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		<title>Banes World UO  - Recent changes [en]</title>
		<link>http://wiki.banesworlduo.com/index.php/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
		<language>en</language>
		<generator>MediaWiki 1.41.1</generator>
		<lastBuildDate>Tue, 04 Aug 2026 07:25:45 GMT</lastBuildDate>
		<item>
			<title>Tamer&#039;s Gauntlet</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Tamer%27s_Gauntlet&amp;diff=556&amp;oldid=446</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Tamer%27s_Gauntlet&amp;diff=556&amp;oldid=446</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:10, 30 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l178&quot;&gt;Line 178:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 178:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Guaranteed Per Boss Kill ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Guaranteed Per Boss Kill ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every player who dealt damage to a boss and is still alive within range when it dies receives &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two &lt;/del&gt;guaranteed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rewards &lt;/del&gt;directly to their backpack&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every player who dealt damage to a boss and is still alive within range when it dies receives &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/ins&gt;guaranteed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consumable reward &lt;/ins&gt;directly to their backpack. One random &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;item is &lt;/ins&gt;selected from the following pool:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;20 Pet Powerscroll Credits&#039;&#039;&#039; — Can be spent at the Pet Powerscroll Exchange&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;40% Chance of &lt;/del&gt;One random &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus consumable&#039;&#039;&#039; — Randomly &lt;/del&gt;selected from the following pool:&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-446:rev-556:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 30 Jul 2026 02:10:17 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Tamer%27s_Gauntlet</comments>
		</item>
		<item>
			<title>Resource Orders</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Resource_Orders&amp;diff=555&amp;oldid=546</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Resource_Orders&amp;diff=555&amp;oldid=546</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Overview&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:56, 30 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Main Street near the portal&amp;#039;&amp;#039;&amp;#039; to receive a randomly generated order deed,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Main Street near the portal&amp;#039;&amp;#039;&amp;#039; to receive a randomly generated order deed,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;then gather the required materials and return the completed deed for your reward.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;then gather the required materials and return the completed deed for your reward.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There is a book to hold the deeds located on the token vendor with blue robe in Mainstreet&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-546:rev-555:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 30 Jul 2026 01:56:57 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Resource_Orders</comments>
		</item>
		<item>
			<title>Enhanced Bulk Order Books</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Enhanced_Bulk_Order_Books&amp;diff=554&amp;oldid=495</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Enhanced_Bulk_Order_Books&amp;diff=554&amp;oldid=495</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:55, 30 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Alchemy&amp;#039;&amp;#039;&amp;#039; || None (no material types) || Green (0x2D)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Alchemy&amp;#039;&amp;#039;&amp;#039; || None (no material types) || Green (0x2D)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &#039;&#039;&#039;Inscription&#039;&#039;&#039; || None (no material types) || Blue (hue 2598)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Additional &lt;/del&gt;Enhanced BOD &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Books &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inscription and &lt;/del&gt;Cooking &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/del&gt;planned for future &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;updates&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;An additional &lt;/ins&gt;Enhanced BOD &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Book &lt;/ins&gt;for Cooking &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;planned for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;future &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;update&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Obtaining an Enhanced BOD Book ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Obtaining an Enhanced BOD Book ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot;&gt;Line 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enhanced Alchemy BOD Book || 120.5-150 Inscription || 120.0 Alchemy&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enhanced Alchemy BOD Book || 120.5-150 Inscription || 120.0 Alchemy&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Enhanced Inscription BOD Book || 120.5-150 Inscription || 120.0 Inscription&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l105&quot;&gt;Line 105:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 109:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039; || Shows the deed dimensions — for example, &amp;#039;&amp;#039;&amp;#039;1x20&amp;#039;&amp;#039;&amp;#039; means a small deed requiring 20 items, while &amp;#039;&amp;#039;&amp;#039;5x15&amp;#039;&amp;#039;&amp;#039; means a large deed with 5 entries of 15 items each.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039; || Shows the deed dimensions — for example, &amp;#039;&amp;#039;&amp;#039;1x20&amp;#039;&amp;#039;&amp;#039; means a small deed requiring 20 items, while &amp;#039;&amp;#039;&amp;#039;5x15&amp;#039;&amp;#039;&amp;#039; means a large deed with 5 entries of 15 items each.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Items Required&#039;&#039;&#039; || Lists the item names the deed requires. Large deeds with many entries will wrap to a second line. For Alchemy deeds, potion names are cleaned up for readability (e.g., &quot;Greater Agility&quot; instead of &quot;GreaterAgilityPotion&quot;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Items Required&#039;&#039;&#039; || Lists the item names the deed requires. Large deeds with many entries will wrap to a second line. For Alchemy deeds, potion names are cleaned up for readability (e.g., &quot;Greater Agility&quot; instead of &quot;GreaterAgilityPotion&quot;)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. For Inscription deeds, the &quot;Scroll&quot; suffix is stripped similarly&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Material&#039;&#039;&#039; || Shows the required material (Metal, Wood, Leather type, or Cloth) in a color-coded label matching that material&#039;s in-game hue. &#039;&#039;Note: Alchemy deeds do not use materials, so this column is not displayed in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Alchemy BOD Book&lt;/del&gt;.&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Material&#039;&#039;&#039; || Shows the required material (Metal, Wood, Leather type, or Cloth) in a color-coded label matching that material&#039;s in-game hue. &#039;&#039;Note: Alchemy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Inscription &lt;/ins&gt;deeds do not use materials, so this column is not displayed in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;those books&lt;/ins&gt;.&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Except&amp;#039;&amp;#039;&amp;#039; || Shows &amp;#039;&amp;#039;&amp;#039;Yes&amp;#039;&amp;#039;&amp;#039; (in green) if the deed requires Exceptional quality, or &amp;#039;&amp;#039;&amp;#039;No&amp;#039;&amp;#039;&amp;#039; if Normal quality is accepted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Except&amp;#039;&amp;#039;&amp;#039; || Shows &amp;#039;&amp;#039;&amp;#039;Yes&amp;#039;&amp;#039;&amp;#039; (in green) if the deed requires Exceptional quality, or &amp;#039;&amp;#039;&amp;#039;No&amp;#039;&amp;#039;&amp;#039; if Normal quality is accepted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l163&quot;&gt;Line 163:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 167:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Alchemy&#039;&#039;&#039; books do not have a material filter row, since &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alchemy &lt;/del&gt;deeds do not require specific material types. The gump is slightly more compact as a result.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Alchemy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Inscription&lt;/ins&gt;&#039;&#039;&#039; books do not have a material filter row, since &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/ins&gt;deeds do not require specific material types. The gump is slightly more compact as a result.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clicking a material filter shows only deeds requiring that specific material. Click it again to clear the filter and show all materials.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clicking a material filter shows only deeds requiring that specific material. Click it again to clear the filter and show all materials.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l216&quot;&gt;Line 216:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 220:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Filtering is available by &amp;#039;&amp;#039;&amp;#039;Quantity&amp;#039;&amp;#039;&amp;#039; (10/15/20), &amp;#039;&amp;#039;&amp;#039;Quality&amp;#039;&amp;#039;&amp;#039; (Exceptional/Normal), and &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039; (Small/Large).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Filtering is available by &amp;#039;&amp;#039;&amp;#039;Quantity&amp;#039;&amp;#039;&amp;#039; (10/15/20), &amp;#039;&amp;#039;&amp;#039;Quality&amp;#039;&amp;#039;&amp;#039; (Exceptional/Normal), and &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039; (Small/Large).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Point values are calculated using the &amp;#039;&amp;#039;&amp;#039;Alchemy Reward Calculator&amp;#039;&amp;#039;&amp;#039;, the same system used when turning in alchemy deeds to NPCs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Point values are calculated using the &amp;#039;&amp;#039;&amp;#039;Alchemy Reward Calculator&amp;#039;&amp;#039;&amp;#039;, the same system used when turning in alchemy deeds to NPCs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Inscription ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Enhanced Inscription BOD Book shares the same compact layout as the Alchemy book because inscription deeds also do not use material types:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* There is &#039;&#039;&#039;no material filter row&#039;&#039;&#039; in the gump, keeping the interface compact.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* There is &#039;&#039;&#039;no Material column&#039;&#039;&#039; in the deed table.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Scroll names are &#039;&#039;&#039;cleaned up for readability&#039;&#039;&#039; — the &quot;Scroll&quot; suffix is stripped and spaces are inserted before capital letters. For example, &quot;ReactiveArmorScroll&quot; displays as &quot;Reactive Armor&quot; and &quot;MindBlastScroll&quot; displays as &quot;Mind Blast.&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Filtering is available by &#039;&#039;&#039;Quantity&#039;&#039;&#039; (10/15/20), &#039;&#039;&#039;Quality&#039;&#039;&#039; (Exceptional/Normal), and &#039;&#039;&#039;Size&#039;&#039;&#039; (Small/Large).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Point values are calculated using the &#039;&#039;&#039;Inscription Reward Calculator&#039;&#039;&#039;, the same system used when turning in inscription deeds to NPCs.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Inscription large BODs cover a wide range of categories including &#039;&#039;&#039;Books&#039;&#039;&#039;, &#039;&#039;&#039;Magery circles 1–8&#039;&#039;&#039;, and &#039;&#039;&#039;Necromancy spell groups&#039;&#039;&#039;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tips for Using Enhanced BOD Books ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tips for Using Enhanced BOD Books ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Sort by Points descending&amp;#039;&amp;#039;&amp;#039; to quickly identify your most valuable deeds and prioritize filling them first.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Sort by Points descending&amp;#039;&amp;#039;&amp;#039; to quickly identify your most valuable deeds and prioritize filling them first.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Filter by Exceptional + a specific material&#039;&#039;&#039; to find matching deeds when you have a supply of that material ready to craft. For alchemy, filter by Exceptional to focus on your higher-value &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;potion &lt;/del&gt;deeds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Filter by Exceptional + a specific material&#039;&#039;&#039; to find matching deeds when you have a supply of that material ready to craft. For alchemy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and inscription&lt;/ins&gt;, filter by Exceptional to focus on your higher-value deeds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Use Fill from Pack&amp;#039;&amp;#039;&amp;#039; after buying deeds from NPCs or collecting them over time — it is much faster than dragging deeds one at a time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Use Fill from Pack&amp;#039;&amp;#039;&amp;#039; after buying deeds from NPCs or collecting them over time — it is much faster than dragging deeds one at a time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Name your books&amp;#039;&amp;#039;&amp;#039; if you use more than one per craft. Some players keep a &amp;quot;To Fill&amp;quot; book and a &amp;quot;Completed&amp;quot; book, or separate books by material tier.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Name your books&amp;#039;&amp;#039;&amp;#039; if you use more than one per craft. Some players keep a &amp;quot;To Fill&amp;quot; book and a &amp;quot;Completed&amp;quot; book, or separate books by material tier.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l248&quot;&gt;Line 248:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 263:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A: Each Enhanced BOD Book holds up to 50,000 deeds. You are unlikely to hit this limit under normal play.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A: Each Enhanced BOD Book holds up to 50,000 deeds. You are unlikely to hit this limit under normal play.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Q: Why &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does &lt;/del&gt;the Alchemy BOD &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Book &lt;/del&gt;look different from the other Enhanced BOD Books?&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Q: Why &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do &lt;/ins&gt;the Alchemy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Inscription &lt;/ins&gt;BOD &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Books &lt;/ins&gt;look different from the other Enhanced BOD Books?&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A: Because alchemy deeds do not use material types (like metals or woods), the material filter row and material column are omitted from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Alchemy BOD Book&lt;/del&gt;. This makes the gump slightly more compact while keeping all the same search, sort, and status tracking features.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A: Because alchemy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and inscription &lt;/ins&gt;deeds do not use material types (like metals or woods), the material filter row and material column are omitted from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;those books&lt;/ins&gt;. This makes the gump slightly more compact while keeping all the same search, sort, and status tracking features.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Crafting]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Crafting]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Custom Systems]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Custom Systems]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-495:rev-554:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 30 Jul 2026 01:55:31 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Enhanced_Bulk_Order_Books</comments>
		</item>
		<item>
			<title>2026 Changelog</title>
			<link>http://wiki.banesworlduo.com/index.php?title=2026_Changelog&amp;diff=553&amp;oldid=532</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=2026_Changelog&amp;diff=553&amp;oldid=532</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:49, 30 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7/29/2026&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1. Fixed exploit in deeds.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2. Added repeat on/off to yard want to allow multiple placement.  Made the yard wand draw gold from bank account.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3. Fixed error in tool key (duplicate entry)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4. Redid Tamer&#039;s Gauntlet drops,  it was goofed and was adding drops for each player present.  It now will drop a guarnteed common drop to each player on each boss.  Also the PS credits were removed as now the drops include lvl 130 pet PS.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5. Fixed error in key where it would draw in full 250 and 500 potion kegs.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6. I think I finally fixed the druid whistle.  Found a setting that was overlooked in the shrink pet system that was causing the pets not to register.  Thanks to whoever alerted me to that issue.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7. Added Resource Order Book.  It will be on token vendor.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8. Fixed issue with Plant BOD Vendor giving too many BODS.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9. Level 300 vendor and item is updated.  Vendor is on second level of Mainstreet&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10. Enhanced Inscription Book now available to be made in Inscription craft menu.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;11. Fixed error in token ledger that allowed vote tokens to be added.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12. Fixed Bellhop graphic on second wave of MOA.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13. Player&#039;s corpses last 3 days,  now once they are looted they decay in 5 minutes.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;7/10/2026&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;7/10/2026&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;!-- diff cache key my_wiki:diff:1.41:old-532:rev-553:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 30 Jul 2026 01:49:57 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:2026_Changelog</comments>
		</item>
		<item>
			<title>Underworld/Stygian Abyss</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Underworld/Stygian_Abyss&amp;diff=552&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Underworld/Stygian_Abyss&amp;diff=552&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Stygian Abyss&amp;#039;&amp;#039;&amp;#039;, also known as the &amp;#039;&amp;#039;&amp;#039;Underworld&amp;#039;&amp;#039;&amp;#039;, is an expansive dungeon beneath the &lt;a href=&quot;/index.php?title=Ter_Mur&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Ter Mur (page does not exist)&quot;&gt;Ter Mur&lt;/a&gt; facet. It is home to &lt;a href=&quot;/index.php?title=Mini-Champion_Spawns&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Mini-Champion Spawns (page does not exist)&quot;&gt;Mini-Champion Spawns&lt;/a&gt;, challenging puzzles, and powerful bosses including &lt;a href=&quot;/index.php?title=Navrey_Night-Eyes&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Navrey Night-Eyes (page does not exist)&quot;&gt;Navrey Night-Eyes&lt;/a&gt;. Access requires the &amp;#039;&amp;#039;&lt;a href=&quot;/index.php?title=Stygian_Abyss_Expansion&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Stygian Abyss Expansion (page does not exist)&quot;&gt;Stygian Abyss Expansion&lt;/a&gt;&amp;#039;&amp;#039;.  __TOC__  == Overview ==  The Underworld is a vast subterranean dungeon divided into numerous named regions, each containing unique encounters. The primary activities within the dungeon includ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Stygian Abyss&amp;#039;&amp;#039;&amp;#039;, also known as the &amp;#039;&amp;#039;&amp;#039;Underworld&amp;#039;&amp;#039;&amp;#039;, is an expansive dungeon beneath the [[Ter Mur]] facet. It is home to [[Mini-Champion Spawns]], challenging puzzles, and powerful bosses including [[Navrey Night-Eyes]]. Access requires the &amp;#039;&amp;#039;[[Stygian Abyss Expansion]]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The Underworld is a vast subterranean dungeon divided into numerous named regions, each containing unique encounters. The primary activities within the dungeon include:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[#Mini-Champion Spawns|Mini-Champion Spawns]]&amp;#039;&amp;#039;&amp;#039; — Wave-based encounters that drop [[Essences]] and [[Imbuing]] ingredients.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[#Navrey Night-Eyes|Navrey Night-Eyes]]&amp;#039;&amp;#039;&amp;#039; — A powerful spider boss with a unique pillar mechanic.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[#Sir Wilber&amp;#039;s Puzzle Room|Sir Wilber&amp;#039;s Puzzle Room]]&amp;#039;&amp;#039;&amp;#039; — A timed series of logic puzzles.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[#The Experimental Room|The Experimental Room]]&amp;#039;&amp;#039;&amp;#039; — A color-matching challenge across three rooms.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[#The Maze of Death|The Maze of Death]]&amp;#039;&amp;#039;&amp;#039; — A trapped labyrinth requiring a Golden Compass to navigate.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[#The Underworld Puzzle|The Underworld Puzzle]]&amp;#039;&amp;#039;&amp;#039; — A standalone crystal-lock puzzle found deeper in the dungeon.&lt;br /&gt;
&lt;br /&gt;
== Mini-Champion Spawns ==&lt;br /&gt;
&lt;br /&gt;
Mini-Champion Spawns are wave-based encounters found throughout the Underworld. Each spawn progresses through multiple levels of increasingly difficult creatures, culminating in a &amp;#039;&amp;#039;&amp;#039;[[Renowned]]&amp;#039;&amp;#039;&amp;#039; boss. Clearing all waves of a level advances the spawn to the next. After the Renowned boss is defeated, the spawn resets after approximately &amp;#039;&amp;#039;&amp;#039;5 minutes&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Each mini-champion area is associated with a specific &amp;#039;&amp;#039;&amp;#039;[[Essence]]&amp;#039;&amp;#039;&amp;#039; used in [[Imbuing]]. Essences can drop from any creature killed within the region (approximately 5% chance), and higher-fame creatures spawned by the encounter may also carry them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|+ Mini-Champion Spawn Summary&lt;br /&gt;
! Spawn !! Essence !! Renowned Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[#Crimson Veins|Crimson Veins]] || [[Essence of Precision]] || [[Fire Elemental Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Fairy Dragon Lair|Fairy Dragon Lair]] || [[Essence of Diligence]] || [[Wyvern Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Abyssal Lair|Abyssal Lair]] || [[Essence of Achievement]] || [[Devourer Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Cavern of the Discarded|Cavern of the Discarded]] (×3) || [[Essence of Balance]] || [[Vitavi Renowned]], [[Tikitavi Renowned]], [[Rakktavi Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Passage of Tears|Passage of Tears]] || [[Essence of Singularity]] || [[Acid Elemental Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Lands of the Lich|Lands of the Lich]] || [[Essence of Direction]] || [[Ancient Lich Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Secret Garden|Secret Garden]] || [[Essence of Feeling]] || [[Pixie Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Fire Temple Ruins|Fire Temple Ruins]] || [[Essence of Order]] || [[Fire Daemon Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Enslaved Goblins|Enslaved Goblins]] || [[Essence of Control]] || [[Gray Goblin Mage Renowned]], [[Green Goblin Alchemist Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Skeletal Dragon|Skeletal Dragon]] || [[Essence of Persistence]] || [[Skeletal Dragon Renowned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Lava Caldera|Lava Caldera]] || [[Essence of Passion]] || [[Fire Daemon Renowned]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crimson Veins ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Fire Ant]] (×20), [[Lava Snake]] (×10), [[Lava Lizard]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Efreet]] (×5), [[Fire Gargoyle]] (×5)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Lava Elemental]] (×10), [[Fire Daemon]] (×5)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Fire Elemental Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fairy Dragon Lair ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Fairy Dragon]] (×25)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Wyvern]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Forgotten Servant]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Wyvern Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Lair ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Greater Mongbat]] (×20), [[Imp]] (×20)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Daemon]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Pit Fiend]] (×5)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Devourer Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cavern of the Discarded ===&lt;br /&gt;
