdash; || Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Justice || 800,000 || &amp;amp;mdash; || Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Geoffrey&#039;s Axe || 800,000 || &amp;amp;mdash; || Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Special Achievement Replica || 800,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Eminent Vesper Museum Contributor&#039;&#039; || 800,000 || &amp;amp;mdash; ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Museum Tier Exhibits ===&lt;br /&gt;
&lt;br /&gt;
As the community reaches each tier, new display items appear inside the Vesper Museum:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Tier !! Exhibit Added&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Book of Chivalry display, longsword, and a crisp white shirt&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Necromancy exhibit &amp;amp;mdash; grave dust, nox crystal, necromancer spellbook, and scrolls&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;(Additional displays)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &#039;&#039;(Additional displays)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &#039;&#039;(Additional displays)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &#039;&#039;(Additional displays)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Elven exhibit &amp;amp;mdash; elven-themed decorative items&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Order display &amp;amp;mdash; Order shield, banners, and decorations&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Tapestries and decorative wall hangings&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Chaos display &amp;amp;mdash; Chaos shield and ornamental pieces&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Creature exhibit &amp;amp;mdash; Troll statue and assorted figurines&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Wizard exhibit &amp;amp;mdash; magic-themed décor and wizard&#039;s hat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Moonglow Zoo ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Moonglow Zoo&#039;&#039;&#039; (also called the &#039;&#039;&#039;Royal Britannia Zoo&#039;&#039;&#039;) is a creature-themed collection near Moonglow. Contribute tamed animals, gold, and bank checks to stock the zoo with exotic beasts. The zoo has &#039;&#039;&#039;10 community tiers&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Zoo Donations ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Donation !! Point Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Gold || 1 per 15 (0.0667 each) || Draws from backpack + bank&lt;br /&gt;
|-&lt;br /&gt;
| Bank Check || 1 per 15 (0.0667 each) ||&lt;br /&gt;
|-&lt;br /&gt;
| Dire Wolf || 30 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Timber Wolf || 30 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Grey Wolf || 30 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| White Wolf || 30 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Slime || 45 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Polar Bear || 45 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Kirin || 250 || Pet; also accepts Unicorn or Nightmare&lt;br /&gt;
|-&lt;br /&gt;
| Fire Steed || 250 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Dragon || 250 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Fire Beetle || 300 || Pet; also accepts Beetle or Rune Beetle&lt;br /&gt;
|-&lt;br /&gt;
| Drake || 400 || Pet; also accepts Dragon&lt;br /&gt;
|-&lt;br /&gt;
| Reptalon || 550 || Pet donation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Zoo Rewards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Reward !! Point Cost !! Hue Options !! Notes&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 5,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;For the Life of Britannia&amp;quot; Sash || 5,000 || &amp;amp;mdash; || Quest item&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 100,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Cloak || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Robe || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Skirt || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Body Sash || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Thigh Boots || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Floppy Hat || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Bonnet || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Britannia Zoo Contributor&#039;&#039; || 100,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 200,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Quagmire Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Bake Kitsune Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Changeling Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Reptalon Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Polar Bear Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Snake Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Distinguished Britannia Zoo Contributor&#039;&#039; || 200,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 350,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Silver Steed Statuette || 350,000 || &amp;amp;mdash; || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Quagmire Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Bake Kitsune Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Dire Wolf Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Crane Statuette || 350,000 || &amp;amp;mdash; || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Polar Bear Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Changeling Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Reptalon Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Honored Britannia Zoo Contributor&#039;&#039; || 350,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 550,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Royal Zoo Leather Set (6 pieces) || 550,000 each || &amp;amp;mdash; || Legs, gloves, gorget, arms, chest, female chest&lt;br /&gt;
|-&lt;br /&gt;
| Royal Zoo Studded Set (6 pieces) || 550,000 each || &amp;amp;mdash; || Legs, gloves, gorget, arms, chest, female chest&lt;br /&gt;
|-&lt;br /&gt;
| Royal Zoo Plate Set (7 pieces) || 550,000 each || &amp;amp;mdash; || Legs, gloves, gorget, arms, chest, female chest, helm&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Prominent Britannia Zoo Contributor&#039;&#039; || 550,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 800,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Special Achievement Zoo Statuette || 800,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Eminent Britannia Zoo Contributor&#039;&#039; || 800,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Royal Subject of the Britannia Zoo&#039;&#039; || 800,000 || &amp;amp;mdash; ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Zoo Tier Exhibits ===&lt;br /&gt;
&lt;br /&gt;
As the community reaches each tier, new blessed (invulnerable, untamable) creatures appear at the zoo grounds near Moonglow:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Tier !! Creatures Added&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Crane&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Dire Wolf ×2, White Wolf ×2, Grey Wolf&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Quagmire, Bog Thing, Plague Beast&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Polar Bear ×2&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Yamandon&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Changeling&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Wyvern&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Dragon, Drake&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Reptalon&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Silver Steed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These exhibit creatures are blessed and cannot be tamed, attacked, or killed.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Reward Titles ==&lt;br /&gt;
&lt;br /&gt;
Several rewards across both collections grant special &#039;&#039;&#039;reward titles&#039;&#039;&#039; that appear beneath your character name. Once earned, a title is permanently added to your title list.&lt;br /&gt;
&lt;br /&gt;
To change your active title, use the title selection window:&lt;br /&gt;
&lt;br /&gt;
* The window displays one title at a time.&lt;br /&gt;
* Click &#039;&#039;&#039;NEXT&#039;&#039;&#039; to cycle through your available titles (including no title).&lt;br /&gt;
* Click &#039;&#039;&#039;ACCEPT&#039;&#039;&#039; to set the displayed title as your active title.&lt;br /&gt;
&lt;br /&gt;
You can cycle back to &amp;quot;no title&amp;quot; by pressing NEXT past your last earned title.&lt;br /&gt;
&lt;br /&gt;
=== All Available Titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Title !! Collection !! Point Cost&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Museum Contributor || Vesper Museum || 100,000&lt;br /&gt;
|-&lt;br /&gt;
| Distinguished Vesper Museum Contributor || Vesper Museum || 200,000&lt;br /&gt;
|-&lt;br /&gt;
| Honored Vesper Museum Contributor || Vesper Museum || 350,000&lt;br /&gt;
|-&lt;br /&gt;
| Prominent Vesper Museum Contributor || Vesper Museum || 550,000&lt;br /&gt;
|-&lt;br /&gt;
| Eminent Vesper Museum Contributor || Vesper Museum || 800,000&lt;br /&gt;
|-&lt;br /&gt;
| Britannia Zoo Contributor || Moonglow Zoo || 100,000&lt;br /&gt;
|-&lt;br /&gt;
| Distinguished Britannia Zoo Contributor || Moonglow Zoo || 200,000&lt;br /&gt;
|-&lt;br /&gt;
| Honored Britannia Zoo Contributor || Moonglow Zoo || 350,000&lt;br /&gt;
|-&lt;br /&gt;
| Prominent Britannia Zoo Contributor || Moonglow Zoo || 550,000&lt;br /&gt;
|-&lt;br /&gt;
| Eminent Britannia Zoo Contributor || Moonglow Zoo || 800,000&lt;br /&gt;
|-&lt;br /&gt;
| Royal Subject of the Britannia Zoo || Moonglow Zoo || 800,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tips &amp;amp;amp; Strategy ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gold is always an option.&#039;&#039;&#039; If you do not have specialty materials or tamed creatures, gold works at every collection. At roughly 15 gold per point, it takes about 1.5 million gold to earn 100,000 reward points.&lt;br /&gt;
* &#039;&#039;&#039;Higher-tier materials are more efficient.&#039;&#039;&#039; A single Frostwood Board is worth 48 points compared to 1 point for a plain board. If you have access to rare lumber, your donations go much further.&lt;br /&gt;
* &#039;&#039;&#039;Rare pets are valuable donations.&#039;&#039;&#039; A single Reptalon donation is worth 550 points at the Zoo, compared to 30 for a wolf. High-end tamers can contribute very efficiently.&lt;br /&gt;
* &#039;&#039;&#039;Pet type groups matter.&#039;&#039;&#039; At the Zoo, a Dragon can fill the Drake donation slot (and vice versa). Similarly, Unicorn/Nightmare/Kirin and FireBeetle/Beetle/RuneBeetle are interchangeable within their groups.&lt;br /&gt;
* &#039;&#039;&#039;Decay is real.&#039;&#039;&#039; Every collection loses 100,000 community points per day. If the community stops donating, tiers will drop and exhibits will disappear. Consistent, ongoing donations keep the collection healthy.&lt;br /&gt;
* &#039;&#039;&#039;Points are per-collection.&#039;&#039;&#039; Your reward balance at the Museum is completely separate from your Zoo balance.&lt;br /&gt;
* &#039;&#039;&#039;Hued rewards let you pick.&#039;&#039;&#039; Clothing and some statuettes offer multiple color options. When you select one of these rewards, a hue picker appears before the confirmation dialog.&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;br /&gt;
[[Category:Player Guides]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Community_Collections-Zoo&amp;diff=560</id>
		<title>Community Collections-Zoo</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Community_Collections-Zoo&amp;diff=560"/>
		<updated>2026-08-09T23:01:10Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot;{{TOC right}} &amp;#039;&amp;#039;&amp;#039;Community Collections&amp;#039;&amp;#039;&amp;#039; are server-wide cooperative donation drives in which players contribute items, gold, or tamed creatures to a shared cause. Every donation earns the player personal &amp;#039;&amp;#039;&amp;#039;Reward Points&amp;#039;&amp;#039;&amp;#039; that can be spent on exclusive equipment, titles, and decorative items. At the same time, donations push the collection&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Community Tier&amp;#039;&amp;#039;&amp;#039; upward, unlocking new exhibits, creatures, and displays that all players can enjoy.  Two Community Collect...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}&lt;br /&gt;
&#039;&#039;&#039;Community Collections&#039;&#039;&#039; are server-wide cooperative donation drives in which players contribute items, gold, or tamed creatures to a shared cause. Every donation earns the player personal &#039;&#039;&#039;Reward Points&#039;&#039;&#039; that can be spent on exclusive equipment, titles, and decorative items. At the same time, donations push the collection&#039;s &#039;&#039;&#039;Community Tier&#039;&#039;&#039; upward, unlocking new exhibits, creatures, and displays that all players can enjoy.&lt;br /&gt;
&lt;br /&gt;
Two Community Collections are currently active:&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;&#039;[[#Vesper Museum|Vesper Museum]]&#039;&#039;&#039; in Vesper&lt;br /&gt;
* The &#039;&#039;&#039;[[#Moonglow Zoo|Moonglow Zoo (Royal Britannia Zoo)]]&#039;&#039;&#039; near Moonglow&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
=== Interacting with a Collection ===&lt;br /&gt;
&lt;br /&gt;
Each collection is represented by either a &#039;&#039;&#039;Donation Box&#039;&#039;&#039; (an item you double-click) or a &#039;&#039;&#039;Collection NPC&#039;&#039;&#039; (a vendor you double-click). Both open the same &#039;&#039;Community Collection&#039;&#039; window. You must be within two tiles of the box or NPC.&lt;br /&gt;
&lt;br /&gt;
The window has two views, toggled by the buttons at the bottom:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Status&#039;&#039;&#039; &amp;amp;mdash; Shows the collection&#039;s current tier, total community points, and the points needed to reach the next tier. Below that is a list of all accepted donations along with their point values.&lt;br /&gt;
* &#039;&#039;&#039;Rewards&#039;&#039;&#039; &amp;amp;mdash; Shows your personal reward point balance and all available rewards with their costs.&lt;br /&gt;
&lt;br /&gt;
Both views paginate with &#039;&#039;&#039;Next&#039;&#039;&#039; and &#039;&#039;&#039;Previous&#039;&#039;&#039; buttons if the list is long.&lt;br /&gt;
&lt;br /&gt;
=== Making a Donation ===&lt;br /&gt;
&lt;br /&gt;
# Open the collection window and make sure you are on the &#039;&#039;&#039;Status / Donations&#039;&#039;&#039; page.&lt;br /&gt;
# Items you are carrying that match an accepted donation type will show a count to the right of the item graphic.&lt;br /&gt;
# Click the small arrow button next to the item you wish to donate.&lt;br /&gt;
# A text prompt will appear: &#039;&#039;&amp;quot;Please enter how much of that item you wish to donate.&amp;quot;&#039;&#039;&lt;br /&gt;
# Type the quantity and press Enter.&lt;br /&gt;
&lt;br /&gt;
The items are consumed from your backpack (or your bank account, in the case of gold), you receive a confirmation message, and your personal reward points increase.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left:2em;&amp;quot;&lt;br /&gt;
! What you see !! What it means&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Thank you for your donation!&#039;&#039; || Donation accepted.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;You have earned X reward points for this donation.&#039;&#039; || Your personal balance increased by X.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Collection has been awarded X points.&#039;&#039; || The community total increased by X.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;You do not have enough to make a donation of that magnitude!&#039;&#039; || You entered a number larger than the quantity you are carrying.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;That is not a valid donation quantity.&#039;&#039; || You typed zero or a non-number.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold donations&#039;&#039;&#039; draw from both the gold in your backpack and your bank account. Backpack gold is consumed first.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bank check donations&#039;&#039;&#039; are also accepted where listed and are consumed from your backpack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commodity deeds&#039;&#039;&#039; containing an accepted item type are recognized and consumed properly.&lt;br /&gt;
&lt;br /&gt;
=== Donating Pets ===&lt;br /&gt;
&lt;br /&gt;
Some collections (notably the Moonglow Zoo) accept tamed creatures. To donate a pet:&lt;br /&gt;
&lt;br /&gt;
# The creature must be your controlled pet, alive, and within range of the collection NPC or box.&lt;br /&gt;
# Interact with the collection. If the pet&#039;s type is on the accepted list, a confirmation window will appear:&lt;br /&gt;
#: &#039;&#039;&amp;quot;Are you sure you wish to transfer this pet away, with no possibility of recovery?&amp;quot;&#039;&#039;&lt;br /&gt;
# Click &#039;&#039;&#039;CONTINUE&#039;&#039;&#039; to donate the pet, or &#039;&#039;&#039;CANCEL&#039;&#039;&#039; to keep it.&lt;br /&gt;
&lt;br /&gt;
Donated pets are permanently deleted. There is no way to recover them. Some creature types are grouped together for donation purposes&amp;amp;mdash;for example, a Dragon and a Drake are interchangeable for the Zoo&#039;s &amp;quot;dragon&amp;quot; donation slot, as are Kirin/Nightmare/Unicorn and FireBeetle/Beetle/RuneBeetle.&lt;br /&gt;
&lt;br /&gt;
=== Earning &amp;amp;amp; Spending Reward Points ===&lt;br /&gt;
&lt;br /&gt;
Every donation awards you a number of &#039;&#039;&#039;personal reward points&#039;&#039;&#039; equal to the quantity donated multiplied by the item&#039;s point value. These points are tracked per collection&amp;amp;mdash;points earned at the Vesper Museum cannot be spent at the Moonglow Zoo, and vice versa.&lt;br /&gt;
&lt;br /&gt;
To claim a reward:&lt;br /&gt;
&lt;br /&gt;
# Switch to the &#039;&#039;&#039;Rewards&#039;&#039;&#039; page.&lt;br /&gt;
# Rewards you can afford appear in full color with a clickable arrow. Rewards you cannot yet afford appear grayed out.&lt;br /&gt;
# Click the arrow next to the reward you want.&lt;br /&gt;
# Some rewards (clothing, for example) offer a &#039;&#039;&#039;hue selection&#039;&#039;&#039; page where you pick a color. Choose a hue and confirm.&lt;br /&gt;
# A confirmation dialog asks: &#039;&#039;&amp;quot;Are you sure you wish to select this?&amp;quot;&#039;&#039;&lt;br /&gt;
# Click &#039;&#039;&#039;OK&#039;&#039;&#039; to claim the reward. It is placed directly in your backpack and the point cost is deducted from your balance.&lt;br /&gt;
&lt;br /&gt;
If your backpack is full, the reward will not be given and you will be asked to make room.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Titles&#039;&#039;&#039; work slightly differently: claiming a title adds it to your list of available reward titles (accessible via the title-selection gump). If you already have that title, you will be told &#039;&#039;&amp;quot;You already have that title!&amp;quot;&#039;&#039; and no points are deducted.&lt;br /&gt;
&lt;br /&gt;
=== Community Tiers ===&lt;br /&gt;
&lt;br /&gt;
Every collection has a maximum number of tiers. As the community&#039;s total donated points cross tier thresholds, new exhibits or creatures are spawned in the world near the collection. These are visible to everyone.&lt;br /&gt;
&lt;br /&gt;
If total points drop below a tier threshold (due to daily decay or simply not enough donations), the tier decreases and the associated exhibit is removed.&lt;br /&gt;
&lt;br /&gt;
Each collection&#039;s tier thresholds scale: the first tier requires a base amount, and subsequent tiers require progressively more points.&lt;br /&gt;
&lt;br /&gt;
=== Daily Decay ===&lt;br /&gt;
&lt;br /&gt;
To keep collections active, a &#039;&#039;&#039;daily decay&#039;&#039;&#039; is applied to the community point total once per day (at midnight server time). If players stop donating, the collection will slowly lose tiers over time. This encourages ongoing participation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Collection !! Daily Decay&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Museum || 100,000 points&lt;br /&gt;
|-&lt;br /&gt;
| Moonglow Zoo || 100,000 points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Vesper Museum ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Vesper Museum&#039;&#039;&#039; is a carpentry- and crafting-themed collection located in Vesper. Contribute lumber, boards, carpentry tools, and gold to help build out the museum&#039;s exhibits. The museum has &#039;&#039;&#039;12 community tiers&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Museum Donations ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Item !! Point Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Gold || 1 per 15 (0.0667 each) || Draws from backpack + bank&lt;br /&gt;
|-&lt;br /&gt;
| Bank Check || 1 per 15 (0.0667 each) ||&lt;br /&gt;
|-&lt;br /&gt;
| Board (plain) || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Oak Board || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ash Board || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Yew Board || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| Heartwood Board || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| Bloodwood Board || 24 ||&lt;br /&gt;
|-&lt;br /&gt;
| Frostwood Board || 48 ||&lt;br /&gt;
|-&lt;br /&gt;
| Hinge || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Scorp || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Draw Knife || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Jointing Plane || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Moulding Plane || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Smoothing Plane || 4 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Museum Rewards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Reward !! Point Cost !! Hue Options !! Notes&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 5,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd&#039;s Crook of Humility || 5,000 || &amp;amp;mdash; || Quest item&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 100,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Odric&#039;s Robe || 100,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Malabelle&#039;s Dress || 100,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Baron Lenshir&#039;s Cloak || 100,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Adranath Sash || 100,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Vesper Museum Contributor&#039;&#039; || 100,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 200,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Collection Ring || 200,000 || 4 hues || Jewelry&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Collection Necklace || 200,000 || 4 hues || Jewelry&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Collection Bracelet || 200,000 || 4 hues || Jewelry&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Collection Earrings || 200,000 || 4 hues || Jewelry&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Distinguished Vesper Museum Contributor&#039;&#039; || 200,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 350,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Lord British Throne (deed) || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Troll Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Ball Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Devourer Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Snow Lady Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Golem Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Exodus Overseer Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Juka Lord Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Meer Captain Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Meer Eternal Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Solen Queen Statuette || 350,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Honored Vesper Museum Contributor&#039;&#039; || 350,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 550,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Minax&#039;s Armor (female studded) || 550,000 || &amp;amp;mdash; || Armor&lt;br /&gt;
