Master Craft Gear
The Master Crafting Suit is a six-piece leather armor set. The pieces are available once per year as a Donation bonus. Designed for dedicated crafters, the suit provides powerful skill bonuses, strong resistances, and a unique ability to absorb and consolidate crafting bonuses from individual skill-specific pieces into a single unified set.
Overview
Each piece of the Master Crafting Suit starts with identical base properties and can absorb up to 9 crafting skill bonuses (+5 each) by consuming individual skill-specific armor pieces of the same slot. This means a fully loaded suit grants +5 to all nine crafting skills simultaneously — a total of +45 skill points spread across the set, or up to +270 skill points if every piece is fully loaded.
The suit is Blessed (never lost on death) and features Self Repair 5, so it effectively maintains itself and never needs to be replaced.
| Piece | Armor Slot | Base Type |
|---|---|---|
| Master Crafting Cap | Head | Leather Cap |
| Master Crafting Gorget | Neck | Leather Gorget |
| Master Crafting Arms | Arms | Leather Arms |
| Master Crafting Gloves | Hands | Leather Gloves |
| Master Crafting Chest | Chest | Leather Chest |
| Master Crafting Legs | Legs | Leather Legs |
Properties (Per Piece)
Every piece of the Master Crafting Suit shares the same base properties:
| Property | Value |
|---|---|
| Durability | 255 / 255 |
| Loot Type | Blessed |
| Self Repair | 5 |
| Lower Reagent Cost | 17% |
| Physical Resist | +12 |
| Fire Resist | +12 |
| Cold Resist | +12 |
| Poison Resist | +12 |
| Energy Resist | +12 |
Full Suit Totals
When all six pieces are worn together, the combined suit provides:
| Property | Total (6 pieces) |
|---|---|
| Lower Reagent Cost | 102% (capped at 100%) |
| Physical Resist | +72 |
| Fire Resist | +72 |
| Cold Resist | +72 |
| Poison Resist | +72 |
| Energy Resist | +72 |
Absorbable Crafting Skills
Each piece can absorb bonuses from up to 9 individual skill-specific crafting pieces. The following skills can be absorbed:
| # | Skill | Source Piece Name (example: Chest) |
|---|---|---|
| 1 | Alchemy | Master Alchemy Chest |
| 2 | Blacksmith | Master Blacksmith Chest |
| 3 | Carpentry | Master Carpentry Chest |
| 4 | Fletching | Master Fletching Chest |
| 5 | Inscription | Master Inscription Chest |
| 6 | Lumberjacking | Master Lumberjacking Chest |
| 7 | Mining | Master Mining Chest |
| 8 | Tailoring | Master Tailoring Chest |
| 9 | Tinkering | Master Tinkering Chest |
Each absorbed skill grants +5 to that skill while the piece is equipped. Bonuses are applied on equip and removed on unequip.
How to Combine Bonuses
Combining skill bonuses into a Master Crafting piece is straightforward but permanent and irreversible. Follow these steps carefully:
- Place both the Master Crafting piece and the individual skill piece (of the matching armor slot) in your backpack.
- Double-click the Master Crafting piece.
- A targeting cursor will appear. Target the individual skill piece you wish to absorb.
- A warning gump will appear confirming what will happen:
- The targeted piece will be permanently destroyed.
- Its +5 skill bonus will be added to your Master Crafting piece.
- This action cannot be undone.
- Click Combine to proceed or Cancel to abort.
- A confirmation message will appear showing the updated bonus count (e.g., "3/9 bonuses").
Important Rules
- You can only combine pieces of the same armor slot — a Master Alchemy Chest can only be absorbed into a Master Crafting Chest, not into Master Crafting Gloves or any other slot.
- Each skill can only be absorbed once per piece — you cannot stack multiple +5 Alchemy bonuses.
- A piece that already has all 9 bonuses absorbed cannot absorb any more.
- Both items must be in your backpack to begin the combine process.
Viewing Absorbed Bonuses
There are several ways to check which bonuses a piece currently holds:
Single-Click
Single-clicking a Master Crafting piece will display its name along with its current bonus count, for example:
Master Crafting Chest [5/9 bonuses]
Tooltip
Hovering over the item will show a summary line such as:
5 of 9 crafting bonuses absorbed
Context Menu — View Bonuses
Right-clicking a piece that has at least one absorbed bonus will show a View Bonuses option in the context menu. Selecting it opens a detailed gump listing all nine crafting skills, with absorbed skills highlighted in Template:Color and missing skills shown in Template:Color.
Strategy & Tips
- Prioritize your main crafter. If you only have one character who crafts, focus on fully loading their suit first. A single fully-loaded piece grants +45 skill points worth of crafting bonuses in that slot.
- You do not need all six pieces loaded. Even loading just one or two pieces with the skills you use most (e.g., Blacksmith + Mining on a smith character) provides a significant boost.
- Plan your absorbs. Since the donation event only comes once a year, think carefully about which individual skill pieces to absorb and which to keep as standalone items for alts or other characters.
- The suit works while crafting. Equip the suit before using any crafting skill to benefit from the +5 bonuses. The bonuses are applied as skill mods — they will push your effective skill above your trained cap, which can affect exceptional item chance, resource yields, and recipe access.
- Blessed means safe. You will never lose these pieces on death, making them safe to wear at all times, even while gathering resources in dangerous areas.
Availability
The Master Crafting Suit and the individual skill-specific crafting pieces are available once per year as part of the annual Donation event. They cannot be crafted, looted, or obtained through any other means.
Because of their limited availability, these items are considered highly valuable. Players are encouraged to plan ahead each year for which pieces they wish to acquire and consolidate.