&lt;br /&gt;
The Cavern of the Discarded contains &amp;#039;&amp;#039;&amp;#039;three&amp;#039;&amp;#039;&amp;#039; separate mini-champion spawns, each associated with a different Ratman clan. All three drop the [[Essence of Balance]].&lt;br /&gt;
&lt;br /&gt;
In addition to the essence, creatures killed in the Cavern of the Discarded have a 5% chance to drop one random item from the following pool: [[Delicate Scales]], [[Arcanic Rune Stone]], [[Powdered Iron]], [[Essence of Balance]], [[Crushed Glass]], [[Crystalline Blackrock]], [[Elven Fletching]], [[Crystal Shards]], [[Lodestone]], [[Abyssal Cloth]], or [[Seed of Renewal]].&lt;br /&gt;
&lt;br /&gt;
==== Clan Ribbon ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Clan Ribbon Plague Rat]] (×10), [[Clan RS]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Clan Ribbon Plague Rat]] (×10), [[Clan RC]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Vitavi Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Clan Scratch ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Clan SSW]] (×10), [[Clan SS]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Clan SSW]] (×10), [[Clan SH]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Tikitavi Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Clan Chitter ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Clockwork Scorpion]] (×10), [[Clan CA]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Clockwork Scorpion]] (×10), [[Clan CT]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Rakktavi Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Passage of Tears ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Acid Slug]] (×10), [[Corrosive Slime]] (×20)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Acid Elemental]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Interred Grizzle]] (×3)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Acid Elemental Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lands of the Lich ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Wraith]] (×5), [[Spectre]] (×10), [[Shade]] (×5), [[Skeleton]] (×30), [[Zombie]] (×20)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Bone Magi]] (×5), [[Skeletal Mage]] (×10), [[Bone Knight]] (×10), [[Skeletal Knight]] (×10), [[Wailing Banshee]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Skeletal Lich]] (×5), [[Rotting Corpse]] (×20)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Ancient Lich Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Secret Garden ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Pixie]] (×20)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Wisp]] (×15)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Dark Wisp]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Pixie Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fire Temple Ruins ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Lava Snake]] (×20), [[Lava Lizard]] (×10), [[Fire Ant]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Lava Serpent]] (×10), [[Hell Cat]] (×10), [[Hell Hound]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Fire Daemon]] (×5), [[Lava Elemental]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Fire Daemon Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enslaved Goblins ===&lt;br /&gt;
&lt;br /&gt;
Creatures killed in this region also have a chance to drop [[Goblin Blood]] in addition to the [[Essence of Control]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Enslaved Gray Goblin]] (×10), [[Enslaved Green Goblin]] (×15)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Enslaved Goblin Scout]] (×10), [[Enslaved Goblin Keeper]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Enslaved Goblin Mage]] (×5), [[Enslaved Green Goblin Alchemist]] (×5)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Gray Goblin Mage Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1), &amp;#039;&amp;#039;&amp;#039;[[Green Goblin Alchemist Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skeletal Dragon ===&lt;br /&gt;
&lt;br /&gt;
This spawn has an extra level compared to most mini-champions, featuring &amp;#039;&amp;#039;&amp;#039;five&amp;#039;&amp;#039;&amp;#039; waves total.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Patchwork Skeleton]] (×5), [[Skeleton]] (×15)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Bone Knight]] (×5), [[Skeletal Knight]] (×5)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Bone Magi]] (×5), [[Skeletal Mage]] (×2)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Skeletal Lich]] (×2)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Skeletal Dragon Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lava Caldera ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Creatures&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Lava Snake]] (×10), [[Lava Lizard]] (×10), [[Fire Ant]] (×20)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Lava Serpent]] (×10), [[Hell Cat]] (×10), [[Hell Hound]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Fire Daemon]] (×5), [[Lava Elemental]] (×10)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Renowned&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;[[Fire Daemon Renowned]]&amp;#039;&amp;#039;&amp;#039; (×1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Renowned Creatures and Imbuing Gems ==&lt;br /&gt;
&lt;br /&gt;
All [[Renowned]] bosses from the mini-champion spawns have a 50% chance to drop one or more &amp;#039;&amp;#039;&amp;#039;[[Imbuing Gems]]&amp;#039;&amp;#039;&amp;#039; on death. The possible gems are:&lt;br /&gt;
&lt;br /&gt;
* [[Fire Ruby]]&lt;br /&gt;
* [[White Pearl]]&lt;br /&gt;
* [[Blue Diamond]]&lt;br /&gt;
* [[Turquoise]]&lt;br /&gt;
&lt;br /&gt;
== Navrey Night-Eyes ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Navrey Night-Eyes]]&amp;#039;&amp;#039;&amp;#039; is a powerful spider boss located in the Underworld. She has a unique encounter mechanic involving three stone pillars that, when activated correctly, trigger a devastating rock fall.&lt;br /&gt;
&lt;br /&gt;
=== The Pillars ===&lt;br /&gt;
&lt;br /&gt;
Three stone pillars surround Navrey&amp;#039;s lair. Each pillar has a different activation timer — one stays &amp;quot;hot&amp;quot; for &amp;#039;&amp;#039;&amp;#039;3 seconds&amp;#039;&amp;#039;&amp;#039;, another for &amp;#039;&amp;#039;&amp;#039;6 seconds&amp;#039;&amp;#039;&amp;#039;, and the third for &amp;#039;&amp;#039;&amp;#039;9 seconds&amp;#039;&amp;#039;&amp;#039;. These timers rotate among the pillars once every &amp;#039;&amp;#039;&amp;#039;24 hours&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
To activate the mechanic:&lt;br /&gt;
&lt;br /&gt;
# Approach a glowing (lit) pillar and double-click it while within 3 tiles.&lt;br /&gt;
# The pillar enters a &amp;quot;hot&amp;quot; state and begins a countdown, flashing between colors.&lt;br /&gt;
# Activate the remaining pillars while the others are still hot.&lt;br /&gt;
# If &amp;#039;&amp;#039;&amp;#039;all three&amp;#039;&amp;#039;&amp;#039; pillars are hot simultaneously, a barrage of rocks rains down on Navrey, dealing &amp;#039;&amp;#039;&amp;#039;100–150 damage per tick&amp;#039;&amp;#039;&amp;#039; over approximately &amp;#039;&amp;#039;&amp;#039;30 seconds&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{{Note|During the rock rain, &amp;#039;&amp;#039;&amp;#039;all creatures within 1 tile of Navrey take damage&amp;#039;&amp;#039;&amp;#039;, including players. Keep your distance once the pillars trigger!}}&lt;br /&gt;
&lt;br /&gt;
After the rock rain ends (or after 5 minutes), the pillars reset and can be used again. Successfully using the pillars also grants Navrey a flag that may affect her loot.&lt;br /&gt;
&lt;br /&gt;
=== Strategy ===&lt;br /&gt;
&lt;br /&gt;
* The pillar with the &amp;#039;&amp;#039;&amp;#039;shortest timer&amp;#039;&amp;#039;&amp;#039; (3 seconds) should be activated &amp;#039;&amp;#039;&amp;#039;last&amp;#039;&amp;#039;&amp;#039;, since it expires the fastest.&lt;br /&gt;
* Coordinate with your group to activate all three in quick succession.&lt;br /&gt;
* Navrey respawns &amp;#039;&amp;#039;&amp;#039;10 minutes&amp;#039;&amp;#039;&amp;#039; after being killed.&lt;br /&gt;
* She drops [[Bottle of Ichor]] and [[Spider Carapace]] as imbuing ingredients.&lt;br /&gt;
&lt;br /&gt;
== Sir Wilber&amp;#039;s Puzzle Room ==&lt;br /&gt;
&lt;br /&gt;
Deep within the Underworld, an NPC named &amp;#039;&amp;#039;&amp;#039;Sir Wilber&amp;#039;&amp;#039;&amp;#039; has set up a puzzle challenge. Completing it ultimately rewards an &amp;#039;&amp;#039;&amp;#039;[[Experimental Gem]]&amp;#039;&amp;#039;&amp;#039;, which grants access to the [[#The Experimental Room|Experimental Room]].&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
&lt;br /&gt;
# Find Sir Wilber&amp;#039;s puzzle area. A book on-site provides instructions.&lt;br /&gt;
# Double-click the &amp;#039;&amp;#039;&amp;#039;[[Magic Key]]&amp;#039;&amp;#039;&amp;#039; to receive a copy. This starts a &amp;#039;&amp;#039;&amp;#039;30-minute timer&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# While carrying the key, you can enter the Puzzle Room via the nearby teleporter.&lt;br /&gt;
# If the timer expires while you are inside the Puzzle Room, you are teleported out and all puzzle keys and boards are destroyed.&lt;br /&gt;
&lt;br /&gt;
=== The Puzzle Boxes ===&lt;br /&gt;
&lt;br /&gt;
Inside the Puzzle Room are three puzzle boxes:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Box !! Puzzle Type !! Key Required !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| West Box || Circuit/Maze Puzzle || [[Magic Key]] || [[Copper Key]]&lt;br /&gt;
|-&lt;br /&gt;
| East Box || Circuit/Maze Puzzle || [[Magic Key]] || [[Gold Key]] (if you already have a Copper Key)&lt;br /&gt;
|-&lt;br /&gt;
| North Box || Mastermind Puzzle || [[Gold Key]] || [[Experimental Gem]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You must complete &amp;#039;&amp;#039;&amp;#039;both&amp;#039;&amp;#039;&amp;#039; maze puzzles (West and East boxes) to earn the Copper Key and then the Gold Key. The Gold Key unlocks the North Box, which presents a Mastermind-style puzzle.&lt;br /&gt;
&lt;br /&gt;
=== Circuit/Maze Puzzle ===&lt;br /&gt;
&lt;br /&gt;
The maze puzzle presents a grid. You must trace a path that closes the circuit from start to finish. Selecting an incorrect tile triggers an &amp;#039;&amp;#039;&amp;#039;electric shock&amp;#039;&amp;#039;&amp;#039; that deals escalating damage over several seconds.&lt;br /&gt;
&lt;br /&gt;
Each puzzle board has a &amp;#039;&amp;#039;&amp;#039;10-minute&amp;#039;&amp;#039;&amp;#039; lifespan once taken from the box. You can only carry one puzzle board at a time.&lt;br /&gt;
&lt;br /&gt;
=== Mastermind Puzzle ===&lt;br /&gt;
&lt;br /&gt;
The Mastermind puzzle works like the classic code-breaking game. You must guess the correct combination of colored cylinders. After each guess, the puzzle tells you how many are in the correct position. Use deduction to narrow down the solution.&lt;br /&gt;
&lt;br /&gt;
Solving the Mastermind puzzle awards the &amp;#039;&amp;#039;&amp;#039;[[Experimental Gem]]&amp;#039;&amp;#039;&amp;#039; and causes the Magic Key to expire, ending your Puzzle Room session.&lt;br /&gt;
&lt;br /&gt;
== The Experimental Room ==&lt;br /&gt;
&lt;br /&gt;
The Experimental Room is &amp;#039;&amp;#039;&amp;#039;Sir Wilber&amp;#039;s second challenge&amp;#039;&amp;#039;&amp;#039; and requires a completed [[Experimental Gem]] from the Puzzle Room. This is a timed, color-matching puzzle spread across three rooms of increasing difficulty.&lt;br /&gt;
&lt;br /&gt;
=== How It Works ===&lt;br /&gt;
&lt;br /&gt;
# Stand at the entrance to the Experimental Room and double-click your Experimental Gem.&lt;br /&gt;
# Confirm activation. This starts a &amp;#039;&amp;#039;&amp;#039;30-minute&amp;#039;&amp;#039;&amp;#039; self-destruct timer on the gem.&lt;br /&gt;
# Your gem will begin changing color. Each room has colored floor areas. You must stand on the correct color to &amp;#039;&amp;#039;&amp;#039;neutralize&amp;#039;&amp;#039;&amp;#039; your gem before its state worsens.&lt;br /&gt;
&lt;br /&gt;
=== Color Pairs ===&lt;br /&gt;
&lt;br /&gt;
Colors exist in opposing pairs. When your gem turns a color, you must stand on its &amp;#039;&amp;#039;&amp;#039;opposite&amp;#039;&amp;#039;&amp;#039; to neutralize it:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Standard Colors&lt;br /&gt;
! Gem Color !! Stand On&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#000;&amp;quot; | White (Cold) || style=&amp;quot;background:#FFB6C1; color:#000;&amp;quot; | Pink (Warm)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFB6C1; color:#000;&amp;quot; | Pink (Warm) || style=&amp;quot;background:#FFF; color:#000;&amp;quot; | White (Cold)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFA500; color:#000;&amp;quot; | Orange (Cure) || style=&amp;quot;background:#90EE90; color:#000;&amp;quot; | Light Green (Poison)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#90EE90; color:#000;&amp;quot; | Light Green (Poison) || style=&amp;quot;background:#FFA500; color:#000;&amp;quot; | Orange (Cure)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extreme States ===&lt;br /&gt;
&lt;br /&gt;
If you fail to neutralize a color in time, the gem shifts to an &amp;#039;&amp;#039;&amp;#039;extreme&amp;#039;&amp;#039;&amp;#039; state. Extreme states require a &amp;#039;&amp;#039;&amp;#039;two-step&amp;#039;&amp;#039;&amp;#039; neutralization — first step back to the regular state, then neutralize to grey. If you fail to neutralize an extreme state in time, you are &amp;#039;&amp;#039;&amp;#039;expelled&amp;#039;&amp;#039;&amp;#039; from the room and must start over (the 30-minute timer does &amp;#039;&amp;#039;not&amp;#039;&amp;#039; reset).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Extreme Escalation&lt;br /&gt;
! Regular !! Escalates To !! Neutralize Extreme With&lt;br /&gt;
|-&lt;br /&gt;
| Pink (Warm) || Red (Blazing) || White brings it to Pink, &amp;#039;&amp;#039;then&amp;#039;&amp;#039; Blue neutralizes directly&lt;br /&gt;
|-&lt;br /&gt;
| White (Cold) || Blue (Freezing) || Pink brings it to White, &amp;#039;&amp;#039;then&amp;#039;&amp;#039; Red neutralizes directly&lt;br /&gt;
|-&lt;br /&gt;
| Orange (Cure) || Brown (Greater Cure) || Light Green brings it to Orange, &amp;#039;&amp;#039;then&amp;#039;&amp;#039; Dark Green neutralizes directly&lt;br /&gt;
|-&lt;br /&gt;
| Light Green (Poison) || Dark Green (Lethal) || Orange brings it to Light Green, &amp;#039;&amp;#039;then&amp;#039;&amp;#039; Brown neutralizes directly&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Room Progression ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Room !! Colors Available !! Cycles to Complete&lt;br /&gt;
|-&lt;br /&gt;
| Room 1 || White, Pink, Red, Blue || 5–8&lt;br /&gt;
|-&lt;br /&gt;
| Room 2 || White, Pink, Red, Blue, Orange, Light Green || 10–15&lt;br /&gt;
|-&lt;br /&gt;
| Room 3 || White, Pink, Red, Blue, Orange, Light Green, Dark Green, Brown || 15–25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After completing Room 3, you are congratulated and the final reward room is unlocked. Place your completed gem in the chest to receive a random decorative reward.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Relative Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Stalagmite]] || Common&lt;br /&gt;
|-&lt;br /&gt;
| [[Flowstone]] || Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| [[Canvasless Easel]] || Rare&lt;br /&gt;
|-&lt;br /&gt;
| [[Hanging Chainmail Legs]] || Rare&lt;br /&gt;
|-&lt;br /&gt;
| [[Hanging Ringmail Tunic]] || Rare&lt;br /&gt;
|-&lt;br /&gt;
| [[Plucked Chicken]] || Rare&lt;br /&gt;
|-&lt;br /&gt;
| [[Colorful Tapestry]] || Rare&lt;br /&gt;
|-&lt;br /&gt;
| [[Two-Story Banner]] || Rare&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Note|The Experimental Room has a &amp;#039;&amp;#039;&amp;#039;24-hour cooldown&amp;#039;&amp;#039;&amp;#039; per character.}}&lt;br /&gt;
&lt;br /&gt;
== The Maze of Death ==&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Maze of Death&amp;#039;&amp;#039;&amp;#039; is a trapped labyrinth in the Underworld. A single safe path winds through the maze; stepping off the path triggers a random trap.&lt;br /&gt;
&lt;br /&gt;
=== The Golden Compass ===&lt;br /&gt;
&lt;br /&gt;
Near the entrance to the maze, you can pick up a &amp;#039;&amp;#039;&amp;#039;[[Golden Compass]]&amp;#039;&amp;#039;&amp;#039;. It has a &amp;#039;&amp;#039;&amp;#039;30-minute&amp;#039;&amp;#039;&amp;#039; lifespan. While carrying the compass inside the maze, a directional gump appears on your screen showing arrows pointing toward safe tiles adjacent to your current position. The compass updates each time you move.&lt;br /&gt;
&lt;br /&gt;
{{Note|Without the compass, you are navigating blind. The maze warns you: &amp;#039;&amp;#039;&amp;quot;I might need something to help me navigate through this.&amp;quot;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
=== Traps ===&lt;br /&gt;
&lt;br /&gt;
Stepping on an unsafe tile triggers one of four random traps, dealing &amp;#039;&amp;#039;&amp;#039;75–150 damage&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trap !! Damage Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Searing Heat || Fire || Flame burst visual effect&lt;br /&gt;
|-&lt;br /&gt;
| Sharp Blade || Physical || Blade strike&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Arc || Energy || Lightning bolt effect&lt;br /&gt;
|-&lt;br /&gt;
| Toxic Vapor || Poison || Poison cloud, applies Deadly Poison&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Death in the Maze ===&lt;br /&gt;
&lt;br /&gt;
If you die inside the trapped area of the maze, your ghost (and corpse) are teleported back to the entrance after a few seconds. You will need to resurrect and start over.&lt;br /&gt;
&lt;br /&gt;
=== Spell Restrictions ===&lt;br /&gt;
&lt;br /&gt;
The following spells are blocked inside the Maze of Death:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mark&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gate Travel&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Teleport&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
&lt;br /&gt;
* Always pick up the Golden Compass before entering.&lt;br /&gt;
* Move carefully — follow the compass arrows one tile at a time.&lt;br /&gt;
* When the compass arrows flicker near the end of the maze, you are close to the exit.&lt;br /&gt;
* Bring poison cures, as the Toxic Vapor trap applies Deadly Poison.&lt;br /&gt;
&lt;br /&gt;
== The Underworld Puzzle ==&lt;br /&gt;
&lt;br /&gt;
Deeper in the Underworld, a metal chest contains a logic puzzle. Double-clicking the chest gives you a &amp;#039;&amp;#039;&amp;#039;Puzzle Board&amp;#039;&amp;#039;&amp;#039; (30-minute lifespan, 24-hour cooldown between attempts).&lt;br /&gt;
&lt;br /&gt;
=== How It Works ===&lt;br /&gt;
&lt;br /&gt;
The puzzle board displays a grid with four rows. Each row can hold a colored piece in one of three colors (&amp;#039;&amp;#039;&amp;#039;Red&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Blue&amp;#039;&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;&amp;#039;Green&amp;#039;&amp;#039;&amp;#039;) and one of four sizes (&amp;#039;&amp;#039;&amp;#039;Single&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Double&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Triple&amp;#039;&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;&amp;#039;Bar&amp;#039;&amp;#039;&amp;#039;). You must manipulate the pieces to match a hidden solution.&lt;br /&gt;
&lt;br /&gt;
Pieces can be &amp;#039;&amp;#039;&amp;#039;moved between rows&amp;#039;&amp;#039;&amp;#039;. When two pieces of the same size but different colors combine, they produce the third color:&lt;br /&gt;
* Red + Blue = Green&lt;br /&gt;
* Red + Green = Blue&lt;br /&gt;
* Blue + Green = Red&lt;br /&gt;
&lt;br /&gt;
Same-color pieces of the same size combine into a larger piece of that color. Pieces of different sizes interact through splitting and combining mechanics.&lt;br /&gt;
&lt;br /&gt;
You have a maximum of &amp;#039;&amp;#039;&amp;#039;8 attempts&amp;#039;&amp;#039;&amp;#039; to solve the puzzle. Successfully matching all four rows to the solution unlocks the crystal lock.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Essence]] || ×30&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Serpent Venom]] || ×30&lt;br /&gt;
|-&lt;br /&gt;
| [[Scouring Toxin]] || ×1&lt;br /&gt;
|-&lt;br /&gt;
| [[Toxic Venom Sac]] || ×30&lt;br /&gt;
|-&lt;br /&gt;
| [[Moulding Board]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Dough Bowl]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Horned Totem Pole]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Square Pillow]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Diamond Pillow]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Dusty Pillow]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Statue Pedestal]] || Decorative&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Coin]] || ×2–6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imbuing Ingredient Drops ==&lt;br /&gt;
&lt;br /&gt;
Many creatures throughout the Underworld (and elsewhere on the Ter Mur facet) drop [[Imbuing]] ingredients on death. Below is a summary of notable ingredient drops from Underworld creatures.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Ingredient !! Dropped By !! Approx. Chance !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bottle of Ichor]] || [[Wolf Spider]], [[Sentinel Spider]] || 15% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Bottle of Ichor]], [[Spider Carapace]] || [[Navrey Night-Eyes]] || 50% each || Both can drop&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Carapace]] || [[Trapdoor Spider]] || 5% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Faery Dust]] || [[Fairy Dragon]], [[Pixie]], [[Wisp]], [[Dark Wisp]] || 25% || Only in the Abyss region&lt;br /&gt;
|-&lt;br /&gt;
| [[Fey Wings]] || [[Fairy Dragon]] || 25% || Only in the Abyss region&lt;br /&gt;
|-&lt;br /&gt;
| [[Reflective Wolf Eye]] || [[Clan SSW]], [[Leather Wolf]] || 20% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Blood]] || Various Goblins || 10–25% || Higher chance from Enslaved variants&lt;br /&gt;
|-&lt;br /&gt;
| [[Daemon Claw]] || [[Fire Daemon]] || 60% || 100% from Fire Daemon Renowned&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava Serpent Crust]] || [[Lava Elemental]] || 25% || 100% from Fire Elemental Renowned&lt;br /&gt;
|-&lt;br /&gt;
| [[Slith Tongue]] || [[Slith]], [[Stone Slith]], [[Toxic Slith]] || 5% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Vial of Vitriol]] || [[Acid Slug]] || 10% || Also from Unbound Energy Vortex&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Orb]] || [[Void Creatures]] || 5% || 25% from Unbound Energy Vortex&lt;br /&gt;
|-&lt;br /&gt;
| [[Undying Flesh]] || [[Undead Guardian]] || 10% || 100% from Niporailem&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystalline Blackrock]] || Ore Elementals (Agapite, Bronze, etc.) || 25% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Boura Pelt]] || [[Ruddy Boura]], [[Lowland Boura]] || 5% || 100% from High Plains Boura&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Snake Skin]] || [[Silver Serpent]] || 10% || Ter Mur only&lt;br /&gt;
|-&lt;br /&gt;
| [[Raptor Teeth]] || [[Raptor]] || 5% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaga Mushroom]] || [[Chaos Vortex]] || 25% || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Harpsichord Roll]] || Any creature on Ter Mur || 5% || Ter Mur facet only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Rolled Map ==&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;[[Rolled Map of the Underworld]]&amp;#039;&amp;#039;&amp;#039; is an item that can be found or obtained in the dungeon. Double-clicking it displays a visual map of the Underworld, useful for navigating the sprawling dungeon.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Imbuing]]&lt;br /&gt;
* [[Essences]]&lt;br /&gt;
* [[Renowned Creatures]]&lt;br /&gt;
* [[Ter Mur]]&lt;br /&gt;
* [[Mini-Champion Spawns]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons]]&lt;br /&gt;
[[Category:Ter Mur]]&lt;br /&gt;
[[Category:Stygian Abyss]]&lt;/div&gt;</description>
			<pubDate>Sun, 26 Jul 2026 04:03:48 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Underworld/Stygian_Abyss</comments>
		</item>
		<item>
			<title>Main Page</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=551&amp;oldid=547</link>
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			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:03, 26 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l180&quot;&gt;Line 180:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 180:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Custom Champions]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Custom Champions]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Powerscrolls]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Powerscrolls]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Underworld/Stygian Abyss]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Stealables===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Stealables===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Sun, 26 Jul 2026 04:03:37 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Main_Page</comments>
		</item>
		<item>
			<title>FAQ</title>
			<link>http://wiki.banesworlduo.com/index.php?title=FAQ&amp;diff=549&amp;oldid=267</link>