|-&lt;br /&gt;
| Gypsy Headdress || 550,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Nystul&#039;s Wizard&#039;s Hat || 550,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Jester Hat of Chuckles || 550,000 || 4 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Keeonean&#039;s Chain Mail || 550,000 || &amp;amp;mdash; || Armor&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Prominent Vesper Museum Contributor&#039;&#039; || 550,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 800,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Clainin&#039;s Spellbook || 800,000 || &amp;amp;mdash; || Spellbook&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Order Shield || 800,000 || &amp;amp;mdash; || Shield&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Chaos Shield || 800,000 || &amp;amp;mdash; || Shield&lt;br /&gt;
|-&lt;br /&gt;
| Blackthorn&#039;s Kryss || 800,000 || &amp;amp;mdash; || Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Justice || 800,000 || &amp;amp;mdash; || Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Geoffrey&#039;s Axe || 800,000 || &amp;amp;mdash; || Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Special Achievement Replica || 800,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Eminent Vesper Museum Contributor&#039;&#039; || 800,000 || &amp;amp;mdash; ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Museum Tier Exhibits ===&lt;br /&gt;
&lt;br /&gt;
As the community reaches each tier, new display items appear inside the Vesper Museum:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Tier !! Exhibit Added&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Book of Chivalry display, longsword, and a crisp white shirt&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Necromancy exhibit &amp;amp;mdash; grave dust, nox crystal, necromancer spellbook, and scrolls&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;(Additional displays)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &#039;&#039;(Additional displays)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &#039;&#039;(Additional displays)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &#039;&#039;(Additional displays)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Elven exhibit &amp;amp;mdash; elven-themed decorative items&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Order display &amp;amp;mdash; Order shield, banners, and decorations&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Tapestries and decorative wall hangings&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Chaos display &amp;amp;mdash; Chaos shield and ornamental pieces&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Creature exhibit &amp;amp;mdash; Troll statue and assorted figurines&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Wizard exhibit &amp;amp;mdash; magic-themed décor and wizard&#039;s hat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Moonglow Zoo ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Moonglow Zoo&#039;&#039;&#039; (also called the &#039;&#039;&#039;Royal Britannia Zoo&#039;&#039;&#039;) is a creature-themed collection near Moonglow. Contribute tamed animals, gold, and bank checks to stock the zoo with exotic beasts. The zoo has &#039;&#039;&#039;10 community tiers&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Zoo Donations ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Donation !! Point Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Gold || 1 per 15 (0.0667 each) || Draws from backpack + bank&lt;br /&gt;
|-&lt;br /&gt;
| Bank Check || 1 per 15 (0.0667 each) ||&lt;br /&gt;
|-&lt;br /&gt;
| Dire Wolf || 30 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Timber Wolf || 30 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Grey Wolf || 30 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| White Wolf || 30 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Slime || 45 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Polar Bear || 45 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Kirin || 250 || Pet; also accepts Unicorn or Nightmare&lt;br /&gt;
|-&lt;br /&gt;
| Fire Steed || 250 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Dragon || 250 || Pet donation&lt;br /&gt;
|-&lt;br /&gt;
| Fire Beetle || 300 || Pet; also accepts Beetle or Rune Beetle&lt;br /&gt;
|-&lt;br /&gt;
| Drake || 400 || Pet; also accepts Dragon&lt;br /&gt;
|-&lt;br /&gt;
| Reptalon || 550 || Pet donation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Zoo Rewards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Reward !! Point Cost !! Hue Options !! Notes&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 5,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;For the Life of Britannia&amp;quot; Sash || 5,000 || &amp;amp;mdash; || Quest item&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 100,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Cloak || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Robe || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Skirt || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Body Sash || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Thigh Boots || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Floppy Hat || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Zoo Member Bonnet || 100,000 || 8 hues || Clothing&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Britannia Zoo Contributor&#039;&#039; || 100,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 200,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Quagmire Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Bake Kitsune Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Changeling Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Reptalon Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Polar Bear Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Snake Statue || 200,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Distinguished Britannia Zoo Contributor&#039;&#039; || 200,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 350,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Silver Steed Statuette || 350,000 || &amp;amp;mdash; || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Quagmire Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Bake Kitsune Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Dire Wolf Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Crane Statuette || 350,000 || &amp;amp;mdash; || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Polar Bear Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Changeling Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Reptalon Statuette || 350,000 || 3 hues || Animated statuette&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Honored Britannia Zoo Contributor&#039;&#039; || 350,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 550,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Royal Zoo Leather Set (6 pieces) || 550,000 each || &amp;amp;mdash; || Legs, gloves, gorget, arms, chest, female chest&lt;br /&gt;
|-&lt;br /&gt;
| Royal Zoo Studded Set (6 pieces) || 550,000 each || &amp;amp;mdash; || Legs, gloves, gorget, arms, chest, female chest&lt;br /&gt;
|-&lt;br /&gt;
| Royal Zoo Plate Set (7 pieces) || 550,000 each || &amp;amp;mdash; || Legs, gloves, gorget, arms, chest, female chest, helm&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Prominent Britannia Zoo Contributor&#039;&#039; || 550,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8;&amp;quot; | 800,000 Points&lt;br /&gt;
|-&lt;br /&gt;
| Special Achievement Zoo Statuette || 800,000 || &amp;amp;mdash; || Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Eminent Britannia Zoo Contributor&#039;&#039; || 800,000 || &amp;amp;mdash; ||&lt;br /&gt;
|-&lt;br /&gt;
| Title: &#039;&#039;Royal Subject of the Britannia Zoo&#039;&#039; || 800,000 || &amp;amp;mdash; ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Zoo Tier Exhibits ===&lt;br /&gt;
&lt;br /&gt;
As the community reaches each tier, new blessed (invulnerable, untamable) creatures appear at the zoo grounds near Moonglow:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Tier !! Creatures Added&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Crane&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Dire Wolf ×2, White Wolf ×2, Grey Wolf&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Quagmire, Bog Thing, Plague Beast&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Polar Bear ×2&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Yamandon&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Changeling&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Wyvern&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Dragon, Drake&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Reptalon&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Silver Steed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These exhibit creatures are blessed and cannot be tamed, attacked, or killed.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Reward Titles ==&lt;br /&gt;
&lt;br /&gt;
Several rewards across both collections grant special &#039;&#039;&#039;reward titles&#039;&#039;&#039; that appear beneath your character name. Once earned, a title is permanently added to your title list.&lt;br /&gt;
&lt;br /&gt;
To change your active title, use the title selection window:&lt;br /&gt;
&lt;br /&gt;
* The window displays one title at a time.&lt;br /&gt;
* Click &#039;&#039;&#039;NEXT&#039;&#039;&#039; to cycle through your available titles (including no title).&lt;br /&gt;
* Click &#039;&#039;&#039;ACCEPT&#039;&#039;&#039; to set the displayed title as your active title.&lt;br /&gt;
&lt;br /&gt;
You can cycle back to &amp;quot;no title&amp;quot; by pressing NEXT past your last earned title.&lt;br /&gt;
&lt;br /&gt;
=== All Available Titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Title !! Collection !! Point Cost&lt;br /&gt;
|-&lt;br /&gt;
| Vesper Museum Contributor || Vesper Museum || 100,000&lt;br /&gt;
|-&lt;br /&gt;
| Distinguished Vesper Museum Contributor || Vesper Museum || 200,000&lt;br /&gt;
|-&lt;br /&gt;
| Honored Vesper Museum Contributor || Vesper Museum || 350,000&lt;br /&gt;
|-&lt;br /&gt;
| Prominent Vesper Museum Contributor || Vesper Museum || 550,000&lt;br /&gt;
|-&lt;br /&gt;
| Eminent Vesper Museum Contributor || Vesper Museum || 800,000&lt;br /&gt;
|-&lt;br /&gt;
| Britannia Zoo Contributor || Moonglow Zoo || 100,000&lt;br /&gt;
|-&lt;br /&gt;
| Distinguished Britannia Zoo Contributor || Moonglow Zoo || 200,000&lt;br /&gt;
|-&lt;br /&gt;
| Honored Britannia Zoo Contributor || Moonglow Zoo || 350,000&lt;br /&gt;
|-&lt;br /&gt;
| Prominent Britannia Zoo Contributor || Moonglow Zoo || 550,000&lt;br /&gt;
|-&lt;br /&gt;
| Eminent Britannia Zoo Contributor || Moonglow Zoo || 800,000&lt;br /&gt;
|-&lt;br /&gt;
| Royal Subject of the Britannia Zoo || Moonglow Zoo || 800,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tips &amp;amp;amp; Strategy ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gold is always an option.&#039;&#039;&#039; If you do not have specialty materials or tamed creatures, gold works at every collection. At roughly 15 gold per point, it takes about 1.5 million gold to earn 100,000 reward points.&lt;br /&gt;
* &#039;&#039;&#039;Higher-tier materials are more efficient.&#039;&#039;&#039; A single Frostwood Board is worth 48 points compared to 1 point for a plain board. If you have access to rare lumber, your donations go much further.&lt;br /&gt;
* &#039;&#039;&#039;Rare pets are valuable donations.&#039;&#039;&#039; A single Reptalon donation is worth 550 points at the Zoo, compared to 30 for a wolf. High-end tamers can contribute very efficiently.&lt;br /&gt;
* &#039;&#039;&#039;Pet type groups matter.&#039;&#039;&#039; At the Zoo, a Dragon can fill the Drake donation slot (and vice versa). Similarly, Unicorn/Nightmare/Kirin and FireBeetle/Beetle/RuneBeetle are interchangeable within their groups.&lt;br /&gt;
* &#039;&#039;&#039;Decay is real.&#039;&#039;&#039; Every collection loses 100,000 community points per day. If the community stops donating, tiers will drop and exhibits will disappear. Consistent, ongoing donations keep the collection healthy.&lt;br /&gt;
* &#039;&#039;&#039;Points are per-collection.&#039;&#039;&#039; Your reward balance at the Museum is completely separate from your Zoo balance.&lt;br /&gt;
* &#039;&#039;&#039;Hued rewards let you pick.&#039;&#039;&#039; Clothing and some statuettes offer multiple color options. When you select one of these rewards, a hue picker appears before the confirmation dialog.&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;br /&gt;
[[Category:Player Guides]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=559</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=559"/>
		<updated>2026-08-09T23:01:01Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding:20px 0 10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:2em; color:#cc3300; text-shadow: 2px 2px 6px #000, 0 0 20px #cc3300;&amp;quot;&amp;gt;⚔ Banes World ⚔&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:0.95em; color:#aa7744; letter-spacing:0.15em;&amp;quot;&amp;gt;AN ULTIMA ONLINE PRIVATE SHARD&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-style:italic; color:#886644; font-size:0.9em; padding-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;Virtue is not given. It is earned through deed and sacrifice.&amp;quot;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px; border:1px solid #aaa; background:#f8f8f8;&amp;quot; |&lt;br /&gt;
&#039;&#039;Welcome to &#039;&#039;&#039;Banes World Wiki&#039;&#039;&#039;!&#039;&#039; This is your go-to resource for everything on the shard. Pages are being built out — check back often!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===New Player Info===&lt;br /&gt;
* [[How to Connect]] &lt;br /&gt;
* [[New Player Guide]]&lt;br /&gt;
* [[Commands]] &lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [[Training Books]]&lt;br /&gt;
* [[Loot System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
*[[HELP!!!]]&lt;br /&gt;
&lt;br /&gt;
===Skills &amp;amp; Stats===&lt;br /&gt;
* [[Bard Instruments]]&lt;br /&gt;
* [[Item Property Caps]]&lt;br /&gt;
* [[Luck--How it works !]]&lt;br /&gt;
* [[Player Leveling]]&lt;br /&gt;
* [[Skill Caps]]&lt;br /&gt;
* [[Stat Caps]]&lt;br /&gt;
* [[Skill Gain Guide]]&lt;br /&gt;
* [[Skills Overview]]&lt;br /&gt;
* [[Skill Masteries]]&lt;br /&gt;
&lt;br /&gt;
===Bulk Order Deeds===&lt;br /&gt;
* [[Obtaining Bulk Order Deeds]]&lt;br /&gt;
* [[Enhanced Bulk Order Books]]&lt;br /&gt;
* [[Plant Bulk Order System]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
* [[Aquariums]]&lt;br /&gt;
* [[Basket Weaving]]&lt;br /&gt;
* [[Brewing]]&lt;br /&gt;
* [[Carpet Weaving]]&lt;br /&gt;
* [[Floristry]]&lt;br /&gt;
* [[Longneck Beer Brewing]]&lt;br /&gt;
* [[Padded Hats]]&lt;br /&gt;
* [[Pillow Crafting]]&lt;br /&gt;
* [[Wine Crafting]]&lt;br /&gt;
* [[Expanded Resources]]&lt;br /&gt;
* [[Craft Gear]]&lt;br /&gt;
* [[Blacksmithing]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
* [[Arena Dueling]]&lt;br /&gt;
* [[Astronomy]]&lt;br /&gt;
* [[Castle Blackthorn Artifacts]]&lt;br /&gt;
* [[City Loyalty]]&lt;br /&gt;
* [[Clean Up Britannia]]&lt;br /&gt;
* [[Community Collections-Zoo]]&lt;br /&gt;
* [[Creature Stealing]]&lt;br /&gt;
* [[Forsaken Foes]]&lt;br /&gt;
* [[Gladiator Event]]&lt;br /&gt;
* [[Halloween Events]]&lt;br /&gt;
* [[Pyrotechnics]]&lt;br /&gt;
* [[Rising Tide]]&lt;br /&gt;
* [[Seasonal Events]]&lt;br /&gt;
* [[Secrets of Malas and Madon]]&lt;br /&gt;
* [[Treasures of Kotl City]]&lt;br /&gt;
* [[Treasures of Tokuno]]&lt;br /&gt;
* [[Vesper Museum &amp;amp; Moonglow Zoo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Systems===&lt;br /&gt;
* [[Apiculture(Beekeeping)]]&lt;br /&gt;
* [[Achievement System]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Druid Spell System]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Gold Panning]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[Hue Room]]&lt;br /&gt;
* [[Invasions]]&lt;br /&gt;
* [[Levelable Weapons]]&lt;br /&gt;
* [[Monster Contracts]]&lt;br /&gt;
* [[Resource Orders]]&lt;br /&gt;
* [[Universal Key System]]&lt;br /&gt;
&lt;br /&gt;
===Custom Items===&lt;br /&gt;
* [[Bags of Holding]]&lt;br /&gt;
* [[Enhanced Runebook]]&lt;br /&gt;
* [[Feed Buckets]]&lt;br /&gt;
* [[Gargoyle Tools]]&lt;br /&gt;
* [[Master Craft Gear]]&lt;br /&gt;
* [[Player Backpack Increase Deeds]]&lt;br /&gt;
* [[Portable Soul Forge]]&lt;br /&gt;
* [[Repair Kits]]&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
* [[Auction System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[Charity Box (New Player donation box)]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* [[Gold Raffle Stone]]&lt;br /&gt;
* [[Minor Artifact Buyer]]&lt;br /&gt;
* [[Player Vendors]]&lt;br /&gt;
* [[Powerscroll Exchange]]&lt;br /&gt;
* [[Token System]]&lt;br /&gt;
* [[Ultimate Raffle]]&lt;br /&gt;
&lt;br /&gt;
===Housing===&lt;br /&gt;
* [[Farm Animals]]&lt;br /&gt;
* [[House Overview]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[In-House Vendor Portals]]&lt;br /&gt;
* [[Yard Wand System]]&lt;br /&gt;
&lt;br /&gt;
===Everything Pets===&lt;br /&gt;
* [[Bio-Engineering]]&lt;br /&gt;
* [[Custom Tames]]&lt;br /&gt;
* [[Pet System-Overview]]&lt;br /&gt;
* [[Pet Powerscroll Exchange]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
* [[Taming Craft]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Quests===&lt;br /&gt;
* [[Best BBQ Quest]]&lt;br /&gt;
* [[Daily Quests]]&lt;br /&gt;
* [[Dragon Lantern]]&lt;br /&gt;
* [[Enchanted Wheelbarrow]]&lt;br /&gt;
* [[Fertilizer Quest]]&lt;br /&gt;
* [[Icicle Quest]]&lt;br /&gt;
* [[Ramayan Quest]]&lt;br /&gt;
* [[Samurai Bows of Power]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
* [[Ambitious Solen Queen]]&lt;br /&gt;
* [[A Time For Legends]]&lt;br /&gt;
* [[Cloak of Humility]]&lt;br /&gt;
* [[Dark Tides]]&lt;br /&gt;
* [[Emino&#039;s Undertaking]]&lt;br /&gt;
* [[Exploring the Deep]]&lt;br /&gt;
* [[Haochi&#039;s Trials]]&lt;br /&gt;
* [[Myrmidex Invasion]]&lt;br /&gt;
* [[Perfect Timing]]&lt;br /&gt;
* [[Quest of Singularity]]&lt;br /&gt;
* [[Ritual Quest Chain]]&lt;br /&gt;
* [[Study of the Solen Hive]]&lt;br /&gt;
* [[Ter Mur Tiered Quests]]&lt;br /&gt;
* [[Terrible Hatchlings]]&lt;br /&gt;
* [[The Collector]]&lt;br /&gt;
* [[The Summoning]]&lt;br /&gt;
* [[The Valley of One]]&lt;br /&gt;
* [[Treasure Maps]]&lt;br /&gt;
* [[The Witch&#039;s Apprentice]]&lt;br /&gt;
* [[Uzeraan&#039;s Turmoil]]&lt;br /&gt;
&lt;br /&gt;
===Dungeons &amp;amp; Bosses===&lt;br /&gt;
* [[Bio-Engineer Dungeon]]&lt;br /&gt;
* [[Doom]]&lt;br /&gt;
* [[Paragons]]&lt;br /&gt;
* [[The Greatest Mongbat]]&lt;br /&gt;
* [[Tamer&#039;s Gauntlet]]&lt;br /&gt;
* [[Halloween Dungeon]]&lt;br /&gt;
* [[Custom Champions]]&lt;br /&gt;
* [[Powerscrolls]]&lt;br /&gt;
* [[Underworld/Stygian Abyss]]&lt;br /&gt;
&lt;br /&gt;
===Stealables===&lt;br /&gt;
* [[Daily Rares]]&lt;br /&gt;
* [[Stealable Shop Signs]]&lt;br /&gt;
&lt;br /&gt;
===Changelogs===&lt;br /&gt;
* [[2026 Changelog]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Pet_System-Overview&amp;diff=558</id>
		<title>Pet System-Overview</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Pet_System-Overview&amp;diff=558"/>
		<updated>2026-08-06T21:56:55Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: /* Level 50 Upgrades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Banes World features a deep &#039;&#039;&#039;pet leveling and breeding system&#039;&#039;&#039; built on the FSATS (Full Animal Taming System) framework. Your tamed pets can gain experience, level up, earn ability points, and be selectively bred to produce stronger offspring across generations.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Pet Loyalty ==&lt;br /&gt;
&lt;br /&gt;
Every pet has a &#039;&#039;&#039;Loyalty&#039;&#039;&#039; rating that runs from &#039;&#039;&#039;0 to 100&#039;&#039;&#039;, where 100 is &amp;quot;Wonderfully Happy.&amp;quot; A freshly tamed pet starts at maximum loyalty. Loyalty is not just flavor — it directly affects whether your pet &#039;&#039;&#039;obeys your commands&#039;&#039;&#039;, and a neglected pet will eventually go wild and abandon you entirely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keeping your pet fed is the single most important thing you can do to maintain loyalty.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== How Loyalty Goes Down ===&lt;br /&gt;
&lt;br /&gt;
Loyalty drops in two ways:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Passive decay:&#039;&#039;&#039; Every hour your pet is out in the world, it loses &#039;&#039;&#039;10 loyalty&#039;&#039;&#039;. From a full 100, that means a completely neglected pet will go wild in roughly &#039;&#039;&#039;10 hours&#039;&#039;&#039; of active time.&lt;br /&gt;
* &#039;&#039;&#039;Disobeyed commands:&#039;&#039;&#039; Every time your pet &#039;&#039;&#039;fails&#039;&#039;&#039; to obey an order, it loses &#039;&#039;&#039;3 loyalty&#039;&#039;&#039; (and plays its anger sound). Every command it &#039;&#039;&#039;successfully&#039;&#039;&#039; obeys restores &#039;&#039;&#039;1 loyalty&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Because failures cost 3 but successes only return 1, a pet that starts refusing commands can spiral downward quickly — the lower its loyalty, the more likely the next command is to fail, which drops loyalty further.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Loyalty Level !! What Happens&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Wonderfully Happy — no penalty to obedience&lt;br /&gt;
|-&lt;br /&gt;
| Below 10 || Pet &amp;quot;looks around desperately&amp;quot; and makes distressed sounds — a warning sign&lt;br /&gt;
|-&lt;br /&gt;
| 0 || &#039;&#039;&#039;Pet goes wild&#039;&#039;&#039; and is permanently lost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Taking damage in combat does &#039;&#039;&#039;not&#039;&#039;&#039; lower loyalty. A pet getting beaten up in a fight loses no loyalty from the hits themselves — only from the passive hourly decay and from disobeyed commands.&lt;br /&gt;
&lt;br /&gt;
=== Loyalty and Obedience ===&lt;br /&gt;
&lt;br /&gt;
When you issue a command, the pet rolls to decide whether it obeys. That roll is based primarily on your &#039;&#039;&#039;Animal Taming&#039;&#039;&#039; and &#039;&#039;&#039;Animal Lore&#039;&#039;&#039; skills versus the pet&#039;s tame difficulty — but loyalty is applied directly on top of it. Every point of loyalty below maximum reduces the pet&#039;s chance to obey, so a pet at half loyalty is significantly less reliable than one at full.&lt;br /&gt;
&lt;br /&gt;
Even at &#039;&#039;&#039;100 loyalty&#039;&#039;&#039;, obedience is never a guaranteed 100% — there is always a small chance to disobey, and an under-skilled tamer commanding a difficult pet can see frequent refusals regardless of how happy the pet is. Full loyalty simply removes the loyalty &#039;&#039;&#039;penalty&#039;&#039;&#039; so your skills can do their job.&lt;br /&gt;
&lt;br /&gt;
=== How to Restore Loyalty ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Feed your pet its preferred food.&#039;&#039;&#039; Feeding a pet the food type it likes restores its loyalty straight back to maximum (100). This is the primary and intended way to keep pets happy — make a habit of feeding before and after hunts.&lt;br /&gt;
* &#039;&#039;&#039;Use a Feed Bucket.&#039;&#039;&#039; For players who don&#039;t want to babysit loyalty manually, a feed bucket is a convenient way to keep pets topped off automatically.  Be sure a player is nearby if leaving a pet for a long time with a feed bucket.  The server puts inactive areas in a &amp;quot;suspend&amp;quot; mode which could lead to the pet going wild.  If a player is close that area stays &amp;quot;active&amp;quot;.&lt;br /&gt;
