Banes World features a deep pet leveling and breeding system built on the FSATS (Full Animal Taming System) framework. Your tamed pets can gain experience, level up, earn ability points, and be selectively bred to produce stronger offspring across generations.
How Pet Leveling Works
Every tameable creature on the shard has a Level and a Max Level. When you first tame a pet, it starts at Level 1 and is assigned a random max level between 10 and 30. The higher the max level, the more ability points the pet can earn over its lifetime — so a pet with a max level of 30 is significantly more valuable long-term than one capped at 10.
Gaining Experience
Pets gain experience (XP) by fighting. Every time your pet damages a creature, it earns XP based on the target's stats. When enough XP is accumulated, the pet levels up and its XP resets to zero.
The amount of XP required to advance increases with each level. The formula takes into account the pet's total stats (Strength, Dexterity, Intelligence, Hit Points, Stamina, Mana, all five resistances, damage range, and Virtual Armor) multiplied by 10, then multiplied again by the pet's current level. This means stronger pets — especially those bred from high-stat parents — need more XP per level than a freshly tamed wild creature.
In short: a basic tamed pet will level quickly in the early stages, while a multi-generational bred pet with high stats will take noticeably longer per level. This is intentional and keeps the system balanced.
Ability Points
Each time a pet levels up, it earns a random number of Ability Points between 10 and 25 (average of 17.5). Over the course of reaching level 50, a pet will typically accumulate around 858 ability points on average, though the actual total can range from 490 (very unlucky) to 1,225 (very lucky).
Ability Points are your pet's upgrade currency — they are spent through the Pet Level interface to improve stats and unlock advanced upgrades.
Spending Ability Points
Use the command [level while targeting your pet (or with your pet selected) to open the Pet Level Gump. Each point of a stat costs 1 Ability Point. You can spend points using the +1, +10, and +50 buttons for convenience.
Stats
These stats become available as your pet reaches certain levels. Each point of a stat costs 1 Ability Point. You can spend points using the +1, +10, and +50 buttons for convenience.
| Stat | Unlocked At | Maximum Cap |
|---|---|---|
| Hit Points | Level 1 | 1500 |
| Stamina | Level 1 | 500 |
| Mana | Level 1 | 1000 |
| Strength | Level 40 | 1000 |
| Dexterity | Level 40 | 250 |
| Intelligence | Level 40 | 750 |
| Physical Resist | Level 1 | 75 |
| Fire Resist | Level 1 | 75 |
| Cold Resist | Level 1 | 75 |
| Energy Resist | Level 1 | 75 |
| Poison Resist | Level 1 | 75 |
| Min Damage | Level 1 | 18 |
| Max Damage | Level 1 | 25 |
The system is smart about point spending — if you click +50 but only need 12 more points to hit the cap, it will spend exactly 12 and stop. You'll never waste ability points overshoooting a cap.
Level 50 and 60 Advanced Upgrades
Pets that reach level 50 and 60 unlock a final tier of powerful upgrades:
| Upgrade | Level Required | Cost | Effect |
|---|---|---|---|
| Resist Cap +5 (each element) | 50 | 100 AP each | Raises the resistance cap from 70 to 75 for that element |
| HP Regen Bonus | 60 | AP | Bonus hit point regeneration (up to +20) |
| Stamina Regen Bonus | 60 | AP | Bonus stamina regeneration (up to +20) |
| Mana Regen Bonus | 60 | AP | Bonus mana regeneration (up to +20) |
| Slot Reduction | 50 | AP | Reduces the pet's control slot cost by 1 |
Training Your Pet
In the Field
The most straightforward way to level a pet is to take it out and fight creatures. Tougher creatures yield more XP. Your pet must actually deal damage to gain experience — just having it nearby isn't enough.
House Training Elemental
If you own a house, you can place a Training Elemental Deed inside it. This creates an invulnerable training dummy that your pet can attack to gain XP safely — no risk of your pet dying, and you can go AFK.
The House Training Elemental has a built-in experience scaling mechanism on multi-generational bred pets with massive stat totals that helps them from hitting unreasonable training walls. Low-stat pets will level much faster than this cap; it primarily benefits high-end bred pets.
Training Room Elementals
The public Training Rooms (accessible via the Moongate Portal under Favorites) also have training elementals. These work similarly to the house version and are available to everyone.
Reminder: Remove your character's armor before using training elementals — armor takes durability damage. Bows do not require arrows when training.