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			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Can I go AFK?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:42, 25 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot;&gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The exceptions: &amp;#039;&amp;#039;&amp;#039;AFK scripts designed to kill creatures in anyway are not allowed.  This is not fair to the other players.&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The exceptions: &amp;#039;&amp;#039;&amp;#039;AFK scripts designed to kill creatures in anyway are not allowed.  This is not fair to the other players.&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;ANY afk killing is not allowed.&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Do not interfere with other players while scripting.&amp;#039;&amp;#039;&amp;#039;  IE: raiding all the resources from vendors etc.  This is unfair to the other players.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Do not interfere with other players while scripting.&amp;#039;&amp;#039;&amp;#039;  IE: raiding all the resources from vendors etc.  This is unfair to the other players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Sat, 25 Jul 2026 20:42:41 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:FAQ</comments>
		</item>
		<item>
			<title>Master Craft Gear</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Master_Craft_Gear&amp;diff=548&amp;oldid=0</link>
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			<description>&lt;p&gt;Created page with &amp;quot;{{Article |type = Donation Item |category = Equipment }}  The &amp;#039;&amp;#039;&amp;#039;Master Crafting Suit&amp;#039;&amp;#039;&amp;#039; is a six-piece leather armor set.  The pieces are available once per year as a &amp;#039;&amp;#039;&amp;#039;&lt;a href=&quot;/index.php?title=Donation&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Donation (page does not exist)&quot;&gt;Donation&lt;/a&gt; bonus&amp;#039;&amp;#039;&amp;#039;. Designed for dedicated crafters, the suit provides powerful skill bonuses, strong resistances, and a unique ability to absorb and consolidate crafting bonuses from individual skill-specific pieces into a single unified set.  == Overview ==  Each piece of the Master Crafting Suit s...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Article&lt;br /&gt;
|type = Donation Item&lt;br /&gt;
|category = Equipment&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Master Crafting Suit&amp;#039;&amp;#039;&amp;#039; is a six-piece leather armor set.  The pieces are available once per year as a &amp;#039;&amp;#039;&amp;#039;[[Donation]] bonus&amp;#039;&amp;#039;&amp;#039;. Designed for dedicated crafters, the suit provides powerful skill bonuses, strong resistances, and a unique ability to absorb and consolidate crafting bonuses from individual skill-specific pieces into a single unified set.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Each piece of the Master Crafting Suit starts with identical base properties and can absorb up to &amp;#039;&amp;#039;&amp;#039;9 crafting skill bonuses&amp;#039;&amp;#039;&amp;#039; (+5 each) by consuming individual skill-specific armor pieces of the same slot. This means a fully loaded suit grants &amp;#039;&amp;#039;&amp;#039;+5 to all nine crafting skills&amp;#039;&amp;#039;&amp;#039; simultaneously — a total of &amp;#039;&amp;#039;&amp;#039;+45 skill points&amp;#039;&amp;#039;&amp;#039; spread across the set, or up to &amp;#039;&amp;#039;&amp;#039;+270 skill points&amp;#039;&amp;#039;&amp;#039; if every piece is fully loaded.&lt;br /&gt;
&lt;br /&gt;
The suit is &amp;#039;&amp;#039;&amp;#039;Blessed&amp;#039;&amp;#039;&amp;#039; (never lost on death) and features &amp;#039;&amp;#039;&amp;#039;Self Repair 5&amp;#039;&amp;#039;&amp;#039;, so it effectively maintains itself and never needs to be replaced.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Suit Pieces&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! Piece !! Armor Slot !! Base Type&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Cap || Head || Leather Cap&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Gorget || Neck || Leather Gorget&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Arms || Arms || Leather Arms&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Gloves || Hands || Leather Gloves&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Chest || Chest || Leather Chest&lt;br /&gt;
|-&lt;br /&gt;
| Master Crafting Legs || Legs || Leather Legs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Properties (Per Piece) ==&lt;br /&gt;
&lt;br /&gt;
Every piece of the Master Crafting Suit shares the same base properties:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Durability&amp;#039;&amp;#039;&amp;#039; || 255 / 255&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Loot Type&amp;#039;&amp;#039;&amp;#039; || Blessed&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Self Repair&amp;#039;&amp;#039;&amp;#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Lower Reagent Cost&amp;#039;&amp;#039;&amp;#039; || 17%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Physical Resist&amp;#039;&amp;#039;&amp;#039; || +12&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fire Resist&amp;#039;&amp;#039;&amp;#039; || +12&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cold Resist&amp;#039;&amp;#039;&amp;#039; || +12&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Poison Resist&amp;#039;&amp;#039;&amp;#039; || +12&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Energy Resist&amp;#039;&amp;#039;&amp;#039; || +12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Suit Totals ===&lt;br /&gt;
&lt;br /&gt;
When all six pieces are worn together, the combined suit provides:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property !! Total (6 pieces)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Lower Reagent Cost&amp;#039;&amp;#039;&amp;#039; || 102% (capped at 100%)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Physical Resist&amp;#039;&amp;#039;&amp;#039; || +72&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fire Resist&amp;#039;&amp;#039;&amp;#039; || +72&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cold Resist&amp;#039;&amp;#039;&amp;#039; || +72&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Poison Resist&amp;#039;&amp;#039;&amp;#039; || +72&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Energy Resist&amp;#039;&amp;#039;&amp;#039; || +72&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absorbable Crafting Skills ==&lt;br /&gt;
&lt;br /&gt;
Each piece can absorb bonuses from up to &amp;#039;&amp;#039;&amp;#039;9&amp;#039;&amp;#039;&amp;#039; individual skill-specific crafting pieces. The following skills can be absorbed:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # !! Skill !! Source Piece Name (example: Chest)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Alchemy]] || Master Alchemy Chest&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Blacksmithy|Blacksmith]] || Master Blacksmith Chest&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Carpentry]] || Master Carpentry Chest&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Fletching]] || Master Fletching Chest&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Inscription]] || Master Inscription Chest&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Lumberjacking]] || Master Lumberjacking Chest&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Mining]] || Master Mining Chest&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[Tailoring]] || Master Tailoring Chest&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[Tinkering]] || Master Tinkering Chest&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each absorbed skill grants &amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039; to that skill while the piece is equipped. Bonuses are applied on equip and removed on unequip.&lt;br /&gt;
&lt;br /&gt;
{{Note|The individual skill-specific pieces (e.g., &amp;quot;Master Alchemy Chest,&amp;quot; &amp;quot;Master Mining Gloves&amp;quot;) are also donation items and each provides +5 to a single crafting skill. These are the pieces you feed into the Master Crafting Suit.}}&lt;br /&gt;
&lt;br /&gt;
== How to Combine Bonuses ==&lt;br /&gt;
&lt;br /&gt;
Combining skill bonuses into a Master Crafting piece is straightforward but &amp;#039;&amp;#039;&amp;#039;permanent and irreversible&amp;#039;&amp;#039;&amp;#039;. Follow these steps carefully:&lt;br /&gt;
&lt;br /&gt;
# Place both the &amp;#039;&amp;#039;&amp;#039;Master Crafting piece&amp;#039;&amp;#039;&amp;#039; and the &amp;#039;&amp;#039;&amp;#039;individual skill piece&amp;#039;&amp;#039;&amp;#039; (of the matching armor slot) in your backpack.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Double-click&amp;#039;&amp;#039;&amp;#039; the Master Crafting piece.&lt;br /&gt;
# A targeting cursor will appear. &amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039; the individual skill piece you wish to absorb.&lt;br /&gt;
# A &amp;#039;&amp;#039;&amp;#039;warning gump&amp;#039;&amp;#039;&amp;#039; will appear confirming what will happen:&lt;br /&gt;
#* The targeted piece will be &amp;#039;&amp;#039;&amp;#039;permanently destroyed&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#* Its +5 skill bonus will be added to your Master Crafting piece.&lt;br /&gt;
#* &amp;#039;&amp;#039;&amp;#039;This action cannot be undone.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Click &amp;#039;&amp;#039;&amp;#039;Combine&amp;#039;&amp;#039;&amp;#039; to proceed or &amp;#039;&amp;#039;&amp;#039;Cancel&amp;#039;&amp;#039;&amp;#039; to abort.&lt;br /&gt;
# A confirmation message will appear showing the updated bonus count (e.g., &amp;quot;3/9 bonuses&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
{{Warning|&amp;#039;&amp;#039;&amp;#039;The absorbed piece is permanently destroyed.&amp;#039;&amp;#039;&amp;#039; Make absolutely sure you are targeting the correct item before confirming. There is no way to undo a combine.}}&lt;br /&gt;
&lt;br /&gt;
=== Important Rules ===&lt;br /&gt;
&lt;br /&gt;
* You can only combine pieces of the &amp;#039;&amp;#039;&amp;#039;same armor slot&amp;#039;&amp;#039;&amp;#039; — a Master Alchemy &amp;#039;&amp;#039;Chest&amp;#039;&amp;#039; can only be absorbed into a Master Crafting &amp;#039;&amp;#039;Chest&amp;#039;&amp;#039;, not into Master Crafting Gloves or any other slot.&lt;br /&gt;
* Each skill can only be absorbed &amp;#039;&amp;#039;&amp;#039;once&amp;#039;&amp;#039;&amp;#039; per piece — you cannot stack multiple +5 Alchemy bonuses.&lt;br /&gt;
* A piece that already has all 9 bonuses absorbed cannot absorb any more.&lt;br /&gt;
* Both items must be in your &amp;#039;&amp;#039;&amp;#039;backpack&amp;#039;&amp;#039;&amp;#039; to begin the combine process.&lt;br /&gt;
&lt;br /&gt;
== Viewing Absorbed Bonuses ==&lt;br /&gt;
&lt;br /&gt;
There are several ways to check which bonuses a piece currently holds:&lt;br /&gt;
&lt;br /&gt;
=== Single-Click ===&lt;br /&gt;
Single-clicking a Master Crafting piece will display its name along with its current bonus count, for example:&lt;br /&gt;
 Master Crafting Chest [5/9 bonuses]&lt;br /&gt;
&lt;br /&gt;
=== Tooltip ===&lt;br /&gt;
Hovering over the item will show a summary line such as:&lt;br /&gt;
 5 of 9 crafting bonuses absorbed&lt;br /&gt;
&lt;br /&gt;
=== Context Menu — View Bonuses ===&lt;br /&gt;
Right-clicking a piece that has at least one absorbed bonus will show a &amp;#039;&amp;#039;&amp;#039;View Bonuses&amp;#039;&amp;#039;&amp;#039; option in the context menu. Selecting it opens a detailed gump listing all nine crafting skills, with absorbed skills highlighted in {{color|green|green}} and missing skills shown in {{color|gray|gray}}.&lt;br /&gt;
&lt;br /&gt;
== Strategy &amp;amp; Tips ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prioritize your main crafter.&amp;#039;&amp;#039;&amp;#039; If you only have one character who crafts, focus on fully loading their suit first. A single fully-loaded piece grants +45 skill points worth of crafting bonuses in that slot.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;You do not need all six pieces loaded.&amp;#039;&amp;#039;&amp;#039; Even loading just one or two pieces with the skills you use most (e.g., Blacksmith + Mining on a smith character) provides a significant boost.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Plan your absorbs.&amp;#039;&amp;#039;&amp;#039; Since the donation event only comes once a year, think carefully about which individual skill pieces to absorb and which to keep as standalone items for alts or other characters.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The suit works while crafting.&amp;#039;&amp;#039;&amp;#039; Equip the suit before using any crafting skill to benefit from the +5 bonuses. The bonuses are applied as skill mods — they will push your effective skill above your trained cap, which can affect exceptional item chance, resource yields, and recipe access.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Blessed means safe.&amp;#039;&amp;#039;&amp;#039; You will never lose these pieces on death, making them safe to wear at all times, even while gathering resources in dangerous areas.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
The Master Crafting Suit and the individual skill-specific crafting pieces are available &amp;#039;&amp;#039;&amp;#039;once per year&amp;#039;&amp;#039;&amp;#039; as part of the annual &amp;#039;&amp;#039;&amp;#039;[[Donation]]&amp;#039;&amp;#039;&amp;#039; event. They cannot be crafted, looted, or obtained through any other means.&lt;br /&gt;
&lt;br /&gt;
Because of their limited availability, these items are considered highly valuable. Players are encouraged to plan ahead each year for which pieces they wish to acquire and consolidate.&lt;/div&gt;</description>
			<pubDate>Fri, 24 Jul 2026 03:27:34 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Master_Craft_Gear</comments>
		</item>
		<item>
			<title>Main Page</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=547&amp;oldid=539</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=547&amp;oldid=539</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:27, 24 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l101&quot;&gt;Line 101:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 101:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Feed Buckets]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Feed Buckets]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Gargoyle Tools]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Gargoyle Tools]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Master Craft Gear]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Player Backpack Increase Deeds]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Player Backpack Increase Deeds]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Portable Soul Forge]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Portable Soul Forge]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-539:rev-547:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 24 Jul 2026 03:27:17 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Main_Page</comments>
		</item>
		<item>
			<title>Resource Orders</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Resource_Orders&amp;diff=546&amp;oldid=131</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Resource_Orders&amp;diff=546&amp;oldid=131</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Step 4 — Turn It In&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:39, 23 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;#039;&amp;#039;Your order has been filled completely. Please return it to the person whom gave it to you.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;#039;&amp;#039;Your order has been filled completely. Please return it to the person whom gave it to you.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/del&gt;tip|You can target a stack larger than what is needed — the system will&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;tip|You can target a stack larger than what is needed — the system will&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;automatically take only the required amount and leave the remainder in your&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;automatically take only the required amount and leave the remainder in your&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;pack.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;pack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Step 4 — Turn It In ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Step 4 — Turn It In ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l51&quot;&gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;reward a &amp;#039;&amp;#039;&amp;#039;Power Scroll&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;reward a &amp;#039;&amp;#039;&amp;#039;Power Scroll&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/del&gt;warning|The deed must be &#039;&#039;&#039;fully completed&#039;&#039;&#039; before the NPC will accept it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;warning|The deed must be &#039;&#039;&#039;fully completed&#039;&#039;&#039; before the NPC will accept it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turning in a partial deed will result in a refusal.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turning in a partial deed will result in a refusal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Thu, 23 Jul 2026 03:39:08 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Resource_Orders</comments>
		</item>
		<item>
			<title>New Player Guide</title>
			<link>http://wiki.banesworlduo.com/index.php?title=New_Player_Guide&amp;diff=544&amp;oldid=538</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=New_Player_Guide&amp;diff=544&amp;oldid=538</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The Britain Library&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:25, 21 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot;&gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From any Moongate Portal, look under &amp;#039;&amp;#039;&amp;#039;Favorites&amp;#039;&amp;#039;&amp;#039; for the &amp;#039;&amp;#039;&amp;#039;Britain Library&amp;#039;&amp;#039;&amp;#039;. The library contains &amp;#039;&amp;#039;&amp;#039;skill training books&amp;#039;&amp;#039;&amp;#039; that will raise most skills up to &amp;#039;&amp;#039;&amp;#039;75&amp;#039;&amp;#039;&amp;#039;.  There is no &amp;#039;&amp;#039;&amp;#039;Skill Cap&amp;#039;&amp;#039;&amp;#039; so take advantage of these books!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From any Moongate Portal, look under &amp;#039;&amp;#039;&amp;#039;Favorites&amp;#039;&amp;#039;&amp;#039; for the &amp;#039;&amp;#039;&amp;#039;Britain Library&amp;#039;&amp;#039;&amp;#039;. The library contains &amp;#039;&amp;#039;&amp;#039;skill training books&amp;#039;&amp;#039;&amp;#039; that will raise most skills up to &amp;#039;&amp;#039;&amp;#039;75&amp;#039;&amp;#039;&amp;#039;.  There is no &amp;#039;&amp;#039;&amp;#039;Skill Cap&amp;#039;&amp;#039;&amp;#039; so take advantage of these books!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each book costs a small amount of &#039;&#039;&#039;health&#039;&#039;&#039; when used.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each book costs a small amount of &#039;&#039;&#039;health&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, stamina and mana&lt;/ins&gt;&#039;&#039;&#039; when used.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This makes the library a perfect place to train &amp;#039;&amp;#039;&amp;#039;Healing&amp;#039;&amp;#039;&amp;#039; at the same time — just bring bandages and study away.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This makes the library a perfect place to train &amp;#039;&amp;#039;&amp;#039;Healing&amp;#039;&amp;#039;&amp;#039; at the same time — just bring bandages and study away.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;There is no skill cap so train everything you can !&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;There is no skill cap so train everything you can !&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see [[Training Books]] for more information&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Training Rooms ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Training Rooms ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-538:rev-544:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 21 Jul 2026 23:25:31 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:New_Player_Guide</comments>
		</item>
		<item>
			<title>Bags of Holding</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Bags_of_Holding&amp;diff=543&amp;oldid=344</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Bags_of_Holding&amp;diff=543&amp;oldid=344</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Overview&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:23, 21 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is also a deed to upgrade the Rare Bag of Holding and the Rare Loot Bag of Holding.  This deed will upgrade by 25 items.  It is for sale in the &amp;#039;&amp;#039;&amp;#039;UO Store&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is also a deed to upgrade the Rare Bag of Holding and the Rare Loot Bag of Holding.  This deed will upgrade by 25 items.  It is for sale in the &amp;#039;&amp;#039;&amp;#039;UO Store&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div style=&quot;background-color:#2e1a1a; border:1px solid #664444; padding:10px; margin:8px 0; width:70%;&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span style=&quot;color:#FF6666;&quot;&amp;gt;&#039;&#039;&#039;Notice:&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&quot;color:#CCCCCC;&quot;&amp;gt;Even though the bag of holding is infinite in weight if contained in your player backpack you are limited by the backpack limits.  For instance you are only able to cram 400 stones of stuff into your backpack to put in the BOH.  You have some options.  1. Set your BOH on the ground and you can drop whatever you want inside.  2.  Upgrade your player backpack weight/item limits with deeds.  &#039;&#039;&#039;Once inside your BOH the items/weight do not count towards your player backpack limits&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Bag Tiers ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Bag Tiers ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-344:rev-543:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 21 Jul 2026 23:23:46 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Bags_of_Holding</comments>
		</item>
		<item>
			<title>Universal Key System</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Universal_Key_System&amp;diff=541&amp;oldid=451</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Universal_Key_System&amp;diff=541&amp;oldid=451</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:59, 21 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Systems]][[Category:Crafting]][[Category:Tinkering]][[Category:Storage]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Systems]][[Category:Crafting]][[Category:Tinkering]][[Category:Storage]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Universal Storage Keys&#039;&#039;&#039; are specialized storage items that allow players to consolidate large quantities of resources, scrolls, tools, and other items into a single lightweight keyring. Each key is dedicated to a particular category of items and can hold up to 999,999,999 units per resource entry. Keys can be used directly from a player&#039;s backpack or locked down inside a house for shared access, and the crafting system will automatically pull resources from keys when crafting.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Universal Storage Keys&#039;&#039;&#039; are specialized storage items that allow players to consolidate large quantities of resources, scrolls, tools, and other items into a single lightweight keyring. Each key is dedicated to a particular category of items and can hold up to 999,999,999 units per resource entry. Keys can be used directly from a player&#039;s backpack or locked down inside a house for shared access, and the crafting system will automatically pull resources from keys when crafting&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  Arrows and bandages are also pulled from keys. Note--bandages may not auto pull with your auto bandage system on RE etc.  There is nothing I can change about that,  That is a RE/UOS/Razor issue. Suggest you make a script and use [bandself&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are four ways to obtain a Storage Key:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are four ways to obtain a Storage Key:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Tinkering&#039;&#039;&#039; — Most keys are crafted at the Tinkering menu under the &quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Miscellaneous&lt;/del&gt;&quot; category.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Tinkering&#039;&#039;&#039; — Most keys are crafted at the Tinkering menu under the &quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tools&lt;/ins&gt;&quot; category.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Gold Vendor&amp;#039;&amp;#039;&amp;#039; — The Treasure Hunter&amp;#039;s Key is purchased from the Gold Vendor on Main Street.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Gold Vendor&amp;#039;&amp;#039;&amp;#039; — The Treasure Hunter&amp;#039;s Key is purchased from the Gold Vendor on Main Street.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;UO Store&amp;#039;&amp;#039;&amp;#039; — The Master Keys keyring is purchased from the UO Store using Banes World Bucks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;UO Store&amp;#039;&amp;#039;&amp;#039; — The Master Keys keyring is purchased from the UO Store using Banes World Bucks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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			<pubDate>Tue, 21 Jul 2026 01:59:37 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Universal_Key_System</comments>
		</item>
		<item>