* &#039;&#039;&#039;Unshrinking resets loyalty.&#039;&#039;&#039; As noted in the [[#Shrinking and Storing Pets|Shrinking and Storing Pets]] section, a pet&#039;s loyalty is set to maximum whenever it is unshrunk — so pets stored in shrink items or a Pet Storage Key never go wild while stored.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bottom line:&#039;&#039;&#039; Feed your pets. A well-fed pet sitting at full loyalty obeys reliably and never risks going wild. A neglected one becomes harder to command and will eventually leave for good.&lt;br /&gt;
&lt;br /&gt;
A shrunk or stabled pet does not lose loyalty.&lt;br /&gt;
&lt;br /&gt;
== Pet Death Penalty ==&lt;br /&gt;
&lt;br /&gt;
When a tamed pet dies in combat, there is a chance it will suffer &#039;&#039;&#039;permanent stat loss&#039;&#039;&#039; as a consequence. This penalty only applies to &#039;&#039;&#039;bonded&#039;&#039;&#039; pets — unbonded pets simply die with no stat loss (though losing an unbonded pet means losing it entirely, which is far worse).&lt;br /&gt;
&lt;br /&gt;
=== How It Works ===&lt;br /&gt;
&lt;br /&gt;
Each time a bonded pet is killed, there is a &#039;&#039;&#039;5% chance&#039;&#039;&#039; that the pet suffers a stat penalty. This applies to all pet types, including Bio-Engineered pets. If the penalty triggers, the pet loses &#039;&#039;&#039;5% of every stat&#039;&#039;&#039; it currently has:&lt;br /&gt;
&lt;br /&gt;
* Strength, Dexterity, Intelligence&lt;br /&gt;
* Hit Points, Stamina, Mana&lt;br /&gt;
* All five resistances (Physical, Fire, Cold, Energy, Poison)&lt;br /&gt;
* Minimum and Maximum Damage&lt;br /&gt;
&lt;br /&gt;
The loss is calculated as 1/20th of the pet&#039;s current value in each stat, rounded down. For example, a pet with 500 Strength would lose 25 Strength, while a pet with 60 Fire Resist would lose 3 Fire Resist. Stats will never be reduced below their loss amount, so a pet cannot be reduced to zero through death penalties — but repeated deaths can still chip away at a once-powerful pet significantly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The penalty is permanent.&#039;&#039;&#039; Lost stats do not regenerate on their own. The only way to recover them is by spending Ability Points through the pet&#039;s level-up interface, or through further breeding to produce stronger offspring.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Pet Type !! Chance of Stat Loss !! Amount Lost&lt;br /&gt;
|-&lt;br /&gt;
| Bonded Pet (all types) || 5% per death || 5% of all stats&lt;br /&gt;
|-&lt;br /&gt;
| Unbonded Pet || N/A || Pet is lost entirely&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips for Avoiding Stat Loss ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bond your pets&#039;&#039;&#039; — an unbonded pet that dies is gone forever, which is worse than any stat penalty.&lt;br /&gt;
* &#039;&#039;&#039;Don&#039;t let pets fight recklessly.&#039;&#039;&#039; While 5% is a low chance, it adds up over many deaths. A pet that dies repeatedly will eventually get unlucky.&lt;br /&gt;
* &#039;&#039;&#039;Use the house Training Elemental for safe leveling.&#039;&#039;&#039; The training elemental is invulnerable and won&#039;t kill your pet, making it the safest way to gain XP with zero death risk.&lt;br /&gt;
* &#039;&#039;&#039;Shrink valuable pets&#039;&#039;&#039; before entering dangerous situations you&#039;re not sure you can handle. A shrunk pet can&#039;t die.&lt;br /&gt;
&lt;br /&gt;
== How Pet Leveling Works ==&lt;br /&gt;
&lt;br /&gt;
Every tameable creature on the shard has a &#039;&#039;&#039;Level&#039;&#039;&#039; and a &#039;&#039;&#039;Max Level&#039;&#039;&#039;. When you first tame a pet, it starts at &#039;&#039;&#039;Level 1&#039;&#039;&#039; and is assigned a random max level between &#039;&#039;&#039;10 and 30&#039;&#039;&#039;. The higher the max level, the more ability points the pet can earn over its lifetime — so a pet with a max level of 30 is significantly more valuable long-term than one capped at 10.&lt;br /&gt;
&lt;br /&gt;
=== Gaining Experience ===&lt;br /&gt;
&lt;br /&gt;
Pets gain experience (XP) by fighting. Every time your pet damages a creature, it earns XP based on the target&#039;s stats. When enough XP is accumulated, the pet levels up and its XP resets to zero.&lt;br /&gt;
&lt;br /&gt;
The amount of XP required to advance increases with each level. The formula takes into account the pet&#039;s total stats (Strength, Dexterity, Intelligence, Hit Points, Stamina, Mana, all five resistances, damage range, and Virtual Armor) multiplied by 10, then multiplied again by the pet&#039;s current level. This means stronger pets — especially those bred from high-stat parents — need more XP per level than a freshly tamed wild creature.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In short:&#039;&#039;&#039; a basic tamed pet will level quickly in the early stages, while a multi-generational bred pet with high stats will take noticeably longer per level. This is intentional and keeps the system balanced.&lt;br /&gt;
&lt;br /&gt;
=== Ability Points ===&lt;br /&gt;
&lt;br /&gt;
Each time a pet levels up, it earns a random number of &#039;&#039;&#039;Ability Points&#039;&#039;&#039; between &#039;&#039;&#039;10 and 25&#039;&#039;&#039; (average of 17.5). Over the course of reaching level 50, a pet will typically accumulate around &#039;&#039;&#039;858 ability points&#039;&#039;&#039; on average, though the actual total can range from 490 (very unlucky) to 1,225 (very lucky).&lt;br /&gt;
&lt;br /&gt;
Ability Points are your pet&#039;s upgrade currency — they are spent through the Pet Level interface to improve stats, unlock combat abilities, and purchase advanced upgrades.&lt;br /&gt;
&lt;br /&gt;
== Spending Ability Points ==&lt;br /&gt;
&lt;br /&gt;
Click on the pet and select &#039;&#039;&#039;NPC Information&#039;&#039;&#039;. This will open an interface and if the pet has points to spend a red button labeled &#039;&#039;&#039;Ability Points&#039;&#039;&#039; will be at the bottom. Select this to spend your points.&lt;br /&gt;
&lt;br /&gt;
The interface has two pages: &#039;&#039;&#039;Stats&#039;&#039;&#039; and &#039;&#039;&#039;Abilities&#039;&#039;&#039;. Use the navigation buttons at the top to switch between them.&lt;br /&gt;
&lt;br /&gt;
=== Page 1: Stats ===&lt;br /&gt;
&lt;br /&gt;
These stats become available as your pet reaches certain levels. Each point of a stat costs &#039;&#039;&#039;1 Ability Point&#039;&#039;&#039;. You can spend points using the &#039;&#039;&#039;+1&#039;&#039;&#039;, &#039;&#039;&#039;+10&#039;&#039;&#039;, and &#039;&#039;&#039;+50&#039;&#039;&#039; buttons for convenience.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Stat !! Unlocked At !! Maximum Cap&lt;br /&gt;
|-&lt;br /&gt;
| Hit Points || Level 1 || 1500&lt;br /&gt;
|-&lt;br /&gt;
| Stamina || Level 1 || 500&lt;br /&gt;
|-&lt;br /&gt;
| Mana || Level 1 || 1000&lt;br /&gt;
|-&lt;br /&gt;
| Physical Resist || Level 10 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Fire Resist || Level 10 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Cold Resist || Level 10 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Energy Resist || Level 10 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Poison Resist || Level 10 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Min Damage || Level 20 || 18&lt;br /&gt;
|-&lt;br /&gt;
| Max Damage || Level 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strength || Level 40 || 1000&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity || Level 40 || 250&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence || Level 40 || 750&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The system is smart about point spending — if you click +50 but only need 12 more points to hit the cap, it will spend exactly 12 and stop. You&#039;ll never waste ability points overshooting a cap.&lt;br /&gt;
&lt;br /&gt;
=== Page 2: Abilities ===&lt;br /&gt;
&lt;br /&gt;
The Abilities page contains all of the advanced upgrades that unlock at higher levels. This is where the real power of the pet system lives.&lt;br /&gt;
&lt;br /&gt;
==== Level 45: Special Ability (250 AP) ====&lt;br /&gt;
&lt;br /&gt;
At level 45, your pet can learn &#039;&#039;&#039;one Special Ability&#039;&#039;&#039; — a permanent combat skill that triggers automatically during fights. This is a one-time purchase that costs &#039;&#039;&#039;250 Ability Points&#039;&#039;&#039;. Choose carefully, because you can only pick one per pet.&lt;br /&gt;
&lt;br /&gt;
Clicking the &amp;quot;Select a Special Ability&amp;quot; button opens a selection screen with descriptions of each option:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Ability !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Angry Fire&#039;&#039;&#039; || Deals fire/energy damage on melee hit.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Conductive Blast&#039;&#039;&#039; || Reduces target&#039;s energy resist on hit.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dragon Breath&#039;&#039;&#039; || Ranged fire breath attack.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grasping Claw&#039;&#039;&#039; || Reduces target&#039;s physical resist on hit.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inferno&#039;&#039;&#039; || Fire damage + lowers fire resist on hit.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lightning Force&#039;&#039;&#039; || Deals energy bolt damage on melee hit.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mana Drain&#039;&#039;&#039; || AoE mana drain; restores pet mana.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Raging Breath&#039;&#039;&#039; || DoT fire damage over 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repel&#039;&#039;&#039; || Reflects damage back at attacker.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Searing Wounds&#039;&#039;&#039; || Prevents healing for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Steal Life&#039;&#039;&#039; || Deals energy damage and heals pet over time.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Venomous Bite&#039;&#039;&#039; || AoE poison to nearby targets on hit.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vicious Bite&#039;&#039;&#039; || DoT direct damage, escalating over time.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rune Corruption&#039;&#039;&#039; || Halves all resists on target for 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Life Leech&#039;&#039;&#039; || Drains life from target over 5 ticks.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sticky Skin&#039;&#039;&#039; || Slows attacker&#039;s swing speed for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tail Swipe&#039;&#039;&#039; || Stun or stat debuff on melee hit.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flurry Force&#039;&#039;&#039; || Lowers target&#039;s physical resist on hit.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rage&#039;&#039;&#039; || DoT damage over 5 seconds on hit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A confirmation prompt will appear before the purchase is finalized. Once chosen, the ability is permanent and cannot be changed.&lt;br /&gt;
&lt;br /&gt;
==== Level 50 Upgrades ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Upgrade !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Reduce Control Slot&#039;&#039;&#039; || 500 AP || Permanently reduces the pet&#039;s control slot cost by 1. One-time purchase.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Physical Resist Cap +5&#039;&#039;&#039; || 100 AP || Raises physical resistance cap from 75 to 80. &#039;&#039;&#039;Sterilizes pet.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fire Resist Cap +5&#039;&#039;&#039; || 100 AP || Raises fire resistance cap from 75 to 80. &#039;&#039;&#039;Sterilizes pet.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cold Resist Cap +5&#039;&#039;&#039; || 100 AP || Raises cold resistance cap from 75 to 80. &#039;&#039;&#039;Sterilizes pet.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Energy Resist Cap +5&#039;&#039;&#039; || 100 AP || Raises energy resistance cap from 75 to 80. &#039;&#039;&#039;Sterilizes pet.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Resist Cap +5&#039;&#039;&#039; || 100 AP || Raises poison resistance cap from 75 to 80. &#039;&#039;&#039;Sterilizes pet.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hit Points +1&#039;&#039;&#039; || 1 AP || Allows hit points to go above cap MAX 500 added up to 2000 hp total &#039;&#039;&#039;Sterilizes pet.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The resist cap display on the Stats page updates dynamically — if you&#039;ve purchased the +5 Physical cap upgrade, the Stats page will show your physical resist as &amp;quot;XX/80&amp;quot; instead of &amp;quot;XX/75&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIS JUST RAISES THE CAP, YOU STILL NEED TO GO BACK TO PAGE 1 AND RAISE THE RESIST!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If a pet&#039;s current resistance already meets or exceeds the post-upgrade cap (for example, a Frost Dragon with 87 cold resist), the upgrade will show as &#039;&#039;&#039;MAXED&#039;&#039;&#039; since purchasing it would have no practical effect.&lt;br /&gt;
&lt;br /&gt;
Warning|&#039;&#039;&#039;Purchasing any Resist Cap upgrade will permanently sterilize your pet.&#039;&#039;&#039; A sterilized pet can never breed again. The gump warns you before purchase, and a confirmation prompt appears the first time. This prevents over-cap resistances from being passed to offspring through breeding, which would break game balance. Plan carefully — decide whether you want this pet for breeding or for combat upgrades before committing.&lt;br /&gt;
&lt;br /&gt;
==== Level 55: Area Effect (250 AP) ====&lt;br /&gt;
&lt;br /&gt;
At level 55, your pet can learn &#039;&#039;&#039;one Area Effect&#039;&#039;&#039; — a passive or triggered AoE ability that affects nearby enemies. Like the Special Ability, this is a one-time &#039;&#039;&#039;250 AP&#039;&#039;&#039; purchase and you can only choose one per pet.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Area Effect !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Aura of Energy&#039;&#039;&#039; || AoE energy damage to nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Aura of Nausea&#039;&#039;&#039; || Slows attack/cast speed of nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Essence of Disease&#039;&#039;&#039; || AoE poison damage to nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Essence of Earth&#039;&#039;&#039; || AoE physical damage to nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Explosive Goo&#039;&#039;&#039; || Delayed AoE fire explosion around targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Aura Damage&#039;&#039;&#039; || Passive aura dealing direct damage nearby.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Breath&#039;&#039;&#039; || AoE poison + poison damage to nearby enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 60 Upgrades ====&lt;br /&gt;
&lt;br /&gt;
At level 60, pets unlock regeneration bonuses. These cost &#039;&#039;&#039;5 AP per point&#039;&#039;&#039; and cap at &#039;&#039;&#039;20&#039;&#039;&#039; each.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Upgrade !! Max !! Buttons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hit Point Regen&#039;&#039;&#039; || +20 || +1 / +5 / Max&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stamina Regen&#039;&#039;&#039; || +20 || +1 / +5 / Max&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mana Regen&#039;&#039;&#039; || +20 || +1 / +5 / Max&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;+5&amp;quot; button spends 25 AP for 5 points of regen. The &amp;quot;Max&amp;quot; button spends up to 100 AP to fill the regen to its cap in one click, spending only what&#039;s needed.&lt;br /&gt;
&lt;br /&gt;
Note|&#039;&#039;&#039;Abilities on the Abilities page do not pass to offspring through breeding.&#039;&#039;&#039; Special Abilities, Area Effects, Resist Cap upgrades, Slot Reduction, and Regen bonuses are all specific to the individual pet. Babies start fresh and must earn their own upgrades. This is noted at the bottom of the Abilities page in-game.&lt;br /&gt;
&lt;br /&gt;
== Training Your Pet ==&lt;br /&gt;
&lt;br /&gt;
=== In the Field ===&lt;br /&gt;
&lt;br /&gt;
The most straightforward way to level a pet is to take it out and fight creatures. Tougher creatures yield more XP. Your pet must actually deal damage to gain experience — just having it nearby isn&#039;t enough.&lt;br /&gt;
&lt;br /&gt;
=== House Training Elemental ===&lt;br /&gt;
&lt;br /&gt;
If you own a house, you can place a &#039;&#039;&#039;Training Elemental Deed&#039;&#039;&#039; inside it. This creates an invulnerable training elemental that your pet can attack to gain XP safely — no risk of your pet dying, and you can go AFK.&lt;br /&gt;
&lt;br /&gt;
The House Training Elemental has a built-in experience scaling mechanism on multi-generational bred pets with massive stat totals that helps them from hitting unreasonable training walls. Low-stat pets will level much faster than this cap; it primarily benefits high-end bred pets.&lt;br /&gt;
&lt;br /&gt;
=== Training Room Elementals ===&lt;br /&gt;
&lt;br /&gt;
The public &#039;&#039;&#039;Training Rooms&#039;&#039;&#039; (accessible via the Moongate Portal under Favorites) also have training elementals. These work similarly to the house version and are available to everyone.  These public trainers do not have the scaling mechanism for high end pets.  High end pets will still gain exp but at a slower rate compared to the house trainer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reminder:&#039;&#039;&#039; Remove your character&#039;s armor before using training elementals — armor takes durability damage. Bows do not require arrows when training.&lt;br /&gt;
&lt;br /&gt;
== Pet Breeding ==&lt;br /&gt;
&lt;br /&gt;
Breeding allows two pets of the same species to produce offspring that inherit and potentially exceed the stats of both parents. It&#039;s the primary path to creating truly powerful pets.&lt;br /&gt;
&lt;br /&gt;
=== How Breeding Works ===&lt;br /&gt;
&lt;br /&gt;
# Both pets must be tamed, bonded, and controlled by their respective owners.&lt;br /&gt;
# Both pets must not have exceeded their &#039;&#039;&#039;breed limit&#039;&#039;&#039; (2 breeds per pet).&lt;br /&gt;
# Both pets must not be on a &#039;&#039;&#039;mating cooldown&#039;&#039;&#039; (72 hours after a successful breed, 12 hours after a failed attempt).&lt;br /&gt;
# Neither pet can be &#039;&#039;&#039;sterilized&#039;&#039;&#039;.&lt;br /&gt;
# Need to be near the NPC (Animal Breeder) to initiate the process.&lt;br /&gt;
# Use NPC Information on pet menu to breed pets&lt;br /&gt;
# You will get 2 certificates if the breeding is successful. &lt;br /&gt;
# Drop the certificate when it is ready on the animal breeder,  all pets must be shrunk to do this.&lt;br /&gt;
&lt;br /&gt;
=== Baby Stat Inheritance ===&lt;br /&gt;
&lt;br /&gt;
When breeding succeeds, the baby&#039;s stats are calculated by &#039;&#039;&#039;averaging both parents&#039; stats&#039;&#039;&#039; with a small random bonus:&lt;br /&gt;
&lt;br /&gt;
* If the averaged stat is &#039;&#039;&#039;at or above&#039;&#039;&#039; the cap (possible from previous generations), the baby inherits the exact average as over-cap values pass through but don&#039;t inflate further.&lt;br /&gt;
&lt;br /&gt;
This means each generation of carefully bred pets can inch closer to the stat caps, but progress slows as you approach the ceiling. It takes multiple generations of selective breeding to produce a truly maxed pet.&lt;br /&gt;
&lt;br /&gt;
=== Breeding Success Rate ===&lt;br /&gt;
Success is &#039;&#039;&#039;not guaranteed&#039;&#039;&#039;. The chance of a successful breed depends on the combined stats of the potential offspring:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Combined Baby Stats !! Approximate Success Rate&lt;br /&gt;
|-&lt;br /&gt;
| 2,000 or below || ~100%&lt;br /&gt;
|-&lt;br /&gt;
| 3,000 || ~66%&lt;br /&gt;
|-&lt;br /&gt;
| 4,000 || ~50%&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 || ~40%&lt;br /&gt;
|-&lt;br /&gt;
| 5,500+ || &#039;&#039;&#039;~36% (minimum floor)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Stronger parents produce stronger potential babies, but the breeding becomes harder to succeed. The system enforces a &#039;&#039;&#039;~36% minimum&#039;&#039;&#039; success rate so that even the most powerful pet combinations are never impossible to breed — just challenging.&lt;br /&gt;
&lt;br /&gt;
The [[Breeder&#039;s Talisman]] from the [[Tamer&#039;s Gauntlet]] improves these odds by adding a bonus to the success threshold, making it easier to breed high-stat pets.&lt;br /&gt;
&lt;br /&gt;
=== Breed Limit and Sterilization ===&lt;br /&gt;
&lt;br /&gt;
Each pet can breed a maximum of &#039;&#039;&#039;2 times&#039;&#039;&#039;. After that, it can no longer be used for breeding, though it remains a fully functional combat pet.&lt;br /&gt;
&lt;br /&gt;
Pets can also be &#039;&#039;&#039;sterilized&#039;&#039;&#039; in the following ways:&lt;br /&gt;
* Purchasing any &#039;&#039;&#039;Resist Cap +5&#039;&#039;&#039; upgrade from the Level 50 abilities.&lt;br /&gt;
* Using a &#039;&#039;&#039;Pet Sterilize Deed&#039;&#039;&#039; .&lt;br /&gt;
&lt;br /&gt;
Sterilization is &#039;&#039;&#039;permanent&#039;&#039;&#039; and cannot be reversed under normal circumstances. A sterilized pet cannot breed regardless of its remaining breed count.&lt;br /&gt;
&lt;br /&gt;
You can check a pet&#039;s breeding status — breeds remaining, cooldown timer, and sterilization status — through the &#039;&#039;&#039;Pet Stat Gump&#039;&#039;&#039; or examining the pet.&lt;br /&gt;
&lt;br /&gt;
== Shrinking and Storing Pets ==&lt;br /&gt;
&lt;br /&gt;
Pets can be shrunk into portable items using a &#039;&#039;&#039;Shrink Item&#039;&#039;&#039;, &#039;&#039;&#039;Pet Leash&#039;&#039;&#039;, &#039;&#039;&#039;Enhanced Pet Leash&#039;&#039;&#039;, or &#039;&#039;&#039;Pet Shrink Potion&#039;&#039;&#039;. A shrunk pet is safely stored in your backpack and can be unshrunk later by double-clicking it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important things to know about shrunk pets:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* All pet stats, levels, ability points, and breeding data are &#039;&#039;&#039;fully preserved&#039;&#039;&#039; when shrunk and correctly restored when unshrunk.&lt;br /&gt;
* Level 50/60 upgrades (resist cap bonuses, regen bonuses, slot reduction) are also preserved.&lt;br /&gt;
* Pet loyalty is set to maximum when a pet is unshrunk, so you don&#039;t need to worry about pets going wild after being stored.&lt;br /&gt;
* You can view a shrunk pet&#039;s full stat sheet by single-clicking the shrink item and selecting &#039;&#039;&#039;View Pet Info&#039;&#039;&#039; — this opens a detailed gump showing stats, resists, breeding status, and Level 50/60 upgrades.&lt;br /&gt;
&lt;br /&gt;
=== Enhanced Pet Leash ===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Enhanced Pet Leash&#039;&#039;&#039; is a convenience item that shrinks &#039;&#039;&#039;up to 5 of your pets at once&#039;&#039;&#039; in a radius around you, consuming one charge per pet. It holds up to &#039;&#039;&#039;100 charges&#039;&#039;&#039; and requires &#039;&#039;&#039;75 Animal Taming&#039;&#039;&#039; to use. Great for quickly packing up after a hunt or before recalling.&lt;br /&gt;
&lt;br /&gt;
=== Pet Storage Key ===&lt;br /&gt;
&lt;br /&gt;
For players with large pet collections, the &#039;&#039;&#039;Pet Storage Key&#039;&#039;&#039; provides organized, long-term storage for shrunk pets. Rather than cluttering your bank or backpack with dozens of individual shrink items, the key holds them all in one place.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How it works:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The key stores up to &#039;&#039;&#039;2500 shrunk pets&#039;&#039;&#039; (ShrinkItems only — you must shrink the pet first before storing it).&lt;br /&gt;
