MediaWiki API result

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See the complete documentation, or the API help for more information.

{
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    "continue": {
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    "query": {
        "logevents": [
            {
                "logid": 130,
                "ns": 0,
                "title": "Ultimate Raffle",
                "pageid": 124,
                "logpage": 124,
                "revid": 440,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Banethorn",
                "timestamp": "2026-06-17T02:03:43Z",
                "comment": "Created page with \"  The '''Ultimate Raffle''' is a server-wide lottery system where players purchase tickets for a chance to win a featured prize item. Tickets are typically purchased with '''gold''', though special event raffles may use [[Raffle Tokens]] or other currencies. The Raffle Stone is located on '''Main Street near the steps''', next to a display table where the current raffle prize is shown for all to see.  == How It Works ==  The Ultimate Raffle runs on a timed cycle. When a...\""
            },
            {
                "logid": 129,
                "ns": 0,
                "title": "Stealth",
                "pageid": 123,
                "logpage": 123,
                "revid": 437,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Banethorn",
                "timestamp": "2026-06-16T02:15:36Z",
                "comment": "Created page with \"== Stealth ==  Stealth allows you to move while hidden, walking unseen past enemies and other players. Unlike '''Hiding''' which only conceals you while standing still, Stealth lets you take a limited number of steps before you are automatically revealed. The number of steps you can take increases with your skill level, and the type of armor you wear directly affects both your chance of success and the maximum armor you can use.  === Requirements ===  * You must be '''hi...\""
            },
            {
                "logid": 128,
                "ns": 0,
                "title": "Snooping",
                "pageid": 122,
                "logpage": 122,
                "revid": 433,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Banethorn",
                "timestamp": "2026-06-16T02:07:48Z",
                "comment": "Created page with \"== Snooping ==  Snooping is the art of peeking into other people's containers \u2014 backpacks, pouches, and bags carried by players and NPCs. It is the companion skill to '''Stealing''', allowing a thief to see what a target is carrying before deciding what to take. Snooping involves two separate checks: one to successfully open the container, and another to determine whether the target notices you peeking.  === How to Use ===  Snooping is not activated from the skill menu...\""
            },
            {
                "logid": 127,
                "ns": 0,
                "title": "Stealing",
                "pageid": 121,
                "logpage": 121,
                "revid": 431,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Banethorn",
                "timestamp": "2026-06-16T01:44:11Z",
                "comment": "Created page with \"== Stealing ==  *Please Note: Banes World is a PvE shard.  Player to Player stealing is disabled, however the guide reflects the overall stealing skill due to guilds and the possibilities of guild wars.  Stealing allows you to pilfer items from creatures, containers, and other players. It is a high-risk skill \u2014 getting caught can flag you as a criminal and alert nearby players. Success depends on the weight of the target item and your skill level, while avoiding detect...\""
            },
            {
                "logid": 126,
                "ns": 0,
                "title": "Musicianship",
                "pageid": 120,
                "logpage": 120,
                "revid": 429,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Banethorn",
                "timestamp": "2026-06-16T01:32:47Z",
                "comment": "Created page with \"== Musicianship ==  Musicianship is the foundational support skill for all Bard abilities. It is not used directly in combat \u2014 instead, it is checked automatically every time you attempt '''Peacemaking''', '''Provocation''', or '''Discordance'''. A failed Musicianship check causes the bard attempt to fail immediately, before your actual bard skill is ever rolled. At higher levels, Musicianship also provides a direct difficulty bonus to targeted bard abilities.  === Wha...\""
            },
            {
                "logid": 125,
                "ns": 0,
                "title": "Discordance",
                "pageid": 119,
                "logpage": 119,
                "revid": 426,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Banethorn",
                "timestamp": "2026-06-16T01:17:55Z",
                "comment": "Created page with \"== Discordance ==  Discordance is a Bard skill that weakens a single creature by reducing all of its resistances and skills. Unlike Peacemaking and Provocation which control ''behavior'', Discordance makes the creature genuinely weaker, allowing you and your party to deal significantly more damage and land abilities more reliably. It is widely considered the most powerful bard skill for group content.  === Requirements ===  * A musical instrument in your backpack * '''Mu...\""
            },
            {
                "logid": 124,
                "ns": 0,
                "title": "Provocation",
                "pageid": 118,
                "logpage": 118,
                "revid": 424,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Banethorn",
                "timestamp": "2026-06-16T01:13:49Z",
                "comment": "Created page with \"== Provocation ==  Provocation is a Bard skill that incites one creature to attack another, causing them to fight each other instead of you. It requires two targets \u2014 the creature you wish to anger, and the creature you want it to attack. When successful, both creatures lock onto each other for 30 seconds, ignoring everything else.  === Requirements ===  * A musical instrument in your backpack * '''Musicianship''' skill (checked before every attempt) * Two valid creatu...\""
            },
            {
                "logid": 123,
                "ns": 0,
                "title": "Peacemaking",
                "pageid": 117,
                "logpage": 117,
                "revid": 416,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Banethorn",
                "timestamp": "2026-06-16T01:01:31Z",
                "comment": "Created page with \"== Peacemaking ==  Peacemaking is a Bard skill that allows you to calm hostile creatures, forcing them out of combat. It can be used in two distinct modes: '''Area Peace''' (target yourself) for a brief mass calm, or '''Targeted Peace''' (target a creature) for a longer-lasting pacification on a single enemy.  === Requirements ===  * A musical instrument in your backpack * '''Musicianship''' skill (checked before every attempt)  === How to Use ===  Use the Peacemaking sk...\""
            },
            {
                "logid": 122,
                "ns": 0,
                "title": "Bard Instruments",
                "pageid": 116,
                "logpage": 116,
                "revid": 412,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Banethorn",
                "timestamp": "2026-06-15T23:47:47Z",
                "comment": "Created page with \"== Bard Instruments Guide ==  Musical instruments are essential tools for any aspiring Bard. The quality and properties of your instrument directly affect your chances of successfully using '''Peacemaking''', '''Provocation''', and '''Discordance''' against creatures. Choosing the right instrument for the job can mean the difference between a successful peace and a quick death.  === How Barding Difficulty Works ===  Every creature in the world has a hidden '''Bard Diffic...\""
            },
            {
                "logid": 121,
                "ns": 0,
                "title": "Token System",
                "pageid": 115,
                "logpage": 115,
                "revid": 408,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Banethorn",
                "timestamp": "2026-06-14T05:07:04Z",
                "comment": "Created page with \"{{DISPLAYTITLE:Token System}} __TOC__  ==Overview== The '''Token System''' is the primary alternative currency on Banes World. Tokens are earned by slaying monsters, recycling unwanted items, or exchanging gold, and can be spent at the '''Token Vendor Stone''' on Mainstreet for exclusive rewards. All token balances are stored inside a personal '''Token Ledger''', eliminating the lag of carrying thousands of physical currency items.  A single Token Ledger can hold up to '...\""
            }
        ]
    }
}