			<title>Castle Blackthorn Artifacts</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Castle_Blackthorn_Artifacts&amp;diff=540&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Castle_Blackthorn_Artifacts&amp;diff=540&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Blackthorn Artifacts&amp;#039;&amp;#039;&amp;#039; are a collection of reward items that can be purchased from an &amp;#039;&amp;#039;&amp;#039;Agent of the Crown&amp;#039;&amp;#039;&amp;#039; NPC using points earned by turning in &lt;a href=&quot;/index.php?title=Minax_Artifacts&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Minax Artifacts (page does not exist)&quot;&gt;Minax Artifacts&lt;/a&gt;. All equipment items carry the description &amp;#039;&amp;#039;Bearing the Crest of Blackthorn&amp;#039;&amp;#039;.  == Obtaining Minax Artifacts ==  &lt;a href=&quot;/index.php?title=Minax_Artifacts&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Minax Artifacts (page does not exist)&quot;&gt;Minax Artifacts&lt;/a&gt; are equipment items (weapons, armor, jewelry, and clothing) that drop with the &amp;#039;&amp;#039;&amp;#039;Minax&amp;#039;&amp;#039;&amp;#039; reforged suffix. These artifacts can be obtained from all areas of [http://ww...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Blackthorn Artifacts&amp;#039;&amp;#039;&amp;#039; are a collection of reward items that can be purchased from an &amp;#039;&amp;#039;&amp;#039;Agent of the Crown&amp;#039;&amp;#039;&amp;#039; NPC using points earned by turning in [[Minax Artifacts]]. All equipment items carry the description &amp;#039;&amp;#039;Bearing the Crest of Blackthorn&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Minax Artifacts ==&lt;br /&gt;
&lt;br /&gt;
[[Minax Artifacts]] are equipment items (weapons, armor, jewelry, and clothing) that drop with the &amp;#039;&amp;#039;&amp;#039;Minax&amp;#039;&amp;#039;&amp;#039; reforged suffix. These artifacts can be obtained from all areas of [http://www.uo.com/wiki/ultima-online-wiki/combat/pvm-player-versus-monster/dungeon-castle-blackthorn/ Castle Blackthorn Dungeon].&lt;br /&gt;
&lt;br /&gt;
== Turning In Artifacts ==&lt;br /&gt;
&lt;br /&gt;
An &amp;#039;&amp;#039;&amp;#039;Agent of the Crown&amp;#039;&amp;#039;&amp;#039; can be found in each Loyalty City. To earn reward points:&lt;br /&gt;
&lt;br /&gt;
# Speak to the Agent of the Crown and select &amp;#039;&amp;#039;&amp;#039;&amp;quot;Turn In Minax Artifacts&amp;quot;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Target a qualifying item (any weapon, armor, jewel, or clothing piece with the &amp;#039;&amp;#039;&amp;#039;Minax&amp;#039;&amp;#039;&amp;#039; suffix)&lt;br /&gt;
# The item is consumed and you receive reward points&lt;br /&gt;
&lt;br /&gt;
Once you have accumulated enough points, speak to the Agent again and select &amp;#039;&amp;#039;&amp;#039;&amp;quot;Claim Blackthorn Artifacts&amp;quot;&amp;#039;&amp;#039;&amp;#039; to browse the reward menu.&lt;br /&gt;
&lt;br /&gt;
== Decorative Rewards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Point Cost&lt;br /&gt;
|-&lt;br /&gt;
| Decorative Shard Shield Deed || 10&lt;br /&gt;
|-&lt;br /&gt;
| Blackthorn Painting (Style 1) || 10&lt;br /&gt;
|-&lt;br /&gt;
| Blackthorn Painting (Style 2) || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipment Rewards ==&lt;br /&gt;
&lt;br /&gt;
Equipment rewards are organized by slot and property set. Each property set offers several appearance variants that share the same magical properties. Players can choose the variant that suits their character&amp;#039;s race and style.&lt;br /&gt;
&lt;br /&gt;
=== Chest Armor — Rune Beetle Carapace (25 Points) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Mana Increase || +10&lt;br /&gt;
|-&lt;br /&gt;
| Mana Regeneration || +3&lt;br /&gt;
|-&lt;br /&gt;
| Lower Mana Cost || 15%&lt;br /&gt;
|-&lt;br /&gt;
| Lower Stat Requirement || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Mage Armor || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Physical / Fire / Cold / Poison / Energy Resist || 5 / 4 / 14 / 3 / 14&lt;br /&gt;
|-&lt;br /&gt;
| Durability || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Variant !! Point Cost&lt;br /&gt;
|-&lt;br /&gt;
| Gargish Stone Chest Bearing the Crest of Blackthorn || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gargish Platemail Chest Bearing the Crest of Blackthorn || 25&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Breastplate Bearing the Crest of Blackthorn || 25&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Tunic Bearing the Crest of Blackthorn || 25&lt;br /&gt;
|-&lt;br /&gt;
| Ringmail Tunic Bearing the Crest of Blackthorn || 25&lt;br /&gt;
|-&lt;br /&gt;
| Platemail Tunic Bearing the Crest of Blackthorn || 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cloaks — Quiver of Infinity (25 Points) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Defense Chance Increase || +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Variant !! Point Cost&lt;br /&gt;
|-&lt;br /&gt;
| Gargish Cloth Wing Armor Bearing the Crest of Blackthorn || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cloak Bearing the Crest of Blackthorn || 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Robes and Dresses ===&lt;br /&gt;
&lt;br /&gt;
Seven different property sets are available at increasing point costs. Each set is offered across ten clothing variants: Hooded Robe, Gargish Fancy, Gargish Epaulette, Epaulette, Gargish Robe, Plain Dress, Gilded Dress, Fancy Dress, Female Kimono, and Male Kimono. All variants within a set share the same properties.&lt;br /&gt;
&lt;br /&gt;
==== Shroud of the Condemned (25 Points) ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Hit Points Increase || +3&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence Bonus || +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mystic&amp;#039;s Garb (50 Points) ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Lower Mana Cost || 1%&lt;br /&gt;
|-&lt;br /&gt;
| Mana Increase || +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cloak of Silence (75 Points) ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Stealth || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cloak of Power (75 Points) ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Strength Bonus || +2&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity Bonus || +2&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence Bonus || +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cloak of Life (75 Points) ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Hit Points Increase || +3&lt;br /&gt;
|-&lt;br /&gt;
| Hit Point Regeneration || +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cloak of Death (75 Points) ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Hit Chance Increase || +3&lt;br /&gt;
|-&lt;br /&gt;
| Defense Chance Increase || +3&lt;br /&gt;
|-&lt;br /&gt;
| Spell Damage Increase || +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conjurer&amp;#039;s Garb (100 Points) ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Mana Regeneration || +2&lt;br /&gt;
|-&lt;br /&gt;
| Defense Chance Increase || +5&lt;br /&gt;
|-&lt;br /&gt;
| Luck || +140&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Headwear ===&lt;br /&gt;
&lt;br /&gt;
Three different property sets are available, each offered across thirteen hat and helm variants: Bandana, Bascinet, Circlet, Feathered Hat, Gargish Earrings, Gargish Glasses, Jester Hat, Norse Helm, Plate Helm, Royal Circlet, Skullcap, Tricorne Hat, and Wizard&amp;#039;s Hat. All variants within a set share the same properties.&lt;br /&gt;
&lt;br /&gt;
==== Night Eyes (50 Points) ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Night Sight || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Defense Chance Increase || +10&lt;br /&gt;
|-&lt;br /&gt;
| Faster Cast Recovery || +3&lt;br /&gt;
|-&lt;br /&gt;
| Physical / Fire / Cold / Poison / Energy Resist || 10 / 10 / 10 / 10 / 10&lt;br /&gt;
|-&lt;br /&gt;
| Durability || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mace and Shield (50 Points) ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Hit Lower Defense || 30%&lt;br /&gt;
|-&lt;br /&gt;
| Strength Bonus || +10&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity Bonus || +5&lt;br /&gt;
|-&lt;br /&gt;
| Strength Requirement || 45&lt;br /&gt;
|-&lt;br /&gt;
| Physical / Fire / Cold / Poison / Energy Resist || 25 / 10 / 10 / 10 / 10&lt;br /&gt;
|-&lt;br /&gt;
| Durability || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Folded Steel (50 Points) ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Night Sight || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Strength Bonus || +8&lt;br /&gt;
|-&lt;br /&gt;
| Defense Chance Increase || +15&lt;br /&gt;
|-&lt;br /&gt;
| Strength Requirement || 45&lt;br /&gt;
|-&lt;br /&gt;
| Physical / Fire / Cold / Poison / Energy Resist || 20 / 10 / 10 / 10 / 10&lt;br /&gt;
|-&lt;br /&gt;
| Durability || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Body Wear — Royal Britannian (100 Points) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence Bonus || +5&lt;br /&gt;
|-&lt;br /&gt;
| Mana Regeneration || +2&lt;br /&gt;
|-&lt;br /&gt;
| Lower Reagent Cost || 10%&lt;br /&gt;
|-&lt;br /&gt;
| Strength Requirement || 10&lt;br /&gt;
|-&lt;br /&gt;
| Durability || 150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Variant !! Point Cost&lt;br /&gt;
|-&lt;br /&gt;
| Doublet Bearing the Crest of Blackthorn || 100&lt;br /&gt;
|-&lt;br /&gt;
| Gargish Sash Bearing the Crest of Blackthorn || 100&lt;br /&gt;
|-&lt;br /&gt;
| Surcoat Bearing the Crest of Blackthorn || 100&lt;br /&gt;
|-&lt;br /&gt;
| Tunic Bearing the Crest of Blackthorn || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Belts ===&lt;br /&gt;
&lt;br /&gt;
Two different property sets are available, each offered across four belt variants: Gargish Half Apron, Leather Ninja Belt, Obi, and Woodland Belt. All variants within a set share the same properties.&lt;br /&gt;
&lt;br /&gt;
==== Tangle (100 Points) ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence Bonus || +10&lt;br /&gt;
|-&lt;br /&gt;
| Mana Regeneration || +2&lt;br /&gt;
|-&lt;br /&gt;
| Defense Chance Increase || +5&lt;br /&gt;
|-&lt;br /&gt;
| Strength Requirement || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Crimson Cincture (100 Points) ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-bottom:0.5em;&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity Bonus || +5&lt;br /&gt;
|-&lt;br /&gt;
| Hit Points Increase || +10&lt;br /&gt;
|-&lt;br /&gt;
| Hit Point Regeneration || +2&lt;br /&gt;
|-&lt;br /&gt;
| Strength Requirement || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Point Cost Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Point Cost !! Rewards&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Decorative items (Shield Deed, Paintings)&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Chest Armor (Rune Beetle Carapace), Cloaks (Quiver of Infinity), Shroud of the Condemned robes&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Mystic&amp;#039;s Garb robes, all Headwear (Night Eyes, Mace and Shield, Folded Steel)&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Cloak of Silence, Cloak of Power, Cloak of Life, Cloak of Death robes&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Conjurer&amp;#039;s Garb robes, Body Wear (Royal Britannian), all Belts (Tangle, Crimson Cincture)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Minax Artifacts]]&lt;br /&gt;
* [[Castle Blackthorn Dungeon]]&lt;br /&gt;
* [[Loyalty Cities]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;br /&gt;
[[Category:Rewards]]&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</description>
			<pubDate>Sun, 19 Jul 2026 17:59:24 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Castle_Blackthorn_Artifacts</comments>
		</item>
		<item>
			<title>Main Page</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=539&amp;oldid=534</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=539&amp;oldid=534</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:43, 19 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l62&quot;&gt;Line 62:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Arena Dueling]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Arena Dueling]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Astronomy]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Astronomy]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Castle Blackthorn Artifacts]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[City Loyalty]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[City Loyalty]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Clean Up Britannia]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Clean Up Britannia]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Sun, 19 Jul 2026 17:43:58 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Main_Page</comments>
		</item>
		<item>
			<title>New Player Guide</title>
			<link>http://wiki.banesworlduo.com/index.php?title=New_Player_Guide&amp;diff=538&amp;oldid=406</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=New_Player_Guide&amp;diff=538&amp;oldid=406</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:59, 16 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Intelligence || 300&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Intelligence || 300&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Weapon Damage ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Having self repair does not mean your weapon is indestructible.  It repairs slowly as you hit and will offset normal wear/tear.  If you are using it in an area that has acid creatures, this can damage your weapon faster than it can repair.  Watch for messages like &quot;the acid damages your weapon&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Useful Commands ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Useful Commands ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Thu, 16 Jul 2026 21:59:52 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:New_Player_Guide</comments>
		</item>
		<item>
			<title>Charity Box (New Player donation box)</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Charity_Box_(New_Player_donation_box)&amp;diff=537&amp;oldid=364</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Charity_Box_(New_Player_donation_box)&amp;diff=537&amp;oldid=364</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;How to Donate Items&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:56, 16 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l81&quot;&gt;Line 81:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Find a &amp;#039;&amp;#039;&amp;#039;Charity Box&amp;#039;&amp;#039;&amp;#039; (the red crate on Main Street, in the Training Room, or in your house).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Find a &amp;#039;&amp;#039;&amp;#039;Charity Box&amp;#039;&amp;#039;&amp;#039; (the red crate on Main Street, in the Training Room, or in your house).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &amp;#039;&amp;#039;&amp;#039;Drop items&amp;#039;&amp;#039;&amp;#039; onto the box. Each item will be added to your personal charity stock and a confirmation message will appear.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &amp;#039;&amp;#039;&amp;#039;Drop items&amp;#039;&amp;#039;&amp;#039; onto the box. Each item will be added to your personal charity stock and a confirmation message will appear.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# Use the command &#039;&#039;&#039;[charity&#039;&#039;&#039; and then click the item in your pack,  you can donate to the charity box from anywhere.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# That is it — your donated items are now visible to all new players browsing the charity.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# That is it — your donated items are now visible to all new players browsing the charity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-364:rev-537:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 16 Jul 2026 05:56:53 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Charity_Box_(New_Player_donation_box)</comments>
		</item>
		<item>
			<title>Bio-Engineer Dungeon</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Bio-Engineer_Dungeon&amp;diff=536&amp;oldid=535</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Bio-Engineer_Dungeon&amp;diff=536&amp;oldid=535</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://wiki.banesworlduo.com/index.php?title=Bio-Engineer_Dungeon&amp;amp;diff=536&amp;amp;oldid=535&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 15 Jul 2026 21:16:11 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Bio-Engineer_Dungeon</comments>
		</item>
		<item>
			<title>Bio-Engineer Dungeon</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Bio-Engineer_Dungeon&amp;diff=535&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Bio-Engineer_Dungeon&amp;diff=535&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{DISPLAYTITLE:Bio-Engineer Dungeon}} The &amp;#039;&amp;#039;&amp;#039;Bio-Engineer Dungeon&amp;#039;&amp;#039;&amp;#039; is a two-level dungeon located in northeastern &lt;a href=&quot;/index.php?title=Unblovia&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Unblovia (page does not exist)&quot;&gt;Unblovia&lt;/a&gt; on &lt;a href=&quot;/index.php?title=Madon&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Madon (page does not exist)&quot;&gt;Madon&lt;/a&gt;. It is home to rogue geneticists and their twisted bio-engineered creations. The dungeon is a primary source of &lt;a href=&quot;/index.php?title=Organics&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Organics (page does not exist)&quot;&gt;Organics&lt;/a&gt;, &lt;a href=&quot;/index.php?title=Empty_DNA_Vials&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Empty DNA Vials (page does not exist)&quot;&gt;Empty DNA Vials&lt;/a&gt;, and rare &lt;a href=&quot;/index.php?title=DNA_Items&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;DNA Items (page does not exist)&quot;&gt;DNA Items&lt;/a&gt; used in the &lt;a href=&quot;/index.php/Bio-Engineering&quot; title=&quot;Bio-Engineering&quot;&gt;Bio-Engineering&lt;/a&gt; system.  {{Warning|&amp;#039;&amp;#039;&amp;#039;Several monsters in this dungeon can instantly kill your pets.&amp;#039;&amp;#039;&amp;#039; Always &lt;a href=&quot;/index.php?title=Animal_Bonding&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Animal Bonding (page does not exist)&quot;&gt;bond&lt;/a&gt; your pets be...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Bio-Engineer Dungeon}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Bio-Engineer Dungeon&amp;#039;&amp;#039;&amp;#039; is a two-level dungeon located in northeastern [[Unblovia]] on [[Madon]]. It is home to rogue geneticists and their twisted bio-engineered creations. The dungeon is a primary source of [[Organics]], [[Empty DNA Vials]], and rare [[DNA Items]] used in the [[Bio-Engineering]] system.&lt;br /&gt;
&lt;br /&gt;
{{Warning|&amp;#039;&amp;#039;&amp;#039;Several monsters in this dungeon can instantly kill your pets.&amp;#039;&amp;#039;&amp;#039; Always [[Animal Bonding|bond]] your pets before entering. Bonded pets can be resurrected at the [[Pet Resurrect Stone]]s located near the dungeon entrance and on the lower level.}}&lt;br /&gt;
&lt;br /&gt;
== Location &amp;amp; Access ==&lt;br /&gt;
&lt;br /&gt;
The dungeon entrance is a &amp;#039;&amp;#039;&amp;#039;cave&amp;#039;&amp;#039;&amp;#039; in the &amp;#039;&amp;#039;&amp;#039;northeast corner&amp;#039;&amp;#039;&amp;#039; of [[Unblovia]] on [[Madon]]. Just outside the main entrance you will find:&lt;br /&gt;
&lt;br /&gt;
* An &amp;#039;&amp;#039;&amp;#039;[[Ankh]]&amp;#039;&amp;#039;&amp;#039; for player resurrection&lt;br /&gt;
* A &amp;#039;&amp;#039;&amp;#039;[[Pet Resurrect Stone]]&amp;#039;&amp;#039;&amp;#039; for resurrecting bonded pets&lt;br /&gt;
&lt;br /&gt;
These are critical resources — you &amp;#039;&amp;#039;will&amp;#039;&amp;#039; need them.&lt;br /&gt;
&lt;br /&gt;
== Dungeon Layout ==&lt;br /&gt;
&lt;br /&gt;
=== Upper Level ===&lt;br /&gt;
&lt;br /&gt;
The upper level is accessible directly from the cave entrance. It contains the dungeon&amp;#039;s weaker creatures and the humanoid geneticist enemies. This level is suitable for mid-tier characters and tamers with expendable or well-bonded pets.&lt;br /&gt;
&lt;br /&gt;
The upper level features a &amp;#039;&amp;#039;&amp;#039;cemetery area&amp;#039;&amp;#039;&amp;#039; with a &amp;#039;&amp;#039;&amp;#039;crypt&amp;#039;&amp;#039;&amp;#039; entrance that leads down to the lower level.&lt;br /&gt;
&lt;br /&gt;
=== Lower Level ===&lt;br /&gt;
&lt;br /&gt;
The lower level is accessed by entering the &amp;#039;&amp;#039;&amp;#039;crypt&amp;#039;&amp;#039;&amp;#039; in the cemetery area of the upper level. This is where the dungeon&amp;#039;s most dangerous creatures reside, including the boss encounter, &amp;#039;&amp;#039;&amp;#039;[[#The Arch Geneticist|The Arch Geneticist]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
A second set of &amp;#039;&amp;#039;&amp;#039;resurrect stones&amp;#039;&amp;#039;&amp;#039; (both player and pet) is located &amp;#039;&amp;#039;&amp;#039;near the stairs&amp;#039;&amp;#039;&amp;#039; on the lower level, providing a recovery point without having to return to the surface.&lt;br /&gt;
&lt;br /&gt;
== Creatures ==&lt;br /&gt;
&lt;br /&gt;
=== Upper Level Creatures ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Creature !! Hit Points !! Damage !! AI !! Notable Abilities !! {{Danger}} Pet Danger&lt;br /&gt;
|-&lt;br /&gt;
| [[#Genetic Failure|Genetic Failure]] || 13–17 || 3–9 || Melee || None || None&lt;br /&gt;
|-&lt;br /&gt;
| [[#Bio Ooze|Bio Ooze]] || 400–600 || 10–16 || Melee || Hit Poison (Greater, 60% chance); Bleed Immune; Poison Immune (Lethal) || None&lt;br /&gt;
|-&lt;br /&gt;
| [[#Bio Mutant|Bio Mutant]] || 500–750 || 12–18 || Melee || Poison Immune (Regular) || None&lt;br /&gt;
|-&lt;br /&gt;
| [[#Evil Bio Engineer|Evil Bio Engineer]] || 750–1,250 || 10–23 || Melee || Carries a random weapon || None&lt;br /&gt;
|-&lt;br /&gt;
| [[#Evil Genetecist|Evil Genetecist]] || 1,900–2,100 || 10–23 || Mage || Casts spells; &amp;#039;&amp;#039;&amp;#039;25% chance to instantly kill a pet that attacks it in melee&amp;#039;&amp;#039;&amp;#039; || {{RedX}} &amp;#039;&amp;#039;&amp;#039;Kills Pets&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lower Level Creatures ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Creature !! Hit Points !! Damage !! AI !! Notable Abilities !! {{Danger}} Pet Danger&lt;br /&gt;
|-&lt;br /&gt;
| [[#Bio Construct|Bio Construct]] || 1,000–1,400 || 16–24 || Melee || Passive Health Regeneration; Bleed Immune; Poison Immune (Greater) || None&lt;br /&gt;
|-&lt;br /&gt;
| [[#Bio-Spliced Drake|Bio-Spliced Drake]] || 1,500–2,000 || 18–26 || Mage || Dragon Breath; Casts spells; Poison Immune (Greater) || None&lt;br /&gt;
|-&lt;br /&gt;
| [[#Bio-Forged Balron|Bio-Forged Balron]] || 3,000–3,800 || 27–35 || Mage || Dragon Breath; Casts spells; Poison Immune (Lethal); Unprovokable; &amp;#039;&amp;#039;&amp;#039;15% chance to instantly kill a pet that attacks it in melee&amp;#039;&amp;#039;&amp;#039; || {{RedX}} &amp;#039;&amp;#039;&amp;#039;Kills Pets&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[#Abomination|Abomination]] || 3,700 || 34–36 || Mage || Casts spells; Poison Immune (Lethal); Unprovokable; Uncalmable; 100% Poison Resist || None&lt;br /&gt;
|-&lt;br /&gt;
| [[#Bio-Spliced Dragon|Bio-Spliced Dragon]] || 4,000–5,000 || 28–38 || Mage || Dragon Breath; Casts spells; Poison Immune (Lethal); Unprovokable; Uncalmable || None&lt;br /&gt;
|-&lt;br /&gt;
| [[#The Arch Geneticist|The Arch Geneticist]] &amp;#039;&amp;#039;&amp;#039;(Boss)&amp;#039;&amp;#039;&amp;#039; || 25,000–30,000 || 25–35 || Mage || Spawns adds; Toxic Burst AoE; Heals when killing pets; Poison Immune (Lethal); Unprovokable; Uncalmable; &amp;#039;&amp;#039;&amp;#039;20% chance to instantly kill a pet that attacks it in melee&amp;#039;&amp;#039;&amp;#039; || {{RedX}} &amp;#039;&amp;#039;&amp;#039;Kills Pets&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creature Details ==&lt;br /&gt;
&lt;br /&gt;