* Double-click the key to open the management gump, which displays all stored pets with their &#039;&#039;&#039;name&#039;&#039;&#039;, &#039;&#039;&#039;breed&#039;&#039;&#039;, &#039;&#039;&#039;level&#039;&#039;&#039;, &#039;&#039;&#039;sex&#039;&#039;&#039;, and &#039;&#039;&#039;breeds remaining&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Fill from Pack&#039;&#039;&#039; — automatically stores all ShrinkItems in your backpack into the key with one click.&lt;br /&gt;
* &#039;&#039;&#039;Store Pet&#039;&#039;&#039; — opens a targeting cursor to store a specific ShrinkItem from your backpack.&lt;br /&gt;
* &#039;&#039;&#039;Drop to Pack&#039;&#039;&#039; — returns the shrunk pet to your backpack as a ShrinkItem, ready to be placed in your house, traded, or double-clicked to unshrink.&lt;br /&gt;
* &#039;&#039;&#039;Unshrink&#039;&#039;&#039; — releases the pet directly from the key into the world at your location, bypassing the backpack entirely.&lt;br /&gt;
* Column headers can be clicked to &#039;&#039;&#039;sort&#039;&#039;&#039; the list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note|The Pet Storage Key is a storage and organization tool only — it does not shrink or tame pets. Shrink your pets first using a Pet Leash, Enhanced Pet Leash, or Pet Shrink Potion, then store the resulting shrink items in the key.&lt;br /&gt;
&lt;br /&gt;
== Pet Power Scrolls ==&lt;br /&gt;
&lt;br /&gt;
Just like player Power Scrolls raise your skill caps, &#039;&#039;&#039;Pet Power Scrolls&#039;&#039;&#039; raise the skill caps of your tamed pets. These allow pet skills like Wrestling, Tactics, Magery, and others to exceed their normal maximum.&lt;br /&gt;
&lt;br /&gt;
Pet Power Scrolls come in 110, 115, and 120 values and can be obtained through Taming BODs and duplicates can be exchanged at the Pet Power Scroll Exchange system.&lt;br /&gt;
&lt;br /&gt;
These do not add a new skill to your pet,  they only raise the cap of existing skills.&lt;br /&gt;
&lt;br /&gt;
== Tips for New Tamers ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Check the max level&#039;&#039;&#039; when you tame a new pet. A max level of 25-30 is worth investing in; a max level of 10-12 may not be worth the effort for long-term breeding plans.&lt;br /&gt;
* &#039;&#039;&#039;Don&#039;t spend ability points randomly.&#039;&#039;&#039; Have a plan — decide whether a pet is going to be a combat pet (focus on HP, resists, and advanced upgrades) or a breeding pet (keep stats balanced for offspring inheritance).&lt;br /&gt;
* &#039;&#039;&#039;Save points for Level 45 and 55 abilities.&#039;&#039;&#039; The Special Ability (250 AP) and Area Effect (250 AP) are expensive. If you blow all your points on stats early, you may not have enough when you unlock them.&lt;br /&gt;
* &#039;&#039;&#039;Breed before upgrading resist caps.&#039;&#039;&#039; Buying any resist cap upgrade sterilizes the pet. If you want to breed it, do that first, then upgrade the combat pet afterward.&lt;br /&gt;
* &#039;&#039;&#039;Use the house trainer for overnight leveling.&#039;&#039;&#039; Place a Training Elemental in your house and let your pet train while you&#039;re away.&lt;br /&gt;
* &#039;&#039;&#039;Higher-stat bred pets level slower&#039;&#039;&#039; — this is normal. Their XP requirements scale with their total stats. The house trainer&#039;s scaling mechanism helps smooth this out at higher levels.&lt;br /&gt;
* &#039;&#039;&#039;Invest in a Pet Storage Key&#039;&#039;&#039; once your collection grows. It keeps your bank clean and makes managing multiple breeding lines much easier.&lt;br /&gt;
* &#039;&#039;&#039;Abilities don&#039;t pass through breeding.&#039;&#039;&#039; Special Abilities, Area Effects, and all Level 50/60 upgrades are individual to each pet. Focus breeding on maximizing base stats, then customize each pet&#039;s abilities after.&lt;br /&gt;
&lt;br /&gt;
== Still Have Questions? ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://discord.gg/5BgkGzZPyc Ask in our Discord!]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The taming community on the server is very active and happy to help with breeding strategies, training tips, and pet builds.&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=How_to_Connect&amp;diff=557</id>
		<title>How to Connect</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=How_to_Connect&amp;diff=557"/>
		<updated>2026-08-06T00:00:19Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: /* Download &amp;amp; Install */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
=== Download &amp;amp; Install ===&lt;br /&gt;
&lt;br /&gt;
# Download the [https://banes.world/files/Banes_World.exe Banes World Launcher].&lt;br /&gt;
# Run the installer and click &#039;&#039;&#039;Yes&#039;&#039;&#039; when prompted to &#039;&#039;&#039;Allow this device to make changes.&#039;&#039;&#039; This grants the admin access needed to install the full client. The launcher also keeps your client up to date with any future server changes.&lt;br /&gt;
# Once installation is complete, the launcher will display three buttons:&lt;br /&gt;
#* &#039;&#039;&#039;Left&#039;&#039;&#039; — Classic UO&lt;br /&gt;
#* &#039;&#039;&#039;Middle&#039;&#039;&#039; — UOSteam&lt;br /&gt;
#* &#039;&#039;&#039;Right&#039;&#039;&#039; — Razor&lt;br /&gt;
# You can launch and play directly from here by clicking any of the three buttons.&lt;br /&gt;
[[File:Bwuo.png|center]]&lt;br /&gt;
&lt;br /&gt;
=== Recommended Setup: Razor Enhanced + Classic UO ===&lt;br /&gt;
&lt;br /&gt;
For the best experience, we recommend using &#039;&#039;&#039;Razor Enhanced&#039;&#039;&#039; with &#039;&#039;&#039;Classic UO&#039;&#039;&#039;. This is the most current and well-supported option.&lt;br /&gt;
&lt;br /&gt;
# Download and install [https://razorenhanced.github.io/ Razor Enhanced].&lt;br /&gt;
# On the Razor Enhanced configuration screen, set the following paths:&lt;br /&gt;
#* &#039;&#039;&#039;Client Path:&#039;&#039;&#039; &amp;lt;code&amp;gt;C:\Program Files (x86)\Ultima Online Banes World&amp;lt;/code&amp;gt;&lt;br /&gt;
#* &#039;&#039;&#039;Classic UO Path:&#039;&#039;&#039; &amp;lt;code&amp;gt;C:\Program Files (x86)\Ultima Online Banes World\ClassicUO&amp;lt;/code&amp;gt;&lt;br /&gt;
# Use the &#039;&#039;&#039;middle launch button&#039;&#039;&#039; to log in.&lt;br /&gt;
&lt;br /&gt;
* For a step-by-step walkthrough, see this [https://banes.world/files/uoclassic%20with%20razor%20enhanced.mp4 installation video]&lt;br /&gt;
&lt;br /&gt;
=== Using Your Own Razor, UOSteam, or Other Client ===&lt;br /&gt;
&lt;br /&gt;
If you prefer to use your own copy of Razor, UOSteam, or another assistant program:&lt;br /&gt;
&lt;br /&gt;
* Point the client path to: &amp;lt;code&amp;gt;C:\Program Files (x86)\Ultima Online Banes World&amp;lt;/code&amp;gt;&lt;br /&gt;
* Be aware that &#039;&#039;&#039;not all versions of Razor&#039;&#039;&#039; are compatible. The version bundled with the launcher has been tested and confirmed to work.&lt;br /&gt;
* &#039;&#039;&#039;UOSteam&#039;&#039;&#039; has not been updated in a long time and may have intermittent issues. Consider switching to Razor Enhanced, which can run UOS scripts and offers a similar workflow.&lt;br /&gt;
&lt;br /&gt;
You MUST use the Banes World client by downloading the launcher,  once you do that you can connect by IP  Banes.World and port 2595.&lt;br /&gt;
&lt;br /&gt;
If you do not use the banes world client things will not work properly as we use a custom client.&lt;br /&gt;
&lt;br /&gt;
== Keeping Your Client Updated ==&lt;br /&gt;
&lt;br /&gt;
If you are using an external program to connect (rather than launching through the Banes World launcher), &#039;&#039;&#039;run the launcher periodically&#039;&#039;&#039; to pull down any updates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Signs you may need to update:&#039;&#039;&#039;&lt;br /&gt;
* Missing item or NPC names&lt;br /&gt;
* Objects appearing without labels or graphics&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To update properly:&#039;&#039;&#039;&lt;br /&gt;
# Log out of the game completely.&lt;br /&gt;
# Run the Banes World launcher and let it finish updating.&lt;br /&gt;
# Log back in.&lt;br /&gt;
&lt;br /&gt;
Warning|&#039;&#039;&#039;Do not copy any files into the launcher folder.&#039;&#039;&#039; The launcher tracks every file in its directory and will overwrite or replace anything it doesn&#039;t recognize. Adding files manually can corrupt your installation.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
If you are experiencing freezing, disconnects, or performance issues, work through these steps in order:&lt;br /&gt;
&lt;br /&gt;
=== A. Run the Client as Administrator ===&lt;br /&gt;
&lt;br /&gt;
This resolves the majority of issues.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;One-time:&#039;&#039;&#039; Right-click the Banes World shortcut and select &#039;&#039;&#039;Run as administrator&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Permanent:&#039;&#039;&#039; Right-click the shortcut → &#039;&#039;&#039;Properties&#039;&#039;&#039; → &#039;&#039;&#039;Compatibility&#039;&#039;&#039; tab → check &#039;&#039;&#039;Run this program as an administrator&#039;&#039;&#039; → click &#039;&#039;&#039;Apply&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== B. Clear the Client Cache ===&lt;br /&gt;
&lt;br /&gt;
Corrupted or outdated cache files can cause visual glitches and instability.&lt;br /&gt;
&lt;br /&gt;
# Navigate to your Ultima Online install folder and delete &amp;lt;code&amp;gt;multicache.dat&amp;lt;/code&amp;gt;.&lt;br /&gt;
# If the issue persists, also delete your user data folder:&lt;br /&gt;
#* &amp;lt;code&amp;gt;Documents\EA Games\Ultima Online Legacy\User Data\&#039;&#039;(Your Account Name)&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
#* &#039;&#039;&#039;Note:&#039;&#039;&#039; This will reset your in-game settings (macros, hotbars, etc.).&lt;br /&gt;
# After clearing the cache, expect some brief loading delays when visiting areas for the first time as the map data is rebuilt.&lt;br /&gt;
&lt;br /&gt;
=== C. Update Your Drivers ===&lt;br /&gt;
&lt;br /&gt;
* Run &#039;&#039;&#039;Windows Update&#039;&#039;&#039; to ensure your OS is current.&lt;br /&gt;
* Check for graphics driver updates:&lt;br /&gt;
** &#039;&#039;&#039;NVIDIA:&#039;&#039;&#039; Use [https://www.nvidia.com/en-us/geforce/geforce-experience/ GeForce Experience] or the [https://www.nvidia.com/Download/index.aspx NVIDIA driver page].&lt;br /&gt;
** &#039;&#039;&#039;AMD:&#039;&#039;&#039; Use [https://www.amd.com/en/support AMD Software: Adrenalin Edition] or the AMD support page.&lt;br /&gt;
&lt;br /&gt;
=== D. Check Your Network Connection ===&lt;br /&gt;
&lt;br /&gt;
The server will disconnect players with high latency.&lt;br /&gt;
&lt;br /&gt;
* A &#039;&#039;&#039;wired (Ethernet) connection&#039;&#039;&#039; is strongly recommended over Wi-Fi.&lt;br /&gt;
* If using Wi-Fi, ensure you have a strong, stable signal.&lt;br /&gt;
* &#039;&#039;&#039;Mobile hotspots and cellular connections&#039;&#039;&#039; are especially prone to latency spikes and dropped connections depending on your area&#039;s coverage.&lt;br /&gt;
&lt;br /&gt;
=== E. Running Multiple Clients ===&lt;br /&gt;
&lt;br /&gt;
Running more than one client on the same machine will always cause some degree of instability. If you need to multi-client:&lt;br /&gt;
&lt;br /&gt;
# Copy your entire &amp;lt;code&amp;gt;Ultima Online Banes World&amp;lt;/code&amp;gt; folder to a second location.&lt;br /&gt;
# Point the second client to the copied folder.&lt;br /&gt;
# &#039;&#039;&#039;Important:&#039;&#039;&#039; When an update is released, you will need to copy the updated files to the second folder manually.&lt;br /&gt;
&lt;br /&gt;
=== F. UOSteam Issues ===&lt;br /&gt;
&lt;br /&gt;
UOSteam has not been actively maintained in years and will occasionally behave unpredictably. If you are experiencing frequent problems with UOSteam, consider migrating to &#039;&#039;&#039;Razor Enhanced&#039;&#039;&#039;, which:&lt;br /&gt;
&lt;br /&gt;
* Can run existing UOS scripts&lt;br /&gt;
* Has a similar interface and workflow&lt;br /&gt;
* Is actively updated and maintained&lt;br /&gt;
&lt;br /&gt;
=== G. Older Operating Systems ===&lt;br /&gt;
&lt;br /&gt;
While Ultima Online is a classic game, the Banes World client and server-side packages are built on newer frameworks. &#039;&#039;&#039;Windows 10 or later&#039;&#039;&#039; is recommended.&lt;br /&gt;
&lt;br /&gt;
If you are running an older OS (Windows 7, 8, etc.), you may experience occasional compatibility issues. Unfortunately there is no reliable workaround — some older shards use legacy clients and server packages, but Banes World runs a modern build on both sides.&lt;br /&gt;
&lt;br /&gt;
=== H. Can&#039;t Connect!! ===&lt;br /&gt;
&lt;br /&gt;
Windows 11 security settings will identify any program that has not been submitted to Microsoft as &amp;quot;unknown&amp;quot; and will potentially block it.  This impacts much of the open source and individual programmers.  You can turn off smart app control by typing smart app in the search bar and disable.&lt;br /&gt;
&lt;br /&gt;
Also sometimes Windows 11 will block the program via firewall.  Try to allow the client.exe in the Banes World folder thru your firewall. You can do this by typing firewall in the search box and selecting allow app thru firewall.  Select outgoing rules on left the new rule on right.  Select Program then find client.exe in your BW folder.  Allow (top selection).&lt;br /&gt;
&lt;br /&gt;
If you are running a 3rd party anti-virus.  Sometimes these will flag it as an unknown program.  You will need to allow it through your anti virus.&lt;br /&gt;
&lt;br /&gt;
== Join the Community ==&lt;br /&gt;
&lt;br /&gt;
Have questions, need help, or want to connect with other players?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://discord.gg/5BgkGzZPyc Join our Discord server!]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Tamer%27s_Gauntlet&amp;diff=556</id>
		<title>Tamer&#039;s Gauntlet</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Tamer%27s_Gauntlet&amp;diff=556"/>
		<updated>2026-07-30T02:10:17Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;background: #1a1a2e; border: 2px solid #c9a84c; width: 100%; margin-bottom: 20px; border-radius: 4px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 20px; text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 28px; color: #c9a84c; font-weight: bold;&amp;quot;&amp;gt;The Tamer&#039;s Gauntlet&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 14px; color: #8a7234; letter-spacing: 3px;&amp;quot;&amp;gt;MADON DARNASSIAN — A CHALLENGE FOR THE WORTHY&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Tamer&#039;s Gauntlet&#039;&#039;&#039; is a sequential boss dungeon located in &#039;&#039;&#039;Madon Darnassian&#039;&#039;&#039;, designed for experienced tamers and their companions. Six increasingly powerful beast-lords await within its chambers, each guarding passage to the next.&lt;br /&gt;
&lt;br /&gt;
Defeat them all to earn exclusive rewards found nowhere else — items that enhance your breeding, training, and bonding capabilities.&lt;br /&gt;
&lt;br /&gt;
This dungeon follows the same structure as the Doom Gauntlet: six locked rooms that cycle in sequence. Boss difficulty scales with the number of players present.&lt;br /&gt;
&lt;br /&gt;
*This is not intended for lower level players.  Recommended groups or if solo you need to be properly geared and have at least level 40 or higher pets &amp;amp; extra pet slots.  You might be able to make it thru at lower levels but it will take extreme amounts of time/effort.&lt;br /&gt;
*Grouping is the best method as you will get more spawns and that = more drops.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
The gauntlet operates as a cycle of six locked chambers. Only one chamber is active at a time.&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Enter&#039;&#039;&#039; the active chamber. The doors lock behind you and a boss spawns based on how many players are present (one boss per five players, minimum one).&lt;br /&gt;
# &#039;&#039;&#039;Defeat&#039;&#039;&#039; all spawned creatures in the room. The chamber doors unlock and the next room becomes active.&lt;br /&gt;
# &#039;&#039;&#039;Proceed&#039;&#039;&#039; to the next chamber. The cycle continues through all six bosses, then loops back to the beginning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important notes:&#039;&#039;&#039;&lt;br /&gt;
* Traps spawn throughout each active chamber — saw traps, spike traps, gas vents, fire columns, and mushroom traps litter the floor.&lt;br /&gt;
* A &#039;&#039;&#039;Healer&#039;&#039;&#039; is available near the entrance for 5,000 gold per resurrection.&lt;br /&gt;
* A &#039;&#039;&#039;Supply Dealer&#039;&#039;&#039; (Elara, the Beast Supplies Dealer) offers goods within the gauntlet.&lt;br /&gt;
* If more players enter mid-fight, additional bosses may spawn to match the player count. This is the same scaling behavior as the Doom Gauntlet.&lt;br /&gt;
* If you die and return, the boss will still be there — it does not reset.&lt;br /&gt;
&lt;br /&gt;
== The Bosses ==&lt;br /&gt;
&lt;br /&gt;
Each boss is significantly more powerful than the creatures of the Doom Gauntlet. Bring friends and bring your strongest pets. All bosses are bard immune, auto-dispel summons, and are immune to lethal poison.&lt;br /&gt;
&lt;br /&gt;
=== Boss I: Feral Packmother ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hit Points&#039;&#039;&#039; || 12,000 – 15,000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Damage&#039;&#039;&#039; || 22 – 32 (Physical/Cold)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Resists&#039;&#039;&#039; || Phys 55-65, Fire 30-40, Cold 60-70, Poison 40-50, Energy 35-45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A massive dragon wolf that commands her pack through blood and fury.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Howl of the Pack&#039;&#039;&#039; — At 50% health, summons 2-3 temporary Rabid Wolves to fight alongside her. Wolves despawn after 30 seconds. Creates a visible air shockwave when howling.&lt;br /&gt;
* &#039;&#039;&#039;Savage Leap&#039;&#039;&#039; — Teleports to distant targets (range 2-12) and strikes with burst damage (40-60). Leaves an earth impact at the landing point. 20 second cooldown.&lt;br /&gt;
&lt;br /&gt;
=== Boss II: Venomous Broodqueen ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hit Points&#039;&#039;&#039; || 14,000 – 17,000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Damage&#039;&#039;&#039; || 20 – 30 (Physical/Poison)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Resists&#039;&#039;&#039; || Phys 50-60, Fire 25-35, Cold 30-40, Poison 80-90, Energy 40-50&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hit Poison&#039;&#039;&#039; || Lethal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
An ancient spider matriarch saturated with lethal venom.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Venom Spray&#039;&#039;&#039; — Blankets the area (6 tiles) in a directional cloud of lethal poison, dealing poison damage and applying Lethal Poison to everyone hit. Creates a visible poison wave. 25 second cooldown.&lt;br /&gt;
* &#039;&#039;&#039;Brood Burst&#039;&#039;&#039; — At 40% health, her egg sac ruptures and releases 3-5 Dread Spiders. Spiderlings despawn after 45 seconds. 40 second cooldown.&lt;br /&gt;
&lt;br /&gt;
=== Boss III: Primal Behemoth ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hit Points&#039;&#039;&#039; || 16,000 – 20,000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Damage&#039;&#039;&#039; || 28 – 38 (Physical/Fire)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Resists&#039;&#039;&#039; || Phys 65-75, Fire 50-60, Cold 25-35, Poison 50-60, Energy 30-40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A primordial beast whose charge can send warriors flying.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Gore Charge&#039;&#039;&#039; — Targets players at range (2-10 tiles), rushes to their location with a fire wave trail, and deals 50-75 physical damage with knockback (3 tiles). Earth explosion on impact. 15 second cooldown.&lt;br /&gt;
* &#039;&#039;&#039;Earth Stomp&#039;&#039;&#039; — Shakes the ground in an 8-tile radius, dealing 25-40 physical damage to everyone nearby. 30% chance to paralyze for 2 seconds. Creates a visible earth explosion and dust cloud. 30 second cooldown.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tip:&#039;&#039;&#039; Stay close to the Behemoth to avoid being targeted by Gore Charge. The knockback can send you into traps.&lt;br /&gt;
&lt;br /&gt;
=== Boss IV: Spectral Wyrm ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hit Points&#039;&#039;&#039; || 18,000 – 22,000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Damage&#039;&#039;&#039; || 25 – 35 (Physical/Cold/Energy)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Resists&#039;&#039;&#039; || Phys 60-70, Fire 20-30, Cold 70-80, Poison 70-80, Energy 50-60&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special&#039;&#039;&#039; || Dragon Breath&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
An undead dragon that breathes frost and feeds on the living.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Dragon Breath&#039;&#039;&#039; — Standard dragon breath attack (built-in).&lt;br /&gt;
* &#039;&#039;&#039;Soul Drain&#039;&#039;&#039; — Drains 50-80 life from all players within 10 tiles (Cold/Energy damage), then heals itself for the total amount drained. Creates an energy pulse that expands outward, then a reversed implosion that pulls energy back toward the wyrm. Visible life drain beams from each victim. 35 second cooldown.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tip:&#039;&#039;&#039; Burst damage is more effective than sustained pressure. The Wyrm heals itself from Soul Drain, so you need to outdamage its healing.&lt;br /&gt;
&lt;br /&gt;
=== Boss V: Ancient Beast Lord ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 150px;&amp;quot; | Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hit Points&#039;&#039;&#039; || 20,000 – 24,000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Damage&#039;&#039;&#039; || 26 – 36 (Physical/Poison/Energy)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Resists&#039;&#039;&#039; || Phys 60-70, Fire 40-50, Cold 40-50, Poison 80-90, Energy 55-65&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hit Poison&#039;&#039;&#039; || Lethal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A massive serpentine creature with a roar that shakes your resolve.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Primal Roar&#039;&#039;&#039; — Drains 30-50 stamina from all players within 10 tiles. Creates a tornado effect and air shockwave expanding from the beast. 30 second cooldown.&lt;br /&gt;
* &#039;&#039;&#039;Constrict&#039;&#039;&#039; — Wraps its coils around a melee-range target, freezing them for 4 seconds while dealing 15-25 damage per second (4 ticks). Poison burst effect on the final tick. 15 second cooldown.&lt;br /&gt;
&lt;br /&gt;
=== Boss VI: Beastmaster Kael (Final Boss) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; border: 2px solid #9e3030;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 150px; background: #2a1515;&amp;quot; | Stat !! style=&amp;quot;background: #2a1515;&amp;quot; | Value&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hit Points&#039;&#039;&#039; || 25,000 – 30,000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Damage&#039;&#039;&#039; || 22 – 32 (Physical/Energy)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Resists&#039;&#039;&#039; || Phys 65-75, Fire 50-60, Cold 50-60, Poison 60-70, Energy 65-75&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || The Corrupted Tamer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once a master tamer, now twisted by dark power. Beastmaster Kael commands enslaved beasts and wields an enchanted whip. He is the most dangerous foe in the gauntlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Summon Beasts&#039;&#039;&#039; — At health thresholds, Kael summons progressively stronger creatures with a Fire Pentagram summoning circle:&lt;br /&gt;