Pet Breeding
Breeding allows two pets of the same species to produce offspring that inherit and potentially exceed the stats of both parents. It's the primary path to creating truly powerful pets.
How Breeding Works
- Both pets must be tamed, bonded, and controlled by their respective owners.
- Both pets must not have exceeded their breed limit (2 breeds per pet).
- Both pets must not be on a mating cooldown (72 hours after a successful breed, 12 hours after a failed attempt).
- Neither pet can be sterilized.
- Use the breeding NPC (Animal Breeder) to initiate the process.
Baby Stat Inheritance
When breeding succeeds, the baby's stats are calculated by averaging both parents' stats with a small random bonus:
- If the averaged stat is below the FSATS cap, a small random bonus (+0 to +2 for most stats) is added, capped at the maximum so it never exceeds the limit.
- If the averaged stat is at or above the cap (possible from previous generations), the baby inherits the exact average with no bonus — over-cap values pass through but don't inflate further.
This means each generation of carefully bred pets can inch closer to the stat caps, but progress slows as you approach the ceiling. It takes multiple generations of selective breeding to produce a truly maxed pet.
Breeding Success Rate
Success is not guaranteed. The chance of a successful breed depends on the combined stats of the potential offspring:
| Combined Baby Stats | Approximate Success Rate |
|---|---|
| 1,500 or below | ~100% |
| 3,000 | ~50% |
| 4,500 | ~33% |
| 6,000+ | 25% (minimum floor) |
Stronger parents produce stronger potential babies, but the breeding becomes harder to succeed. The system enforces a 25% minimum success rate so that even the most powerful pet combinations are never impossible to breed — just challenging.
Breed Limit and Sterilization
Each pet can breed a maximum of 2 times. After that, it can no longer be used for breeding, though it remains a fully functional combat pet.
Pets can also be sterilized in the following ways:
- Purchasing any Resist Cap +5 upgrade from the Level 50 abilities.
- Using a Pet Sterilize Deed (administrative item).
Sterilization is permanent and cannot be reversed under normal circumstances. A sterilized pet cannot breed regardless of its remaining breed count.
You can check a pet's breeding status — breeds remaining, cooldown timer, and sterilization status — through the Pet Stat Gump by using [petstats or examining the pet.
Shrinking and Storing Pets
Pets can be shrunk into portable items using a Shrink Item, Pet Leash, Enhanced Pet Leash, or Pet Shrink Potion. A shrunk pet is safely stored in your backpack and can be unshrunk later by double-clicking it.
Important things to know about shrunk pets:
- All pet stats, levels, ability points, abilities, and breeding data are fully preserved when shrunk and correctly restored when unshrunk.
- Level 50/60 upgrades (resist cap bonuses, regen bonuses, slot reduction) are also preserved.
- Pet loyalty is set to maximum when a pet is unshrunk, so you don't need to worry about pets going wild after being stored.
- You can view a shrunk pet's full stat sheet by single-clicking the shrink item for details — this shows stats, resists, abilities, breeding status, and Level 50/60 upgrades.
Pet Power Scrolls
Just like player Power Scrolls raise your skill caps, Pet Power Scrolls raise the skill caps of your tamed pets. These allow pet skills like Wrestling, Tactics, Magery, and others to exceed their normal maximum.
Pet Power Scrolls come in 110, 115, and 120 values and can be obtained through boss encounters and the Pet Power Scroll Exchange system.
Useful Commands
| Command | What It Does |
|---|---|
[level |
Opens the Pet Level Gump to view and spend ability points |
[expbar |
Displays an on-screen experience progress bar |
[myachievements |
Track achievements (some are taming-related) |
Tips for New Tamers
- Check the max level when you tame a new pet. A max level of 25-30 is worth investing in; a max level of 10-12 may not be worth the effort for long-term breeding plans.
- Don't spend ability points randomly. Have a plan — decide whether a pet is going to be a combat pet (focus on HP, resists, and advanced upgrades) or a breeding pet (keep stats balanced for offspring inheritance).
- Breed before upgrading resist caps. Buying any resist cap upgrade sterilizes the pet. If you want to breed it, do that first, then upgrade the combat pet afterward.
- Use the house trainer for overnight leveling. Place a Training Elemental in your house and let your pet train while you're away. The 10-hour cap per level keeps things reasonable.
- Higher-stat bred pets level slower — this is normal. Their XP requirements scale with their total stats. The house trainer's 10-hour cap helps smooth this out at higher levels.
Still Have Questions?
The taming community on the server is very active and happy to help with breeding strategies, training tips, and pet builds.