=== Genetic Failure ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em; width:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Genetic Failure&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Corpse&amp;#039;&amp;#039;&amp;#039; || a puddle of goo&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;&amp;#039; || 13–17&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; || 3–9 (100% Physical)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fame/Karma&amp;#039;&amp;#039;&amp;#039; || 450 / -450&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The weakest creature in the dungeon. Genetic failures are the botched results of bio-engineering experiments — small globs of biological matter that pose almost no threat. They serve as fodder on the upper level and are also spawned by [[#The Arch Geneticist|The Arch Geneticist]] during the boss fight.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Resistances:&amp;#039;&amp;#039;&amp;#039; Physical 15–20 | Cold 40–50 | Poison 20–30 | Energy 10–20&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot:&amp;#039;&amp;#039;&amp;#039; [[Organics]] (30–60)&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Bio Ooze ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em; width:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bio Ooze&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Corpse&amp;#039;&amp;#039;&amp;#039; || a puddle of toxic ooze&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;&amp;#039; || 400–600&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; || 10–16 (30% Physical / 70% Poison)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fame/Karma&amp;#039;&amp;#039;&amp;#039; || 3,000 / -3,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Toxic puddles of bio-engineered slime. Bio oozes deal primarily poison damage and have a &amp;#039;&amp;#039;&amp;#039;60% chance to inflict Greater Poison&amp;#039;&amp;#039;&amp;#039; on melee hit. They are immune to lethal poison and cannot bleed. Characters without poison resistance or cure potions should avoid prolonged melee with these creatures.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Immunities:&amp;#039;&amp;#039;&amp;#039; Poison Immune (Lethal); Bleed Immune&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Resistances:&amp;#039;&amp;#039;&amp;#039; Physical 30–40 | Fire 10–20 | Cold 30–40 | Poison 80–95 | Energy 15–25&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Skills:&amp;#039;&amp;#039;&amp;#039; Poisoning 80.0–100.0&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot:&amp;#039;&amp;#039;&amp;#039; [[Organics]] (30–70)&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Bio Mutant ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em; width:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bio Mutant&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Corpse&amp;#039;&amp;#039;&amp;#039; || a mutated corpse&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;&amp;#039; || 500–750&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; || 12–18 (60% Physical / 40% Poison)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fame/Karma&amp;#039;&amp;#039;&amp;#039; || 4,000 / -4,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hulking, misshapen beasts created through genetic tampering. Bio mutants are straightforward melee fighters with moderate health pools and respectable damage. They appear in random body forms, making them visually unpredictable. Also spawned by [[#The Arch Geneticist|The Arch Geneticist]] as adds during the boss fight.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Immunities:&amp;#039;&amp;#039;&amp;#039; Poison Immune (Regular)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Resistances:&amp;#039;&amp;#039;&amp;#039; Physical 35–45 | Fire 20–30 | Cold 25–35 | Poison 60–70 | Energy 15–25&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot:&amp;#039;&amp;#039;&amp;#039; [[Organics]] (40–80); 10% chance [[Empty DNA Vial]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Evil Bio Engineer ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em; width:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Evil Bio Engineer&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Title&amp;#039;&amp;#039;&amp;#039; || the insane bio engineer&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;&amp;#039; || 750–1,250&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; || 10–23&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fame/Karma&amp;#039;&amp;#039;&amp;#039; || 5,000 / -5,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rogue scientists who have gone mad from their experiments. Evil bio engineers are humanoid melee combatants who carry random weapons (longswords, cutlasses, broadswords, axes, clubs, daggers, or spears). They wear leather armor dyed in distinctive hues. While not as dangerous as the genetecists, they are a solid source of [[Organics]] and crafting supplies.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot:&amp;#039;&amp;#039;&amp;#039; [[Organics]] (150–300); 25% chance for an [[Empty DNA Vial]] &amp;#039;&amp;#039;or&amp;#039;&amp;#039; [[Empty DNA Vial Set]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Evil Genetecist ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em; width:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Evil Genetecist&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Title&amp;#039;&amp;#039;&amp;#039; || the evil genetecist&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;&amp;#039; || 1,900–2,100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; || 10–23&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fame/Karma&amp;#039;&amp;#039;&amp;#039; || 5,000 / -5,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Warning|&amp;#039;&amp;#039;&amp;#039;Pet Killer:&amp;#039;&amp;#039;&amp;#039; When a controlled pet attacks an Evil Genetecist in melee, there is a &amp;#039;&amp;#039;&amp;#039;25% chance&amp;#039;&amp;#039;&amp;#039; the genetecist will attempt to extract DNA from the pet, &amp;#039;&amp;#039;&amp;#039;instantly killing it&amp;#039;&amp;#039;&amp;#039;. The genetecist will then retarget the pet&amp;#039;s owner.}}&lt;br /&gt;
&lt;br /&gt;
The most dangerous humanoid enemy on the upper level. Evil genetecists are mage-type combatants with high intelligence, strong magery, and substantial hit points. They wear distinctive green-hued robes and leather armor.&lt;br /&gt;
&lt;br /&gt;
They have a rare chance (0.6%) to drop high-quality [[DNA Items]], including &amp;#039;&amp;#039;Very High&amp;#039;&amp;#039; quality DNA from powerful creatures such as a dark father, a fox guardian, Mondain The Wizard, or a hell chicken (Mimic type).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Resistances:&amp;#039;&amp;#039;&amp;#039; Equipped armor only&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Organics]] (250–400)&lt;br /&gt;
* 35% chance for an [[Empty DNA Vial]] &amp;#039;&amp;#039;or&amp;#039;&amp;#039; [[Empty DNA Vial Set]]&lt;br /&gt;
* 0.6% chance for a &amp;#039;&amp;#039;Very High&amp;#039;&amp;#039; quality [[DNA Item]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Bio Construct ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em; width:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bio Construct&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Corpse&amp;#039;&amp;#039;&amp;#039; || a pile of bio matter&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;&amp;#039; || 1,000–1,400&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; || 16–24 (70% Physical / 30% Poison)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fame/Karma&amp;#039;&amp;#039;&amp;#039; || 8,000 / -8,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Stitched-together amalgamations of biological matter. Bio constructs are tough melee combatants with &amp;#039;&amp;#039;&amp;#039;passive health regeneration&amp;#039;&amp;#039;&amp;#039;, recovering health continuously during combat. They are immune to bleeding effects and Greater Poison, making them durable opponents that are difficult to wear down.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Immunities:&amp;#039;&amp;#039;&amp;#039; Poison Immune (Greater); Bleed Immune&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Special:&amp;#039;&amp;#039;&amp;#039; Regenerates health passively (5 HP per think cycle)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Resistances:&amp;#039;&amp;#039;&amp;#039; Physical 55–65 | Fire 15–25 | Cold 40–50 | Poison 65–80 | Energy 20–30&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot:&amp;#039;&amp;#039;&amp;#039; [[Organics]] (80–150); 12% chance [[Empty DNA Vial]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Bio-Spliced Drake ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em; width:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bio-Spliced Drake&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Corpse&amp;#039;&amp;#039;&amp;#039; || a mutated drake corpse&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;&amp;#039; || 1,500–2,000&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; || 18–26 (40% Physical / 30% Fire / 30% Poison)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fame/Karma&amp;#039;&amp;#039;&amp;#039; || 10,000 / -10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Drakes that have been genetically altered with toxic compounds. Bio-spliced drakes are mage-type combatants with &amp;#039;&amp;#039;&amp;#039;Dragon Breath&amp;#039;&amp;#039;&amp;#039; and solid all-around resistances. They serve as the mid-tier threat on the lower level.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Immunities:&amp;#039;&amp;#039;&amp;#039; Poison Immune (Greater)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Special:&amp;#039;&amp;#039;&amp;#039; Dragon Breath&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Resistances:&amp;#039;&amp;#039;&amp;#039; Physical 50–60 | Fire 55–65 | Cold 35–45 | Poison 70–80 | Energy 40–50&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Organics]] (100–200)&lt;br /&gt;
* 15% chance [[Empty DNA Vial]]&lt;br /&gt;
* 5% chance [[Empty DNA Vial Set]]&lt;br /&gt;
* Treasure Map (Level 3)&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Bio-Forged Balron ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em; width:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bio-Forged Balron&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Corpse&amp;#039;&amp;#039;&amp;#039; || a twisted demonic corpse&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;&amp;#039; || 3,000–3,800&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; || 27–35 (30% Physical / 30% Fire / 20% Energy / 20% Poison)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fame/Karma&amp;#039;&amp;#039;&amp;#039; || 18,000 / -18,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Warning|&amp;#039;&amp;#039;&amp;#039;Pet Killer:&amp;#039;&amp;#039;&amp;#039; When a controlled pet attacks a Bio-Forged Balron in melee, there is a &amp;#039;&amp;#039;&amp;#039;15% chance&amp;#039;&amp;#039;&amp;#039; the balron will lash out with unstable energy, &amp;#039;&amp;#039;&amp;#039;instantly killing the pet&amp;#039;&amp;#039;&amp;#039;. The balron will then retarget the pet&amp;#039;s owner.}}&lt;br /&gt;
&lt;br /&gt;
Balrons twisted by bio-engineering into something even more terrifying. These are powerful mage-type combatants with &amp;#039;&amp;#039;&amp;#039;Dragon Breath&amp;#039;&amp;#039;&amp;#039;, high resistances across the board, and the ability to instantly destroy pets. They are unprovokable and among the most dangerous regular spawns in the dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Immunities:&amp;#039;&amp;#039;&amp;#039; Poison Immune (Lethal); Unprovokable&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Special:&amp;#039;&amp;#039;&amp;#039; Dragon Breath&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Resistances:&amp;#039;&amp;#039;&amp;#039; Physical 65–75 | Fire 70–80 | Cold 40–55 | Poison 80–90 | Energy 55–65&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Organics]] (300–550)&lt;br /&gt;
* 20% chance [[Empty DNA Vial]]&lt;br /&gt;
* 10% chance [[Empty DNA Vial Set]]&lt;br /&gt;
* Treasure Map (Level 5)&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Bio-Spliced Dragon ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em; width:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bio-Spliced Dragon&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Corpse&amp;#039;&amp;#039;&amp;#039; || a bio-engineered dragon corpse&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;&amp;#039; || 4,000–5,000&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; || 28–38 (30% Physical / 30% Fire / 20% Poison / 20% Energy)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fame/Karma&amp;#039;&amp;#039;&amp;#039; || 22,000 / -22,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The apex predator of the dungeon&amp;#039;s regular spawns. Bio-spliced dragons are massively powerful mage-type combatants with &amp;#039;&amp;#039;&amp;#039;Dragon Breath&amp;#039;&amp;#039;&amp;#039;, exceptional resistances, and the highest health pool of any non-boss creature in the dungeon. They are both unprovokable and uncalmable.&lt;br /&gt;
&lt;br /&gt;
Bio-spliced dragons are also one of the best sources of rare [[DNA Items]], with a 1% chance to drop &amp;#039;&amp;#039;High&amp;#039;&amp;#039; quality DNA in Prowess, Environment, or Mental types.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Immunities:&amp;#039;&amp;#039;&amp;#039; Poison Immune (Lethal); Unprovokable; Uncalmable&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Special:&amp;#039;&amp;#039;&amp;#039; Dragon Breath&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Resistances:&amp;#039;&amp;#039;&amp;#039; Physical 65–75 | Fire 70–85 | Cold 50–60 | Poison 75–90 | Energy 55–70&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Organics]] (400–700)&lt;br /&gt;
* 25% chance [[Empty DNA Vial]]&lt;br /&gt;
* 15% chance [[Empty DNA Vial Set]]&lt;br /&gt;
* 1% chance for a &amp;#039;&amp;#039;High&amp;#039;&amp;#039; quality [[DNA Item]] (Prowess, Environment, or Mental)&lt;br /&gt;
* Treasure Map (Level 5)&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Abomination ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em; width:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Abomination&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Corpse&amp;#039;&amp;#039;&amp;#039; || corpse of an abomination&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;&amp;#039; || 3,700&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; || 34–36 (20% each: Physical / Cold / Fire / Energy / Poison)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fame/Karma&amp;#039;&amp;#039;&amp;#039; || 20,000 / -20,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Massive monstrosities — the ultimate result of unchecked genetic experimentation. Abominations deal heavy damage split evenly across all five damage types and possess extreme resistances, including &amp;#039;&amp;#039;&amp;#039;100% Poison Resistance&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;90% Cold Resistance&amp;#039;&amp;#039;&amp;#039;. They are unprovokable and uncalmable.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Immunities:&amp;#039;&amp;#039;&amp;#039; Poison Immune (Lethal); Unprovokable; Uncalmable&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Resistances:&amp;#039;&amp;#039;&amp;#039; Physical 75 | Fire 60 | Cold 90 | Poison 100 | Energy 60&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Organics]] (500–950)&lt;br /&gt;
* Treasure Map (Level 5)&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Boss: The Arch Geneticist ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left:1em; width:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#8B0000; color:white;&amp;quot; | The Arch Geneticist&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Title&amp;#039;&amp;#039;&amp;#039; || abomination of science&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;&amp;#039; || 25,000–30,000&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mana&amp;#039;&amp;#039;&amp;#039; || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Stamina&amp;#039;&amp;#039;&amp;#039; || 500&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; || 25–35 (20% each type)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fame/Karma&amp;#039;&amp;#039;&amp;#039; || 40,000 / -40,000&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039; || Lower Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Warning|&amp;#039;&amp;#039;&amp;#039;Pet Killer:&amp;#039;&amp;#039;&amp;#039; When a controlled pet attacks The Arch Geneticist in melee, there is a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; the boss will extract the pet&amp;#039;s DNA, &amp;#039;&amp;#039;&amp;#039;instantly killing it&amp;#039;&amp;#039;&amp;#039;. The Arch Geneticist &amp;#039;&amp;#039;&amp;#039;heals 1,000–2,000 HP&amp;#039;&amp;#039;&amp;#039; each time it kills a pet this way. The boss will then retarget the pet&amp;#039;s owner.}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Arch Geneticist&amp;#039;&amp;#039;&amp;#039; is the boss of the Bio-Engineer Dungeon, found on the lower level. It is a humanoid figure clad in bone armor dyed in sickly green hues — the mastermind behind the dungeon&amp;#039;s genetic horrors. This is a challenging encounter that requires a group and careful pet management.&lt;br /&gt;
&lt;br /&gt;
=== Boss Mechanics ===&lt;br /&gt;
&lt;br /&gt;
==== Mutant Spawns ====&lt;br /&gt;
When the Arch Geneticist drops below &amp;#039;&amp;#039;&amp;#039;75% health&amp;#039;&amp;#039;&amp;#039;, it begins summoning [[#Genetic Failure|Genetic Failures]] and [[#Bio Mutant|Bio Mutants]] as adds. It can summon up to &amp;#039;&amp;#039;&amp;#039;6 adds&amp;#039;&amp;#039;&amp;#039; total, spawning a new one every &amp;#039;&amp;#039;&amp;#039;30–45 seconds&amp;#039;&amp;#039;&amp;#039;. Each add is summoned with a particle effect and the boss will announce: &amp;#039;&amp;#039;&amp;quot;Rise, my creation!&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==== Toxic Burst (AoE) ====&lt;br /&gt;
When the Arch Geneticist drops below &amp;#039;&amp;#039;&amp;#039;50% health&amp;#039;&amp;#039;&amp;#039;, it unleashes a &amp;#039;&amp;#039;&amp;#039;Toxic Burst&amp;#039;&amp;#039;&amp;#039; — an area-of-effect attack that hits all players and controlled pets within &amp;#039;&amp;#039;&amp;#039;8 tiles&amp;#039;&amp;#039;&amp;#039;. This attack:&lt;br /&gt;
* Deals &amp;#039;&amp;#039;&amp;#039;30–50 poison damage&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Applies &amp;#039;&amp;#039;&amp;#039;Deadly Poison&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fires every &amp;#039;&amp;#039;&amp;#039;20–35 seconds&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is announced with: &amp;#039;&amp;#039;&amp;quot;Feel the power of unstable DNA!&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==== Pet Extraction ====&lt;br /&gt;
The Arch Geneticist has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to instantly kill any controlled pet that attacks it in melee. When this triggers, the boss:&lt;br /&gt;
* Kills the pet instantly&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heals itself&amp;#039;&amp;#039;&amp;#039; for 1,000–2,000 HP&lt;br /&gt;
* Retargets the pet&amp;#039;s owner&lt;br /&gt;
* Announces: &amp;#039;&amp;#039;&amp;quot;Your creature&amp;#039;s DNA will serve my research!&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This heal-on-kill mechanic means that sending waves of unbonded pets at the boss is counterproductive — it will simply sustain itself.&lt;br /&gt;
&lt;br /&gt;
=== Stats &amp;amp; Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 900–1,100&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity || 200–250&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence || 800–1,000&lt;br /&gt;
|-&lt;br /&gt;
| Hit Points || 25,000–30,000&lt;br /&gt;
|-&lt;br /&gt;
| Mana || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Stamina || 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resistance !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Physical || 70–80%&lt;br /&gt;
|-&lt;br /&gt;
| Fire || 70–80%&lt;br /&gt;
|-&lt;br /&gt;
| Cold || 70–80%&lt;br /&gt;
|-&lt;br /&gt;
| Poison || 80–90%&lt;br /&gt;
|-&lt;br /&gt;
| Energy || 70–80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Skills:&amp;#039;&amp;#039;&amp;#039; EvalInt 120.0 | Magery 120.0 | Meditation 100.0 | MagicResist 120.0 | Tactics 120.0 | Wrestling 120.0 | Anatomy 100.0 | Poisoning 100.0&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Immunities:&amp;#039;&amp;#039;&amp;#039; Poison Immune (Lethal); Unprovokable; Uncalmable&lt;br /&gt;
&lt;br /&gt;
=== Boss Loot ===&lt;br /&gt;
&lt;br /&gt;
The Arch Geneticist drops its loot directly into its corpse on death. All loot is guaranteed unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Drop Rate !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Organics]] (1,500–2,500) || &amp;#039;&amp;#039;&amp;#039;Always&amp;#039;&amp;#039;&amp;#039; || Large organics haul&lt;br /&gt;
|-&lt;br /&gt;
| [[Empty DNA Vial Set]] || &amp;#039;&amp;#039;&amp;#039;Always&amp;#039;&amp;#039;&amp;#039; || Guaranteed vial set&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]] (75,000–120,000) || &amp;#039;&amp;#039;&amp;#039;Always&amp;#039;&amp;#039;&amp;#039; || Massive gold drop&lt;br /&gt;
|-&lt;br /&gt;
| Standard Loot || &amp;#039;&amp;#039;&amp;#039;Always&amp;#039;&amp;#039;&amp;#039; || UltraRich ×4, FilthyRich ×2&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[#Arch Geneticist Artifacts|Artifact Armor/Weapon]]&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10%&amp;#039;&amp;#039;&amp;#039; || One of three unique artifacts (see below)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;Very High&amp;#039;&amp;#039; quality [[DNA Item]] || &amp;#039;&amp;#039;&amp;#039;60%&amp;#039;&amp;#039;&amp;#039; || Prowess, Environment, Mental, or Mimic type&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;Very High&amp;#039;&amp;#039; quality [[DNA Item]] (2nd) || &amp;#039;&amp;#039;&amp;#039;10%&amp;#039;&amp;#039;&amp;#039; || Additional DNA drop (slightly different stat rolls)&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Map (Level 5) || Standard || —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arch Geneticist Artifacts ==&lt;br /&gt;
&lt;br /&gt;
The Arch Geneticist has a &amp;#039;&amp;#039;&amp;#039;10% chance&amp;#039;&amp;#039;&amp;#039; to drop one of three unique artifact items. All three are hued 1109 and have 255/255 durability.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Artifact !! Base Item !! Properties&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Arch Genetecist Hat&amp;#039;&amp;#039;&amp;#039; || Bonnet || +10 Dex, +8 Int, +10 Stam, +400 Luck, 15% Defend Chance Increase, 18% Physical Resist, 23% Fire Resist&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Arch Genetecist Apron&amp;#039;&amp;#039;&amp;#039; || Full Apron || +10 Dex, +8 Int, +10 Stam, +400 Luck, 15% Hit Chance Increase, 18% Physical Resist, 23% Poison Resist&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Arch Genetecist Scalpel&amp;#039;&amp;#039;&amp;#039; || Skinning Knife || +10 Str, +8 Int, +10 Stam, +400 Luck, 25% Hit Chance Increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== DNA Drops ==&lt;br /&gt;
&lt;br /&gt;
Several creatures in the Bio-Engineer Dungeon can drop rare [[DNA Items]] used in the [[Bio-Engineering]] system. DNA comes in four types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! DNA Type !! Primary Stats&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Prowess&amp;#039;&amp;#039;&amp;#039; || Strength, Hits, Damage, Armor, Physical Resist, Tactics, Wrestling, Anatomy&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Environment&amp;#039;&amp;#039;&amp;#039; || Dexterity, Stamina, Cold Resist, Fire Resist, Poisoning, Magic Resist&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mental&amp;#039;&amp;#039;&amp;#039; || Intelligence, Mana, Energy Resist, Poison Resist, Magery, Eval Int, Meditation&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mimic&amp;#039;&amp;#039;&amp;#039; || Body Value, Sound ID, Special Abilities (Heal Attack, Trial By Fire, Acid Rain)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== DNA Drop Sources ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !! Drop Chance !! Quality !! Available Types&lt;br /&gt;
|-&lt;br /&gt;
| [[#Evil Genetecist|Evil Genetecist]] || 0.6% || Very High || Prowess, Environment, Mental, Mimic&lt;br /&gt;
|-&lt;br /&gt;
| [[#Bio-Spliced Dragon|Bio-Spliced Dragon]] || 1% || High || Prowess, Environment, Mental&lt;br /&gt;
|-&lt;br /&gt;
| [[#The Arch Geneticist|The Arch Geneticist]] || 60% (+ 10% second drop) || Very High || Prowess, Environment, Mental, Mimic&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Organics &amp;amp; Supply Drops ==&lt;br /&gt;
&lt;br /&gt;
All creatures in the dungeon drop [[Organics]], the crafting currency used in [[Bio-Engineering]]. The table below summarizes organics yields and supply drop rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Creature !! Organics !! Empty DNA Vial !! Empty DNA Vial Set&lt;br /&gt;
|-&lt;br /&gt;
| Genetic Failure || 30–60 || — || —&lt;br /&gt;
|-&lt;br /&gt;
| Bio Ooze || 30–70 || — || —&lt;br /&gt;
|-&lt;br /&gt;
| Bio Mutant || 40–80 || 10% || —&lt;br /&gt;
|-&lt;br /&gt;
| Evil Bio Engineer || 150–300 || colspan=&amp;quot;2&amp;quot; | 25% (one or the other)&lt;br /&gt;
|-&lt;br /&gt;
| Evil Genetecist || 250–400 || colspan=&amp;quot;2&amp;quot; | 35% (one or the other)&lt;br /&gt;
|-&lt;br /&gt;
| Bio Construct || 80–150 || 12% || —&lt;br /&gt;
|-&lt;br /&gt;
| Bio-Spliced Drake || 100–200 || 15% || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Bio-Forged Balron || 300–550 || 20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| Bio-Spliced Dragon || 400–700 || 25% || 15%&lt;br /&gt;
|-&lt;br /&gt;
| Abomination || 500–950 || — || —&lt;br /&gt;
|-&lt;br /&gt;
| The Arch Geneticist || 1,500–2,500 || — || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips &amp;amp; Strategy ==&lt;br /&gt;
&lt;br /&gt;
=== General Advice ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Always bond your pets before entering this dungeon.&amp;#039;&amp;#039;&amp;#039; Three different creatures (Evil Genetecist, Bio-Forged Balron, and The Arch Geneticist) can instantly kill controlled pets. Bonded pets can be resurrected at the resurrect stones.&lt;br /&gt;
* Carry &amp;#039;&amp;#039;&amp;#039;Greater Cure Potions&amp;#039;&amp;#039;&amp;#039; — multiple creatures inflict poison, and the Bio Ooze has a 60% hit poison rate with Greater Poison.&lt;br /&gt;
* The resurrection facilities near the entrance (Ankh + Pet Resurrect Stone) and on the lower level (by the stairs) mean you can recover quickly after a death.&lt;br /&gt;
* Bio Constructs regenerate health. Focus fire them down quickly rather than splitting damage.&lt;br /&gt;
&lt;br /&gt;
=== Tamer Strategy ===&lt;br /&gt;
&lt;br /&gt;
* Pet deaths are a major risk here. The pet-killing mechanics trigger on &amp;#039;&amp;#039;&amp;#039;melee attacks from the pet to the monster&amp;#039;&amp;#039;&amp;#039;, so every round of pet melee carries a chance of instant death.&lt;br /&gt;
* Against the Evil Genetecist (25% kill chance), Bio-Forged Balron (15% kill chance), and The Arch Geneticist (20% kill chance), be prepared to resurrect and rebond frequently.&lt;br /&gt;
* The Arch Geneticist &amp;#039;&amp;#039;&amp;#039;heals&amp;#039;&amp;#039;&amp;#039; when it kills pets, so recklessly throwing pets at it will only prolong the fight.&lt;br /&gt;
* Consider using ranged damage or magic-focused strategies to supplement pet damage against pet-killing enemies.&lt;br /&gt;
&lt;br /&gt;
=== Arch Geneticist Boss Strategy ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bring a group.&amp;#039;&amp;#039;&amp;#039; The boss has 25,000–30,000 HP, high resistances, 120 in all combat skills, and multiple dangerous mechanics.&lt;br /&gt;
* The fight has two phases: at &amp;#039;&amp;#039;&amp;#039;75% HP&amp;#039;&amp;#039;&amp;#039; the boss starts summoning adds, and at &amp;#039;&amp;#039;&amp;#039;50% HP&amp;#039;&amp;#039;&amp;#039; it begins using Toxic Burst.&lt;br /&gt;
* Designate someone to handle the &amp;#039;&amp;#039;&amp;#039;add spawns&amp;#039;&amp;#039;&amp;#039; (Genetic Failures and Bio Mutants) so they don&amp;#039;t overwhelm the group.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Spread out&amp;#039;&amp;#039;&amp;#039; when the boss drops below 50% to minimize Toxic Burst damage (8-tile radius).&lt;br /&gt;
* Keep &amp;#039;&amp;#039;&amp;#039;Deadly Poison cures&amp;#039;&amp;#039;&amp;#039; on hand for the Toxic Burst&amp;#039;s poison application.&lt;br /&gt;
* The boss&amp;#039;s &amp;#039;&amp;#039;&amp;#039;pet extraction heals it&amp;#039;&amp;#039;&amp;#039; — if your pets keep dying, you may be feeding the boss more HP than you&amp;#039;re dealing in damage.&lt;br /&gt;