** &#039;&#039;&#039;Phase 1 (80% HP):&#039;&#039;&#039; 3 Rabid Wolves + 2 Rabid Pigs&lt;br /&gt;
** &#039;&#039;&#039;Phase 2 (55% HP):&#039;&#039;&#039; 1 Dragon + 2 Shadow Dragons&lt;br /&gt;
** &#039;&#039;&#039;Phase 3 (30% HP):&#039;&#039;&#039; 1 Greater Dragon + 1 Frost Dragon — accompanied by a &#039;&#039;&#039;Tornado effect&#039;&#039;&#039;&lt;br /&gt;
** All summoned creatures despawn after 60 seconds if not killed.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Beast Whip&#039;&#039;&#039; — Ranged dual-projectile whip attack dealing 35-55 damage (Physical/Energy). 25% chance to stun for 2 seconds. 12 second cooldown.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fire Wave&#039;&#039;&#039; — Directional cone of fire and energy dealing 30-50 damage to everyone in the blast path. Creates a visible Fire Wave and Energy Wave. 18 second cooldown.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dark Mending&#039;&#039;&#039; — At 25% health, heals himself for 10% of max HP by drawing power from his beasts. Creates a reversed energy implosion pulling inward. 60 second cooldown.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tip:&#039;&#039;&#039; Save your strongest heals and burst damage for Phase 3 at 30% HP. The Greater Dragon and Frost Dragon combined with Kael&#039;s own attacks can easily overwhelm an unprepared group.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
=== Guaranteed Per Boss Kill ===&lt;br /&gt;
&lt;br /&gt;
Every player who dealt damage to a boss and is still alive within range when it dies receives one guaranteed consumable reward directly to their backpack. One random item is selected from the following pool:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Consumable !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Scroll of Double Pet Experience&#039;&#039;&#039; || Activates a 1-hour buff that doubles all experience gained by your pets. Affects all pets you have out. Cannot stack — if already active, shows time remaining.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mating Cooldown Potion&#039;&#039;&#039; || Instantly clears a pet&#039;s breeding cooldown timer, allowing it to breed again immediately.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pet Bonding Potion&#039;&#039;&#039; || Instantly bonds a pet to you, bypassing the normal bonding waiting period.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pet Title Deed&#039;&#039;&#039; || Grants your pet a prestigious title suffix. Choose from 16 titles including &amp;quot;the Mighty,&amp;quot; &amp;quot;the Savage,&amp;quot; &amp;quot;the Bloodborn,&amp;quot; and more. Removing a title does not consume the deed.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pet Gender Change Potion&#039;&#039;&#039; || Changes a pet&#039;s gender from male to female or vice versa.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pet Level Deed (+1)&#039;&#039;&#039; || Grants one bonus level to a pet, along with 10-25 bonus ability points. The pet must not already be at its maximum level. If the level-up brings the pet to level 9, mating is automatically unlocked.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pet Powerscroll (130)&#039;&#039;&#039; || A random 130-cap pet powerscroll for one of the available pet skills.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Points-Based Artifact System ===&lt;br /&gt;
&lt;br /&gt;
Each boss kill also accumulates points toward a chance at a special artifact reward from the Tamer&#039;s Gauntlet reward table. This system uses the same formula as the Doom Gauntlet — your chance of receiving an artifact is not a flat percentage per kill, but instead grows over time as you accumulate points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How points accumulate:&#039;&#039;&#039; All players who dealt damage to the boss and are alive within range when it dies receive points. The base points are calculated from the boss&#039;s Fame value, modified by your character&#039;s Luck stat. Higher Fame bosses award more points, and higher Luck increases the amount further. The later bosses in the gauntlet sequence have progressively higher Fame, so killing Beastmaster Kael awards significantly more points than killing the Feral Packmother.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage-scaled points:&#039;&#039;&#039; Points are scaled by each player&#039;s share of the total damage dealt. If you solo a boss at 100% damage, you receive the full point value. In a group where you dealt 40% of the damage, you receive 40% of the base points. This means grouping up does not reduce your overall point gain — while each kill awards fewer points individually, the group kills bosses faster, resulting in equal or better points per hour compared to soloing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How the artifact chance works:&#039;&#039;&#039; After each kill, the system calculates your chance of receiving an artifact using an exponential formula based on your total accumulated points. At low point totals the chance is very small, but it rises steeply as points build up. This means your first few kills will rarely produce an artifact, but as you continue running the gauntlet over multiple sessions, each subsequent kill has an increasingly better chance — until eventually the odds tip heavily in your favor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What happens when you get a drop:&#039;&#039;&#039; When the roll succeeds and an artifact drops, it is placed directly in your backpack (or your bank box if your pack is full). Your accumulated points then reset to zero, and the cycle begins again. The artifact is randomly selected from the reward table below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key details:&#039;&#039;&#039;&lt;br /&gt;
* All damagers receive rewards — not just the player who lands the killing blow.&lt;br /&gt;
* Points are scaled by your damage contribution to each boss.&lt;br /&gt;
* Points accumulate with each kill based on the boss&#039;s Fame and your Luck.&lt;br /&gt;
* Higher accumulated points = exponentially higher chance of an artifact dropping.&lt;br /&gt;
* When an artifact drops, your points reset to zero.&lt;br /&gt;
* &#039;&#039;&#039;Your points persist across runs&#039;&#039;&#039; — even if you don&#039;t get a drop on one session, your next kill has a higher chance. Log off and come back tomorrow; your points are still there.&lt;br /&gt;
&lt;br /&gt;
=== Artifact Reward Table ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Reward !! Description !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Breeding Claim Book&#039;&#039;&#039; || A book that stores up to 500 breeding claim tickets, keeping them organized and sorted by due date. || style=&amp;quot;color: #b880e0;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pet Living Statue Deed&#039;&#039;&#039; || Creates a decorative stone statue of your bonded pet that can be placed in your house. Supports rotation, stone/original color toggle, and redeeding. || style=&amp;quot;color: #b880e0;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Noble Cu Sidhe in a Crystal&#039;&#039;&#039; || Releases a Noble Cu Sidhe — a powerful tameable healer mount. Stats: 1800-2225 STR, 3150-3300 HP, 250-270 DEX, 450-485 INT. Deals 100% Energy damage. Has Chivalry (82-98), Healing (132-148), and Double Strike. Uses 2 control slots. Requires 111.1 Animal Taming. Rare hue variants possible.  This pet is breedable, however can not be reduced any further in control slots. || style=&amp;quot;color: #b880e0;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shadow Horse in a Crystal&#039;&#039;&#039; || Releases a Shadow Horse — a tameable necromantic mount with Dragon Breath, Bleed Attack, Necromancy (100-105), and +10 mana regen. Random body styles (4 variants). 5% chance at rare hue 1910. Deals Physical/Fire/Energy damage. Uses 2 control slots. Requires 111.1 Animal Taming. This pet is breedable, however can not be reduced any further in control slots. || style=&amp;quot;color: #b880e0;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Breeder&#039;s Talisman&#039;&#039;&#039; || An equippable talisman (Layer: Talisman) that increases breeding success chance. The top very strong pet cap on breeding is 36.4%. the talisman will change this to 40%-58.2% chance of successful breeding. The percentage of success is a random element on the talisman.  It is no less than 40% and no higher than 58.2% chance of breeding. || style=&amp;quot;color: #b880e0;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Whip of the Beastcaller&#039;&#039;&#039; || A blessed whip weapon that permanently increases pet experience gain by 15-35% while equipped. Also a strong combat weapon with Hit Fireball 50%, Hit Lightning 70%, Hit Leech Mana 50%, Damage Increase 55%, Hit Chance Increase 25%, Swing Speed Increase 30%, Spell Channeling, Spell Damage Increase 20%, and Luck 200. Stacks multiplicatively with the Double Pet XP Scroll. || style=&amp;quot;color: #c9a84c;&amp;quot; | Epic&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Druid&#039;s Pet Whistle&#039;&#039;&#039; || A reusable whistle that instantly summons all of your active pets to your side. Emits a melodious sound and teleports every pet currently following you to within 2 tiles of your location with a sparkle effect on arrival. Has a 5 second cooldown between uses. Works for any pet within 64 tiles , then will try to summon from anywhere, however, the pet must be in an active area for this to work.|| style=&amp;quot;color: #b880e0;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pet Accessory Key&#039;&#039;&#039; || A blessed storage key that holds all pet-related consumables, dyes, deeds, scrolls, hitching post deeds, and pet powerscrolls in one organized container. Supports up to 30 of each item type across multiple categories including pet potions, utility deeds, normal dyes, unique dyes, rare dyes, and hitching posts. || style=&amp;quot;color: #b880e0;&amp;quot; | Rare&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Reward Stacking Example ===&lt;br /&gt;
&lt;br /&gt;
The Whip of the Beastcaller and Scroll of Double Pet Experience stack multiplicatively:&lt;br /&gt;
&lt;br /&gt;
 Base XP = 100&lt;br /&gt;
 Whip (+30%) = 130&lt;br /&gt;
 Scroll (x2) = 260&lt;br /&gt;
&lt;br /&gt;
== Tips for Survival ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bring cure potions and cured pets.&#039;&#039;&#039; Several bosses deal lethal poison, and the Broodqueen&#039;s venom spray hits everything in range including pets.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Watch Kael&#039;s health thresholds.&#039;&#039;&#039; His summoned creatures jump dramatically in power at each phase. The Phase 3 Greater Dragon + Frost Dragon combination at 30% is the most dangerous moment in the entire gauntlet.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stay close to the Behemoth.&#039;&#039;&#039; Gore Charge only targets players at range (2-10 tiles). Standing in melee range avoids the charge entirely.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Burst the Spectral Wyrm.&#039;&#039;&#039; Its Soul Drain heals it for all damage dealt to players. Sustained pressure just feeds it. Coordinate burst damage windows between Soul Drain cooldowns.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Manage stamina against the Beast Lord.&#039;&#039;&#039; Primal Roar drains 30-50 stamina. Bring stamina potions or have high stamina regeneration, or you won&#039;t be able to swing.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Group size matters.&#039;&#039;&#039; One boss spawns per five players. A coordinated group of five is the sweet spot — solo is doable but punishing, and large groups can spawn multiple bosses simultaneously.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Grouping doesn&#039;t hurt your points.&#039;&#039;&#039; Points are scaled by damage contribution, but faster kills mean more kills per hour. A group that clears twice as fast earns the same or more points over time compared to soloing.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Your points carry over.&#039;&#039;&#039; Even if you don&#039;t get an artifact on one run, your accumulated points increase your chance on the next kill. Keep running the gauntlet.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Equip the Whip of the Beastcaller during runs.&#039;&#039;&#039; Your pets will gain bonus XP from every creature they help kill, including the bosses and their summoned adds.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
The Tamer&#039;s Gauntlet is located in &#039;&#039;&#039;Madon Darnassian&#039;&#039;&#039;. The dungeon uses the same coordinates as the Doom Gauntlet but on the Madon map.&lt;br /&gt;
&lt;br /&gt;
An exit moongate is available within the gauntlet to return to the surface.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Pet Leveling]]&lt;br /&gt;
* [[Pet Breeding]]&lt;br /&gt;
* [[Breeding Claim Book]]&lt;br /&gt;
* [[Pet Powerscroll Exchange]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons]]&lt;br /&gt;
[[Category:Taming]]&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
[[Category:Madon]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Resource_Orders&amp;diff=555</id>
		<title>Resource Orders</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Resource_Orders&amp;diff=555"/>
		<updated>2026-07-30T01:56:57Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Resource Order System =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The &#039;&#039;&#039;Resource Order System&#039;&#039;&#039; allows gatherers, miners, lumberjacks, and&lt;br /&gt;
tailors to earn &#039;&#039;&#039;gold&#039;&#039;&#039; and a chance at &#039;&#039;&#039;Power Scrolls&#039;&#039;&#039; by fulfilling&lt;br /&gt;
resource collection orders. Right-click the &#039;&#039;&#039;Resource Gatherer NPC&#039;&#039;&#039; on&lt;br /&gt;
&#039;&#039;&#039;Main Street near the portal&#039;&#039;&#039; to receive a randomly generated order deed,&lt;br /&gt;
then gather the required materials and return the completed deed for your reward.&lt;br /&gt;
&lt;br /&gt;
There is a book to hold the deeds located on the token vendor with blue robe in Mainstreet&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
=== Step 1 — Get an Order ===&lt;br /&gt;
&#039;&#039;&#039;Right-click&#039;&#039;&#039; the Resource Gatherer NPC and select the context menu option&lt;br /&gt;
to receive a &#039;&#039;&#039;Resource Order Deed&#039;&#039;&#039;. The deed is placed directly in your&lt;br /&gt;
backpack and is &#039;&#039;&#039;blessed&#039;&#039;&#039; — it cannot be lost to death.&lt;br /&gt;
&lt;br /&gt;
The deed will randomly require one of three resource categories:&lt;br /&gt;
* &#039;&#039;&#039;Ingots&#039;&#039;&#039; (colored metal)&lt;br /&gt;
* &#039;&#039;&#039;Leather&#039;&#039;&#039; (special grades)&lt;br /&gt;
* &#039;&#039;&#039;Boards&#039;&#039;&#039; (colored wood)&lt;br /&gt;
&lt;br /&gt;
The specific material and quantity are randomized when the deed is created.&lt;br /&gt;
Quantities range from &#039;&#039;&#039;500 to 5,000 units&#039;&#039;&#039; of the required resource.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 — Check Your Deed ===&lt;br /&gt;
Double-click the deed in your backpack to see what material is needed and how&lt;br /&gt;
much progress you have made. The deed&#039;s tooltip also displays your current&lt;br /&gt;
progress at a glance:&lt;br /&gt;
&lt;br /&gt;
 1250 / 3000 Valorite Ingots Obtained&lt;br /&gt;
&lt;br /&gt;
=== Step 3 — Fill the Order ===&lt;br /&gt;
# Double-click the deed to activate it.&lt;br /&gt;
# Target a stack of the &#039;&#039;&#039;correct resource&#039;&#039;&#039; in your backpack.&lt;br /&gt;
# Repeat until the order is complete.&lt;br /&gt;
&lt;br /&gt;
You can fill the order in multiple sessions — partial progress is saved on the&lt;br /&gt;
deed. When the order is fully filled you will see:&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Your order has been filled completely. Please return it to the person whom gave it to you.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
tip|You can target a stack larger than what is needed — the system will&lt;br /&gt;
automatically take only the required amount and leave the remainder in your&lt;br /&gt;
pack.&lt;br /&gt;
&lt;br /&gt;
=== Step 4 — Turn It In ===&lt;br /&gt;
&#039;&#039;&#039;Drag and drop&#039;&#039;&#039; the completed deed onto the Resource Gatherer NPC to receive&lt;br /&gt;
your reward. The NPC will hand you a &#039;&#039;&#039;Bank Check&#039;&#039;&#039; for gold and may also&lt;br /&gt;
reward a &#039;&#039;&#039;Power Scroll&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
warning|The deed must be &#039;&#039;&#039;fully completed&#039;&#039;&#039; before the NPC will accept it.&lt;br /&gt;
Turning in a partial deed will result in a refusal.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Accepted Resources ==&lt;br /&gt;
&lt;br /&gt;
=== Ingots ===&lt;br /&gt;
Rewarded with Blacksmith or Tinkering Power Scrolls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Material !! PS Skills Possible !! PS Values Possible&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper Ingots || Blacksmith, Tinkering || 105, 110&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Iron Ingots || Blacksmith, Tinkering || 105, 110&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingots || Blacksmith, Tinkering || 105, 110&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Ingots || Blacksmith, Tinkering || 105, 110, 115&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ingots || Blacksmith, Tinkering || 105, 110, 115&lt;br /&gt;
|-&lt;br /&gt;
| Agapite Ingots || Blacksmith, Tinkering || 105, 110, 115&lt;br /&gt;
|-&lt;br /&gt;
| Verite Ingots || Blacksmith, Tinkering || 105, 110, 115, 120&lt;br /&gt;
|-&lt;br /&gt;
| Valorite Ingots || Blacksmith, Tinkering || 105, 110, 115, 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Leather ===&lt;br /&gt;
Rewarded with Tailoring Power Scrolls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Material !! PS Skills Possible !! PS Values Possible&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather || Tailoring || 105, 110, 115&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather || Tailoring || 105, 110, 115&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather || Tailoring || 110, 115, 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Boards ===&lt;br /&gt;
Rewarded with Carpentry Power Scrolls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Material !! PS Skills Possible !! PS Values Possible&lt;br /&gt;
|-&lt;br /&gt;
| Oak Boards || Carpentry || 105, 110&lt;br /&gt;
|-&lt;br /&gt;
| Ash Boards || Carpentry || 105, 110&lt;br /&gt;
|-&lt;br /&gt;
| Yew Boards || Carpentry || 105, 110, 115&lt;br /&gt;
|-&lt;br /&gt;
| Heartwood Boards || Carpentry || 105, 110, 115, 120&lt;br /&gt;
|-&lt;br /&gt;
| Bloodwood Boards || Carpentry || 105, 110, 115, 120&lt;br /&gt;
|-&lt;br /&gt;
| Frostwood Boards || Carpentry || 105, 110, 115, 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
=== Gold ===&lt;br /&gt;
All completed orders reward a &#039;&#039;&#039;Bank Check&#039;&#039;&#039; calculated as:&lt;br /&gt;
&lt;br /&gt;
 Gold = GoldScaler × AmountToGather&lt;br /&gt;
&lt;br /&gt;
The GoldScaler is a random value between &#039;&#039;&#039;45 and 55&#039;&#039;&#039; for all resource&lt;br /&gt;
types, meaning a 3,000-unit order pays roughly &#039;&#039;&#039;135,000 to 165,000 gold&#039;&#039;&#039;.&lt;br /&gt;
Orders with higher quantities naturally pay more.&lt;br /&gt;
&lt;br /&gt;
=== Power Scrolls ===&lt;br /&gt;
Every completed order has a &#039;&#039;&#039;chance&#039;&#039;&#039; to also reward a Power Scroll. The&lt;br /&gt;
scroll&#039;s skill and value depend on the material type (see tables above). Higher&lt;br /&gt;
tier materials (Valorite, Barbed Leather, Frostwood, etc.) have access to&lt;br /&gt;
&#039;&#039;&#039;120-value scrolls&#039;&#039;&#039; that lower tier materials cannot produce.&lt;br /&gt;
&lt;br /&gt;
The power scroll chance is random per turn-in — there is no guarantee of a&lt;br /&gt;
scroll on any given order.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tips &amp;amp; Strategies ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Higher tier = better scrolls&#039;&#039;&#039; — if you&#039;re after 120 Power Scrolls,&lt;br /&gt;
  target Valorite, Barbed Leather, Bloodwood, Heartwood, or Frostwood orders&lt;br /&gt;
  exclusively.&lt;br /&gt;
* &#039;&#039;&#039;Orders are random&#039;&#039;&#039; — if you receive a material you can&#039;t easily gather,&lt;br /&gt;
  simply get a new deed next time. There is no penalty for holding an unfilled&lt;br /&gt;
  deed.&lt;br /&gt;
* &#039;&#039;&#039;Fill in stages&#039;&#039;&#039; — the deed saves progress, so you can chip away at a&lt;br /&gt;
  large 5,000-unit order over multiple play sessions.&lt;br /&gt;
* &#039;&#039;&#039;Deeds are blessed&#039;&#039;&#039; — no need to worry about losing your order or&lt;br /&gt;
  partially-filled progress to death.&lt;br /&gt;
* &#039;&#039;&#039;Coordinate with guildmates&#039;&#039;&#039; — if you&#039;re a miner but get a leather order,&lt;br /&gt;
  a guildie who&#039;s a tamer or hunter can fill it while you tackle their metal&lt;br /&gt;
  order.&lt;br /&gt;
* &#039;&#039;&#039;Gold scales with quantity&#039;&#039;&#039; — a max-size 5,000-unit order at a 50x scaler&lt;br /&gt;
  yields a &#039;&#039;&#039;250,000 gold&#039;&#039;&#039; bank check, making large orders very lucrative&lt;br /&gt;
  even without a Power Scroll reward.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
The Resource Gatherer NPC is found on &#039;&#039;&#039;Main Street&#039;&#039;&#039;, near the portal. Look&lt;br /&gt;
for the NPC wearing a full apron and carrying a pickaxe, titled&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;the Resource Gatherer&#039;&#039;&#039;&#039;&#039;. Right-click him to receive your order.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Mining]]&lt;br /&gt;
* [[Lumberjacking]]&lt;br /&gt;
* [[Tailoring]]&lt;br /&gt;
* [[Blacksmithy]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
* [[Powerscroll Exchange System]]&lt;br /&gt;
* [[Main Street]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Enhanced_Bulk_Order_Books&amp;diff=554</id>
		<title>Enhanced Bulk Order Books</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Enhanced_Bulk_Order_Books&amp;diff=554"/>
		<updated>2026-07-30T01:55:31Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Enhanced BOD Books =&lt;br /&gt;
[[File:Screenshot 2026-07-04 154129.png]]&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Enhanced BOD Books are custom craft-specific storage books on Banes World that provide powerful sorting, filtering, and search tools for managing your Bulk Order Deeds. Unlike the standard Bulk Order Book (which holds all deed types in one place), each Enhanced BOD Book is dedicated to a single craft and comes with material-specific filters, sortable columns, status tracking, and a search bar — making it far easier to find the exact deed you need.  The books hold up to 50k of bods.&lt;br /&gt;
&lt;br /&gt;
Enhanced BOD Books are available for the following crafts:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Craft !! Material Type !! Book Color&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blacksmithing&#039;&#039;&#039; || Metals (Iron through Platinum) || Dark grey&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tinkering&#039;&#039;&#039; || Metals (Iron through Platinum) || Light grey&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tailoring&#039;&#039;&#039; || Cloth / Leather types || Purple&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Carpentry&#039;&#039;&#039; || Woods (Plain through Petrified) || Brown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fletching&#039;&#039;&#039; || Woods (Plain through Petrified) || Green&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Taming&#039;&#039;&#039; || Creature types || Light Green&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Alchemy&#039;&#039;&#039; || None (no material types) || Green (0x2D)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inscription&#039;&#039;&#039; || None (no material types) || Blue (hue 2598)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