* The second set of resurrect stones near the lower level stairs allows for quick recovery during attempts.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Bio-Engineering]]&lt;br /&gt;
* [[Organics]]&lt;br /&gt;
* [[DNA Items]]&lt;br /&gt;
* [[Empty DNA Vial]]&lt;br /&gt;
* [[Empty DNA Vial Set]]&lt;br /&gt;
* [[Unblovia]]&lt;br /&gt;
* [[Madon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons]]&lt;br /&gt;
[[Category:Madon]]&lt;br /&gt;
[[Category:Bio-Engineering]]&lt;br /&gt;
[[Category:Boss Encounters]]&lt;/div&gt;</description>
			<pubDate>Wed, 15 Jul 2026 21:12:30 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Bio-Engineer_Dungeon</comments>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:11, 15 July 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Doom]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Doom]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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			<pubDate>Wed, 15 Jul 2026 21:11:20 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
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			<title>2026 Changelog</title>
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&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:50, 10 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7/10/2026&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1.  Added more information on the hover over on pets (unshrunk).  Now will show level and breed info.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2.  Revised the breeding interface so that it is clear when a breed fails.  Before it would put a notification at the bottom of the screen and leave a interface open.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3.  Raised banking points on large BOD&#039;s to make them worth more than just doing smalls.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4.  Added command [charity  this will let you target an item to send directly to the charity box for new players.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5.  Raised corpse retrival to 3 days in case someone&#039;s power goes out or some other drastic event.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6.  Revised Gladiator event.  Bosses now appear as red.  Added more rewards,  see wiki.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7.  Greatest Mongbat now drops +5 weapon level deed instead of +1&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8.  Level deeds fixed so that you can use a higher deed to fill last few levels,  IE: Weapon is level 195,  you can use a +10 deed to fill the last 5 levels.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9.  Leather, Ore and Wood elementals now drop double resources in Fel.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10. Paragon Artifacts capped at 99% drop at around 10K luck.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;11. Changed small BOD gump to say Fill from pack (stacked items only).  There is no way to make the bod fill from pack on regular items as it will accidently take good items in the process.  Suggest putting tool in a bag and using fill from container.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12. Spirit Speak fixed so you can get to 130.  Will be going thru the other skills and making sure they are able to be raised to 130.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13. Tinker Repair Kit added to tool key.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14. Arena locations added to portal,  You can PVP dual there with no loss of items.  See the NPC &amp;amp; stone in the front of the arena.  Wiki also has information.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15. Tracking updated/fixed.  It had never been adjusted for the new graphic sizes.  So bascially at 120 tracking you were able to track everything on your screen which does not make sense.  I updated so that at 120 you get 1.5 screens from where you are.  So basically 1 full screen past what you can see on screen.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;7/1/2026&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;7/1/2026&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-464:rev-532:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 10 Jul 2026 22:50:41 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:2026_Changelog</comments>
		</item>
		<item>
			<title>Commands</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Commands&amp;diff=531&amp;oldid=265</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Commands&amp;diff=531&amp;oldid=265</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Loot &amp;amp; Items&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:55, 10 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot;&gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;[keyguard&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;[keyguard&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Prevents a specific item from being pulled into a storage key when using &amp;quot;Fill from Pack.&amp;quot; Useful for protecting items you want to keep in your backpack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Prevents a specific item from being pulled into a storage key when using &amp;quot;Fill from Pack.&amp;quot; Useful for protecting items you want to keep in your backpack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &amp;lt;code&amp;gt;[charity&amp;lt;/code&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Lets you target an item to automatically send to charity box.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;[checkdura&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;[checkdura&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Fri, 10 Jul 2026 21:55:29 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Commands</comments>
		</item>
		<item>
			<title>Skill Gain Guide</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Skill_Gain_Guide&amp;diff=530&amp;oldid=525</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Skill_Gain_Guide&amp;diff=530&amp;oldid=525</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Animal Lore&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:30, 10 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l362&quot;&gt;Line 362:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 362:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The fastest and cheapest way to reach 75 Animal Taming is by reading the &amp;#039;&amp;#039;&amp;#039;Animal Taming training books&amp;#039;&amp;#039;&amp;#039; available at the &amp;#039;&amp;#039;&amp;#039;[[Britain Library]]&amp;#039;&amp;#039;&amp;#039;. No taming attempts on live creatures are required — simply use the books until you reach 75.0 skill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The fastest and cheapest way to reach 75 Animal Taming is by reading the &amp;#039;&amp;#039;&amp;#039;Animal Taming training books&amp;#039;&amp;#039;&amp;#039; available at the &amp;#039;&amp;#039;&amp;#039;[[Britain Library]]&amp;#039;&amp;#039;&amp;#039;. No taming attempts on live creatures are required — simply use the books until you reach 75.0 skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 75 – 145: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Veterinary &lt;/del&gt;Crafting ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 75 – 145: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pet &lt;/ins&gt;Crafting ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From 75 onward, raise your skill by crafting items from the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Veterinary &lt;/del&gt;Crafting&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Veterinary Crafting]] &lt;/del&gt;menu. You will need a &#039;&#039;&#039;Brush&#039;&#039;&#039; (crafted with 50 [[Tinkering]] or bought from a player vendor — try &amp;lt;code&amp;gt;[vendorsearch&amp;lt;/code&amp;gt;).  You can also go to the taming forest and try various animals.  Under favorites on the portal.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From 75 onward, raise your skill by crafting items from the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pet &lt;/ins&gt;Crafting menu. You will need a &#039;&#039;&#039;Brush&#039;&#039;&#039; (crafted with 50 [[Tinkering]] or bought from a player vendor — try &amp;lt;code&amp;gt;[vendorsearch&amp;lt;/code&amp;gt;).  You can also go to the taming forest and try various animals.  Under favorites on the portal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pick a recipe whose skill range &amp;#039;&amp;#039;&amp;#039;contains&amp;#039;&amp;#039;&amp;#039; your current skill. Items where your skill sits in the lower portion of the range will give the best gains.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pick a recipe whose skill range &amp;#039;&amp;#039;&amp;#039;contains&amp;#039;&amp;#039;&amp;#039; your current skill. Items where your skill sits in the lower portion of the range will give the best gains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l401&quot;&gt;Line 401:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 401:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Use the Animal Lore skill on creatures repeatedly. The &amp;#039;&amp;#039;&amp;#039;Training Rooms&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Taming Forest&amp;#039;&amp;#039;&amp;#039; are both good locations for this. Use on any creature nearby for gains.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Use the Animal Lore skill on creatures repeatedly. The &amp;#039;&amp;#039;&amp;#039;Training Rooms&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Taming Forest&amp;#039;&amp;#039;&amp;#039; are both good locations for this. Use on any creature nearby for gains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==== Veterinary ====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The best way to train veterinary is while your pets are training at the training elemental.  They will cast spells and gain stats.  As they do,  they will lose a small amount of hit points,  just set your player to heal your group of pets as they train.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Discordance ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Discordance ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-525:rev-530:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 10 Jul 2026 21:30:00 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Skill_Gain_Guide</comments>
		</item>
		<item>
			<title>Training Books</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Training_Books&amp;diff=528&amp;oldid=527</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Training_Books&amp;diff=528&amp;oldid=527</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;How To Use&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:24, 10 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#1a1a2e; border:1px solid #444; padding:10px; margin:8px 0; width:70%;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#1a1a2e; border:1px solid #444; padding:10px; margin:8px 0; width:70%;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&quot;color:#AAAAAA;&quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You must stay within &#039;&#039;&#039;2 tiles&#039;&#039;&#039; of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;books &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;begin studying. The gump will automatically reopen after each attempt as long as you remain nearby&lt;/del&gt;.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&quot;color:#AAAAAA;&quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perfect time &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;train healing with bandages !!!&lt;/ins&gt;.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Fri, 10 Jul 2026 21:24:55 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Training_Books</comments>
		</item>
		<item>
			<title>Training Books</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Training_Books&amp;diff=527&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Training_Books&amp;diff=527&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&amp;lt;div style=&amp;quot;text-align:center; margin-bottom:10px;&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;color:#FFD700; font-size:1.8em;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Training Books&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;/div&amp;gt;  &amp;lt;div style=&amp;quot;text-align:center; margin-bottom:15px;&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;color:#AAAAAA; font-size:1.1em;&amp;quot;&amp;gt;&amp;#039;&amp;#039;Schoolbooks for the studious adventurer — no materials required, just sweat and determination.&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;/div&amp;gt;  {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:50%; margin:auto; text-align:center;&amp;quot; ! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#2a2a3e; color:...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700; font-size:1.8em;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Training Books&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AAAAAA; font-size:1.1em;&amp;quot;&amp;gt;&amp;#039;&amp;#039;Schoolbooks for the studious adventurer — no materials required, just sweat and determination.&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:50%; margin:auto; text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#2a2a3e; color:#FFD700;&amp;quot; | Overview&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039; || Britain Library (Favorites on the [[World Omniporter]])&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Skill Range&amp;#039;&amp;#039;&amp;#039; || 0 – 75&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Study Time&amp;#039;&amp;#039;&amp;#039; || 3 seconds between attempts&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039; || None (no materials consumed)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== What Are Training Books? ==&lt;br /&gt;
&lt;br /&gt;
The Training Books are a set of study materials located in the &amp;#039;&amp;#039;&amp;#039;Britain Library&amp;#039;&amp;#039;&amp;#039;, accessible through the &amp;#039;&amp;#039;&amp;#039;Favorites&amp;#039;&amp;#039;&amp;#039; menu on the portal system. They allow you to raise a wide variety of skills up to &amp;#039;&amp;#039;&amp;#039;75.0&amp;#039;&amp;#039;&amp;#039; without consuming any resources or crafting any items — just double-click the books, choose a skill, and study.&lt;br /&gt;
&lt;br /&gt;
Each study session drains a small amount of &amp;#039;&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Stamina&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;Mana&amp;#039;&amp;#039;&amp;#039; to represent the fatigue of intense study. You must remain near the books while training, and there is a short cooldown between attempts. After each attempt, the books will automatically reopen so you can continue training without interruption.&lt;br /&gt;
&lt;br /&gt;
== How To Use ==&lt;br /&gt;
&lt;br /&gt;
# Travel to the &amp;#039;&amp;#039;&amp;#039;Britain Library&amp;#039;&amp;#039;&amp;#039; via the Favorites menu on the portal system.&lt;br /&gt;
# Double-click the Training Books.&lt;br /&gt;
# Select the skill you wish to study from the menu.&lt;br /&gt;
# Your character will study for a few seconds, then the menu reopens automatically.&lt;br /&gt;
# Repeat until you reach &amp;#039;&amp;#039;&amp;#039;75.0&amp;#039;&amp;#039;&amp;#039; in that skill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#2e1a1a; border:1px solid #664444; padding:10px; margin:8px 0; width:70%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FF6666;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Fatigue:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CCCCCC;&amp;quot;&amp;gt;Each study attempt drains &amp;#039;&amp;#039;&amp;#039;5 Hit Points&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;5 Stamina&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;5 Mana&amp;#039;&amp;#039;&amp;#039;. If your Hit Points are at or below 5, you will be told you are too weak to continue — heal up before resuming. Make sure to keep yourself fed and rested between sessions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a1a2e; border:1px solid #444; padding:10px; margin:8px 0; width:70%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; You must stay within &amp;#039;&amp;#039;&amp;#039;2 tiles&amp;#039;&amp;#039;&amp;#039; of the books to begin studying. The gump will automatically reopen after each attempt as long as you remain nearby.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Available Skills ==&lt;br /&gt;
&lt;br /&gt;
The Training Books cover a broad range of skills across multiple disciplines — not just crafting.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:70%; text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#2a2a3e; color:#FFD700;&amp;quot; | Crafting Skills&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithy || Carpentry&lt;br /&gt;
|-&lt;br /&gt;
| Tailoring || Alchemy&lt;br /&gt;
|-&lt;br /&gt;
| Inscription || Cooking&lt;br /&gt;
|-&lt;br /&gt;
| Fletching || Cartography&lt;br /&gt;
|-&lt;br /&gt;
| Tinkering || Imbuing&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#2a2a3e; color:#FFD700;&amp;quot; | Rogue Skills&lt;br /&gt;
|-&lt;br /&gt;
| Stealing || Lockpicking&lt;br /&gt;
|-&lt;br /&gt;
| Remove Trap || Poisoning&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#2a2a3e; color:#FFD700;&amp;quot; | Bard &amp;amp; Taming Skills&lt;br /&gt;
|-&lt;br /&gt;
| Discordance || Provocation&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Animal Taming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a2e1a; border:1px solid #446644; padding:10px; margin:8px 0; width:70%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#66FF66;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Getting Started:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CCCCCC;&amp;quot;&amp;gt;The Training Books are the fastest way to get any of these skills off the ground. Train to 75 here, then switch to hands-on methods for the remaining gains to GM and beyond. Check the individual skill pages for guidance on training past 75.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a2e1a; border:1px solid #446644; padding:10px; margin:8px 0; width:70%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#66FF66;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Stay Healthy:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CCCCCC;&amp;quot;&amp;gt;Bring bandages or have healing magic ready. The fatigue cost is small per attempt, but over a long training session it adds up. A character with high hit point regeneration will be able to train with fewer interruptions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a2e1a; border:1px solid #446644; padding:10px; margin:8px 0; width:70%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#66FF66;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;AFK-Friendly:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CCCCCC;&amp;quot;&amp;gt;The gump reopens automatically after each study attempt, so you can train at your own pace. However, if you wander too far from the books or disconnect, the session will reset and the books become available again for other players.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Training]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Britain]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</description>
			<pubDate>Fri, 10 Jul 2026 21:23:37 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Training_Books</comments>
		</item>
		<item>
			<title>Main Page</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Main_Page&amp;diff=526&amp;oldid=500</link>
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			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:22, 10 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Commands]]  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Commands]]  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[FAQ]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[FAQ]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Training Books]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Loot System]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Loot System]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Banes World Bucks]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Banes World Bucks]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Fri, 10 Jul 2026 21:22:49 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Main_Page</comments>
		</item>
		<item>
			<title>Skill Gain Guide</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Skill_Gain_Guide&amp;diff=525&amp;oldid=522</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Skill_Gain_Guide&amp;diff=525&amp;oldid=522</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Lockpicking&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:12, 10 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l484&quot;&gt;Line 484:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 484:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;How it works:&amp;#039;&amp;#039;&amp;#039; The tinker&amp;#039;s skill is multiplied by 0.8 to get a base &amp;#039;&amp;#039;level&amp;#039;&amp;#039;. Lock Level is that value minus 14, Required Skill is minus 4, and Max Lock Level is plus 35. The tinkering check itself only requires 15.0 skill to guarantee success — it&amp;#039;s the &amp;#039;&amp;#039;quality&amp;#039;&amp;#039; of the lock that scales. On Banes World the vanilla 95 caps are removed, so locks scale all the way up to GM+ tinkering.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;How it works:&amp;#039;&amp;#039;&amp;#039; The tinker&amp;#039;s skill is multiplied by 0.8 to get a base &amp;#039;&amp;#039;level&amp;#039;&amp;#039;. Lock Level is that value minus 14, Required Skill is minus 4, and Max Lock Level is plus 35. The tinkering check itself only requires 15.0 skill to guarantee success — it&amp;#039;s the &amp;#039;&amp;#039;quality&amp;#039;&amp;#039; of the lock that scales. On Banes World the vanilla 95 caps are removed, so locks scale all the way up to GM+ tinkering.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Recommended Training Progression ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A practical path to GM+ Lockpicking using crafted chests:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot; style=&quot;width:70%; text-align:center;&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! Your Lockpicking !! Use Chest Made With Tinkering&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 0 – 75 || &#039;&#039;&#039;Britain Library / Craft Training Books&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 75 – 83 || 100 Tinkering &amp;lt;span style=&quot;color:#AAAAAA;&quot;&amp;gt;(Required: 76, Max: 115)&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 83 – 91 || 110 Tinkering &amp;lt;span style=&quot;color:#AAAAAA;&quot;&amp;gt;(Required: 84, Max: 123)&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 91 – 120 || 120 Tinkering &amp;lt;span style=&quot;color:#AAAAAA;&quot;&amp;gt;(Required: 92, Max: 131)&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Stealing ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Stealing ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-522:rev-525:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 10 Jul 2026 21:12:38 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Skill_Gain_Guide</comments>
		</item>
		<item>
			<title>Lockpicking</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Lockpicking&amp;diff=524&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Lockpicking&amp;diff=524&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot; &amp;lt;div style=&amp;quot;text-align:center; margin-bottom:10px;&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;color:#FFD700; font-size:1.8em;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lockpicking&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;/div&amp;gt;  &amp;lt;div style=&amp;quot;text-align:center; margin-bottom:15px;&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;color:#AAAAAA; font-size:1.1em;&amp;quot;&amp;gt;&amp;#039;&amp;#039;The art of defeating locks through patience, finesse, and a steady supply of picks.&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;/div&amp;gt;  {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:50%; margin:auto; text-align:center;&amp;quot; ! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#2a2a3e; color:#FFD700;&amp;quot; | Ski...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700; font-size:1.8em;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lockpicking&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AAAAAA; font-size:1.1em;&amp;quot;&amp;gt;&amp;#039;&amp;#039;The art of defeating locks through patience, finesse, and a steady supply of picks.&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:50%; margin:auto; text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#2a2a3e; color:#FFD700;&amp;quot; | Skill Overview&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Skill Type&amp;#039;&amp;#039;&amp;#039; || Rogue&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Difficulty&amp;#039;&amp;#039;&amp;#039; || Moderate&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Primary Stat&amp;#039;&amp;#039;&amp;#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Complementary Skills&amp;#039;&amp;#039;&amp;#039; || Tinkering, Detecting Hidden, Remove Trap&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== How Lockpicking Works ==&lt;br /&gt;
&lt;br /&gt;
Lockpicking allows you to open locked containers and doors without a key. To pick a lock, simply double-click a &amp;#039;&amp;#039;&amp;#039;lockpick&amp;#039;&amp;#039;&amp;#039; from your backpack and target the locked object.&lt;br /&gt;
&lt;br /&gt;
Every lockable object has three hidden values that determine how hard it is to pick:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:70%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; | Property !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FF6666;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Required Skill&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; || The &amp;#039;&amp;#039;&amp;#039;minimum&amp;#039;&amp;#039;&amp;#039; Lockpicking skill needed to even attempt the lock. If your skill is below this value, you&amp;#039;ll receive the message: &amp;lt;span style=&amp;quot;color:#CCCCCC;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;amp;quot;You don&amp;#039;t see how that lock can be manipulated.&amp;amp;quot;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; — and no skill check is made.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FFCC00;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lock Level&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; || The lower bound of the skill check. This, combined with Max Lock Level, defines the difficulty window for the attempt.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#66FF66;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Max Lock Level&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; || The upper bound of the skill check. You will gain skill from a lock as long as your Lockpicking is somewhere between the Lock Level and Max Lock Level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a1a2e; border:1px solid #444; padding:10px; margin-top:8px; width:70%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;In other words:&amp;#039;&amp;#039;&amp;#039; You need at least the Required Skill to try. Once you can attempt it, your chance of success depends on where your skill falls between the Lock Level and Max Lock Level. You stop gaining skill from a lock once your Lockpicking exceeds the Max Lock Level.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Success and Failure ==&lt;br /&gt;
&lt;br /&gt;
When you attempt to pick a lock, one of the following happens:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a2e1a; border:1px solid #446644; padding:10px; margin:8px 0; width:70%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#66FF66;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Success&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CCCCCC;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;amp;quot;The lock quickly yields to your skill.&amp;amp;quot;&amp;#039;&amp;#039; — The lock opens and you may gain skill if the lock is within your training range.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#2e1a1a; border:1px solid #664444; padding:10px; margin:8px 0; width:70%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FF6666;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Failure&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CCCCCC;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;amp;quot;You are unable to pick the lock.&amp;amp;quot;&amp;#039;&amp;#039; — The lock remains closed. There is a &amp;#039;&amp;#039;&amp;#039;25% chance&amp;#039;&amp;#039;&amp;#039; your lockpick will break on each failed attempt. You&amp;#039;ll hear a snap and see the message: &amp;#039;&amp;#039;&amp;amp;quot;You broke the lockpick.&amp;amp;quot;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#2e2e1a; border:1px solid #666644; padding:10px; margin:8px 0; width:70%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFCC00;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Cannot Pick&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CCCCCC;&amp;quot;&amp;gt;Some locks cannot be picked at all. A Lock Level of &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; means the lock is unpickable by design, and a Lock Level of &amp;#039;&amp;#039;&amp;#039;-255&amp;#039;&amp;#039;&amp;#039; means it has been &amp;#039;&amp;#039;&amp;#039;magically locked&amp;#039;&amp;#039;&amp;#039; (via the Magic Lock spell). Both will display: &amp;#039;&amp;#039;&amp;amp;quot;This lock cannot be picked by normal means.&amp;amp;quot;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skeleton Keys ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Skeleton Keys&amp;#039;&amp;#039;&amp;#039; are special lockpicks that provide a &amp;#039;&amp;#039;&amp;#039;skill bonus&amp;#039;&amp;#039;&amp;#039; when picking locks. This bonus is subtracted from both the Lock Level and Max Lock Level of the target, effectively making the lock easier to pick. This means a skeleton key can let you open locks that would otherwise be beyond your ability.&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Master Skeleton Key&amp;#039;&amp;#039;&amp;#039; bypasses the skill check entirely — any lock that is normally pickable will open automatically.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a1a2e; border:1px solid #444; padding:10px; margin-top:8px; width:70%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Neither skeleton keys nor master skeleton keys can open magically locked or unpickable locks (Lock Level 0 or -255).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Treasure Map Chests ==&lt;br /&gt;
&lt;br /&gt;
Treasure map chests follow the same lockpicking rules, with a few special considerations:&lt;br /&gt;
&lt;br /&gt;
* You must &amp;#039;&amp;#039;&amp;#039;defeat all guardians&amp;#039;&amp;#039;&amp;#039; before you can attempt to pick the lock. If guardians remain, you will see: &amp;lt;span style=&amp;quot;color:#CCCCCC;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;amp;quot;You must destroy all the guardians before you can unlock the chest.&amp;amp;quot;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* On a &amp;#039;&amp;#039;&amp;#039;failed&amp;#039;&amp;#039;&amp;#039; pick attempt, there is a &amp;#039;&amp;#039;&amp;#039;25% chance&amp;#039;&amp;#039;&amp;#039; that a random item inside the chest will be destroyed by a trap. You&amp;#039;ll hear a hiss and receive the message: &amp;lt;span style=&amp;quot;color:#CC0000;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;amp;quot;The sound of gas escaping is heard from the chest.&amp;amp;quot;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes high-level treasure chests risky — repeated failures can eat into your loot before you ever open the lid.&lt;br /&gt;
&lt;br /&gt;
== Training Lockpicking ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
! Skill Range !! What To Do&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &amp;#039;&amp;#039;&amp;#039;Britain Library / Craft Training Books&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 120 || Pick progressively harder locked chests&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Training with Crafted Chests ===&lt;br /&gt;
&lt;br /&gt;
The most efficient way to train Lockpicking from 75 onward is with &amp;#039;&amp;#039;&amp;#039;tinker-crafted lockable chests&amp;#039;&amp;#039;&amp;#039;. Have a tinker character (or a friend) craft wooden or metal chests — the lock difficulty scales directly with the tinker&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Tinkering&amp;#039;&amp;#039;&amp;#039; skill at the time of crafting.&lt;br /&gt;
&lt;br /&gt;
Once crafted, you can &amp;#039;&amp;#039;&amp;#039;pick it, relock it, and pick it again&amp;#039;&amp;#039;&amp;#039; indefinitely. There&amp;#039;s no need to craft a new chest each time, making this an extremely efficient training method. These chests are also sometimes sold by players.&lt;br /&gt;
&lt;br /&gt;
To use a crafted chest for training, your Lockpicking must be at or above the chest&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Required Skill&amp;#039;&amp;#039;&amp;#039; value, and you&amp;#039;ll continue to gain skill until you exceed the &amp;#039;&amp;#039;&amp;#039;Max Lock Level&amp;#039;&amp;#039;&amp;#039;. Work your way up through progressively harder chests to reach GM and beyond.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a1a2e; border:1px solid #444; padding:10px; margin-top:8px; width:70%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Tip:&amp;#039;&amp;#039;&amp;#039; The tinkering check to make a chest lockable only requires &amp;#039;&amp;#039;&amp;#039;15.0 Tinkering&amp;#039;&amp;#039;&amp;#039; to guarantee success — but the &amp;#039;&amp;#039;quality&amp;#039;&amp;#039; of the lock is what scales with skill. A tinker at 20 skill makes a very easy lock; a tinker at 120 makes an extremely hard one.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Crafted Chest Lock Difficulty Reference ===&lt;br /&gt;
&lt;br /&gt;
The formulas used when a tinker crafts a lockable chest:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#0a0a1e; border:1px solid #444; padding:10px; margin:8px 0; width:70%; font-family:monospace;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#66CCFF;&amp;quot;&amp;gt;Base Level&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;= (int)(Tinkering Skill × 0.8)&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FF6666;&amp;quot;&amp;gt;Required Skill&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;= Base Level − 4&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFCC00;&amp;quot;&amp;gt;Lock Level&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;= Base Level − 14 &amp;amp;nbsp; (set to −1 if result is 0)&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#66FF66;&amp;quot;&amp;gt;Max Lock Level&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;= Base Level + 35&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:75%; text-align:center;&amp;quot;&lt;br /&gt;
! Tinkering Skill !! &amp;lt;span style=&amp;quot;color:#FFCC00;&amp;quot;&amp;gt;Lock Level&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#FF6666;&amp;quot;&amp;gt;Required Skill&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#66FF66;&amp;quot;&amp;gt;Max Lock Level&amp;lt;/span&amp;gt; !! Suggested Lockpicking Range&lt;br /&gt;
|-&lt;br /&gt;
| 0 || -14 || -4 || 35 || 0 – 35&lt;br /&gt;
|-&lt;br /&gt;
| 10 || -6 || 4 || 43 || 4 – 43&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 2 || 12 || 51 || 12 – 51&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 10 || 20 || 59 || 20 – 59&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 18 || 28 || 67 || 28 – 67&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 26 || 36 || 75 || 36 – 75&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 34 || 44 || 83 || 44 – 83&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 42 || 52 || 91 || 52 – 91&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 50 || 60 || 99 || 60 – 99&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 58 || 68 || 107 || 68 – 107&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 66 || 76 || 115 || 76 – 115&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 74 || 84 || 123 || 84 – 120&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 82 || 92 || 131 || 92 – 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a1a2e; border:1px solid #444; padding:10px; margin-top:8px; width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; On Banes World, the vanilla lock level caps of 95 have been removed, allowing locks to scale all the way up with GM+ tinkering. The &amp;quot;Suggested Lockpicking Range&amp;quot; column shows the effective training window — your skill must be at or above the Required Skill to attempt the lock, and you&amp;#039;ll gain skill until you exceed the Max Lock Level (or hit the 120 skill cap).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Recommended Training Progression ===&lt;br /&gt;
&lt;br /&gt;
A practical path to GM+ Lockpicking using crafted chests:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:70%; text-align:center;&amp;quot;&lt;br /&gt;
! Your Lockpicking !! Use Chest Made With Tinkering&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 75 || &amp;#039;&amp;#039;&amp;#039;Britain Library / Craft Training Books&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 – 83 || 100 Tinkering &amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;(Required: 76, Max: 115)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 83 – 91 || 110 Tinkering &amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;(Required: 84, Max: 123)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 91 – 120 || 120 Tinkering &amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;(Required: 92, Max: 131)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#1a1a2e; border:1px solid #444; padding:10px; margin-top:8px; width:70%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Tip:&amp;#039;&amp;#039;&amp;#039; Stock up on lockpicks before training — at difficult locks, the 25% break chance on failures means you&amp;#039;ll go through them quickly. A tinker can craft lockpicks cheaply, so make a few hundred before you start a training session.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick Reference ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Lockpick Break Chance&amp;#039;&amp;#039;&amp;#039; || 25% on each failed attempt&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Magic Locked&amp;#039;&amp;#039;&amp;#039; || Cannot be picked by normal means&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Skeleton Key&amp;#039;&amp;#039;&amp;#039; || Reduces lock difficulty by its bonus value&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Master Skeleton Key&amp;#039;&amp;#039;&amp;#039; || Opens any pickable lock automatically&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Treasure Chests&amp;#039;&amp;#039;&amp;#039; || Must kill guardians first; failed picks can destroy loot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Tinkering Check&amp;#039;&amp;#039;&amp;#039; || 15.0 Tinkering guarantees making a chest lockable&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Lock Level Caps&amp;#039;&amp;#039;&amp;#039; || Removed on Banes World (vanilla caps were 95)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Rogue Skills]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</description>
			<pubDate>Fri, 10 Jul 2026 21:11:57 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Lockpicking</comments>
		</item>
		<item>
			<title>Skills Overview</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Skills_Overview&amp;diff=523&amp;oldid=511</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Skills_Overview&amp;diff=523&amp;oldid=511</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Thieving&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:09, 10 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Thieving===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Thieving===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Hiding]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Hiding]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Lockpicking]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Snooping]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Snooping]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Stealing]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Stealing]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-511:rev-523:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 10 Jul 2026 21:09:54 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Skills_Overview</comments>
		</item>
		<item>
			<title>Skill Gain Guide</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Skill_Gain_Guide&amp;diff=522&amp;oldid=457</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Skill_Gain_Guide&amp;diff=522&amp;oldid=457</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Lockpicking&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:00, 10 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l439&quot;&gt;Line 439:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 439:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Lockpicking ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Lockpicking ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Skill Range !! What To Do&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Skill Range !! What To Do&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l448&quot;&gt;Line 448:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 447:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can train Lockpicking by crafting lockable chests with a tinker character. The lock difficulty scales with the tinker&#039;s &#039;&#039;&#039;Tinkering&#039;&#039;&#039; skill, so by adjusting that skill you can create chests at the exact difficulty you need. Pick it, relock it, and pick it again — no need to craft a new one each time. These are also sometimes sold by players.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span style=&quot;color:#FFD700; font-size:1.1em;&quot;&amp;gt;&#039;&#039;&#039;Tinkering Skill vs. Lock Difficulty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot; style=&quot;width:75%; text-align:center;&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! Tinkering Skill !! Lock Level !! Required Skill !! Max Lock Level&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 0 || -14 || -4 || 35&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 10 || -6 || 4 || 43&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 20 || 2 || 12 || 51&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 30 || 10 || 20 || 59&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 40 || 18 || 28 || 67&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 50 || 26 || 36 || 75&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 60 || 34 || 44 || 83&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 70 || 42 || 52 || 91&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 80 || 50 || 60 || 99&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 90 || 58 || 68 || 107&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 100 || 66 || 76 || 115&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 110 || 74 || 84 || 123&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 120 || 82 || 92 || 131&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can make chests of different degrees of difficulty &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tinker at various levels to make lockable chests&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; You can then pick it &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relock &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and pick it again&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; These &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sometimes sold by players&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div style=&quot;background-color:#1a1a2e; border:1px solid #444; padding:10px; margin-top:8px; width:75%;&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span style=&quot;color:#AAAAAA;&quot;&amp;gt;&#039;&#039;&#039;How it works:&#039;&#039;&#039; The tinker&#039;s skill is multiplied &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0.8 to get &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;base &#039;&#039;level&#039;&#039;&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lock Level is that value minus 14, Required Skill is minus 4, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Max Lock Level is plus 35. The tinkering check itself only requires 15.0 skill to guarantee success — &lt;/ins&gt;it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s the &#039;&#039;quality&#039;&#039; of the lock that scales&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On Banes World the vanilla 95 caps &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;removed, so locks scale all the way up to GM+ tinkering&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Stealing ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Stealing ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-457:rev-522:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 10 Jul 2026 21:00:09 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Skill_Gain_Guide</comments>
		</item>
		<item>
			<title>The Greatest Mongbat</title>
			<link>http://wiki.banesworlduo.com/index.php?title=The_Greatest_Mongbat&amp;diff=521&amp;oldid=111</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=The_Greatest_Mongbat&amp;diff=521&amp;oldid=111</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Rare Reward Table&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:58, 10 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l162&quot;&gt;Line 162:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 162:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Turkey Leg Footprints&amp;#039;&amp;#039;&amp;#039; || Spawns cooked Turkey Legs behind you as you walk or ride.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Turkey Leg Footprints&amp;#039;&amp;#039;&amp;#039; || Spawns cooked Turkey Legs behind you as you walk or ride.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Level Up Scroll (+&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;)&#039;&#039;&#039; || Grants a +&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/del&gt;weapon cap increase for level weapons.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Level Up Scroll (+&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/ins&gt;)&#039;&#039;&#039; || Grants a +&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/ins&gt;weapon cap increase for level weapons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-111:rev-521:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 10 Jul 2026 13:58:55 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:The_Greatest_Mongbat</comments>
		</item>
		<item>
			<title>Pet System-Overview</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Pet_System-Overview&amp;diff=520&amp;oldid=483</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Pet_System-Overview&amp;diff=520&amp;oldid=483</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Breeding Success Rate&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:03, 8 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l302&quot;&gt;Line 302:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 302:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Breeding Success Rate ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Breeding Success Rate ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Success is &amp;#039;&amp;#039;&amp;#039;not guaranteed&amp;#039;&amp;#039;&amp;#039;. The chance of a successful breed depends on the combined stats of the potential offspring:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Success is &amp;#039;&amp;#039;&amp;#039;not guaranteed&amp;#039;&amp;#039;&amp;#039;. The chance of a successful breed depends on the combined stats of the potential offspring:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Combined Baby Stats !! Approximate Success Rate&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Combined Baby Stats !! Approximate Success Rate&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/del&gt;or below || ~100%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 &lt;/ins&gt;or below || ~100&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;%&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 3,000 || ~66&lt;/ins&gt;%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;,000 || ~50%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/ins&gt;,000 || ~50%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/del&gt;|| ~&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;33&lt;/del&gt;%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 &lt;/ins&gt;|| ~&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40&lt;/ins&gt;%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000&lt;/del&gt;+ || &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25&lt;/del&gt;% (minimum floor)&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500&lt;/ins&gt;+ || &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;~36&lt;/ins&gt;% (minimum floor)&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stronger parents produce stronger potential babies, but the breeding becomes harder to succeed. The system enforces a &#039;&#039;&#039;~36% minimum&#039;&#039;&#039; success rate so that even the most powerful pet combinations are never impossible to breed — just challenging.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stronger parents produce stronger potential babies, but the breeding becomes harder to succeed. &lt;/del&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;system enforces a &#039;&#039;&#039;25% minimum&#039;&lt;/del&gt;&#039;&#039; success &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rate so that even the most powerful pet combinations are never impossible &lt;/del&gt;to breed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— just challenging&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Breeder&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Talisman]] from the [[Tamer&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Gauntlet]] improves these odds by adding a bonus to the &lt;/ins&gt;success &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;threshold, making it easier &lt;/ins&gt;to breed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high-stat pets&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Breed Limit and Sterilization ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Breed Limit and Sterilization ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-483:rev-520:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 08 Jul 2026 01:03:43 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Pet_System-Overview</comments>
		</item>
		<item>