An additional Enhanced BOD Book for Cooking is planned for a future update.&lt;br /&gt;
&lt;br /&gt;
== Obtaining an Enhanced BOD Book ==&lt;br /&gt;
&lt;br /&gt;
Enhanced BOD Books are crafted through the &#039;&#039;&#039;Inscription&#039;&#039;&#039; skill. They appear under the &#039;&#039;&#039;Custom&#039;&#039;&#039; category in the Inscription crafting menu. Because of their high skill requirements, these books are considered endgame crafting projects.&lt;br /&gt;
&lt;br /&gt;
=== Crafting Requirements ===&lt;br /&gt;
&lt;br /&gt;
Every Enhanced BOD Book requires the same base materials:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:70%;&amp;quot;&lt;br /&gt;
! Resource !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Blank Scrolls || 30&lt;br /&gt;
|-&lt;br /&gt;
| Gargoyle Book (200 charge) || 5&lt;br /&gt;
|-&lt;br /&gt;
| Magical Residue || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In addition to the materials, each book requires &#039;&#039;&#039;two skills at high levels&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Book !! Inscription Requirement !! Second Skill Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Blacksmith BOD Book || 120.5-150 Inscription || 120.0 Blacksmithing&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Tinkering BOD Book || 120.5-150 Inscription || 120.0 Tinkering&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Tailoring BOD Book || 120.5-150 Inscription || 120.0 Tailoring&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Carpentry BOD Book || 120.5-150 Inscription || 120.0 Carpentry&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Fletching BOD Book || 120.5-150 Inscription || 120.0 Fletching&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Taming BOD Book || 120.5-150 Inscription || 120.0 Animal Taming&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Alchemy BOD Book || 120.5-150 Inscription || 120.0 Alchemy&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Inscription BOD Book || 120.5-150 Inscription || 120.0 Inscription&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The 120.5-150 Inscription requirement means you will need &#039;&#039;&#039;Inscription BOD reward gear&#039;&#039;&#039; equipped to reach the necessary skill level. Inscription Power Scrolls raise your cap to 120, and BOD reward gear provides the bonus points needed to push past 120 and hit the crafting threshold. You will also need a 120 Power Scroll in the matching craft skill. You will need to obtain all 6 pieces of the Inscription BOD reward gear to have a 100% chance to make these books&lt;br /&gt;
&lt;br /&gt;
=== Buying from Other Players ===&lt;br /&gt;
&lt;br /&gt;
If you do not have the skills to craft Enhanced BOD Books yourself, other players frequently sell them through &#039;&#039;&#039;Player Vendors&#039;&#039;&#039;. You can find these using the &#039;&#039;&#039;Vendor Search&#039;&#039;&#039; system:&lt;br /&gt;
&lt;br /&gt;
# Click on your character to open a list.&lt;br /&gt;
# Scroll down and select &#039;&#039;&#039;Vendor Search&#039;&#039;&#039;.&lt;br /&gt;
# Search for the book by name (e.g., &amp;quot;enhanced alchemy bod book&amp;quot;).&lt;br /&gt;
# Or simply use the command [vendorsearch&lt;br /&gt;
&lt;br /&gt;
This will show you all player vendors currently selling that item, along with their prices and locations.&lt;br /&gt;
&lt;br /&gt;
== Adding BODs to the Book ==&lt;br /&gt;
&lt;br /&gt;
There are two ways to add deeds to an Enhanced BOD Book:&lt;br /&gt;
&lt;br /&gt;
=== Drag and Drop ===&lt;br /&gt;
&lt;br /&gt;
Simply drag a Bulk Order Deed onto the book in your backpack. The book will only accept deeds that match its craft type — for example, an Alchemy BOD Book will reject a Blacksmithing deed. The book must be in your backpack to accept deeds.&lt;br /&gt;
&lt;br /&gt;
You can also drag an entire standard &#039;&#039;&#039;Bulk Order Book&#039;&#039;&#039; onto the Enhanced BOD Book. Any matching deeds inside the standard book will be absorbed into the enhanced book and the standard book will be consumed.&lt;br /&gt;
&lt;br /&gt;
=== Fill from Pack ===&lt;br /&gt;
&lt;br /&gt;
Right-click the book to open its context menu and select &#039;&#039;&#039;Fill from Pack&#039;&#039;&#039;. This will automatically scan your backpack for all matching BODs and add them to the book at once. This is the fastest way to load a large number of deeds after a collection run.&lt;br /&gt;
&lt;br /&gt;
Each Enhanced BOD Book can hold up to &#039;&#039;&#039;50,000&#039;&#039;&#039; deeds.&lt;br /&gt;
&lt;br /&gt;
== Reading the Gump ==&lt;br /&gt;
&lt;br /&gt;
When you double-click an Enhanced BOD Book, a large gump window opens showing all your stored deeds in a table layout. The columns displayed are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
! Column !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drop&#039;&#039;&#039; || Click the arrow button to remove the deed from the book and place it in your backpack.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || Shows the deed dimensions — for example, &#039;&#039;&#039;1x20&#039;&#039;&#039; means a small deed requiring 20 items, while &#039;&#039;&#039;5x15&#039;&#039;&#039; means a large deed with 5 entries of 15 items each.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Items Required&#039;&#039;&#039; || Lists the item names the deed requires. Large deeds with many entries will wrap to a second line. For Alchemy deeds, potion names are cleaned up for readability (e.g., &amp;quot;Greater Agility&amp;quot; instead of &amp;quot;GreaterAgilityPotion&amp;quot;). For Inscription deeds, the &amp;quot;Scroll&amp;quot; suffix is stripped similarly.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Material&#039;&#039;&#039; || Shows the required material (Metal, Wood, Leather type, or Cloth) in a color-coded label matching that material&#039;s in-game hue. &#039;&#039;Note: Alchemy and Inscription deeds do not use materials, so this column is not displayed in those books.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Except&#039;&#039;&#039; || Shows &#039;&#039;&#039;Yes&#039;&#039;&#039; (in green) if the deed requires Exceptional quality, or &#039;&#039;&#039;No&#039;&#039;&#039; if Normal quality is accepted.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Points&#039;&#039;&#039; || The reward point value for turning in that deed, pulled directly from the BOD reward calculator.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Status&#039;&#039;&#039; || The current completion status of the deed: &#039;&#039;&#039;Incomplete&#039;&#039;&#039; (red), &#039;&#039;&#039;Partial&#039;&#039;&#039; (yellow with a progress count), or &#039;&#039;&#039;Complete&#039;&#039;&#039; (green).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The gump displays &#039;&#039;&#039;10 entries per page&#039;&#039;&#039; with Previous/Next navigation at the bottom. The bottom-left corner shows the current range (e.g., &amp;quot;Showing 1-10 of 47 BODs&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Filtering ==&lt;br /&gt;
&lt;br /&gt;
Enhanced BOD Books provide a full set of toggle filters across the top of the gump. Click a filter button to activate it (it turns green); click it again to deactivate it. Only one material filter can be active at a time.&lt;br /&gt;
&lt;br /&gt;
=== Quantity Filters ===&lt;br /&gt;
&lt;br /&gt;
Three buttons labeled &#039;&#039;&#039;10&#039;&#039;&#039;, &#039;&#039;&#039;15&#039;&#039;&#039;, and &#039;&#039;&#039;20&#039;&#039;&#039; filter deeds by their required quantity (AmountMax). For example, clicking &amp;quot;20&amp;quot; will show only deeds that require 20 of each item.&lt;br /&gt;
&lt;br /&gt;
=== Quality Filters ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Exceptional&#039;&#039;&#039; — Shows only deeds that require Exceptional quality items.&lt;br /&gt;
* &#039;&#039;&#039;Normal&#039;&#039;&#039; — Shows only deeds that accept Normal quality items.&lt;br /&gt;
&lt;br /&gt;
These two filters are mutually exclusive: activating one will deactivate the other.&lt;br /&gt;
&lt;br /&gt;
=== Size Filters ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Small&#039;&#039;&#039; — Shows only small (single-item) deeds.&lt;br /&gt;
* &#039;&#039;&#039;Large&#039;&#039;&#039; — Shows only large (multi-item) deeds.&lt;br /&gt;
&lt;br /&gt;
=== Material Filters ===&lt;br /&gt;
&lt;br /&gt;
The material filter row changes depending on the craft type of the book. Books for crafts that do not use material types omit this row entirely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blacksmithing and Tinkering&#039;&#039;&#039; books show metal filters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Iron || Dull Copper || Shadow Iron || Copper || Bronze || Gold || Agapite || Verite || Valorite || Blaze || Ice || Toxic || Electrum || Platinum&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carpentry and Fletching&#039;&#039;&#039; books show wood filters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Plain || Oak || Ash || Yew || Heartwood || Bloodwood || Frostwood || Ebony || Bamboo || PurpleHeart || Redwood || Petrified&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tailoring&#039;&#039;&#039; books show fabric and leather filters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Cloth || Leather || Spined || Horned || Barbed || Polar || Synthetic || Blaze || Daemonic || Shadow || Frost || Ethereal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemy and Inscription&#039;&#039;&#039; books do not have a material filter row, since their deeds do not require specific material types. The gump is slightly more compact as a result.&lt;br /&gt;
&lt;br /&gt;
Clicking a material filter shows only deeds requiring that specific material. Click it again to clear the filter and show all materials.&lt;br /&gt;
&lt;br /&gt;
=== Clear Filters ===&lt;br /&gt;
&lt;br /&gt;
When any filter is active, a &#039;&#039;&#039;Clear Filters&#039;&#039;&#039; button appears in the upper-right area of the gump. Clicking it resets all filters back to their default (show everything) state.&lt;br /&gt;
&lt;br /&gt;
== Searching ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Search&#039;&#039;&#039; bar at the top-left of the gump lets you type a keyword and click &#039;&#039;&#039;Apply&#039;&#039;&#039; to filter the displayed deeds. The search checks against:&lt;br /&gt;
&lt;br /&gt;
* Item type names (e.g., &amp;quot;Crossbow&amp;quot;, &amp;quot;WoodenChest&amp;quot;, &amp;quot;Harp&amp;quot;, &amp;quot;RefreshPotion&amp;quot;)&lt;br /&gt;
* Material names (e.g., &amp;quot;Oak&amp;quot;, &amp;quot;Heartwood&amp;quot;, &amp;quot;Valorite&amp;quot;)&lt;br /&gt;
* Size strings (e.g., &amp;quot;5x20&amp;quot;, &amp;quot;1x15&amp;quot;)&lt;br /&gt;
* Point values&lt;br /&gt;
* Status text (&amp;quot;Complete&amp;quot;, &amp;quot;Partial&amp;quot;, &amp;quot;Incomplete&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Clear&#039;&#039;&#039; button appears next to the search bar when a search is active, allowing you to reset the view.&lt;br /&gt;
&lt;br /&gt;
Search and filters can be combined — for example, you could search for &amp;quot;Poison&amp;quot; while filtering by Exceptional and Large to find only your exceptional large poison potion deeds.&lt;br /&gt;
&lt;br /&gt;
== Sorting ==&lt;br /&gt;
&lt;br /&gt;
Each data column (Size, Material, Except, Points, Status) has a small sort arrow button next to its header. Click it to sort the entire list by that column. Click it again to reverse the sort direction. The current sort column and direction are indicated by a green or red arrow symbol.&lt;br /&gt;
&lt;br /&gt;
Sorting is useful for quickly finding your highest-point deeds, grouping all deeds of one material together, or separating completed deeds from incomplete ones.&lt;br /&gt;
&lt;br /&gt;
== Renaming the Book ==&lt;br /&gt;
&lt;br /&gt;
Right-click the book and select &#039;&#039;&#039;Name Book&#039;&#039;&#039; from the context menu to give it a custom name (up to 40 characters). This name appears on the book&#039;s tooltip, making it easy to distinguish between multiple books of the same type — for example, naming one &amp;quot;High Value Alchemy&amp;quot; and another &amp;quot;Alchemy Junk Drawer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Status Tracking ==&lt;br /&gt;
&lt;br /&gt;
Enhanced BOD Books track the fill progress of every deed:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Incomplete&#039;&#039;&#039; — No items have been turned in toward this deed yet.&lt;br /&gt;
* &#039;&#039;&#039;Partial&#039;&#039;&#039; — Some items have been turned in, but the deed is not finished. A progress count like &#039;&#039;&#039;(35/100)&#039;&#039;&#039; appears below the status showing how many items have been filled out of the total needed.&lt;br /&gt;
* &#039;&#039;&#039;Complete&#039;&#039;&#039; — All required items have been turned in and the deed is ready to be submitted for rewards.&lt;br /&gt;
&lt;br /&gt;
This status is stored when the deed is added to the book, so you can see at a glance which deeds still need work.&lt;br /&gt;
&lt;br /&gt;
== Craft-Specific Notes ==&lt;br /&gt;
&lt;br /&gt;
=== Alchemy ===&lt;br /&gt;
&lt;br /&gt;
The Enhanced Alchemy BOD Book has a slightly different layout compared to other Enhanced BOD Books because alchemy deeds do not use material types:&lt;br /&gt;
&lt;br /&gt;
* There is &#039;&#039;&#039;no material filter row&#039;&#039;&#039; in the gump, making the interface more compact.&lt;br /&gt;
* There is &#039;&#039;&#039;no Material column&#039;&#039;&#039; in the deed table, since all alchemy deeds use the same base ingredients.&lt;br /&gt;
* Potion names are &#039;&#039;&#039;cleaned up for readability&#039;&#039;&#039; — the &amp;quot;Potion&amp;quot; suffix is stripped and spaces are inserted before capital letters. For example, &amp;quot;GreaterStrengthPotion&amp;quot; displays as &amp;quot;Greater Strength&amp;quot; and &amp;quot;TotalRefreshPotion&amp;quot; displays as &amp;quot;Total Refresh.&amp;quot;&lt;br /&gt;
* Filtering is available by &#039;&#039;&#039;Quantity&#039;&#039;&#039; (10/15/20), &#039;&#039;&#039;Quality&#039;&#039;&#039; (Exceptional/Normal), and &#039;&#039;&#039;Size&#039;&#039;&#039; (Small/Large).&lt;br /&gt;
* Point values are calculated using the &#039;&#039;&#039;Alchemy Reward Calculator&#039;&#039;&#039;, the same system used when turning in alchemy deeds to NPCs.&lt;br /&gt;
&lt;br /&gt;
=== Inscription ===&lt;br /&gt;
&lt;br /&gt;
The Enhanced Inscription BOD Book shares the same compact layout as the Alchemy book because inscription deeds also do not use material types:&lt;br /&gt;
&lt;br /&gt;
* There is &#039;&#039;&#039;no material filter row&#039;&#039;&#039; in the gump, keeping the interface compact.&lt;br /&gt;
* There is &#039;&#039;&#039;no Material column&#039;&#039;&#039; in the deed table.&lt;br /&gt;
* Scroll names are &#039;&#039;&#039;cleaned up for readability&#039;&#039;&#039; — the &amp;quot;Scroll&amp;quot; suffix is stripped and spaces are inserted before capital letters. For example, &amp;quot;ReactiveArmorScroll&amp;quot; displays as &amp;quot;Reactive Armor&amp;quot; and &amp;quot;MindBlastScroll&amp;quot; displays as &amp;quot;Mind Blast.&amp;quot;&lt;br /&gt;
* Filtering is available by &#039;&#039;&#039;Quantity&#039;&#039;&#039; (10/15/20), &#039;&#039;&#039;Quality&#039;&#039;&#039; (Exceptional/Normal), and &#039;&#039;&#039;Size&#039;&#039;&#039; (Small/Large).&lt;br /&gt;
* Point values are calculated using the &#039;&#039;&#039;Inscription Reward Calculator&#039;&#039;&#039;, the same system used when turning in inscription deeds to NPCs.&lt;br /&gt;
* Inscription large BODs cover a wide range of categories including &#039;&#039;&#039;Books&#039;&#039;&#039;, &#039;&#039;&#039;Magery circles 1–8&#039;&#039;&#039;, and &#039;&#039;&#039;Necromancy spell groups&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Tips for Using Enhanced BOD Books ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Sort by Points descending&#039;&#039;&#039; to quickly identify your most valuable deeds and prioritize filling them first.&lt;br /&gt;
* &#039;&#039;&#039;Filter by Exceptional + a specific material&#039;&#039;&#039; to find matching deeds when you have a supply of that material ready to craft. For alchemy and inscription, filter by Exceptional to focus on your higher-value deeds.&lt;br /&gt;
* &#039;&#039;&#039;Use Fill from Pack&#039;&#039;&#039; after buying deeds from NPCs or collecting them over time — it is much faster than dragging deeds one at a time.&lt;br /&gt;
* &#039;&#039;&#039;Name your books&#039;&#039;&#039; if you use more than one per craft. Some players keep a &amp;quot;To Fill&amp;quot; book and a &amp;quot;Completed&amp;quot; book, or separate books by material tier.&lt;br /&gt;
* &#039;&#039;&#039;Search for specific items&#039;&#039;&#039; when you are crafting a particular item and want to check if you have a matching deed before you start.&lt;br /&gt;
* The standard &#039;&#039;&#039;Bulk Order Book&#039;&#039;&#039; is still useful as a general-purpose holder for all deed types. Enhanced BOD Books are specialized tools that complement it — use whichever fits your workflow.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: Can I use both Enhanced BOD Books and the regular Bulk Order Book?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A: Yes. They are completely independent items. You can store the same types of deeds in either book. Use whichever works best for your play style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: Do the books persist through server restarts?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A: Yes. All data in Enhanced BOD Books is fully serialized and saved with the world. Your deeds, their completion status, and the book&#039;s custom name all persist through restarts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: Can I store deeds from multiple crafts in one Enhanced BOD Book?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A: No. Each Enhanced BOD Book only accepts deeds from its specific craft. An Alchemy BOD Book will reject a Blacksmithing deed, and so on. This is by design — the filters and reward point calculations are craft-specific.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: What happens when I remove a deed from the book?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A: The deed is reconstructed as a full Bulk Order Deed item and placed in your backpack. All of its original properties — material, quantity, exceptional requirement, and fill progress — are preserved exactly as they were when the deed was added.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: Is there a limit to how many deeds I can store?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A: Each Enhanced BOD Book holds up to 50,000 deeds. You are unlikely to hit this limit under normal play.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: Why do the Alchemy and Inscription BOD Books look different from the other Enhanced BOD Books?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A: Because alchemy and inscription deeds do not use material types (like metals or woods), the material filter row and material column are omitted from those books. This makes the gump slightly more compact while keeping all the same search, sort, and status tracking features.&lt;br /&gt;
&lt;br /&gt;
[[Category:Crafting]]&lt;br /&gt;
[[Category:Custom Systems]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=2026_Changelog&amp;diff=553</id>
		<title>2026 Changelog</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=2026_Changelog&amp;diff=553"/>
		<updated>2026-07-30T01:49:57Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;7/29/2026&lt;br /&gt;
&lt;br /&gt;
1. Fixed exploit in deeds.&lt;br /&gt;
&lt;br /&gt;
2. Added repeat on/off to yard want to allow multiple placement.  Made the yard wand draw gold from bank account.&lt;br /&gt;
&lt;br /&gt;
3. Fixed error in tool key (duplicate entry)&lt;br /&gt;
&lt;br /&gt;
4. Redid Tamer&#039;s Gauntlet drops,  it was goofed and was adding drops for each player present.  It now will drop a guarnteed common drop to each player on each boss.  Also the PS credits were removed as now the drops include lvl 130 pet PS.&lt;br /&gt;
&lt;br /&gt;
5. Fixed error in key where it would draw in full 250 and 500 potion kegs.&lt;br /&gt;
&lt;br /&gt;
6. I think I finally fixed the druid whistle.  Found a setting that was overlooked in the shrink pet system that was causing the pets not to register.  Thanks to whoever alerted me to that issue.&lt;br /&gt;
&lt;br /&gt;
7. Added Resource Order Book.  It will be on token vendor.&lt;br /&gt;
&lt;br /&gt;
8. Fixed issue with Plant BOD Vendor giving too many BODS.&lt;br /&gt;
&lt;br /&gt;
9. Level 300 vendor and item is updated.  Vendor is on second level of Mainstreet&lt;br /&gt;
&lt;br /&gt;
10. Enhanced Inscription Book now available to be made in Inscription craft menu.&lt;br /&gt;
&lt;br /&gt;
11. Fixed error in token ledger that allowed vote tokens to be added.&lt;br /&gt;
&lt;br /&gt;
12. Fixed Bellhop graphic on second wave of MOA.&lt;br /&gt;
&lt;br /&gt;
13. Player&#039;s corpses last 3 days,  now once they are looted they decay in 5 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
7/10/2026&lt;br /&gt;
&lt;br /&gt;
1.  Added more information on the hover over on pets (unshrunk).  Now will show level and breed info.&lt;br /&gt;
&lt;br /&gt;
2.  Revised the breeding interface so that it is clear when a breed fails.  Before it would put a notification at the bottom of the screen and leave a interface open.&lt;br /&gt;
&lt;br /&gt;
3.  Raised banking points on large BOD&#039;s to make them worth more than just doing smalls.&lt;br /&gt;
&lt;br /&gt;
4.  Added command [charity  this will let you target an item to send directly to the charity box for new players.&lt;br /&gt;
&lt;br /&gt;
5.  Raised corpse retrival to 3 days in case someone&#039;s power goes out or some other drastic event.&lt;br /&gt;
&lt;br /&gt;
6.  Revised Gladiator event.  Bosses now appear as red.  Added more rewards,  see wiki.&lt;br /&gt;
&lt;br /&gt;
7.  Greatest Mongbat now drops +5 weapon level deed instead of +1&lt;br /&gt;
&lt;br /&gt;
8.  Level deeds fixed so that you can use a higher deed to fill last few levels,  IE: Weapon is level 195,  you can use a +10 deed to fill the last 5 levels.&lt;br /&gt;
&lt;br /&gt;
9.  Leather, Ore and Wood elementals now drop double resources in Fel.&lt;br /&gt;
&lt;br /&gt;
10. Paragon Artifacts capped at 99% drop at around 10K luck.&lt;br /&gt;
&lt;br /&gt;
11. Changed small BOD gump to say Fill from pack (stacked items only).  There is no way to make the bod fill from pack on regular items as it will accidently take good items in the process.  Suggest putting tool in a bag and using fill from container.&lt;br /&gt;
&lt;br /&gt;
12. Spirit Speak fixed so you can get to 130.  Will be going thru the other skills and making sure they are able to be raised to 130.&lt;br /&gt;
&lt;br /&gt;
13. Tinker Repair Kit added to tool key.&lt;br /&gt;
&lt;br /&gt;
14. Arena locations added to portal,  You can PVP dual there with no loss of items.  See the NPC &amp;amp; stone in the front of the arena.  Wiki also has information.&lt;br /&gt;
&lt;br /&gt;
15. Tracking updated/fixed.  It had never been adjusted for the new graphic sizes.  So bascially at 120 tracking you were able to track everything on your screen which does not make sense.  I updated so that at 120 you get 1.5 screens from where you are.  So basically 1 full screen past what you can see on screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
7/1/2026&lt;br /&gt;
&lt;br /&gt;
1.  New GM event added,  will be going on this weekend,  Gladiator event.&lt;br /&gt;
&lt;br /&gt;
2.  Gem Dragons reduced to 2 slot pets.&lt;br /&gt;
&lt;br /&gt;
3.  Bee Hive Sprinklers adjusted to take the 500 and 250 potion kegs.&lt;br /&gt;