			<title>Paragons</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Paragons&amp;diff=519&amp;oldid=501</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Paragons&amp;diff=519&amp;oldid=501</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;See Also&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:31, 5 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(5 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l100&quot;&gt;Line 100:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 100:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See the [[Luck &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;System&lt;/del&gt;]] page for details on what each loot tier contains.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See the [[Luck&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--How it works !&lt;/ins&gt;]] page for details on what each loot tier contains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Paragon Chests ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Paragon Chests ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l145&quot;&gt;Line 145:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 145:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Paragon Artifacts ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Paragon Artifacts ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Paragons have a chance to drop one of 23 unique artifacts upon death. The drop chance depends on both the creature&#039;s Fame and the killer&#039;s [[Luck &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;System&lt;/del&gt;|Luck]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Paragons have a chance to drop one of 23 unique artifacts upon death. The drop chance depends on both the creature&#039;s Fame and the killer&#039;s [[Luck&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--How it works !&lt;/ins&gt;|Luck]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== How the Artifact Chance Works ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== How the Artifact Chance Works ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l155&quot;&gt;Line 155:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 155:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike the standard loot system where Luck soft-caps around 4,000, the Paragon artifact formula benefits from Luck well beyond that threshold. Every point of Luck improves your odds of getting an artifact.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike the standard loot system where Luck soft-caps around 4,000, the Paragon artifact formula benefits from Luck well beyond that threshold. Every point of Luck improves your odds of getting an artifact&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  The cap is 99% chance for an artifact (around 10K Luck)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Artifact Drop Rates ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Artifact Drop Rates ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l231&quot;&gt;Line 231:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 231:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See Also ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See Also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Luck &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;System&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Luck&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--How it works !&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Doom Gauntlet]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Doom |&lt;/ins&gt;Doom Gauntlet]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;Tamer&#039;s Gauntlet]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Tamer&#039;s Gauntlet]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-501:rev-519:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 05 Jul 2026 22:31:04 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Paragons</comments>
		</item>
		<item>
			<title>Tracking</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Tracking&amp;diff=513&amp;oldid=512</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Tracking&amp;diff=513&amp;oldid=512</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Tracking Range&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;a href=&quot;http://wiki.banesworlduo.com/index.php?title=Tracking&amp;amp;diff=513&amp;amp;oldid=512&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Sun, 05 Jul 2026 21:58:17 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Tracking</comments>
		</item>
		<item>
			<title>Tracking</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Tracking&amp;diff=512&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Tracking&amp;diff=512&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;== &amp;lt;span style=&amp;quot;color: #FFD700; font-size: 1.4em;&amp;quot;&amp;gt;Tracking&amp;lt;/span&amp;gt; ==  &amp;lt;div style=&amp;quot;background-color: #1a1a2e; border: 1px solid #444; border-radius: 8px; padding: 16px; margin-bottom: 20px;&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;color: #aaccff; font-size: 1.1em;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Tracking&amp;#039;&amp;#039;&amp;#039; is a skill that allows you to locate nearby creatures and players by scanning the area around you. At higher skill levels, your detection radius extends well beyond what you can see on screen, making it an invaluable too...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== &amp;lt;span style=&amp;quot;color: #FFD700; font-size: 1.4em;&amp;quot;&amp;gt;Tracking&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: #1a1a2e; border: 1px solid #444; border-radius: 8px; padding: 16px; margin-bottom: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #aaccff; font-size: 1.1em;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Tracking&amp;#039;&amp;#039;&amp;#039; is a skill that allows you to locate nearby creatures and players by scanning the area around you. At higher skill levels, your detection radius extends well beyond what you can see on screen, making it an invaluable tool for hunters, tamers, and explorers navigating the wilds of Banes World.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color: #FFD700;&amp;quot;&amp;gt;How It Works&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: #1a1a2e; border: 1px solid #444; border-radius: 8px; padding: 16px; margin-bottom: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
Using the Tracking skill is a two-step process:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66ccff;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Step 1 — Choose a Category&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you activate the skill, you are presented with four categories to choose from:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; border-collapse: collapse; margin: 10px 0;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #2a2a4a;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 8px; border: 1px solid #444; color: #FFD700; text-align: left;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;padding: 8px; border: 1px solid #444; color: #FFD700; text-align: left;&amp;quot; | What It Finds&lt;br /&gt;
|- style=&amp;quot;background-color: #1e1e3a;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | &amp;lt;span style=&amp;quot;color: #77dd77;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Animals&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | All animal-type creatures (horses, birds, bears, hinds, etc.)&lt;br /&gt;
|- style=&amp;quot;background-color: #252550;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | &amp;lt;span style=&amp;quot;color: #ff7777;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Monsters&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | All monster-type creatures (dragons, daemons, elementals, etc.)&lt;br /&gt;
|- style=&amp;quot;background-color: #1e1e3a;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | &amp;lt;span style=&amp;quot;color: #99bbff;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Human NPCs&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | Non-player humans (vendors, quest NPCs, healers, etc.)&lt;br /&gt;
|- style=&amp;quot;background-color: #252550;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | &amp;lt;span style=&amp;quot;color: #ffaa55;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Players&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | Other player characters in range&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
At this step, the game checks your skill to determine whether the attempt succeeds or fails. If you fail, you will receive the message: &amp;#039;&amp;#039;&amp;quot;You see no evidence of those in the area.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66ccff;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Step 2 — Select a Target&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If your skill check succeeds, a list of matching creatures or players within your tracking range will appear. The list can display up to &amp;#039;&amp;#039;&amp;#039;12 targets&amp;#039;&amp;#039;&amp;#039; at a time, sorted by distance from closest to farthest. Click on the one you wish to track.&lt;br /&gt;
&lt;br /&gt;
Once selected, a &amp;#039;&amp;#039;&amp;#039;tracking arrow&amp;#039;&amp;#039;&amp;#039; will appear on your screen pointing toward the target&amp;#039;s location. The arrow updates as the target moves. The arrow will disappear and you will receive the message &amp;#039;&amp;#039;&amp;quot;You have lost your quarry&amp;quot;&amp;#039;&amp;#039; if:&lt;br /&gt;
&lt;br /&gt;
* The target moves too far away (beyond double your tracking range)&lt;br /&gt;
* The target is deleted or leaves the map&lt;br /&gt;
* You right-click the arrow to cancel tracking&lt;br /&gt;
* A hidden target with higher access level conceals themselves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color: #FFD700;&amp;quot;&amp;gt;Tracking Range&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: #1a1a2e; border: 1px solid #444; border-radius: 8px; padding: 16px; margin-bottom: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
Your tracking range is a &amp;#039;&amp;#039;&amp;#039;radius&amp;#039;&amp;#039;&amp;#039; measured outward from your character in all directions. The range is calculated at the moment you choose a category (Animals, Monsters, etc.), not when you first activate the skill.&lt;br /&gt;
&lt;br /&gt;
For reference, the visible game screen extends roughly &amp;#039;&amp;#039;&amp;#039;24 tiles&amp;#039;&amp;#039;&amp;#039; from your character to the edge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66ccff; font-size: 1.05em;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Range by Skill Level&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; border-collapse: collapse; margin: 10px 0;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #2a2a4a;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 8px; border: 1px solid #444; color: #FFD700; text-align: center;&amp;quot; | Tracking Skill&lt;br /&gt;
! style=&amp;quot;padding: 8px; border: 1px solid #444; color: #FFD700; text-align: center;&amp;quot; | Detection Radius&lt;br /&gt;
! style=&amp;quot;padding: 8px; border: 1px solid #444; color: #FFD700; text-align: center;&amp;quot; | Past Screen Edge&lt;br /&gt;
! style=&amp;quot;padding: 8px; border: 1px solid #444; color: #FFD700; text-align: center;&amp;quot; | Arrow Follow Range&lt;br /&gt;
|- style=&amp;quot;background-color: #1e1e3a;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc; text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc; text-align: center;&amp;quot; | 10 tiles&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc; text-align: center;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc; text-align: center;&amp;quot; | 20 tiles&lt;br /&gt;
|- style=&amp;quot;background-color: #252550;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc; text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc; text-align: center;&amp;quot; | 15 tiles&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc; text-align: center;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc; text-align: center;&amp;quot; | 30 tiles&lt;br /&gt;
|- style=&amp;quot;background-color: #1e1e3a;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc; text-align: center;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc; text-align: center;&amp;quot; | 20 tiles&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc; text-align: center;&amp;quot; | Screen edge&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc; text-align: center;&amp;quot; | 40 tiles&lt;br /&gt;
|- style=&amp;quot;background-color: #252550;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #77dd77; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;105&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #77dd77; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;27 tiles&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #77dd77; text-align: center;&amp;quot; | 3 tiles&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #77dd77; text-align: center;&amp;quot; | 54 tiles&lt;br /&gt;
|- style=&amp;quot;background-color: #1e1e3a;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #77dd77; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;110&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #77dd77; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;34 tiles&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #77dd77; text-align: center;&amp;quot; | 10 tiles&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #77dd77; text-align: center;&amp;quot; | 68 tiles&lt;br /&gt;
|- style=&amp;quot;background-color: #252550;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #77dd77; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #77dd77; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;41 tiles&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #77dd77; text-align: center;&amp;quot; | 17 tiles&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #77dd77; text-align: center;&amp;quot; | 82 tiles&lt;br /&gt;
|- style=&amp;quot;background-color: #1e1e3a;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #FFD700; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;120&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #FFD700; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;48 tiles&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #FFD700; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;24 tiles (½ screen)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #FFD700; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;96 tiles&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: #2a2a4a; border-left: 3px solid #66ccff; padding: 10px; margin-top: 10px; border-radius: 4px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66ccff;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: #cccccc;&amp;quot;&amp;gt;At skill 100, your tracking range matches the edge of your visible screen. Above 100, the range accelerates significantly — by 120 you can detect creatures a full half-screen beyond what you can see. The tracking arrow&amp;#039;s follow range is always double your detection range, giving you time to chase down your quarry before losing the trail.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color: #FFD700;&amp;quot;&amp;gt;Tracking Players&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: #1a1a2e; border: 1px solid #444; border-radius: 8px; padding: 16px; margin-bottom: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
Tracking other players is more difficult than tracking creatures. The game compares the tracker&amp;#039;s skills against the target&amp;#039;s evasion skills:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #77dd77;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Tracker&amp;#039;s Advantage:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; Tracking skill (counted double) + Detect Hidden skill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff7777;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Target&amp;#039;s Defense:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; Hiding skill + Stealth skill&lt;br /&gt;
&lt;br /&gt;
A higher combined tracking score relative to the target&amp;#039;s hiding score means a greater chance of detecting them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66ccff;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Special Cases:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; border-collapse: collapse; margin: 10px 0;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #2a2a4a;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 8px; border: 1px solid #444; color: #FFD700; text-align: left;&amp;quot; | Condition&lt;br /&gt;
! style=&amp;quot;padding: 8px; border: 1px solid #444; color: #FFD700; text-align: left;&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background-color: #1e1e3a;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | &amp;lt;span style=&amp;quot;color: #ffaa55;&amp;quot;&amp;gt;Elf Race&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | Requires double the tracking skill to detect (tracker&amp;#039;s skill is halved)&lt;br /&gt;
|- style=&amp;quot;background-color: #252550;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | &amp;lt;span style=&amp;quot;color: #ff7777;&amp;quot;&amp;gt;Horrific Beast Form&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | Easier to track (reduces target&amp;#039;s evasion)&lt;br /&gt;
|- style=&amp;quot;background-color: #1e1e3a;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | &amp;lt;span style=&amp;quot;color: #cc77ff;&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | Sets a minimum evasion floor, making stealthy vampires harder to find&lt;br /&gt;
|- style=&amp;quot;background-color: #252550;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | &amp;lt;span style=&amp;quot;color: #99bbff;&amp;quot;&amp;gt;Wraith Form&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 8px; border: 1px solid #444; color: #cccccc;&amp;quot; | Increases target&amp;#039;s evasion, making them harder to track&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color: #FFD700;&amp;quot;&amp;gt;Skill Gain&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: #1a1a2e; border: 1px solid #444; border-radius: 8px; padding: 16px; margin-bottom: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
Tracking provides &amp;#039;&amp;#039;&amp;#039;two opportunities&amp;#039;&amp;#039;&amp;#039; for skill gain each time you use it:&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Active Check&amp;#039;&amp;#039;&amp;#039; — When you first activate the skill and the category selection gump appears, a skill check is rolled. This check has a low difficulty ceiling (21.1), so it will stop providing gains early on.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Passive Check&amp;#039;&amp;#039;&amp;#039; — When you select a category and the game scans for targets, a second skill check runs with a difficulty range that scales up to your skill cap. This is where the bulk of your gains at higher skill levels will come from.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: #2a2a4a; border-left: 3px solid #77dd77; padding: 10px; margin-top: 10px; border-radius: 4px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #77dd77;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Tip:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: #cccccc;&amp;quot;&amp;gt;You can use Tracking every &amp;#039;&amp;#039;&amp;#039;10 seconds&amp;#039;&amp;#039;&amp;#039;. For passive gains at high skill, you need the initial check to succeed so the passive check fires — at high skill this is nearly guaranteed. Just keep clicking!&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color: #FFD700;&amp;quot;&amp;gt;Stalking Bonus&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: #1a1a2e; border: 1px solid #444; border-radius: 8px; padding: 16px; margin-bottom: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
When you actively track a target, the game records the target&amp;#039;s position at the moment you begin tracking. If you later engage that target in combat, you receive a &amp;#039;&amp;#039;&amp;#039;Stalking Bonus&amp;#039;&amp;#039;&amp;#039; based on how far the target has moved since you started tracking. This bonus is capped at:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; margin: 10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #FFD700; font-size: 1.1em;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;10 + (Tracking Skill / 10)&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At 120 skill, the maximum stalking bonus is &amp;#039;&amp;#039;&amp;#039;22&amp;#039;&amp;#039;&amp;#039;. The bonus is consumed on use — once applied, you must track the target again to build a new one.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color: #FFD700;&amp;quot;&amp;gt;Tips for Trackers&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: #1a1a2e; border: 1px solid #444; border-radius: 8px; padding: 16px; margin-bottom: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;For Tamers:&amp;#039;&amp;#039;&amp;#039; Tracking is one of the best ways to locate rare spawns. At 120 skill, your 48-tile radius covers a massive area — nearly two full screens across. If a creature is spawned nearby, you&amp;#039;ll find it.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hidden Creatures:&amp;#039;&amp;#039;&amp;#039; Standard creatures that are hidden (such as ambush mobs) will &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; appear in tracking results. Only hidden &amp;#039;&amp;#039;players&amp;#039;&amp;#039; can be detected through tracking, and only if your skill check against their Hiding/Stealth succeeds.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Body Type Matters:&amp;#039;&amp;#039;&amp;#039; Creatures are sorted into categories based on their body type, not their name. A creature with a human body will appear under &amp;quot;Human NPCs&amp;quot; even if it&amp;#039;s a monster by nature. If you can&amp;#039;t find something, try a different category.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Right-Click to Cancel:&amp;#039;&amp;#039;&amp;#039; You can right-click the tracking arrow at any time to stop tracking and free up the arrow for a new target.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cooldown:&amp;#039;&amp;#039;&amp;#039; There is a 10-second cooldown between uses of the Tracking skill.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</description>
			<pubDate>Sun, 05 Jul 2026 21:50:47 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Tracking</comments>
		</item>
		<item>
			<title>Skills Overview</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Skills_Overview&amp;diff=511&amp;oldid=436</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Skills_Overview&amp;diff=511&amp;oldid=436</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:50, 5 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Stealing]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Stealing]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Stealth]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Stealth]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Wilderness===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Tracking]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-436:rev-511:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 05 Jul 2026 21:50:40 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Skills_Overview</comments>
		</item>
		<item>
			<title>Luck--How it works !</title>
			<link>http://wiki.banesworlduo.com/index.php?title=Luck--How_it_works_!&amp;diff=510&amp;oldid=502</link>
			<guid isPermaLink="false">http://wiki.banesworlduo.com/index.php?title=Luck--How_it_works_!&amp;diff=510&amp;oldid=502</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;See Also&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:26, 5 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(3 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Whether a bonus loot roll occurs when a creature dies&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Whether a bonus loot roll occurs when a creature dies&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The number of magic properties on dropped equipment&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The number of magic properties on dropped equipment&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Points earned in the [[Doom Gauntlet]] and [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;Tamer&#039;s Gauntlet|Tamer&#039;s Gauntlet]] artifact systems&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Points earned in the [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Doom |&lt;/ins&gt;Doom Gauntlet]] and [[Tamer&#039;s Gauntlet|Tamer&#039;s Gauntlet]] artifact systems&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Your chance at receiving a [[Paragons|Paragon]] artifact&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Your chance at receiving a [[Paragons|Paragon]] artifact&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l76&quot;&gt;Line 76:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color: #1a1a2e; border: 1px solid #557733; border-radius: 6px; padding: 12px; margin: 12px 0;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background-color: #1a1a2e; border: 1px solid #557733; border-radius: 6px; padding: 12px; margin: 12px 0;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&quot;color: #88ff88; font-weight: bold;&quot;&amp;gt;Note:&amp;lt;/span&amp;gt; &amp;lt;span style=&quot;color: #cccccc;&quot;&amp;gt;The 4,000 soft cap applies only to standard loot rolls. [[Paragons|Paragon artifact]] drops and the [[Doom Gauntlet]] / [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;Tamer&#039;s Gauntlet|Tamer&#039;s Gauntlet]] point systems use &#039;&#039;&#039;√Luck&#039;&#039;&#039; directly, so Luck continues providing meaningful benefit well beyond 4,000 for those systems.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&quot;color: #88ff88; font-weight: bold;&quot;&amp;gt;Note:&amp;lt;/span&amp;gt; &amp;lt;span style=&quot;color: #cccccc;&quot;&amp;gt;The 4,000 soft cap applies only to standard loot rolls. [[Paragons|Paragon artifact]] drops and the [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Doom |&lt;/ins&gt;Doom Gauntlet]] / [[Tamer&#039;s Gauntlet|Tamer&#039;s Gauntlet]] point systems use &#039;&#039;&#039;√Luck&#039;&#039;&#039; directly, so Luck continues providing meaningful benefit well beyond 4,000 for those systems.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l216&quot;&gt;Line 216:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 216:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Paragons]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Paragons]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Doom Gauntlet]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Doom |&lt;/ins&gt;Doom Gauntlet]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;Tamer&#039;s Gauntlet]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Tamer&#039;s Gauntlet]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Loot]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Loot]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-502:rev-510:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 05 Jul 2026 21:26:15 GMT</pubDate>
			<dc:creator>Banethorn</dc:creator>
			<comments>http://wiki.banesworlduo.com/index.php/Talk:Luck--How_it_works_!</comments>
		</item>
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