&lt;br /&gt;
4.  Plant Sprinklers adjusted to take the 500 and 250 potion kegs.&lt;br /&gt;
&lt;br /&gt;
5.  Circlet and Woodland armor has race restriction removed.&lt;br /&gt;
&lt;br /&gt;
6.  Whips are now craftable in tinker menu.   Whips are repaired by tinker skill now.&lt;br /&gt;
&lt;br /&gt;
7.  Epulettes added to Wax craft menu.  This is a robe slot item that shows up as decorative armor shoulder pads.&lt;br /&gt;
&lt;br /&gt;
8.  Druid Pet Whistle has another modification to make it work better.&lt;br /&gt;
&lt;br /&gt;
9.  Gargolye tools have been gone thru and updated,  Drops are updated,  See Gargoyle Tools on Wiki.  The issue with the Gargoyles ax not producing the right elementals has been fixed.&lt;br /&gt;
&lt;br /&gt;
10. Giftgiver now will display messages if he has gifts.&lt;br /&gt;
&lt;br /&gt;
11. Lady Luck updated and will now take more tokens in transfer to gold.&lt;br /&gt;
&lt;br /&gt;
12. New donation item for this month.  Master Craft Armor,  2 pieces will be available for this month.  This armor will let you combine all your Master level craft armor into one set.&lt;br /&gt;
&lt;br /&gt;
13.  Issue with little paragon chests having all the gold 1 pc at a time has been fixed.&lt;br /&gt;
&lt;br /&gt;
14. Quick cast buttons added to runebook.  red=recall, blue=gateway&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6/18/2026&lt;br /&gt;
&lt;br /&gt;
1.  Portable Feedbucket revamped.  It should work properly now.  it is on the same method as the regular feedbucket.&lt;br /&gt;
&lt;br /&gt;
2.  Foundation sink added to house menu.  This is best done before a house is customized or items added.  Things like plants and various other addons don&#039;t do well when things move.  There is an option to raise it back if you change your mind.&lt;br /&gt;
&lt;br /&gt;
3.  Beehive Sprinklers fixed for adding multiple bottles of potions.&lt;br /&gt;
&lt;br /&gt;
4.  Corpse timer extended to 45 minutes.  If you can&#039;t recover see the summoner at Tram Brit Bank.&lt;br /&gt;
&lt;br /&gt;
5.  Large alchemy kegs recipe has been modified with easier components&lt;br /&gt;
&lt;br /&gt;
6.  Whistle has been updated (again).  It is geared to work within 64 tiles around you.  It is possible it will pull pets from farther but depends on if they are in an active zone or not.&lt;br /&gt;
&lt;br /&gt;
7.  Final modifications on Harrower.  This is a veteran champ and designed for groups or solo as a higher level with proper gear and weapons.  I know this has created some bad feelings with some people, I am not trying to exclude you at all but this is in line with progression from 120 to 130 skill levels. (as in harder than MOA etc)   &lt;br /&gt;
&lt;br /&gt;
8.  Warnings added to house concerning plants and beehives,  If you customize while you have beehives they will be put in the packing crate and you will lose all progress.  &lt;br /&gt;
&lt;br /&gt;
9.  Imbuing now pulls materials from keys. (thanks for the suggestion)&lt;br /&gt;
&lt;br /&gt;
10. Fixed an issue with gardener&#039;s key and potions,  It was depositing potions in the nearest keg even if it was half full of a different potion.&lt;br /&gt;
&lt;br /&gt;
11. Balrons modified so they don&#039;t run anymore when about dead.&lt;br /&gt;
&lt;br /&gt;
12. Changed MOTD so it only appears when something is new,  if you want to see it at any time just type motd&lt;br /&gt;
&lt;br /&gt;
6/10/2026&lt;br /&gt;
&lt;br /&gt;
1.  Rolled the Feedbucket back to original design but with a 30 second pause so the pets are not constantly looking for the feedbucket.  Will work the same overall.&lt;br /&gt;
&lt;br /&gt;
2.  Added Rare Bag of Holding and Rare Loot Bag of Holding upgrade deeds to the UO Store.  Each deed will add 25 items to the bag.  Only works on the Rare version.&lt;br /&gt;
&lt;br /&gt;
3.  Added some world wide messages on the Exp Power Hour to notify during and right before it ends.&lt;br /&gt;
&lt;br /&gt;
4.  Added a Pet Exp Power Hour with same messages as above.&lt;br /&gt;
&lt;br /&gt;
5.  Added a giftgiver NPC that will be at Mainstreet.  He will hand out gifts for special events.&lt;br /&gt;
&lt;br /&gt;
6.  Upgraded the Harrower.  He now drops 125 and 130 PS of combat and spellcasting.  He is much harder than original.  I will put up a wiki about him.&lt;br /&gt;
&lt;br /&gt;
7.  Fix on manadraught and seed of life from the monster stealing.  It was not consumable and now is.  See Wiki Monster Stealing.&lt;br /&gt;
&lt;br /&gt;
8.  Added command [wiki  this will open your browser to wiki.  There is also a webstone in mainstreet.&lt;br /&gt;
&lt;br /&gt;
9.  Improved the scaled exp on the house trainer for the max pets,  should take less time now to level the harder to level pets.&lt;br /&gt;
&lt;br /&gt;
10. Hopefully the pet whistle will work 100% of the time with this fix.  I tested it all over and it seemed to work correctly.&lt;br /&gt;
&lt;br /&gt;
11. Reworked Portable Feedbucket to work like normal Feedbucket when placed on ground.  It will still continue to work as designed in pack.&lt;br /&gt;
&lt;br /&gt;
12. Minor fix on the Wine making system, See Wiki for details on how to grow grape vines and make wine.&lt;br /&gt;
&lt;br /&gt;
13. Moved entire server over to a new fresh install.  This should fix the strange issues in Mainstreet and Luna.&lt;br /&gt;
&lt;br /&gt;
14. Small client update,  be sure to update your client via the launcher. (just a name on the BOH increase deed)&lt;br /&gt;
&lt;br /&gt;
15. The Heatmiser has returned for a while in Madon-labrynth area.  He spawns every 12 hours or so.  I will put out his drops across from the Casino.&lt;br /&gt;
&lt;br /&gt;
6/1/2026&lt;br /&gt;
&lt;br /&gt;
1.  New donation bonus item out in mainstreet.&lt;br /&gt;
&lt;br /&gt;
2.  Raffle for a +1 house deed and a 30x30 house plot in the stars in progress.&lt;br /&gt;
&lt;br /&gt;
3.  Excluded the rare tamables from being paragons. If you find one I missed please post a note in the bug forum on discord.&lt;br /&gt;
&lt;br /&gt;
4.  Changed how the Feed Bucket works to improve performance SEE WIKI&lt;br /&gt;
&lt;br /&gt;
5.  New Portable Feed Bucket now in UO Store,  SEE WIKI&lt;br /&gt;
&lt;br /&gt;
6.  CuSidhe have had the 50% stat loss when tamed removed,  they are also 3 slot.&lt;br /&gt;
&lt;br /&gt;
7.  Farm Animals should now respawn correctly.  Hopefully this is the last fix for these but let me know of any issues please !!&lt;br /&gt;
&lt;br /&gt;
8.  Harvest tool message fixed,  This tool was designed to be in pack when used.  It was incorrectly giving a message about it needing to be locked down.&lt;br /&gt;
&lt;br /&gt;
9.  Hiding skill was fixed,  above 100 now has a chance of hiding while in combat. SEE WIKI&lt;br /&gt;
&lt;br /&gt;
10. Pet Accessory key now holds pet PS&lt;br /&gt;
&lt;br /&gt;
11. Changed drop rate on the common drops,  it was a bit excessive :)  SEE WIKI&lt;br /&gt;
&lt;br /&gt;
12. Taming scale modified to make it give more exp on high level pets on house trainer.&lt;br /&gt;
&lt;br /&gt;
13. Druid Pet Whistle fixed,  should now summon pets properly,  was a bit inconsistent before.&lt;br /&gt;
&lt;br /&gt;
14. Checks put in for small bod&#039;s taking in spellbooks,  Made sure it would not take any spellbooks with higher than 0 spells.&lt;br /&gt;
&lt;br /&gt;
15. Quest limit raised to 20 quests you can have at any given time&lt;br /&gt;
&lt;br /&gt;
16.  Reagent Key had newer larger potion kegs added.&lt;br /&gt;
&lt;br /&gt;
17. Small client update, be sure to run launcher/verify.&lt;br /&gt;
&lt;br /&gt;
5/27/2026&lt;br /&gt;
&lt;br /&gt;
1.  Added a vendor portal for your house.  It is just like the portal system but is gold hue.  This is rented on a weekly basis for 100k.  All you need to do is stand in your house and use the command [vendorportal  This will bring up the interface to place the portal.  Anytime you want to access it just use the same command,  You can prepay rental if you desire.  This hooks right into the portal and book of travel system,  It will show up at the bottom in green under Vendors.  Pick a proper name for your shop,  any obscene stuff will cause your portal to be removed :)&lt;br /&gt;
&lt;br /&gt;
2.  Book of Travel and housing updated for new vendor portals.&lt;br /&gt;
&lt;br /&gt;
3.  Farm Animals finally fixed,  they are now tamable and can place as many as you want inside or within 4 tiles of your house outside.&lt;br /&gt;
&lt;br /&gt;
4.  You can now sink 1 level of your house.  Just click on the house sign then customize. There is an option to sink for 100k.  This causes your 1st floor to be underground and your 2nd floor to be level with the ground.  You could cover the second floor with grass and have a hidden house if you want.  &lt;br /&gt;
&lt;br /&gt;
5.  New Pet accessory key is now available,  It is an artifact drop in Tamer&#039;s Gauntlet.  This will hold all the various potions, deeds and dyes for your pets.&lt;br /&gt;
&lt;br /&gt;
6.  Map file updated that had not been updated for Madon.  Was causing some bleed over of houses from Madon--Malas.  You may need to clear your cache.  Look on the wiki under How to Connect and scroll down to troubleshooting for instructions.&lt;br /&gt;
&lt;br /&gt;
7.  Some adjustments on various files to help stability.&lt;br /&gt;
&lt;br /&gt;
8.  Pet Storage Key capacity raised to 2500.&lt;br /&gt;
&lt;br /&gt;
9.  New Druid Pet Whistle added to game.  This whistle will summon your pets from anywhere on the server.  If they run away at a champ you can bring them back.  This is an artifact drop in the Tamer&#039;s Gauntlet&lt;br /&gt;
&lt;br /&gt;
10. Revamped the point system in Tamer&#039;s Gauntlet.  The person that got the last hit was awarded the points towards an artifact drop.  Now the points are scaled on damage. This makes it the same for solo but better for grouping.  More people/pets the more bosses spawn and you will progress more rapidly to get an artifact.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5/24/2026&lt;br /&gt;
&lt;br /&gt;
1.  Put in a GM command to grant exp power hour for boosted exp for players. Be ready for random exp boost!&lt;br /&gt;
&lt;br /&gt;
2.  Redid the farm animals in the UO Store.  If you have some of the old ones contact me for an exchange.  These are the real animals and are tamable, killable, skinable etc. More animal options are now available on one deed that lets you choose.  If anyone wants added animals just let me know.&lt;br /&gt;
&lt;br /&gt;
3.  Redid gold raffle stone so there is a minimum 25k reward.  The pot grows as people buy tickets.  Stone is next to the raffle table in Mainstreet.&lt;br /&gt;
&lt;br /&gt;
4.  Working on the strange map issue in Mainstreet,  I will probably move the server over to the test server for a bit until I can figure out the issue.  The map is perfect on the test server.&lt;br /&gt;
&lt;br /&gt;
5.  Fixed crash issue in the Greatest Mongbat.&lt;br /&gt;
&lt;br /&gt;
6.  Small client update for name in UO store,  be sure to update client.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5/22/2026&lt;br /&gt;
&lt;br /&gt;
1.  ALl CuSidhe including cold, fire and noble have had the 50% stat loss on tame removed.&lt;br /&gt;
&lt;br /&gt;
2.  Greatest Mongbat loot table updated.  He now has standard reward drops and a rare chance to drop a champ skull key.  SEE WIKI&lt;br /&gt;
&lt;br /&gt;
3.  Treasure Map key updated with correct map names.&lt;br /&gt;
&lt;br /&gt;
4.  Noble Cu greatly upgraded (one in Tamer&#039;s Gauntlet) *Chivalry pet * SEE WIKI&lt;br /&gt;
&lt;br /&gt;
5.  Shadow Horse greatly upgraded (one in Tamer&#039;s Gauntlet) *Necro pet *  SEE WIKI&lt;br /&gt;
&lt;br /&gt;
6.  Overall loot table changed in Tamer&#039; Gauntlet.  I roll things out as I make them for testing.  I always intended to update the loot and will still be adding more items in the future. SEE WIKI&lt;br /&gt;
&lt;br /&gt;
7.  Pet PS Exchange modified to take 130 Pet PS for credits.  You will not be able to obtain 130 PS thru the exchange,  only in Tamer&#039;s Gauntlet.&lt;br /&gt;
&lt;br /&gt;
8.  Drop rate on portable soul forge increased,  SEE WIKI.&lt;br /&gt;
&lt;br /&gt;
9.  Hue room updated so you can test colors and it will withdraw direct from bank account.&lt;br /&gt;
&lt;br /&gt;
10. Command [vendorsearch added to allow vendor search of all player vendors and port to that vendor.  You can also do this by clicking on your player and selecting vendor search.&lt;br /&gt;
&lt;br /&gt;
11. Corrected Arch Geneticist vials he drops.  They were not the correct stats.&lt;br /&gt;
&lt;br /&gt;
12. If you have a vendor at Mainstreet it must be stocked.  Constant empty vendors or vendors with 3-4 items only on them will be removed.  Thanks !&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Underworld/Stygian_Abyss&amp;diff=552</id>
		<title>Underworld/Stygian Abyss</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Underworld/Stygian_Abyss&amp;diff=552"/>
		<updated>2026-07-26T04:03:48Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Stygian Abyss&amp;#039;&amp;#039;&amp;#039;, also known as the &amp;#039;&amp;#039;&amp;#039;Underworld&amp;#039;&amp;#039;&amp;#039;, is an expansive dungeon beneath the Ter Mur facet. It is home to Mini-Champion Spawns, challenging puzzles, and powerful bosses including Navrey Night-Eyes. Access requires the &amp;#039;&amp;#039;Stygian Abyss Expansion&amp;#039;&amp;#039;.  __TOC__  == Overview ==  The Underworld is a vast subterranean dungeon divided into numerous named regions, each containing unique encounters. The primary activities within the dungeon includ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Stygian Abyss&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Underworld&#039;&#039;&#039;, is an expansive dungeon beneath the [[Ter Mur]] facet. It is home to [[Mini-Champion Spawns]], challenging puzzles, and powerful bosses including [[Navrey Night-Eyes]]. Access requires the &#039;&#039;[[Stygian Abyss Expansion]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The Underworld is a vast subterranean dungeon divided into numerous named regions, each containing unique encounters. The primary activities within the dungeon include:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[#Mini-Champion Spawns|Mini-Champion Spawns]]&#039;&#039;&#039; — Wave-based encounters that drop [[Essences]] and [[Imbuing]] ingredients.&lt;br /&gt;
* &#039;&#039;&#039;[[#Navrey Night-Eyes|Navrey Night-Eyes]]&#039;&#039;&#039; — A powerful spider boss with a unique pillar mechanic.&lt;br /&gt;
* &#039;&#039;&#039;[[#Sir Wilber&#039;s Puzzle Room|Sir Wilber&#039;s Puzzle Room]]&#039;&#039;&#039; — A timed series of logic puzzles.&lt;br /&gt;
* &#039;&#039;&#039;[[#The Experimental Room|The Experimental Room]]&#039;&#039;&#039; — A color-matching challenge across three rooms.&lt;br /&gt;
* &#039;&#039;&#039;[[#The Maze of Death|The Maze of Death]]&#039;&#039;&#039; — A trapped labyrinth requiring a Golden Compass to navigate.&lt;br /&gt;
* &#039;&#039;&#039;[[#The Underworld Puzzle|The Underworld Puzzle]]&#039;&#039;&#039; — A standalone crystal-lock puzzle found deeper in the dungeon.&lt;br /&gt;
&lt;br /&gt;
== Mini-Champion Spawns ==&lt;br /&gt;
&lt;br /&gt;
Mini-Champion Spawns are wave-based encounters found throughout the Underworld. Each spawn progresses through multiple levels of increasingly difficult creatures, culminating in a &#039;&#039;&#039;[[Renowned]]&#039;&#039;&#039; boss. Clearing all waves of a level advances the spawn to the next. After the Renowned boss is defeated, the spawn resets after approximately &#039;&#039;&#039;5 minutes&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Each mini-champion area is associated with a specific &#039;&#039;&#039;[[Essence]]&#039;&#039;&#039; used in [[Imbuing]]. Essences can drop from any creature killed within the region (approximately 5% chance), and higher-fame creatures spawned by the encounter may also carry them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|+ Mini-Champion Spawn Summary&lt;br /&gt;
! Spawn !! Essence !! Renowned Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[#Crimson Veins|Crimson Veins]] || [[Essence of Precision]] || [[Fire Elemental Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Fairy Dragon Lair|Fairy Dragon Lair]] || [[Essence of Diligence]] || [[Wyvern Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Abyssal Lair|Abyssal Lair]] || [[Essence of Achievement]] || [[Devourer Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Cavern of the Discarded|Cavern of the Discarded]] (×3) || [[Essence of Balance]] || [[Vitavi Renowned]], [[Tikitavi Renowned]], [[Rakktavi Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Passage of Tears|Passage of Tears]] || [[Essence of Singularity]] || [[Acid Elemental Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Lands of the Lich|Lands of the Lich]] || [[Essence of Direction]] || [[Ancient Lich Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Secret Garden|Secret Garden]] || [[Essence of Feeling]] || [[Pixie Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Fire Temple Ruins|Fire Temple Ruins]] || [[Essence of Order]] || [[Fire Daemon Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Enslaved Goblins|Enslaved Goblins]] || [[Essence of Control]] || [[Gray Goblin Mage Renowned]], [[Green Goblin Alchemist Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Skeletal Dragon|Skeletal Dragon]] || [[Essence of Persistence]] || [[Skeletal Dragon Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Lava Caldera|Lava Caldera]] || [[Essence of Passion]] || [[Fire Daemon Renowned]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crimson Veins ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Fire Ant]] (×20), [[Lava Snake]] (×10), [[Lava Lizard]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Efreet]] (×5), [[Fire Gargoyle]] (×5)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Lava Elemental]] (×10), [[Fire Daemon]] (×5)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Fire Elemental Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fairy Dragon Lair ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Fairy Dragon]] (×25)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Wyvern]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Forgotten Servant]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Wyvern Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Lair ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Greater Mongbat]] (×20), [[Imp]] (×20)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Daemon]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Pit Fiend]] (×5)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Devourer Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cavern of the Discarded ===&lt;br /&gt;
&lt;br /&gt;
The Cavern of the Discarded contains &#039;&#039;&#039;three&#039;&#039;&#039; separate mini-champion spawns, each associated with a different Ratman clan. All three drop the [[Essence of Balance]].&lt;br /&gt;
&lt;br /&gt;
In addition to the essence, creatures killed in the Cavern of the Discarded have a 5% chance to drop one random item from the following pool: [[Delicate Scales]], [[Arcanic Rune Stone]], [[Powdered Iron]], [[Essence of Balance]], [[Crushed Glass]], [[Crystalline Blackrock]], [[Elven Fletching]], [[Crystal Shards]], [[Lodestone]], [[Abyssal Cloth]], or [[Seed of Renewal]].&lt;br /&gt;
&lt;br /&gt;
==== Clan Ribbon ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Clan Ribbon Plague Rat]] (×10), [[Clan RS]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Clan Ribbon Plague Rat]] (×10), [[Clan RC]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Vitavi Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Clan Scratch ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Clan SSW]] (×10), [[Clan SS]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Clan SSW]] (×10), [[Clan SH]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Tikitavi Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Clan Chitter ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Clockwork Scorpion]] (×10), [[Clan CA]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Clockwork Scorpion]] (×10), [[Clan CT]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Rakktavi Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Passage of Tears ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Acid Slug]] (×10), [[Corrosive Slime]] (×20)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Acid Elemental]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Interred Grizzle]] (×3)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Acid Elemental Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lands of the Lich ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Wraith]] (×5), [[Spectre]] (×10), [[Shade]] (×5), [[Skeleton]] (×30), [[Zombie]] (×20)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Bone Magi]] (×5), [[Skeletal Mage]] (×10), [[Bone Knight]] (×10), [[Skeletal Knight]] (×10), [[Wailing Banshee]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Skeletal Lich]] (×5), [[Rotting Corpse]] (×20)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Ancient Lich Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Secret Garden ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Pixie]] (×20)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Wisp]] (×15)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Dark Wisp]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Pixie Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fire Temple Ruins ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Lava Snake]] (×20), [[Lava Lizard]] (×10), [[Fire Ant]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Lava Serpent]] (×10), [[Hell Cat]] (×10), [[Hell Hound]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Fire Daemon]] (×5), [[Lava Elemental]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Fire Daemon Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enslaved Goblins ===&lt;br /&gt;
&lt;br /&gt;
Creatures killed in this region also have a chance to drop [[Goblin Blood]] in addition to the [[Essence of Control]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Enslaved Gray Goblin]] (×10), [[Enslaved Green Goblin]] (×15)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Enslaved Goblin Scout]] (×10), [[Enslaved Goblin Keeper]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Enslaved Goblin Mage]] (×5), [[Enslaved Green Goblin Alchemist]] (×5)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Gray Goblin Mage Renowned]]&#039;&#039;&#039; (×1), &#039;&#039;&#039;[[Green Goblin Alchemist Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skeletal Dragon ===&lt;br /&gt;
&lt;br /&gt;
This spawn has an extra level compared to most mini-champions, featuring &#039;&#039;&#039;five&#039;&#039;&#039; waves total.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Patchwork Skeleton]] (×5), [[Skeleton]] (×15)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Bone Knight]] (×5), [[Skeletal Knight]] (×5)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Bone Magi]] (×5), [[Skeletal Mage]] (×2)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Skeletal Lich]] (×2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Skeletal Dragon Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lava Caldera ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Lava Snake]] (×10), [[Lava Lizard]] (×10), [[Fire Ant]] (×20)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Lava Serpent]] (×10), [[Hell Cat]] (×10), [[Hell Hound]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Fire Daemon]] (×5), [[Lava Elemental]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Renowned&#039;&#039;&#039; || &#039;&#039;&#039;[[Fire Daemon Renowned]]&#039;&#039;&#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Renowned Creatures and Imbuing Gems ==&lt;br /&gt;
&lt;br /&gt;
All [[Renowned]] bosses from the mini-champion spawns have a 50% chance to drop one or more &#039;&#039;&#039;[[Imbuing Gems]]&#039;&#039;&#039; on death. The possible gems are:&lt;br /&gt;
&lt;br /&gt;
* [[Fire Ruby]]&lt;br /&gt;
* [[White Pearl]]&lt;br /&gt;
* [[Blue Diamond]]&lt;br /&gt;
* [[Turquoise]]&lt;br /&gt;
&lt;br /&gt;
== Navrey Night-Eyes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Navrey Night-Eyes]]&#039;&#039;&#039; is a powerful spider boss located in the Underworld. She has a unique encounter mechanic involving three stone pillars that, when activated correctly, trigger a devastating rock fall.&lt;br /&gt;
&lt;br /&gt;
=== The Pillars ===&lt;br /&gt;
&lt;br /&gt;
Three stone pillars surround Navrey&#039;s lair. Each pillar has a different activation timer — one stays &amp;quot;hot&amp;quot; for &#039;&#039;&#039;3 seconds&#039;&#039;&#039;, another for &#039;&#039;&#039;6 seconds&#039;&#039;&#039;, and the third for &#039;&#039;&#039;9 seconds&#039;&#039;&#039;. These timers rotate among the pillars once every &#039;&#039;&#039;24 hours&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To activate the mechanic:&lt;br /&gt;
&lt;br /&gt;
# Approach a glowing (lit) pillar and double-click it while within 3 tiles.&lt;br /&gt;
# The pillar enters a &amp;quot;hot&amp;quot; state and begins a countdown, flashing between colors.&lt;br /&gt;
# Activate the remaining pillars while the others are still hot.&lt;br /&gt;
# If &#039;&#039;&#039;all three&#039;&#039;&#039; pillars are hot simultaneously, a barrage of rocks rains down on Navrey, dealing &#039;&#039;&#039;100–150 damage per tick&#039;&#039;&#039; over approximately &#039;&#039;&#039;30 seconds&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Note|During the rock rain, &#039;&#039;&#039;all creatures within 1 tile of Navrey take damage&#039;&#039;&#039;, including players. Keep your distance once the pillars trigger!}}&lt;br /&gt;
&lt;br /&gt;
After the rock rain ends (or after 5 minutes), the pillars reset and can be used again. Successfully using the pillars also grants Navrey a flag that may affect her loot.&lt;br /&gt;
&lt;br /&gt;
=== Strategy ===&lt;br /&gt;
&lt;br /&gt;
* The pillar with the &#039;&#039;&#039;shortest timer&#039;&#039;&#039; (3 seconds) should be activated &#039;&#039;&#039;last&#039;&#039;&#039;, since it expires the fastest.&lt;br /&gt;
* Coordinate with your group to activate all three in quick succession.&lt;br /&gt;
* Navrey respawns &#039;&#039;&#039;10 minutes&#039;&#039;&#039; after being killed.&lt;br /&gt;
* She drops [[Bottle of Ichor]] and [[Spider Carapace]] as imbuing ingredients.&lt;br /&gt;
&lt;br /&gt;
== Sir Wilber&#039;s Puzzle Room ==&lt;br /&gt;
&lt;br /&gt;
Deep within the Underworld, an NPC named &#039;&#039;&#039;Sir Wilber&#039;&#039;&#039; has set up a puzzle challenge. Completing it ultimately rewards an &#039;&#039;&#039;[[Experimental Gem]]&#039;&#039;&#039;, which grants access to the [[#The Experimental Room|Experimental Room]].&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
&lt;br /&gt;
# Find Sir Wilber&#039;s puzzle area. A book on-site provides instructions.&lt;br /&gt;
# Double-click the &#039;&#039;&#039;[[Magic Key]]&#039;&#039;&#039; to receive a copy. This starts a &#039;&#039;&#039;30-minute timer&#039;&#039;&#039;.&lt;br /&gt;
# While carrying the key, you can enter the Puzzle Room via the nearby teleporter.&lt;br /&gt;
# If the timer expires while you are inside the Puzzle Room, you are teleported out and all puzzle keys and boards are destroyed.&lt;br /&gt;
&lt;br /&gt;
=== The Puzzle Boxes ===&lt;br /&gt;
&lt;br /&gt;
Inside the Puzzle Room are three puzzle boxes:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Box !! Puzzle Type !! Key Required !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| West Box || Circuit/Maze Puzzle || [[Magic Key]] || [[Copper Key]]&lt;br /&gt;
|-&lt;br /&gt;
| East Box || Circuit/Maze Puzzle || [[Magic Key]] || [[Gold Key]] (if you already have a Copper Key)&lt;br /&gt;
|-&lt;br /&gt;
| North Box || Mastermind Puzzle || [[Gold Key]] || [[Experimental Gem]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You must complete &#039;&#039;&#039;both&#039;&#039;&#039; maze puzzles (West and East boxes) to earn the Copper Key and then the Gold Key. The Gold Key unlocks the North Box, which presents a Mastermind-style puzzle.&lt;br /&gt;
&lt;br /&gt;
=== Circuit/Maze Puzzle ===&lt;br /&gt;
&lt;br /&gt;
The maze puzzle presents a grid. You must trace a path that closes the circuit from start to finish. Selecting an incorrect tile triggers an &#039;&#039;&#039;electric shock&#039;&#039;&#039; that deals escalating damage over several seconds.&lt;br /&gt;
&lt;br /&gt;
Each puzzle board has a &#039;&#039;&#039;10-minute&#039;&#039;&#039; lifespan once taken from the box. You can only carry one puzzle board at a time.&lt;br /&gt;
&lt;br /&gt;
=== Mastermind Puzzle ===&lt;br /&gt;
&lt;br /&gt;
The Mastermind puzzle works like the classic code-breaking game. You must guess the correct combination of colored cylinders. After each guess, the puzzle tells you how many are in the correct position. Use deduction to narrow down the solution.&lt;br /&gt;
&lt;br /&gt;
Solving the Mastermind puzzle awards the &#039;&#039;&#039;[[Experimental Gem]]&#039;&#039;&#039; and causes the Magic Key to expire, ending your Puzzle Room session.&lt;br /&gt;
&lt;br /&gt;
== The Experimental Room ==&lt;br /&gt;
&lt;br /&gt;
The Experimental Room is &#039;&#039;&#039;Sir Wilber&#039;s second challenge&#039;&#039;&#039; and requires a completed [[Experimental Gem]] from the Puzzle Room. This is a timed, color-matching puzzle spread across three rooms of increasing difficulty.&lt;br /&gt;
&lt;br /&gt;
=== How It Works ===&lt;br /&gt;
&lt;br /&gt;
# Stand at the entrance to the Experimental Room and double-click your Experimental Gem.&lt;br /&gt;
# Confirm activation. This starts a &#039;&#039;&#039;30-minute&#039;&#039;&#039; self-destruct timer on the gem.&lt;br /&gt;
# Your gem will begin changing color. Each room has colored floor areas. You must stand on the correct color to &#039;&#039;&#039;neutralize&#039;&#039;&#039; your gem before its state worsens.&lt;br /&gt;
&lt;br /&gt;
=== Color Pairs ===&lt;br /&gt;
&lt;br /&gt;
Colors exist in opposing pairs. When your gem turns a color, you must stand on its &#039;&#039;&#039;opposite&#039;&#039;&#039; to neutralize it:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Standard Colors&lt;br /&gt;
! Gem Color !! Stand On&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#000;&amp;quot; | White (Cold) || style=&amp;quot;background:#FFB6C1; color:#000;&amp;quot; | Pink (Warm)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFB6C1; color:#000;&amp;quot; | Pink (Warm) || style=&amp;quot;background:#FFF; color:#000;&amp;quot; | White (Cold)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFA500; color:#000;&amp;quot; | Orange (Cure) || style=&amp;quot;background:#90EE90; color:#000;&amp;quot; | Light Green (Poison)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#90EE90; color:#000;&amp;quot; | Light Green (Poison) || style=&amp;quot;background:#FFA500; color:#000;&amp;quot; | Orange (Cure)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extreme States ===&lt;br /&gt;
&lt;br /&gt;
If you fail to neutralize a color in time, the gem shifts to an &#039;&#039;&#039;extreme&#039;&#039;&#039; state. Extreme states require a &#039;&#039;&#039;two-step&#039;&#039;&#039; neutralization — first step back to the regular state, then neutralize to grey. If you fail to neutralize an extreme state in time, you are &#039;&#039;&#039;expelled&#039;&#039;&#039; from the room and must start over (the 30-minute timer does &#039;&#039;not&#039;&#039; reset).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Extreme Escalation&lt;br /&gt;
! Regular !! Escalates To !! Neutralize Extreme With&lt;br /&gt;
|-&lt;br /&gt;
| Pink (Warm) || Red (Blazing) || White brings it to Pink, &#039;&#039;then&#039;&#039; Blue neutralizes directly&lt;br /&gt;
|-&lt;br /&gt;
| White (Cold) || Blue (Freezing) || Pink brings it to White, &#039;&#039;then&#039;&#039; Red neutralizes directly&lt;br /&gt;
|-&lt;br /&gt;
| Orange (Cure) || Brown (Greater Cure) || Light Green brings it to Orange, &#039;&#039;then&#039;&#039; Dark Green neutralizes directly&lt;br /&gt;
|-&lt;br /&gt;
| Light Green (Poison) || Dark Green (Lethal) || Orange brings it to Light Green, &#039;&#039;then&#039;&#039; Brown neutralizes directly&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Room Progression ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Room !! Colors Available !! Cycles to Complete&lt;br /&gt;
|-&lt;br /&gt;
| Room 1 || White, Pink, Red, Blue || 5–8&lt;br /&gt;
|-&lt;br /&gt;
| Room 2 || White, Pink, Red, Blue, Orange, Light Green || 10–15&lt;br /&gt;
|-&lt;br /&gt;
| Room 3 || White, Pink, Red, Blue, Orange, Light Green, Dark Green, Brown || 15–25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After completing Room 3, you are congratulated and the final reward room is unlocked. Place your completed gem in the chest to receive a random decorative reward.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Relative Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Stalagmite]] || Common&lt;br /&gt;
|-&lt;br /&gt;
| [[Flowstone]] || Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| [[Canvasless Easel]] || Rare&lt;br /&gt;
|-&lt;br /&gt;
| [[Hanging Chainmail Legs]] || Rare&lt;br /&gt;
|-&lt;br /&gt;
| [[Hanging Ringmail Tunic]] || Rare&lt;br /&gt;
|-&lt;br /&gt;
| [[Plucked Chicken]] || Rare&lt;br /&gt;
|-&lt;br /&gt;
| [[Colorful Tapestry]] || Rare&lt;br /&gt;
|-&lt;br /&gt;
| [[Two-Story Banner]] || Rare&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Note|The Experimental Room has a &#039;&#039;&#039;24-hour cooldown&#039;&#039;&#039; per character.}}&lt;br /&gt;
&lt;br /&gt;
== The Maze of Death ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Maze of Death&#039;&#039;&#039; is a trapped labyrinth in the Underworld. A single safe path winds through the maze; stepping off the path triggers a random trap.&lt;br /&gt;
&lt;br /&gt;
=== The Golden Compass ===&lt;br /&gt;
&lt;br /&gt;
Near the entrance to the maze, you can pick up a &#039;&#039;&#039;[[Golden Compass]]&#039;&#039;&#039;. It has a &#039;&#039;&#039;30-minute&#039;&#039;&#039; lifespan. While carrying the compass inside the maze, a directional gump appears on your screen showing arrows pointing toward safe tiles adjacent to your current position. The compass updates each time you move.&lt;br /&gt;
&lt;br /&gt;
{{Note|Without the compass, you are navigating blind. The maze warns you: &#039;&#039;&amp;quot;I might need something to help me navigate through this.&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
=== Traps ===&lt;br /&gt;
&lt;br /&gt;
Stepping on an unsafe tile triggers one of four random traps, dealing &#039;&#039;&#039;75–150 damage&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trap !! Damage Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Searing Heat || Fire || Flame burst visual effect&lt;br /&gt;
|-&lt;br /&gt;
| Sharp Blade || Physical || Blade strike&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Arc || Energy || Lightning bolt effect&lt;br /&gt;
|-&lt;br /&gt;
| Toxic Vapor || Poison || Poison cloud, applies Deadly Poison&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Death in the Maze ===&lt;br /&gt;
&lt;br /&gt;
If you die inside the trapped area of the maze, your ghost (and corpse) are teleported back to the entrance after a few seconds. You will need to resurrect and start over.&lt;br /&gt;
&lt;br /&gt;
=== Spell Restrictions ===&lt;br /&gt;
&lt;br /&gt;
The following spells are blocked inside the Maze of Death:&lt;br /&gt;
* &#039;&#039;&#039;Mark&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Gate Travel&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Teleport&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
&lt;br /&gt;
* Always pick up the Golden Compass before entering.&lt;br /&gt;
* Move carefully — follow the compass arrows one tile at a time.&lt;br /&gt;
* When the compass arrows flicker near the end of the maze, you are close to the exit.&lt;br /&gt;
* Bring poison cures, as the Toxic Vapor trap applies Deadly Poison.&lt;br /&gt;
&lt;br /&gt;
== The Underworld Puzzle ==&lt;br /&gt;
&lt;br /&gt;
Deeper in the Underworld, a metal chest contains a logic puzzle. Double-clicking the chest gives you a &#039;&#039;&#039;Puzzle Board&#039;&#039;&#039; (30-minute lifespan, 24-hour cooldown between attempts).&lt;br /&gt;
&lt;br /&gt;
=== How It Works ===&lt;br /&gt;
&lt;br /&gt;
The puzzle board displays a grid with four rows. Each row can hold a colored piece in one of three colors (&#039;&#039;&#039;Red&#039;&#039;&#039;, &#039;&#039;&#039;Blue&#039;&#039;&#039;, or &#039;&#039;&#039;Green&#039;&#039;&#039;) and one of four sizes (&#039;&#039;&#039;Single&#039;&#039;&#039;, &#039;&#039;&#039;Double&#039;&#039;&#039;, &#039;&#039;&#039;Triple&#039;&#039;&#039;, or &#039;&#039;&#039;Bar&#039;&#039;&#039;). You must manipulate the pieces to match a hidden solution.&lt;br /&gt;
&lt;br /&gt;
Pieces can be &#039;&#039;&#039;moved between rows&#039;&#039;&#039;. When two pieces of the same size but different colors combine, they produce the third color:&lt;br /&gt;
* Red + Blue = Green&lt;br /&gt;
* Red + Green = Blue&lt;br /&gt;
* Blue + Green = Red&lt;br /&gt;
&lt;br /&gt;
Same-color pieces of the same size combine into a larger piece of that color. Pieces of different sizes interact through splitting and combining mechanics.&lt;br /&gt;
&lt;br /&gt;
You have a maximum of &#039;&#039;&#039;8 attempts&#039;&#039;&#039; to solve the puzzle. Successfully matching all four rows to the solution unlocks the crystal lock.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Essence]] || ×30&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Serpent Venom]] || ×30&lt;br /&gt;
|-&lt;br /&gt;
| [[Scouring Toxin]] || ×1&lt;br /&gt;
|-&lt;br /&gt;
| [[Toxic Venom Sac]] || ×30&lt;br /&gt;
|-&lt;br /&gt;
| [[Moulding Board]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Dough Bowl]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Horned Totem Pole]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Square Pillow]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Diamond Pillow]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Dusty Pillow]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Statue Pedestal]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Coin]] || ×2–6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imbuing Ingredient Drops ==&lt;br /&gt;
&lt;br /&gt;
Many creatures throughout the Underworld (and elsewhere on the Ter Mur facet) drop [[Imbuing]] ingredients on death. Below is a summary of notable ingredient drops from Underworld creatures.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Ingredient !! Dropped By !! Approx. Chance !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bottle of Ichor]] || [[Wolf Spider]], [[Sentinel Spider]] || 15% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Bottle of Ichor]], [[Spider Carapace]] || [[Navrey Night-Eyes]] || 50% each || Both can drop&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Carapace]] || [[Trapdoor Spider]] || 5% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Faery Dust]] || [[Fairy Dragon]], [[Pixie]], [[Wisp]], [[Dark Wisp]] || 25% || Only in the Abyss region&lt;br /&gt;
|-&lt;br /&gt;
| [[Fey Wings]] || [[Fairy Dragon]] || 25% || Only in the Abyss region&lt;br /&gt;
|-&lt;br /&gt;
| [[Reflective Wolf Eye]] || [[Clan SSW]], [[Leather Wolf]] || 20% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Blood]] || Various Goblins || 10–25% || Higher chance from Enslaved variants&lt;br /&gt;
|-&lt;br /&gt;
| [[Daemon Claw]] || [[Fire Daemon]] || 60% || 100% from Fire Daemon Renowned&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava Serpent Crust]] || [[Lava Elemental]] || 25% || 100% from Fire Elemental Renowned&lt;br /&gt;
|-&lt;br /&gt;
| [[Slith Tongue]] || [[Slith]], [[Stone Slith]], [[Toxic Slith]] || 5% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Vial of Vitriol]] || [[Acid Slug]] || 10% || Also from Unbound Energy Vortex&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Orb]] || [[Void Creatures]] || 5% || 25% from Unbound Energy Vortex&lt;br /&gt;
|-&lt;br /&gt;
| [[Undying Flesh]] || [[Undead Guardian]] || 10% || 100% from Niporailem&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystalline Blackrock]] || Ore Elementals (Agapite, Bronze, etc.) || 25% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Boura Pelt]] || [[Ruddy Boura]], [[Lowland Boura]] || 5% || 100% from High Plains Boura&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Snake Skin]] || [[Silver Serpent]] || 10% || Ter Mur only&lt;br /&gt;
|-&lt;br /&gt;
| [[Raptor Teeth]] || [[Raptor]] || 5% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaga Mushroom]] || [[Chaos Vortex]] || 25% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Harpsichord Roll]] || Any creature on Ter Mur || 5% || Ter Mur facet only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Rolled Map ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Rolled Map of the Underworld]]&#039;&#039;&#039; is an item that can be found or obtained in the dungeon. Double-clicking it displays a visual map of the Underworld, useful for navigating the sprawling dungeon.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Imbuing]]&lt;br /&gt;
* [[Essences]]&lt;br /&gt;
* [[Renowned Creatures]]&lt;br /&gt;
* [[Ter Mur]]&lt;br /&gt;
* [[Mini-Champion Spawns]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons]]&lt;br /&gt;
[[Category:Ter Mur]]&lt;br /&gt;
[[Category:Stygian Abyss]]&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
	<entry>
		<id>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=551</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=551"/>
		<updated>2026-07-26T04:03:37Z</updated>

		<summary type="html">&lt;p&gt;Banethorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding:20px 0 10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:2em; color:#cc3300; text-shadow: 2px 2px 6px #000, 0 0 20px #cc3300;&amp;quot;&amp;gt;⚔ Banes World ⚔&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Georgia,serif; font-size:0.95em; color:#aa7744; letter-spacing:0.15em;&amp;quot;&amp;gt;AN ULTIMA ONLINE PRIVATE SHARD&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; background:none;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-style:italic; color:#886644; font-size:0.9em; padding-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;Virtue is not given. It is earned through deed and sacrifice.&amp;quot;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px; border:1px solid #aaa; background:#f8f8f8;&amp;quot; |&lt;br /&gt;
&#039;&#039;Welcome to &#039;&#039;&#039;Banes World Wiki&#039;&#039;&#039;!&#039;&#039; This is your go-to resource for everything on the shard. Pages are being built out — check back often!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===New Player Info===&lt;br /&gt;
* [[How to Connect]] &lt;br /&gt;
* [[New Player Guide]]&lt;br /&gt;
* [[Commands]] &lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [[Training Books]]&lt;br /&gt;
* [[Loot System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
*[[HELP!!!]]&lt;br /&gt;
&lt;br /&gt;
===Skills &amp;amp; Stats===&lt;br /&gt;
* [[Bard Instruments]]&lt;br /&gt;
* [[Item Property Caps]]&lt;br /&gt;
* [[Luck--How it works !]]&lt;br /&gt;
* [[Player Leveling]]&lt;br /&gt;
* [[Skill Caps]]&lt;br /&gt;
* [[Stat Caps]]&lt;br /&gt;
* [[Skill Gain Guide]]&lt;br /&gt;
* [[Skills Overview]]&lt;br /&gt;
* [[Skill Masteries]]&lt;br /&gt;
&lt;br /&gt;
===Bulk Order Deeds===&lt;br /&gt;
* [[Obtaining Bulk Order Deeds]]&lt;br /&gt;
* [[Enhanced Bulk Order Books]]&lt;br /&gt;
* [[Plant Bulk Order System]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
* [[Aquariums]]&lt;br /&gt;
* [[Basket Weaving]]&lt;br /&gt;
* [[Brewing]]&lt;br /&gt;
* [[Carpet Weaving]]&lt;br /&gt;
* [[Floristry]]&lt;br /&gt;
* [[Longneck Beer Brewing]]&lt;br /&gt;
* [[Padded Hats]]&lt;br /&gt;
* [[Pillow Crafting]]&lt;br /&gt;
* [[Wine Crafting]]&lt;br /&gt;
* [[Expanded Resources]]&lt;br /&gt;
* [[Craft Gear]]&lt;br /&gt;
* [[Blacksmithing]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
* [[Arena Dueling]]&lt;br /&gt;
* [[Astronomy]]&lt;br /&gt;
* [[Castle Blackthorn Artifacts]]&lt;br /&gt;
* [[City Loyalty]]&lt;br /&gt;
* [[Clean Up Britannia]]&lt;br /&gt;
* [[Creature Stealing]]&lt;br /&gt;
* [[Forsaken Foes]]&lt;br /&gt;
* [[Gladiator Event]]&lt;br /&gt;
* [[Halloween Events]]&lt;br /&gt;
* [[Pyrotechnics]]&lt;br /&gt;
* [[Rising Tide]]&lt;br /&gt;
* [[Seasonal Events]]&lt;br /&gt;
* [[Secrets of Malas and Madon]]&lt;br /&gt;
* [[Treasures of Kotl City]]&lt;br /&gt;
* [[Treasures of Tokuno]]&lt;br /&gt;
* [[Vesper Museum &amp;amp; Moonglow Zoo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Systems===&lt;br /&gt;
* [[Apiculture(Beekeeping)]]&lt;br /&gt;
* [[Achievement System]]&lt;br /&gt;
* [[Casino]]&lt;br /&gt;
* [[Druid Spell System]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Gold Panning]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[Hue Room]]&lt;br /&gt;
* [[Invasions]]&lt;br /&gt;
* [[Levelable Weapons]]&lt;br /&gt;
* [[Monster Contracts]]&lt;br /&gt;
* [[Resource Orders]]&lt;br /&gt;
* [[Universal Key System]]&lt;br /&gt;
&lt;br /&gt;
===Custom Items===&lt;br /&gt;
* [[Bags of Holding]]&lt;br /&gt;
* [[Enhanced Runebook]]&lt;br /&gt;
* [[Feed Buckets]]&lt;br /&gt;
* [[Gargoyle Tools]]&lt;br /&gt;
* [[Master Craft Gear]]&lt;br /&gt;
* [[Player Backpack Increase Deeds]]&lt;br /&gt;
* [[Portable Soul Forge]]&lt;br /&gt;
* [[Repair Kits]]&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
* [[Auction System]]&lt;br /&gt;
* [[Banes World Bucks]]&lt;br /&gt;
* [[Charity Box (New Player donation box)]]&lt;br /&gt;
* [[Doom Artifact Buyer]]&lt;br /&gt;
* [[Global Trade System]]&lt;br /&gt;
* [[Gold Raffle Stone]]&lt;br /&gt;
* [[Minor Artifact Buyer]]&lt;br /&gt;
* [[Player Vendors]]&lt;br /&gt;
* [[Powerscroll Exchange]]&lt;br /&gt;
* [[Token System]]&lt;br /&gt;
* [[Ultimate Raffle]]&lt;br /&gt;
&lt;br /&gt;
===Housing===&lt;br /&gt;
* [[Farm Animals]]&lt;br /&gt;
* [[House Overview]]&lt;br /&gt;
* [[Housing Gates]]&lt;br /&gt;
* [[House NPC Vendors]]&lt;br /&gt;
* [[In-House Vendor Portals]]&lt;br /&gt;
* [[Yard Wand System]]&lt;br /&gt;
&lt;br /&gt;
===Everything Pets===&lt;br /&gt;
* [[Bio-Engineering]]&lt;br /&gt;
* [[Custom Tames]]&lt;br /&gt;
* [[Pet System-Overview]]&lt;br /&gt;
* [[Pet Powerscroll Exchange]]&lt;br /&gt;
* [[Taming Bulk Order Deeds]]&lt;br /&gt;
* [[Taming Craft]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; padding:8px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Custom Quests===&lt;br /&gt;
* [[Best BBQ Quest]]&lt;br /&gt;
* [[Daily Quests]]&lt;br /&gt;
* [[Dragon Lantern]]&lt;br /&gt;
* [[Enchanted Wheelbarrow]]&lt;br /&gt;
* [[Fertilizer Quest]]&lt;br /&gt;
* [[Icicle Quest]]&lt;br /&gt;
* [[Ramayan Quest]]&lt;br /&gt;
* [[Samurai Bows of Power]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
* [[Ambitious Solen Queen]]&lt;br /&gt;
* [[A Time For Legends]]&lt;br /&gt;
* [[Cloak of Humility]]&lt;br /&gt;
* [[Dark Tides]]&lt;br /&gt;
* [[Emino&#039;s Undertaking]]&lt;br /&gt;
* [[Exploring the Deep]]&lt;br /&gt;
* [[Haochi&#039;s Trials]]&lt;br /&gt;
* [[Myrmidex Invasion]]&lt;br /&gt;
* [[Perfect Timing]]&lt;br /&gt;
* [[Quest of Singularity]]&lt;br /&gt;
* [[Ritual Quest Chain]]&lt;br /&gt;
* [[Study of the Solen Hive]]&lt;br /&gt;
* [[Ter Mur Tiered Quests]]&lt;br /&gt;
* [[Terrible Hatchlings]]&lt;br /&gt;
* [[The Collector]]&lt;br /&gt;
* [[The Summoning]]&lt;br /&gt;
* [[The Valley of One]]&lt;br /&gt;
* [[Treasure Maps]]&lt;br /&gt;
* [[The Witch&#039;s Apprentice]]&lt;br /&gt;
* [[Uzeraan&#039;s Turmoil]]&lt;br /&gt;
&lt;br /&gt;
===Dungeons &amp;amp; Bosses===&lt;br /&gt;
* [[Bio-Engineer Dungeon]]&lt;br /&gt;
* [[Doom]]&lt;br /&gt;
* [[Paragons]]&lt;br /&gt;
* [[The Greatest Mongbat]]&lt;br /&gt;
* [[Tamer&#039;s Gauntlet]]&lt;br /&gt;
* [[Halloween Dungeon]]&lt;br /&gt;
* [[Custom Champions]]&lt;br /&gt;
* [[Powerscrolls]]&lt;br /&gt;
* [[Underworld/Stygian Abyss]]&lt;br /&gt;
&lt;br /&gt;
===Stealables===&lt;br /&gt;
* [[Daily Rares]]&lt;br /&gt;
* [[Stealable Shop Signs]]&lt;br /&gt;
&lt;br /&gt;
===Changelogs===&lt;br /&gt;
* [[2026 Changelog]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Banethorn</name></author>
	</entry>
</feed>